KimLS
3992ac02bb
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
2013-07-08 14:37:01 -07:00
KimLS
63d678ce29
Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
2013-07-06 03:45:06 -07:00
KimLS
7b894a7c61
Added direct inventory access, and event_loot for items and event_weapon_proc for items
2013-06-20 14:03:22 -07:00
KimLS
d8a1d84a49
Regression fixes, support for new lua arguments for many events
2013-06-19 22:56:46 -07:00
KimLS
cec60feba9
Merge master
2013-06-05 16:58:11 -07:00
root
7fca5a7a89
Merge branch 'master' of https://github.com/EQEmu/Server into EQEmu-master
...
Conflicts:
zone/client.h
zone/mod_functions.cpp
zone/mod_functions_base.cpp
2013-06-01 19:17:23 -05:00
root
0ee54f1117
Added mod_spell_cast and various mod_functions fixes.
2013-05-28 19:58:40 -05:00
KimLS
e47de5deed
Merge with master
2013-05-24 01:23:58 -07:00
j883376
b47597b813
Merge branch 'master' of git://github.com/EQEmu/Server into gcc-changes
2013-05-23 21:12:07 -04:00
j883376
d6ff01d63c
Fix several GCC warnings
2013-05-23 20:22:42 -04:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
KimLS
17954dd8fe
Exported a ton of functions to mob
2013-05-18 14:42:54 -07:00
KimLS
bec6acc01e
Hatelist will now use a std::list so i can avoid a list copy when exporting it to quests. Cause frankly two copies was absurd
2013-05-17 10:48:59 -07:00
root
2d1805c983
Mod function updates - better documentation
2013-05-17 12:20:49 -05:00
KimLS
f2e0f9cca5
Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser
2013-05-15 18:43:06 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
josheb
8e49ab9179
Merge pull request #3 from EQEmu/master
...
sync
2013-05-06 14:16:46 -07:00
Tabasco
f983d19e01
Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items.
2013-05-05 18:04:22 -05:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
Tabasco
56490400ca
Dungeon Crawl custom code merge
...
Added numerous modding hooks.
Added rules:
Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
Combat:ArcheryBonusChance - Archery stationary bonus chance
Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
mackal
20f086dc37
Switched rest of pet messages to MT_PetResponse
...
Overloaded Mob::Say_StringID with a version that takes a message type
2013-04-03 16:09:44 -04:00
SecretsOTheP
56825e9ed0
Two crash fixes reported on the forums are hopefully fixed.
2013-03-20 10:46:09 -04:00
KimLS
8eb7d0aaa8
Skill caps load with new smem scheme
2013-02-20 13:54:26 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00