Michael Cook (mackal)
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41352f77ae
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[Spells] Implement PVP resist and duration overrides (#1513)
* Make use of PVP resist field
* Implement PVP duration formulas
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2021-09-03 20:19:39 -05:00 |
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Natedog2012
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7decf74505
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Add Rank to lua Spell
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2021-07-15 19:27:27 -05:00 |
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KimLS
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9f64092606
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Merge of kayen's PR as well as some fixes i saw
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2014-09-27 14:44:48 -07:00 |
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KimLS
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8b8742b242
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Fix for Spell(int) not working in lua...
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2013-07-03 15:20:42 -07:00 |
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KimLS
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2529a7700e
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Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
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2013-06-22 01:32:41 -07:00 |
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KimLS
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1b290b577d
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Fix for potential nullptr when using base lua class constructors in debug mode, also added eq.get_qglobals and removed automatic export of them (will do this for a lot of other automatic exports)
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2013-06-04 16:48:32 -07:00 |
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KimLS
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bc82bff4b4
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Lua doors api
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2013-06-03 00:08:41 -07:00 |
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KimLS
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d14608356d
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Added all lua objects i need for now, a ton of API too
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2013-06-02 00:15:26 -07:00 |
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KimLS
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69bad31019
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Cleanup of some lua code, initial work on encounter_quests
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2013-05-19 12:13:44 -07:00 |
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KimLS
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7adcf6d3e5
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Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
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2013-05-17 17:10:38 -07:00 |
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KimLS
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3ddc61420b
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Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality
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2013-05-16 23:24:47 -07:00 |
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