Kinglykrab
e2ac647e03
Bot saylinks and command aliases.
2015-07-05 23:30:38 -04:00
Michael Cook (mackal)
22efe33f9b
Correct the definition of "quading"
...
If you would like your NPCs to use the old rules, turn
Combat:UseLiveCombatRounds to false.
2015-07-05 02:05:50 -04:00
KimLS
214873c139
Merge conflicts abound and now are fixed
2015-07-02 20:12:51 -07:00
KimLS
25c6ddd631
Scary final SQL stuff for aa branch
2015-07-02 20:07:09 -07:00
Akkadius
2bf49be855
Fix an issue where emote messages would overflow the buffer of 256 by increasing the size and changing some of the initialization
...
Added a custom Health Update message that will display in the middle of the players screen, to enable this server wide you must enable rule 'Character:MarqueeHPUpdates'
(Haynar) Fixed some runspeed issues with Perl and LUA scripts
(Haynar) Updated #showstats and #npcstats for new speed calcs to display speeds again in familiar float format.
(Haynar) Improved client movement while AI Controlled, such as feared and charmed. Movement will be much smoother from clients perspective.
2015-07-01 01:23:00 -05:00
Akkadius
88659b5f7e
Runspeed changes added to database update manifest
2015-06-30 23:57:13 -05:00
Michael Cook (mackal)
ea18238a12
Some servers apparently relied on the HP update spam
2015-06-30 20:35:28 -04:00
JJ
56b57d2ca6
Fix moving character to zone using character id and zone name. (bheam)
2015-06-30 20:05:35 -04:00
ngdeao
850a908874
Fixed #modifynpcstat runspeed <value>, to work with new speed calculations.
...
Updated #showstats and #npcstats for new speed calcs to display speeds again in familiar float format.
Improved client movement while AI Controlled, such as feared and charmed. Movement will be much smoother from clients perspective.
2015-06-29 22:57:37 -06:00
Michael Cook (mackal)
cb525156ef
Merge branch 'master' into aa
2015-06-26 02:04:48 -04:00
Michael Cook (mackal)
c3a805923c
Up the bard level check to 255 again
...
1-254 actually has special bard logic and client expects it
2015-06-25 13:21:02 -04:00
KimLS
476ee10ca0
Fix for Berserkers not seeing AAs on SoD and below clients.
2015-06-24 20:02:11 -07:00
KimLS
67143f1b8a
Initial work on shared memory hotfixes
2015-06-23 17:39:06 -07:00
Michael Cook (mackal)
c0ea82f9e1
SE_MeleeVulnerability really really is Max Mana limit
...
Also found the cause of bard song tick increase and removed
the uneeded code
Also removed the IsBardSong check from GetFocusEffect, it really
shouldn't be needed, but will need to keep an eye out. The focus
effects should most often limit out the bard songs anyways
2015-06-21 02:58:43 -04:00
KimLS
d5098a56e0
Timers and some more loading stuff
2015-06-20 19:44:00 -07:00
Michael Cook (mackal)
32e880f571
Identified the extra byte at the end of OP_TargetBuffs/OP_BuffCreate
2015-06-20 14:05:32 -04:00
Michael Cook (mackal)
6621a125e6
Merge branch 'master' into aa
2015-06-19 21:44:58 -04:00
Kinglykrab
6503e6371a
Added Combat:BackstabBonus rule.
...
- 0 = 0%, 5 = 5%, 50 = 50%, 200 = 200%
2015-06-19 19:55:10 -04:00
Michael Cook (mackal)
0447321d92
Implement songcap needed for the AA revamp
...
Added rule Character:UseSpellFileSongCap defaulted to true since
most servers will probably be updating everything.
2015-06-17 02:47:05 -04:00
KimLS
34f0106437
Added reset aa command for rof2 (50 status req), fixed #resetaa command
2015-06-15 13:57:18 -07:00
Michael Cook (mackal)
121af489c4
Support for Eyes Wide Open
...
This probably needs testing on older clients ...
2015-06-13 17:53:21 -04:00
Michael Cook (mackal)
106e0c69ab
Added todo list to ApplyAABonuses
...
Probably incomplete
2015-06-13 02:43:00 -04:00
Michael Cook (mackal)
d68075a5dc
Merge branch 'master' into aa
2015-06-12 22:50:05 -04:00
Michael Cook (mackal)
ed11ee8bea
AA effects and focus should work
...
Still need to verify all effects and implement currently unhandled
2015-06-12 22:41:18 -04:00
Uleat
b1829e929e
Updated SessionStats methodology
2015-06-12 19:25:43 -04:00
KimLS
dd345c01de
Activating AAs now works, don't have expend charges working quite yet so they can just be cast over and over.
2015-06-11 21:33:39 -07:00
KimLS
63928caace
Removing cruft, patches should *all* work now even titanium, incrementaa has been implemented (untested atm)
2015-06-11 18:38:46 -07:00
KimLS
bad4a94b84
Apply RoF2 patch demon gave me for AAs
2015-06-11 01:45:55 -07:00
KimLS
1589169200
AAs should load from character data now, though will be fucked up if you already had stacked aas.
2015-06-10 22:46:57 -07:00
KimLS
33c1c7c3e4
More packet figuring out...
2015-06-09 16:17:09 -07:00
KimLS
dbbe6b5a91
Experimenting with packets
2015-06-09 12:39:39 -07:00
KimLS
250d0cc903
More aa work, it actually loads yay
2015-06-08 20:06:14 -07:00
KimLS
361c93b689
Merge branch 'master' into aa
2015-06-08 09:58:59 -07:00
KimLS
3ee1c43ac4
Remove old aa list send for experiment also want to merge from master...
2015-06-08 09:53:21 -07:00
Michael Cook (mackal)
4bb2bb1438
AA packet work mostly and small fix to expendable AAs
2015-06-07 23:41:54 -04:00
Michael Cook (mackal)
f198ab714f
Make inspect buffs LAA optional for target buffs
2015-06-07 22:31:21 -04:00
Uleat
c2e4365214
Implemented rule-based disenchanted bag use
2015-06-07 22:07:40 -04:00
Michael Cook (mackal)
a9b98ed057
Add 64-bit ntoh/hton functions for Linux
...
BSD macros aren't tested, but should work. These should already
be defined on Windows.
2015-06-05 19:07:01 -04:00
Natedog2012
00d258a952
Bot pets will now scale with focus effects. Pets will not scale passed 3x their normal size and stay within 10 levels of their base level unless changed with the rule PetPowerLevelCap
2015-06-03 14:21:38 -07:00
Michael Cook (mackal)
c3c6d18979
Fix RoF+ AA clientver bug
2015-06-01 16:02:55 -04:00
Michael Cook (mackal)
aacd288ad7
Update comment [skip ci]
2015-06-01 15:47:04 -04:00
Michael Cook (mackal)
7011395d4c
Pet target in UF+
...
I think older clients might have something like this that sets
some spawn data, but these are the only clients that display something
2015-05-31 00:09:59 -04:00
Uleat
24917257e6
Application packet size fix for high byte opcodes
2015-05-27 22:24:00 -04:00
Uleat
dbd615572c
Revert "Fix for character select screen client crashes ( fix #418 )"
...
This reverts commit 92c756c8207fc069973956257e83336862394e7d.
2015-05-26 21:19:48 -04:00
Uleat
92c756c820
Fix for character select screen client crashes ( fix #418 )
2015-05-26 15:51:18 -04:00
Akkadius
5c194c7087
Some syntax adjustments to eqtime.cpp [skip ci]
2015-05-25 23:57:48 -05:00
Akkadius
ee136881c8
Implemented disjointed zone based time, this can be triggered via quest methods
...
Added parameter to LUA and Perl method settime(hour, minute, [update_world = true])
- If update_world is false, the zone will then unsubscribe itself from regular worldserver time synchronizations
Added DB ver 9082 with update to add npc_types texture columns if table does not currently have them
2015-05-25 23:48:11 -05:00
Michael Cook (mackal)
85bdcf413b
Bard songs go negative for some reason?
...
Hot fix for now, I don't think they really need to be extended,
but I need to investigate more.
2015-05-24 18:50:33 -04:00
Uleat
8922c72452
Added a name block memset to the server character select code and a few comments to the OP_CharInfo encodes
2015-05-23 18:59:03 -04:00
Michael Cook (mackal)
00721f4a96
Fix pet instrument mod issue
2015-05-23 17:14:08 -04:00