Uleat
d7c2d6108f
Added the initial references for two new dictionaries - EmuConstants and EQLimits..more to come.
2014-07-16 21:23:16 -04:00
KimLS
670c5e2e1a
Fix for crash in loading loot drops when you hit the actual lootdrop entry limit of 1260
2014-05-09 15:06:33 -07:00
KayenEQ
2a28e88bcf
not_reflectable -> reflectable
2014-02-22 02:23:37 -05:00
KayenEQ
49df0a5d33
fixes
2014-02-15 08:16:41 -05:00
KayenEQ
5344679c7c
Fixes for numhits system
...
Implementation of new spell table fields
Update and further implemention of CastRestriction
2014-02-13 07:41:57 -05:00
Michael Cook (mackal)
935ce8f968
Implement not_extendable spell field
2014-01-20 13:34:18 -05:00
Michael Cook (mackal)
d2e66214f4
Add numhitstype to the spell structure
2014-01-15 01:19:03 -05:00
Michael Cook (mackal)
4216627604
Prefer prefix ++/-- on non-primitive types
...
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
Michael Cook (mackal)
5199364091
Make use of the suspendable spell flag
2014-01-08 00:24:33 -05:00
Michael Cook (mackal)
50caef0086
Implement persist death spell field
2014-01-07 23:29:46 -05:00
Michael Cook
e33eb9d7b0
Partially implement dot_stacking_exempt
...
When it is 1 the spell will block it from other casters
Not 100% sure on when it's -1 so not currently used
2013-11-19 17:43:40 -05:00
KimLS
c944aafb39
Merge branch 'master' into base_data
2013-11-06 13:18:20 -08:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
KimLS
f2f4e55818
Import/Export util start
2013-10-18 21:23:45 -07:00
KimLS
cdcda943be
Base data for hp/mana/end calcs, mostly but not completely correct
2013-10-18 00:09:00 -07:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
KimLS
2529a7700e
Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
2013-06-22 01:32:41 -07:00
KimLS
e47de5deed
Merge with master
2013-05-24 01:23:58 -07:00
Alex
52b8c0e078
Merge pull request #66 from j883376/gcc-changes
...
GCC Changes
2013-05-24 01:16:10 -07:00
j883376
b47597b813
Merge branch 'master' of git://github.com/EQEmu/Server into gcc-changes
2013-05-23 21:12:07 -04:00
j883376
d6ff01d63c
Fix several GCC warnings
2013-05-23 20:22:42 -04:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
KimLS
e6fba5ba82
Merging
2013-05-23 00:31:02 -07:00
Arthur Ice
54914a970e
Merge branch 'StringFormatting' into small_stage_cleanup
...
Conflicts:
common/Item.cpp
world/client.cpp
zone/net.cpp
2013-05-22 18:55:06 -07:00
Arthur Ice
ea2a1651d5
Merge branch 'master' into StringFormatting
...
Conflicts:
common/debug.cpp
2013-05-22 18:07:39 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
Arthur Ice
e9577db9c2
removed DBMemLeak.cpp and DBMemLeak.h, unused.
2013-05-21 22:51:19 -07:00
Arthur Ice
f1a487f606
Merge branch 'master' into StringFormatting.
...
Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp
2013-05-19 18:56:21 -07:00
KimLS
3ddc61420b
Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality
2013-05-16 23:24:47 -07:00
Arthur Ice
373ff66240
moved string functions from MiscFunctions to StringUtil
2013-05-11 00:05:11 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
KimLS
b5405c35e2
Tests fix + fix for certain factions not loading
2013-02-28 22:33:20 -08:00
KimLS
aff4d53d7e
Fix for sdrawkcab index in skill_caps
2013-02-24 22:08:10 -08:00
KimLS
3092286604
Fix for bad data on factions
2013-02-24 10:33:07 -08:00
KimLS
26f965e251
Fix for shared memory loot: both the inconsistent tables and the not loading of tables with no items
2013-02-23 22:42:40 -08:00
KimLS
147c96970c
Moved faction stuff around, removed stupid external item status stuff
2013-02-23 15:03:15 -08:00
KimLS
c31b2b65c1
NPC Faction lists to new shared memory scheme
2013-02-23 13:45:19 -08:00
KimLS
9eaa98675b
Shared Memory Loot works
2013-02-22 18:25:17 -08:00
KimLS
6f13d0cfbc
Partial work on loot tables (non-compiling)
2013-02-21 22:13:33 -08:00
KimLS
3e9c2a06a3
Items in shared memory
2013-02-20 22:36:30 -08:00
KimLS
ef9498b03a
Got rid of rules global (ugh) and gonna start work on items loading next
2013-02-20 15:35:46 -08:00
KimLS
8eb7d0aaa8
Skill caps load with new smem scheme
2013-02-20 13:54:26 -08:00
KimLS
12bde7434a
Starting on skill caps today
2013-02-20 11:26:23 -08:00
KimLS
23dbd00d40
Style + compile option for rvalue-move
2013-02-19 23:06:00 -08:00
KimLS
acecff23f4
Almost have spells loaded
2013-02-19 16:50:05 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00