KayenEQ
d57d463818
New Command
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#tune
Used to return ideal values for tuning NPC/Client combat statistics.
2015-01-11 00:45:37 -05:00
Uleat
4b133c808c
It helps if you actually push more than the changelog message...
2015-01-05 13:50:03 -05:00
Uleat
dab3d1181e
Implemented class Client::TextLink
2014-12-28 12:49:14 -05:00
Uleat
4fb1a3ff3f
Merge branch 'master' of https://github.com/EQEmu/Server into item_link
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Conflicts:
changelog.txt
2014-12-28 11:57:51 -05:00
Akkadius
73fe229e25
More hate changes
2014-12-27 20:23:49 -06:00
Uleat
270fe3389c
Updated item/say links for all clients. They should be a little easier to keep track of now.
2014-12-25 11:04:01 -05:00
Kinglykrab
13a3349614
Edited #npcedit to include more options and changed a few to be multiple arguments rather than separate commands.
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- #npcedit wep1/#npcedit wep2 is now #npcedit weapon [primary] [secondary]
- #npcedit mindmg/#npcedit maxdmg is now #npcedit damage [minimum] [maximum]
- #npcedit meleetype [primary] [secondary]
- #npcedit rangedtype
- #npcedit ammoidfile
- #npcedit trackable
- #npcedit attackcount
- #npcedit avoidance
- #npcedit walkspeed
- #npcedit armtexture
- #npcedit bracertexture
- #npcedit handtexture
- #npcedit legtexture
- #npcedit feettexture
- #npcedit herosforgemodel
- #npcedit slow_mitigation
2014-12-24 04:49:54 -05:00
Kinglykrab
1329a2f9ba
Update npc_types table.
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- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
2014-12-24 01:26:07 -05:00
Kinglykrab
a4febbb648
Modified #reloadworld. Example: #reloadworld 1 - repops globally and reloads quests globally. #reloadworld or #reloadworld 0 - reloads quests globally.
2014-12-22 04:47:51 -05:00
Trevius
200027bf89
(RoF+) Implemented the 6th Augment Slot for Items.
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Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
Trevius
9056008342
(RoF+) Implemented Armor Ornamentation using Hero's Forge Armor Models. To use, create an ornamentation augment and set the herosforgemodel field in the items table.
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(RoF+) Added command #heromodel (#hm for short) - Usage: #heromodel [hero forge model] [ [slot] ] (example: #heromodel 63)
2014-12-13 13:53:55 -06:00
Trevius
37951d09c7
(RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example).
2014-12-09 21:18:56 -06:00
Trevius
24ea7a0d45
Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
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Mercenaries now spawn with randomized facial features when purchased.
Setting a lastname for NPCs will now override any hard coded lastname (such as GM Trainers).
2014-12-01 19:54:01 -06:00
Akkadius
1054bfe476
command.cpp #include cleanup
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command.h #include cleanup
command.h forward declarations
2014-11-30 20:32:00 -06:00
Michael Cook (mackal)
4a7984f04d
Fix clang compile error
2014-11-30 18:32:45 -05:00
akkadius
8da864bada
command.cpp #include cleanup
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command.h forward declaration
2014-11-29 03:54:25 -06:00
Akkadius
b43cfa126f
Renamed SetPKItem to SetPlayerKillItemID
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Renamed AllowMobLoot to AllowPlayerLoot
Renamed DepopCorpse (PC) to DepopPlayerCorpse
Renamed GetPKItem to GetPlayerKillItem
Renamed Corpse class variable 'orgname' to 'corpse_name'
Renamed CompleteRezz to CompleteResurrection
Renamed GetDBID to GetCorpseDBID
Removed CorpseToServerSlot as it is unnecessary
Removed ServerToCorpseSlot as it is unnecessary
Reogrganized corpse.h header
2014-11-25 23:54:59 -06:00
Akkadius
111fb84041
Moved zonedatabase functions out of corpse.cpp
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Conversion portion mostly complete
Some header readability cleanup
Some function renaming
Struct renaming
Many variable renaming
MySQL error log for all of QueryDatabase
Corpse table renaming
Corpse table field renaming
Most corpse database functions redone
2014-11-22 17:55:48 -06:00
KimLS
9570412991
Added special ability functions to perl, removed some of the less used commands (and a few duplicates)
2014-11-18 21:17:03 -08:00
SecretsOTheP
d33b320436
I accidentally the whole Uleat
2014-11-14 18:29:30 -05:00
Uleat
8e20f3e7dc
Updated #peekinv to use MakeItemLink (per Natedog's suggestion)
2014-11-14 17:57:55 -05:00
Uleat
65cb049a38
Added Client::InterrogateInventory() and command #interrogateinv to manually invoke it. (GM's - use #interrogateinv help)
2014-10-28 11:35:26 -04:00
Uleat
c95b18da85
Fixed stacking issue in world tradeskill containers. (Added #peekinv world)
2014-10-22 22:57:20 -04:00
Uleat
3db2332821
Missed one!
2014-10-19 22:30:45 -04:00
Uleat
69a124e11f
Updated #peekinv to display item links properly in RoF clients
2014-10-19 11:39:35 -04:00
Alex
bdba6219ac
Merge pull request #259 from addtheice/RunQueryToDatabaseQuery_zone_command
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Run query to database query zone command
2014-10-10 22:43:07 -07:00
JJ
28ac586ed8
Update info for #suspend
2014-10-09 00:23:54 -04:00
JJ
66448feece
Some updates to #command information.
2014-10-05 21:42:33 -04:00
Arthur Ice
f4203d0621
command_mysql converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
bf6b9aaef8
command_object converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
d5f5b38d26
command_advnpcspawn converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
6a078279eb
command_flagedit converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
a61b930bd9
command_qglobal converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
6be2f6a7e4
command_npcedit converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
1d08b1687f
command_ban converted to QueryDatabase
2014-10-04 15:49:54 -07:00
Arthur Ice
e2382137e6
command_repop converted to QueryDatabase
2014-10-04 15:49:54 -07:00
Arthur Ice
f1039ab0e9
command_revoke converted to QueryDatabase
2014-10-04 15:49:54 -07:00
Arthur Ice
ce3532aa19
command_suspend converted to QueryDatabase
2014-10-04 15:49:54 -07:00
Arthur Ice
d86fc1c141
command_spawnfix converted to QueryDatabase
2014-10-04 10:16:26 -07:00
Arthur Ice
accedf7184
command_listpetition converted to QueryDatabase
2014-10-04 10:12:39 -07:00
Arthur Ice
5f5fba1117
command_findzone converted to QueryDatabase
2014-10-04 10:09:20 -07:00
Arthur Ice
61cd48ff44
command_findnpctype converted to QueryDatabase
2014-10-04 10:07:25 -07:00
Arthur Ice
ca2c2ccfac
command_delpetition converted to QueryDatabase
2014-10-04 10:04:39 -07:00
Arthur Ice
905a264744
command_petitioninfo converted to QueryDatabase
2014-10-04 10:03:07 -07:00
Arthur Ice
114d0ae11b
command_viewpetition converted to QueryDatabase
2014-10-04 10:01:59 -07:00
Arthur Ice
4d768474e8
command_setfaction converted to QueryDatabase
2014-10-04 09:58:55 -07:00
akkadius
3712d36867
Fix for the undye command to properly purge character armor dye
2014-09-23 17:54:07 -05:00
akkadius
c26a6959e4
#resetaa now covers the function of #resetaa and #refundaa
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#resetaa will wipe all AA data, refund the spent points into the available points and send character to character select properly
Removed #refundaa
Removed a lot of debug code for blob conversion
Changed status logging for loads/saves to Debug category
2014-09-22 01:00:28 -05:00
akkadius
ad29fa9cfa
Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
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Conflicts:
changelog.txt
common/database.cpp
world/client.cpp
world/zoneserver.cpp
zone/command.cpp
2014-09-21 02:32:31 -05:00
KimLS
7140a2054f
Ban and suspend commands now require a reason that is recorded in the DB
2014-09-20 15:09:43 -07:00