28 Commits

Author SHA1 Message Date
KimLS
16d3825df4 Fixed translocate, dispatch event now returns values properly, embparser now stores errors (what few it has) 2013-06-26 09:26:19 -07:00
KimLS
602b17f0e8 Fix for msvc compile, lua_bit.cpp wont try to compile if lua isn't set to build 2013-06-26 08:05:36 -07:00
KimLS
342a4c1b17 Fix for clickies not working, changed order of dispatch events to allow nuking items from regular item events. Changed the lua modules path. 2013-06-24 12:42:42 -07:00
KimLS
2529a7700e Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc. 2013-06-22 01:32:41 -07:00
KimLS
d8a1d84a49 Regression fixes, support for new lua arguments for many events 2013-06-19 22:56:46 -07:00
KimLS
c0d37b2e04 Many fixes to regressions in perl and cleaning up the final interface 2013-06-12 15:04:26 -07:00
KimLS
56b41c882b Redoing event item api 2013-06-07 02:26:17 -07:00
KimLS
8c3cce822a Added three new events 2013-06-06 14:29:45 -07:00
KimLS
a3738dc131 Changed EVENT_TRADE to pass iteminst instead of variable ids, perl will not have changed at all but lua now passes the iteminsts in the trade object. Also redid a bunch of the spell quest stuff 2013-06-05 16:47:49 -07:00
KimLS
49c3a81e18 More lua work, client should be completely exported barring any more bugs that crop up. Starting work on getting the rest of the general functions 2013-05-27 17:24:31 -07:00
KimLS
69bad31019 Cleanup of some lua code, initial work on encounter_quests 2013-05-19 12:13:44 -07:00
KimLS
7adcf6d3e5 Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl 2013-05-17 17:10:38 -07:00
KimLS
f2e0f9cca5 Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser 2013-05-15 18:43:06 -07:00
KimLS
2336aa0e4f Changed quests/templates to quests/global. Changed default location for plugins to quests/plugins instead of quests. Added a single interpreter for lua instead of multiple ones. 2013-05-15 13:00:46 -07:00
KimLS
7b23c8dc75 Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive 2013-05-13 14:29:50 -07:00
KimLS
dc045591e4 Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting 2013-05-10 20:13:35 -07:00
KimLS
43d0350870 Cleanup perl parsers 2013-05-09 21:25:50 -07:00
KimLS
bcf9546b2d Partial perl parser rewrite, want to make it cleaner and have it match the interface 2013-05-08 20:18:39 -07:00
KimLS
ac1d931b5e Merge from master 2013-05-06 00:05:50 -07:00
KimLS
6e9e81a890 Working on fixing up QuestInterface to make multiple parsers work together in harmony, need to fix up Embperl parser next 2013-05-05 23:36:15 -07:00
Arthur Ice
7560b6b0a7 NULL to nullptr 2013-05-04 18:06:58 -07:00
KimLS
8eb7d0aaa8 Skill caps load with new smem scheme 2013-02-20 13:54:26 -08:00
KLS
9f63498a64 Quest Interface wont attempt to keep loading GlobalQuest sub over and over and over... 2013-02-18 09:12:14 -08:00
Alex
aa20e5b5e3 Issue where not having a global npc quest file may cause the server to crash on bootup 2013-02-18 09:01:49 -08:00
KimLS
a37211cb83 Forgot to take out my comment code - doh 2013-02-17 15:40:29 -08:00
KimLS
4e802921a5 Fix for sub checking on global npc quests 2013-02-17 15:36:53 -08:00
KimLS
c6d8895b70 One fix to QuestParserCollection for global npc quests, HasSub is not working at all right with it. Need to check it out later tonight 2013-02-17 15:22:35 -08:00
KimLS
da7347f76f svn -> git Migration 2013-02-16 16:14:39 -08:00