146 Commits

Author SHA1 Message Date
KayenEQ
d57d463818 New Command
#tune
Used to return ideal values for tuning NPC/Client combat statistics.
2015-01-11 00:45:37 -05:00
Uleat
4b133c808c It helps if you actually push more than the changelog message... 2015-01-05 13:50:03 -05:00
Uleat
dab3d1181e Implemented class Client::TextLink 2014-12-28 12:49:14 -05:00
Uleat
4fb1a3ff3f Merge branch 'master' of https://github.com/EQEmu/Server into item_link
Conflicts:
	changelog.txt
2014-12-28 11:57:51 -05:00
Akkadius
73fe229e25 More hate changes 2014-12-27 20:23:49 -06:00
Uleat
270fe3389c Updated item/say links for all clients. They should be a little easier to keep track of now. 2014-12-25 11:04:01 -05:00
Kinglykrab
13a3349614 Edited #npcedit to include more options and changed a few to be multiple arguments rather than separate commands.
- #npcedit wep1/#npcedit wep2 is now #npcedit weapon [primary] [secondary]
- #npcedit mindmg/#npcedit maxdmg is now #npcedit damage [minimum] [maximum]
- #npcedit meleetype [primary] [secondary]
- #npcedit rangedtype
- #npcedit ammoidfile
- #npcedit trackable
- #npcedit attackcount
- #npcedit avoidance
- #npcedit walkspeed
- #npcedit armtexture
- #npcedit bracertexture
- #npcedit handtexture
- #npcedit legtexture
- #npcedit feettexture
- #npcedit herosforgemodel
- #npcedit slow_mitigation
2014-12-24 04:49:54 -05:00
Kinglykrab
1329a2f9ba Update npc_types table.
- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
2014-12-24 01:26:07 -05:00
Kinglykrab
a4febbb648 Modified #reloadworld. Example: #reloadworld 1 - repops globally and reloads quests globally. #reloadworld or #reloadworld 0 - reloads quests globally. 2014-12-22 04:47:51 -05:00
Trevius
200027bf89 (RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
Trevius
9056008342 (RoF+) Implemented Armor Ornamentation using Hero's Forge Armor Models. To use, create an ornamentation augment and set the herosforgemodel field in the items table.
(RoF+) Added command #heromodel (#hm for short) - Usage: #heromodel [hero forge model] [ [slot] ] (example: #heromodel 63)
2014-12-13 13:53:55 -06:00
Trevius
37951d09c7 (RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example). 2014-12-09 21:18:56 -06:00
Trevius
24ea7a0d45 Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
Mercenaries now spawn with randomized facial features when purchased.
Setting a lastname for NPCs will now override any hard coded lastname (such as GM Trainers).
2014-12-01 19:54:01 -06:00
Akkadius
1054bfe476 command.cpp #include cleanup
command.h #include cleanup
command.h forward declarations
2014-11-30 20:32:00 -06:00
Michael Cook (mackal)
4a7984f04d Fix clang compile error 2014-11-30 18:32:45 -05:00
akkadius
8da864bada command.cpp #include cleanup
command.h forward declaration
2014-11-29 03:54:25 -06:00
Akkadius
b43cfa126f Renamed SetPKItem to SetPlayerKillItemID
Renamed AllowMobLoot to AllowPlayerLoot
Renamed DepopCorpse (PC) to DepopPlayerCorpse
Renamed GetPKItem to GetPlayerKillItem
Renamed Corpse class variable 'orgname' to 'corpse_name'
Renamed CompleteRezz to CompleteResurrection
Renamed GetDBID to GetCorpseDBID

Removed CorpseToServerSlot as it is unnecessary
Removed ServerToCorpseSlot as it is unnecessary

Reogrganized corpse.h header
2014-11-25 23:54:59 -06:00
Akkadius
111fb84041 Moved zonedatabase functions out of corpse.cpp
Conversion portion mostly complete
Some header readability cleanup
Some function renaming
Struct renaming
Many variable renaming
MySQL error log for all of QueryDatabase
Corpse table renaming
Corpse table field renaming
Most corpse database functions redone
2014-11-22 17:55:48 -06:00
KimLS
9570412991 Added special ability functions to perl, removed some of the less used commands (and a few duplicates) 2014-11-18 21:17:03 -08:00
SecretsOTheP
d33b320436 I accidentally the whole Uleat 2014-11-14 18:29:30 -05:00
Uleat
8e20f3e7dc Updated #peekinv to use MakeItemLink (per Natedog's suggestion) 2014-11-14 17:57:55 -05:00
Uleat
65cb049a38 Added Client::InterrogateInventory() and command #interrogateinv to manually invoke it. (GM's - use #interrogateinv help) 2014-10-28 11:35:26 -04:00
Uleat
c95b18da85 Fixed stacking issue in world tradeskill containers. (Added #peekinv world) 2014-10-22 22:57:20 -04:00
Uleat
3db2332821 Missed one! 2014-10-19 22:30:45 -04:00
Uleat
69a124e11f Updated #peekinv to display item links properly in RoF clients 2014-10-19 11:39:35 -04:00
Alex
bdba6219ac Merge pull request #259 from addtheice/RunQueryToDatabaseQuery_zone_command
Run query to database query zone command
2014-10-10 22:43:07 -07:00
JJ
28ac586ed8 Update info for #suspend 2014-10-09 00:23:54 -04:00
JJ
66448feece Some updates to #command information. 2014-10-05 21:42:33 -04:00
Arthur Ice
f4203d0621 command_mysql converted to QueryDatabase 2014-10-04 15:49:55 -07:00
Arthur Ice
bf6b9aaef8 command_object converted to QueryDatabase 2014-10-04 15:49:55 -07:00
Arthur Ice
d5f5b38d26 command_advnpcspawn converted to QueryDatabase 2014-10-04 15:49:55 -07:00
Arthur Ice
6a078279eb command_flagedit converted to QueryDatabase 2014-10-04 15:49:55 -07:00
Arthur Ice
a61b930bd9 command_qglobal converted to QueryDatabase 2014-10-04 15:49:55 -07:00
Arthur Ice
6be2f6a7e4 command_npcedit converted to QueryDatabase 2014-10-04 15:49:55 -07:00
Arthur Ice
1d08b1687f command_ban converted to QueryDatabase 2014-10-04 15:49:54 -07:00
Arthur Ice
e2382137e6 command_repop converted to QueryDatabase 2014-10-04 15:49:54 -07:00
Arthur Ice
f1039ab0e9 command_revoke converted to QueryDatabase 2014-10-04 15:49:54 -07:00
Arthur Ice
ce3532aa19 command_suspend converted to QueryDatabase 2014-10-04 15:49:54 -07:00
Arthur Ice
d86fc1c141 command_spawnfix converted to QueryDatabase 2014-10-04 10:16:26 -07:00
Arthur Ice
accedf7184 command_listpetition converted to QueryDatabase 2014-10-04 10:12:39 -07:00
Arthur Ice
5f5fba1117 command_findzone converted to QueryDatabase 2014-10-04 10:09:20 -07:00
Arthur Ice
61cd48ff44 command_findnpctype converted to QueryDatabase 2014-10-04 10:07:25 -07:00
Arthur Ice
ca2c2ccfac command_delpetition converted to QueryDatabase 2014-10-04 10:04:39 -07:00
Arthur Ice
905a264744 command_petitioninfo converted to QueryDatabase 2014-10-04 10:03:07 -07:00
Arthur Ice
114d0ae11b command_viewpetition converted to QueryDatabase 2014-10-04 10:01:59 -07:00
Arthur Ice
4d768474e8 command_setfaction converted to QueryDatabase 2014-10-04 09:58:55 -07:00
akkadius
3712d36867 Fix for the undye command to properly purge character armor dye 2014-09-23 17:54:07 -05:00
akkadius
c26a6959e4 #resetaa now covers the function of #resetaa and #refundaa
#resetaa will wipe all AA data, refund the spent points into the available points and send character to character select properly
Removed #refundaa
Removed a lot of debug code for blob conversion
Changed status logging for loads/saves to Debug category
2014-09-22 01:00:28 -05:00
akkadius
ad29fa9cfa Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
Conflicts:
	changelog.txt
	common/database.cpp
	world/client.cpp
	world/zoneserver.cpp
	zone/command.cpp
2014-09-21 02:32:31 -05:00
KimLS
7140a2054f Ban and suspend commands now require a reason that is recorded in the DB 2014-09-20 15:09:43 -07:00