Michael Cook (mackal)
e2bc79401b
OP_ShroudClearAA for RoF, UF, and SoF
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This should actually be usable to just straight clear AA data
2014-12-05 14:13:05 -05:00
Michael Cook (mackal)
26589835e5
OP_PVPStats for Underfoot
2014-12-05 14:00:51 -05:00
Michael Cook (mackal)
e65bf63e51
Fix OP_GMEmoteWorld for SoD
2014-12-05 13:56:20 -05:00
Michael Cook (mackal)
f6bddb9502
OP_IncreaseStats for SoF
2014-12-05 13:23:37 -05:00
KayenEQ
d071bd2e7c
Merge pull request #312 from KayenEQ/Development
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Range attack functions clean up, prevent possible nullptr checks.
2014-12-05 04:11:15 -05:00
KayenEQ
921433f998
Range attack clean up, prevent possible nullptr checks.
2014-12-05 03:47:41 -05:00
Michael Cook (mackal)
48be7c508d
OP_PlayMP3 for SoF
2014-12-05 02:48:54 -05:00
Trevius
f1260a598d
Merge branch 'master' of https://github.com/EQEmu/Server
2014-12-04 23:07:23 -06:00
Trevius
36c945a77c
Updated a large number of RoF2 opcodes.
2014-12-04 23:06:43 -06:00
Michael Cook (mackal)
0a8f3554e9
Merge branch 'master' into random
2014-12-04 13:07:32 -05:00
Trevius
af42af7869
Initial addition of the RoF2 client from May 10th 2013 (currently available on Steam as the F2P client).
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RoF2 is disabled by default, but you can enable by editing /common/patches/patches.cpp (see comments)
2014-12-04 02:13:01 -06:00
KayenEQ
65dcfd55a7
Merge pull request #309 from KayenEQ/Development
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Max Range attack calculation fix.
2014-12-04 02:58:28 -05:00
KayenEQ
052b41fbb2
Ranged attacks will now much more accurately calculate max distance server side
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via accounting for differences in attacker/target size. This
fixes a very common issue of player hitting range attack and
nothing happening due to server improperly calculating
max range.
2014-12-04 02:40:51 -05:00
Michael Cook (mackal)
5998cf8a3c
Merge branch 'master' into random
2014-12-03 17:04:58 -05:00
Michael Cook (mackal)
fc282f86c0
Rework raid invite handling, shouldn't break rsay being invited to raid anymore
2014-12-03 17:04:26 -05:00
Michael Cook (mackal)
804421095a
Fix DB manifest
2014-12-03 16:55:43 -05:00
Michael Cook (mackal)
bc53ca3b71
Merge branch 'master' into random
2014-12-03 16:13:39 -05:00
Akkadius
ff5eb54331
Merge pull request #307 from KayenEQ/Development
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Projectile code fix.
2014-12-03 11:53:53 -06:00
Michael Cook (mackal)
23698c1373
Merge branch 'master' into random
2014-12-02 14:39:00 -05:00
Trevius
0a0260b75b
Merge branch 'master' of https://github.com/EQEmu/Server
2014-12-02 13:13:50 -06:00
Michael Cook (mackal)
9636ef3499
Update to new random functions
2014-12-02 14:09:14 -05:00
Michael Cook (mackal)
dc0eb0f6b5
Merge branch 'master' into random
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Conflicts:
zone/command.cpp
zone/merc.cpp
2014-12-02 14:05:55 -05:00
Michael Cook (mackal)
525eb518f6
Crash fix, this check got removed accidentally
2014-12-02 13:44:23 -05:00
KayenEQ
70dd447156
Fix for error introduced in projectile update for throwing/archery
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to do hit chance check 2x resulting in much greater chance to miss.
2014-12-02 03:42:35 -05:00
Trevius
52eb4d2d4e
Fixed Mercenary Depop Crash in Windows.
2014-12-02 00:07:09 -06:00
Trevius
24ea7a0d45
Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
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Mercenaries now spawn with randomized facial features when purchased.
Setting a lastname for NPCs will now override any hard coded lastname (such as GM Trainers).
2014-12-01 19:54:01 -06:00
Michael Cook (mackal)
faaebc2806
Merge branch 'master' into random
2014-12-01 19:51:02 -05:00
Michael Cook (mackal)
6f867ebca3
Add license info
2014-12-01 19:50:05 -05:00
Michael Cook (mackal)
cbadd8bde1
Merge pull request #306 from addtheice/warning_removal
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Lua, perl, boost, zlib, mysql, and glm include files are now being inclu...
2014-12-01 19:48:50 -05:00
Michael Cook (mackal)
395be050a3
Switch random function to std::mt19937
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Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()
For zone, you will access the random object through the zone object
ex.
zone->random.Int(0, 100);
Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
2014-12-01 18:13:12 -05:00
Michael Cook (mackal)
a59cdc2c89
Merge pull request #304 from KayenEQ/Development
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Implemented archery projectiles to do damage on impact.
2014-12-01 16:30:26 -05:00
Arthur Ice
c98964a9e8
Lua, perl, boost, zlib, mysql, and glm include files are now being included marked as system (library) files. warnings for these libraries are now suppressed
2014-12-01 10:33:57 -08:00
Akkadius
1054bfe476
command.cpp #include cleanup
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command.h #include cleanup
command.h forward declarations
2014-11-30 20:32:00 -06:00
Michael Cook (mackal)
7198e670ae
Clang bots compile fix
2014-11-30 18:56:01 -05:00
Michael Cook (mackal)
4a7984f04d
Fix clang compile error
2014-11-30 18:32:45 -05:00
Akkadius
c0b546921e
Merge pull request #297 from addtheice/warning_suppress
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Warning suppress
2014-11-30 15:54:23 -06:00
Michael Cook (mackal)
de84065cde
Fix some debug statements
2014-11-30 02:32:11 -05:00
KayenEQ
8dfd61bbcf
fix
2014-11-30 01:58:23 -05:00
KayenEQ
e04496188b
Spell Projectiles have been revamped to use new system.
2014-11-30 01:43:51 -05:00
KayenEQ
705dd4d7df
Merge git://github.com/EQEmu/Server into Development
2014-11-30 00:19:49 -05:00
akkadius
0d0917b779
Temporary revert of net.cpp to wave 1 of cleanups
2014-11-29 23:12:09 -06:00
KayenEQ
ad2fd9e4d5
update to projectile move check
2014-11-29 21:10:51 -05:00
KayenEQ
e8ae28b439
Merge git://github.com/EQEmu/Server into Development
2014-11-29 20:56:13 -05:00
akkadius
fde9517247
mob.cpp #include cleanup
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mob.h declarations
mob.h #include cleanup
2014-11-29 16:55:35 -06:00
akkadius
4a597a2b38
tradeskills.cpp #include cleanup
2014-11-29 16:48:48 -06:00
akkadius
34b1950820
forage.cpp #include cleanup
2014-11-29 16:46:43 -06:00
akkadius
5562030594
guild.cpp #include cleanup
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spell_effects.cpp #include cleanup
2014-11-29 16:43:19 -06:00
akkadius
9821c7da65
zoning.cpp #include cleanup
2014-11-29 16:32:49 -06:00
akkadius
c7a79d81ca
pets.cpp #include cleanup
2014-11-29 16:28:48 -06:00
akkadius
f5ba442ba6
spells.cpp #include cleanup
2014-11-29 15:59:24 -06:00