Michael Cook (mackal)
a1cb8d7ae7
Turn on NPC charm casting
2014-01-19 00:45:50 -05:00
Michael Cook (mackal)
12681f4623
Improve feign_memory_list thanks to C++11
2014-01-15 21:06:18 -05:00
Michael Cook (mackal)
4216627604
Prefer prefix ++/-- on non-primitive types
...
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
Michael Cook (mackal)
cd2825288d
Fix issue with SpellType_Charm case in AICastSpell
2013-12-04 00:52:12 -05:00
Michael Cook
4fdcf604f2
Added #showspellslist command to show us a mob's spells
2013-12-03 15:57:50 -05:00
Sorvani
86bba4ff0e
changed aggro_range to leach_range and tether_range appropriately
2013-11-18 13:53:21 -06:00
Sorvani
65e36e02fb
fixed leash and tether to correctly used specified range.
2013-11-17 20:55:44 -06:00
Michael Cook
d83b94d231
Revert "Fixed non-attacking related movement while mobs are snared"
...
Did some testing, this isn't exactly the case on live.
This reverts commit ed6c46f7ffa2a8155e0f22cc52730762df7aee35.
2013-11-11 21:06:48 -05:00
Michael Cook (mackal)
ed6c46f7ff
Fixed non-attacking related movement while mobs are snared
...
On live a nec/shd normal splitting involved snaring the mob you want
and FDing after they moved enough. The non-snared mobs would return home
and the snared mob would just sit there until it was no longer snared.
There is even a nice flash video! http://www.dzert.com/downloads/eq/fd02.swf
This might need some tweaking, but I'm not sure of any instances where it would
break things...
2013-11-11 18:18:12 -05:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
Uleat
3e6be197e6
Changed ItemTypes to ItemUseTypes
2013-10-27 09:04:52 -04:00
Uleat
0d5fc26841
Converted MATERIAL defines to MaterialUseSlots enumeration
2013-10-27 08:01:37 -04:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
KimLS
239d4afb13
NPC Special Attacks should all work right: also huge explanation in changelog.txt
2013-07-11 13:44:45 -07:00
KimLS
3992ac02bb
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
2013-07-08 14:37:01 -07:00
KimLS
2f335372a0
Few warning and lua fixes, fix for summon not working on new system. Need to look at enrage as it doesn't appear to work right either and think it's timing related
2013-07-07 15:22:20 -07:00
KimLS
63d678ce29
Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
2013-07-06 03:45:06 -07:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
KimLS
efe7092995
Merge and a few cleanup / bug fixes
2013-05-23 12:35:00 -07:00
KimLS
e6fba5ba82
Merging
2013-05-23 00:31:02 -07:00
Arthur Ice
ea2a1651d5
Merge branch 'master' into StringFormatting
...
Conflicts:
common/debug.cpp
2013-05-22 18:07:39 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
Arthur Ice
f1a487f606
Merge branch 'master' into StringFormatting.
...
Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp
2013-05-19 18:56:21 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
Arthur Ice
373ff66240
moved string functions from MiscFunctions to StringUtil
2013-05-11 00:05:11 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
KimLS
b8adbee4ee
Parser stuff, fix for GetSpawnKillCount + item_tick
2013-05-08 21:01:15 -07:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
badcaptain
e2f25d1c92
Fixed a couple of merc stat issues and a few bot aggro issues, removed unneeded bot pet AI.
2013-04-25 00:42:52 -04:00
SecretsOTheP
56825e9ed0
Two crash fixes reported on the forums are hopefully fixed.
2013-03-20 10:46:09 -04:00
KimLS
8eb7d0aaa8
Skill caps load with new smem scheme
2013-02-20 13:54:26 -08:00
KimLS
0d16361a40
Working on shared memory stuff - removed some stuff dealing with older code and loading spells from the non-database
2013-02-18 19:00:07 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00