KimLS
5e9bf3b044
Make ChooseRandom more idiomatic, the fact that the code can return a SV of anytype makes it a bit dangerous, good canidate for rewriting as a plugin
2020-05-25 20:56:49 -07:00
Alex
5964bcc3c4
Merge branch 'master' into getskill
2020-05-19 18:50:32 -04:00
Chris Miles
0c531e976b
Merge pull request #1065 from EQEmu/signalclient
...
Remove duplicate SignalClient() definition.
2020-05-19 02:38:44 -05:00
Chris Miles
a64c0dfd92
Merge pull request #1063 from EQEmu/maketemppet
...
Remove duplicate MakeTempPet() definition.
2020-05-19 02:37:46 -05:00
Alex
6a817fdce5
Merge pull request #1051 from hgtw/fix/missing-doors
...
Fix edge case with door packets that can cause missing doors on clients
2020-05-17 20:36:04 -07:00
KimLS
2fbd5aaccc
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
2020-05-17 18:36:06 -07:00
Alex
5bdc9c6c60
Remove duplicate SignalClient() definition.
2020-05-16 14:42:38 -04:00
Alex
ceff8b8674
Remove duplicate GetSkill() definition.
2020-05-16 14:40:36 -04:00
Alex
968efe8831
Remove duplicate MakeTempPet definition.
2020-05-16 14:30:35 -04:00
Michael Cook (mackal)
06104b624a
Merge pull request #1062 from EQEmu/istaunting
...
Add IsTaunting() to Perl/Lua.
2020-05-15 17:44:59 -04:00
Alex
ee55755c85
Add IsTaunting() to Perl/Lua.
2020-05-14 23:55:55 -04:00
Michael Cook (mackal)
d042b0831a
Merge pull request #1061 from noudess/NewFishing
...
New fishing
2020-05-12 13:31:52 -04:00
Alex
5f0d3e9026
Add several cross zone methods to Perl/Lua.
2020-05-11 20:10:52 -04:00
Noudess
ea48acbf0b
Added check for GetItem() failure on Pole
2020-05-11 15:39:28 -04:00
Noudess
b37c75630b
Fix subtype logic
2020-05-11 14:56:38 -04:00
Noudess
94606504af
Add check for fishing pole expendable using new subtype field.
2020-05-11 10:07:29 -04:00
Chris Miles
e64526920c
Merge pull request #1053 from KinglyKrab/crosszonesignalplayerbygroupid
...
Add CrossZoneSignalPlayerByGroupID() to Perl/Lua.
2020-05-10 20:01:51 -05:00
Alex
dc9bd031ff
Merge branch 'master' into crosszonesignalplayerbygroupid
2020-05-10 21:00:43 -04:00
Chris Miles
7113c9236e
Merge pull request #1057 from KinglyKrab/crosszonesignalclientbyname
...
Fix typo in crosszonesignalclientbyname Perl_croak.
2020-05-10 20:00:42 -05:00
Chris Miles
13d4bbcae2
Merge pull request #1060 from KinglyKrab/crosszonemessageplayerbyguildid
...
Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.
2020-05-10 19:59:49 -05:00
Alex
857b24727c
Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.
2020-05-10 16:52:33 -04:00
Alex
4d93406176
Fix typo in crosszonesignalclientbyname Perl_croak.
2020-05-10 09:16:58 -04:00
Alex
12c4b20169
Add CrossZoneSignalPlayerByGroupID() to Perl/Lua.
2020-05-09 21:15:34 -04:00
Chris Miles
90e6bb8a8a
Merge pull request #1052 from KinglyKrab/master
...
Fix #findzone to allow you to search using part of a zone's short name.
2020-05-09 17:15:50 -05:00
Alex
518bcb58d3
Fix #findzone to allow you to search using part of a zone's short name.
2020-05-09 18:14:22 -04:00
hg
b08dc02a0a
Fix edge case with door packets that can cause missing doors on clients
...
Send OP_RemoveAllDoors packets with default CLIENT_CONNECTINGALL flag
to match flag used for OP_SpawnDoor
2020-05-09 16:26:55 -04:00
Chris Miles
0aa8d90e9e
Merge pull request #1049 from noudess/NotifyNewTitles
...
Notify new titles
2020-05-09 14:54:24 -05:00
Chris Miles
e453f3e6ed
Merge pull request #1048 from KinglyKrab/master
...
Add GetNPCBySpawnID() to Perl/Lua.
2020-05-09 14:53:47 -05:00
Chris Miles
e719992267
Merge pull request #1042 from noudess/master
...
Fix for static zone issue with mobs congregating after last player zones
2020-05-09 14:52:54 -05:00
Chris Miles
e2a7d4f33f
Merge pull request #1046 from noudess/flying
...
Flying
2020-05-09 14:45:15 -05:00
Chris Miles
8b999a63a4
Merge pull request #1047 from isenior/ScaleFix
...
Don't scale 0 values
2020-05-09 14:42:30 -05:00
Jose123456
914ea27406
Compile on Freebsd ( #1044 )
...
* Compile on Freebsd
Small changes needed for compilation on Freebsd. Note that you'll have
to pass -DEQEMU_BUILD_ZLIB=OFF on the cmake command line. The bundled
zlib-ng does not build on Freebsd even though mainline zlib-ng does.
* Fix build errors: typo
2020-05-09 14:40:33 -05:00
Noudess
5471774b4c
Repair prototype
2020-05-08 18:24:25 -04:00
Noudess
0a42ded33f
Expose client method NotifyNewTitlesAvailable for perl and lua
2020-05-08 09:58:53 -04:00
Alex
0b03f27660
Add GetNPCBySpawnID() to Perl/Lua.
2020-05-07 23:11:36 -04:00
=
263ed3913b
Don't scale 0 values
2020-05-06 02:44:17 +00:00
Noudess
2bcaf2a476
Extended Movement Manager to have a FlyTo
2020-04-30 11:35:09 -04:00
Noudess
5989edb6ec
Fix for static zone issue with mobs congregating after last player zones
2020-04-21 09:09:30 -04:00
Paul Coene
54d494da36
Fix errant merchant full messages and add logging for later use ( #1035 )
...
* Fix errant merchant full issues, add logging for later use
* Rename merchant list dump more clearly
* spaces around '='
* Added line spacing,
Co-authored-by: Noudess <noudess@gmail.com>
2020-04-20 23:40:18 -05:00
Ali
15f3697df1
Fix edge case with NPC pet owners charming PCs
...
* Addresses #1036
* Cleaned up if statement formatting
* Using Mob::GetOwnerOrSelf() now, which accounts for the edge case
NB: The Mob::SpellOnTarget() and Mob::CommonDamage() methods really
should be looked at and spell logic combined somehow. Both have if
statements that dodge around the other's conditions to decide which
method sends the CombatDamage_Struct packet
2020-04-17 10:56:43 +03:00
Chris Miles
16cfad1966
UCS / Raid / Zone Fixes ( #1033 )
...
* Cache EntityList::GetRaidByClient
* Adjustments [skip ci]
* Update entity [skip ci]
* More cleanup [skip ci]
* More tweaks [skip ci]
* Cleanup [skip ci]
* Fix bugs with UCS reconnection on crash / exit, not adding soft deleted characters, put main loop on UV lib
* Reduce log spam that should be debugging; send keepalives to clients so that they properly prune from the connection list
* Shutdown the eventloop to properly shutdown the zone versus calling a hard exit
2020-04-14 23:28:43 -05:00
Akkadius
0dc3e5ba35
Add jank permanent reference pass back in [skip ci]
2020-04-10 03:20:41 -05:00
Akkadius
bd8e94ff17
Use version 1 for GH
2020-04-10 02:20:56 -05:00
Akkadius
d89b2f11b5
Get time remaining directly from database for now, this needs to be cached better at the zone state level, I'll refactor this when repositories are merged in
2020-04-10 02:03:30 -05:00
Akkadius
88ff56b2f2
Add client->SendToGuildHall - have instances properly cycle out IDs
2020-04-10 01:43:00 -05:00
Alex
cbd1f42a08
Merge conflict fixes...
2020-04-06 18:57:13 -04:00
Alex
f8735cf9ba
Update lua_general.cpp
2020-04-06 18:06:18 -04:00
Chris Miles
eb00667eab
Merge pull request #1027 from noudess/patch-15
...
Propose change in location of Stun check as possible resolution to crash
2020-04-06 15:40:39 -05:00
Chris Miles
cbc0ada454
Merge pull request #1017 from noudess/master
...
Fix Issue #849 .
2020-04-06 15:39:43 -05:00
Alex
c6e4b5647f
Merge branch 'master' into getclassname
2020-04-06 16:25:29 -04:00