Uleat
69c0405004
Updated both load and drop sqls for bots..added a 'deprecated' load for pre-pp blob conversion databases..the auto-conversion code will catch this if the server
...
is updated to a newer version. (Had a really nice load script coded..but, the supported version of MySQL doesn't support 'TEMPORARY' procedures, nor commit commands from
'PREPARE(d)' statements... :( )
2014-10-15 07:49:39 -04:00
Michael Cook (mackal)
6f00a69850
Raid Leadership RoF
2014-10-13 22:55:57 -04:00
Michael Cook (mackal)
41938fbe72
Raid leadership SoD
2014-10-13 22:54:57 -04:00
Michael Cook (mackal)
d1561c28d9
Raid Leadership SoF
2014-10-13 22:53:41 -04:00
Michael Cook (mackal)
be0621de42
Partial implementation of leadership in raids
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Currently working: stat bonuses and client side only effects
Currently not working: Mark NPC and others that need more server side work
Currently only tested on UF, Ti and 62 may work, but not tested
SoF, SoD, and RoF need packet translators, which are most likely the same as UF
2014-10-13 21:36:59 -04:00
KimLS
15cec40ed5
Fix for issue #270 , fix for temp merchant lists not loading correctly, fix for ah redundant getadventurestats code.
2014-10-13 15:59:11 -07:00
Michael Cook (mackal)
6c5b569c29
Raid MOTD for SoF
2014-10-11 02:07:49 -04:00
Michael Cook (mackal)
e5f3f4c552
Raid MOTD for SoD
2014-10-11 02:03:49 -04:00
Michael Cook (mackal)
f097eaf3cd
Raid MOTD for RoF
2014-10-11 01:54:54 -04:00
Michael Cook (mackal)
35049d530e
Implement Raid MOTD for UF
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Don't forget to source 2014_10_11_RaidMOTD.sql
SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00
Uleat
66cfb2e32b
Added a 'BOTS' converter to supplement Akkadius's recent 'PP' blob converter - updates views/function to reference the proper tables and columns.
2014-10-09 23:54:48 -04:00
Michael Cook (mackal)
a325380884
Implement mana/hp/end replenishments if logged off for long enough
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Default set to on with a default time of 6 hours (21600 seconds)
2014-10-08 03:36:31 -04:00
Michael Cook (mackal)
2dacb523fc
Rework OPCharCreate logic with tutorial flag
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Hopefully resolves issues with toons on Titanium spawning out of bounds
when starting in tutorial.
Resolves setting home bind to tutorial and being out of bounds.
2014-10-07 23:40:13 -04:00
Michael Cook (mackal)
cab41487d5
Stop the book showing up while inspecting charms with RoF
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Stat display still broken sadly
2014-10-05 22:47:57 -04:00
Uleat
65127ad756
Merge branch 'master' of https://github.com/EQEmu/Server
2014-10-05 19:35:21 -04:00
Michael Cook (mackal)
3ad7ab625d
Add temp hack for num hits and UF
...
Not sure what I screwed up, could of sworn it was working right before,
but that was also 3 AM or something
Rewrote UF's OP_BuffCreate to use the Write* functions which are a bit
more straight forward
2014-10-05 14:46:55 -04:00
Uleat
fa1fe55e01
Added corpse encode and decode translators
2014-10-05 06:12:33 -04:00
Uleat
806a9fbb99
Identified recast timer field in Ti item packet header
2014-10-04 23:38:20 -04:00
Arthur Ice
528f16bdaf
SetBotInspectMessage converted to QueryDatabase
2014-10-04 14:24:29 -07:00
Arthur Ice
64641a3390
GetBotInspectMessage converted to QueryDatabase
2014-10-04 14:23:53 -07:00
Arthur Ice
74b8f38030
LoadLootDrops converted to QueryDatabase
2014-10-04 14:22:27 -07:00
Arthur Ice
c7faf8a03c
LoadLootTables converted to QueryDatabase
2014-10-04 14:21:25 -07:00
Arthur Ice
aa9601352d
GetLootDropInfo converted to QueryDatabase
2014-10-04 14:20:46 -07:00
Arthur Ice
81b9d9a57e
LoadBaseData converted to QueryDatabase
2014-10-04 14:19:04 -07:00
Arthur Ice
cecd9b89ba
GetMaxBaseDataLevel converted to QueryDatabase
2014-10-04 14:18:11 -07:00
Arthur Ice
938322a3d1
LoadSpells converted to QueryDatabase
2014-10-04 14:16:54 -07:00
Arthur Ice
1c04dccf53
GetMaxSpellID converted to QueryDatabase
2014-10-04 14:16:00 -07:00
Arthur Ice
0622f02470
LoadDamageShieldTypes converted to queryDatabase
2014-10-04 14:14:27 -07:00
Arthur Ice
1366774931
LoadSkillCaps converted to QueryDatabase
2014-10-04 14:13:05 -07:00
Arthur Ice
5cbae2b833
GetcommandSettings converted to QueryDatabase
2014-10-04 14:12:16 -07:00
Arthur Ice
c12805acce
DeleteStalePlayerBackups converted to QueryDatabase
2014-10-04 14:11:40 -07:00
Arthur Ice
e2c84c5f39
DeleteStalePlayerCorpses converted to QueryDatabase
2014-10-04 14:10:57 -07:00
Arthur Ice
e19db3f447
LoadNPCFactionLists converted to QueryDatabase
2014-10-04 14:10:00 -07:00
Arthur Ice
7d0b316e74
GetFactionListInfo converted to QueryDatabase
2014-10-04 14:08:53 -07:00
Arthur Ice
0ef428d286
GetBook converted to QueryDatabase
2014-10-04 14:07:55 -07:00
Arthur Ice
2a73a572d3
LoadItems converted to QueryDatabase
2014-10-04 14:06:37 -07:00
Arthur Ice
638d121b75
GetItemsCount converted to QueryDatabase
2014-10-04 14:05:07 -07:00
Arthur Ice
3b75d4fa8f
GetInventory char_id, inv) converted to QueryDatabase
2014-10-04 14:04:19 -07:00
Arthur Ice
cb897786bc
GetInventory(account_id, name, inv) converted to QueryDatabase
2014-10-04 14:02:43 -07:00
Arthur Ice
aa780ceb8c
GetSharedBank converted to QueryDatabase
2014-10-04 13:55:43 -07:00
Arthur Ice
4a3f94e688
SetStartingItems converted to QueryDatabase
2014-10-04 13:54:33 -07:00
Arthur Ice
211b3a135e
SetSharedPlatinum converted to QueryDatabase
2014-10-04 13:53:28 -07:00
Arthur Ice
cbce5e5eb6
GetSharedPlatinum converted to QueryDatabase
2014-10-04 13:50:01 -07:00
Arthur Ice
a3347579e6
SaveInventory converted into 4 methods, converted to QueryDatabase
2014-10-04 13:45:50 -07:00
Arthur Ice
2fbd170188
VerifyInventory converted to QueryDatabase
2014-10-04 13:32:01 -07:00
Arthur Ice
95208eb24e
SaveCursor
2014-10-04 13:31:06 -07:00
Arthur Ice
bcf282da91
SetGMSpeed converted to QueryDatabase
2014-10-04 13:27:26 -07:00
Arthur Ice
edc2567b10
GetGMSpeed converted to QueryDatabase
2014-10-04 13:26:45 -07:00
Arthur Ice
b379bdd36e
SetHideMe converted to QueryDatabase
2014-10-04 13:23:52 -07:00
Michael Cook (mackal)
e753685ceb
Implement number of hit indicators for UF and RoF
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There is a small display bug with the initial cast of the spell,
but it updates quickly enough that it shouldn't be too noticeable
This still needs to be fixed though
Changed SendBuffDurationPacket to take a Buffs_Struct by reference
to allow more of the data to be obtained without more params
Added Client::SendBuffNumHitPacket(Buffs_Struct &buff, int slot)
2014-10-04 03:23:42 -04:00