Commit Graph

12619 Commits

Author SHA1 Message Date
Akkadius 65f2f823a8 More refactors 2021-02-06 03:57:46 -06:00
Akkadius fac75a3ae0 Move ClientTaskState::RemoveTaskByTaskID to repository methods 2021-02-06 03:46:03 -06:00
Akkadius 19e9c0bc22 Move ClientTaskState::RemoveTask to repository methods 2021-02-06 03:44:36 -06:00
Akkadius 9816608bba Another pass 2021-02-06 03:42:14 -06:00
Akkadius 83b279bac3 Migrate TaskManager::LoadClientState to repository methods 2021-02-06 03:00:14 -06:00
Akkadius 32aeb6197f Refactor and move TaskManager::LoadTasks to load from repositories 2021-02-06 02:33:07 -06:00
Akkadius 11eab9c284 Move TaskManager::LoadTaskSets() loading to repositories 2021-02-06 01:37:30 -06:00
Akkadius 8d863a507b Fourth pass 2021-02-06 01:25:03 -06:00
Akkadius c194e2ac9c Fix linux compile warnings 2021-02-06 01:22:22 -06:00
Akkadius aeb0dbc6ae Third pass 2021-02-06 01:14:32 -06:00
Akkadius 4039cb12ba Second pass 2021-02-06 01:05:34 -06:00
Akkadius b7983d4c20 First pass 2021-02-06 00:45:13 -06:00
Akkadius e8ab176d4a Explicitly pass database pointers to repository methods 2021-02-05 23:00:27 -06:00
Chris Miles b7f7c66a50 Merge pull request #1223 from EQEmu/akkadius/update-repositories-expeditions
[Repositories] Add expedition repositories
2021-02-05 22:45:38 -06:00
Chris Miles 3455863099 Merge pull request #1220 from EQEmu/perl_npc_formatting
Formatting NPC validation macro.
2021-02-05 22:14:34 -06:00
Akkadius 7fe0bbacd4 Add expedition repositories 2021-02-05 18:12:05 -06:00
Michael Cook (mackal) c8dfb72cd2 Merge pull request #1222 from EQEmu/feature/op_clearaa_tit
Identify OP_ClearLeadershipAbilities/OP_ClearAA for Tit
2021-02-05 16:18:19 -05:00
Michael Cook (mackal) 42b34bbf87 Identify OP_ClearLeadershipAbilities/OP_ClearAA for Tit 2021-02-05 14:17:13 -05:00
Kinglykrab 963b8fdd53 Formatting NPC validation macro. 2021-02-02 17:06:55 -05:00
Chris Miles 0923ff040f Merge pull request #1204 from EQEmu/perl_client_macro
[Quest API] Perl Client Validation Macro
2021-02-01 23:24:54 -06:00
Chris Miles 369461f9e1 Merge pull request #1205 from EQEmu/perl_doors_macro
[Quest API] Perl Doors Validation Macro
2021-02-01 23:24:26 -06:00
Chris Miles bb2dcdcb31 Merge pull request #1206 from EQEmu/perl_entity_macro
[Quest API] Perl Entity Validation Macro
2021-02-01 23:24:09 -06:00
Chris Miles e67b3dd6d4 Merge pull request #1207 from EQEmu/perl_group_macro
[Quest API] Perl Group Validation Macro
2021-02-01 23:23:46 -06:00
Chris Miles ddfc0dda42 Merge pull request #1208 from EQEmu/perl_hate_macro
[Quest API] Perl Hate Validation Macro
2021-02-01 23:23:21 -06:00
Chris Miles f7cc51c134 Merge pull request #1209 from EQEmu/perl_mob_macro
[Quest API] Perl Mob Validation Macro
2021-02-01 23:22:52 -06:00
Chris Miles 1b27d9dc9d Merge pull request #1210 from EQEmu/perl_npc_macro
[Quest API] Perl NPC Validation Macro
2021-02-01 23:19:09 -06:00
Chris Miles 8011c4afcc Merge pull request #1211 from EQEmu/perl_object_macro
[Quest API] Perl Object Validation Macro
2021-02-01 23:18:10 -06:00
Chris Miles 69de53c459 Merge pull request #1212 from EQEmu/perl_packet_macro
[Quest API] Perl Packet Validation Macro
2021-02-01 23:17:53 -06:00
Chris Miles 82b3cccc95 Merge pull request #1213 from EQEmu/perl_corpse_macro
[Quest API] Perl Corpse Validation Macro
2021-02-01 23:17:22 -06:00
Chris Miles 91d9a4f73c Merge pull request #1214 from EQEmu/perl_item_macro
[Quest API] Perl Item Validation Macro
2021-02-01 23:17:05 -06:00
Chris Miles 93f83923ce Merge pull request #1215 from EQEmu/perl_raid_macro
[Quest API] Perl Raid Validation Macro
2021-02-01 23:16:41 -06:00
Kinglykrab 9759208ed6 [Quest API] Perl Raid Validation Macro
Add validation macro to all raid methods.
2021-02-01 22:38:19 -05:00
Kinglykrab 9d3d9a97ff [Quest API] Perl Item Validation Macro
Add validation macro to all item methods.
2021-02-01 22:36:26 -05:00
Kinglykrab a29de5963f [Quest API] Perl Corpse Validation Macro
Add validation macro to all corpse methods.
2021-02-01 22:34:47 -05:00
Kinglykrab 381b029ffc [Quest API] Perl Packet Validation Macro
Add validation macro to all packet methods.
2021-02-01 22:32:43 -05:00
Kinglykrab 772c88d020 [Quest API] Perl Object Validation Macro
Add validation macro to all object methods.
2021-02-01 22:30:34 -05:00
Kinglykrab b69213abcc [Quest API] Perl NPC Validation Macro
Add validation macro to all NPC methods.
2021-02-01 22:28:15 -05:00
Kinglykrab 4338d657fc [Quest API] Perl Mob Validation Macro
Add validation macro to all mob methods.
2021-02-01 22:24:36 -05:00
Kinglykrab 2430b38406 [Quest API] Perl Hate Validation Macro
Add validation macro to all hate methods.
2021-02-01 22:16:44 -05:00
Kinglykrab 6cfe7853f5 [Quest API] Perl Group Validation Macro
Add validation macro to all group methods.
2021-02-01 22:10:50 -05:00
Kinglykrab 64c97a5283 [Quest API] Perl Entity Validation Macro
Add validation macro to all entitylist methods.
2021-02-01 22:06:41 -05:00
Kinglykrab f32f4346e7 [Quest API] Perl Doors Validation Macro
Add validation macro to all door methods.
2021-02-01 22:02:17 -05:00
Kinglykrab dcc2dcdb8d Convert perl_client.cpp to use validation macro. 2021-02-01 21:56:47 -05:00
Chris Miles 9b8845949e Merge pull request #1203 from EQEmu/perl_inventory
[Quest API] Add Inventory methods to Perl
2021-02-01 20:16:55 -06:00
Kinglykrab 36bfebfe6a Add Inventory methods to Perl.
- Add $client->GetInventory() to Perl.
- Export Lua Inventory methods to Perl.
 - Add quest::createitem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six, attuned) to Perl so you can return a ItemInstance for testing purposes.
2021-02-01 21:07:07 -05:00
Chris Miles 0c70004102 Merge pull request #1201 from splose/npcedit
[Command] Add raidtarget / respawntimer to #npcedit
2021-02-01 12:56:55 -06:00
Chris Miles 5238d30236 Merge pull request #1202 from regneq/master
RandomPath improvements
2021-02-01 12:56:06 -06:00
regneq 58e0ce6a4b fixed the references from previous commits. 2021-01-31 16:53:25 -08:00
regneq e4b437cb5f RandomPath grid type improvement
RandomPath has been changed to the following behavior:

* When stopped at a waypoint, it will now use the waypoint's pause timer if it is non-zero.  If it is zero, it will use the first waypoint's pause timer if that is non-zero.  If both are zero it will use 38 seconds.  Previously it would always use the first waypoint's pause timer if it was non-zero.  This new way is what it should have been from the start, really.

* If any waypoint is flagged as a centerpoint, then the NPCs will always return to that first randomly selected centerpoint waypoint after moving.  I.e. every other move will be to the first waypoint if the bool is set.

If any waypoint has a negative number (-1, -10, etc) in the pause timer. It will not be included in the waypoints to be random.  Instead the npc will just path through it everytime.  This is useful for a path to only select a small area to pause at before returning to it's centerpoints or another random waypoints in between it.
2021-01-31 15:11:45 -08:00
regneq 5a94e82db8 Merge pull request #7 from EQEmu/master
update
2021-01-31 14:01:54 -08:00