170 Commits

Author SHA1 Message Date
Akkadius
83e90ddc6d Merge remote-tracking branch 'remotes/origin/logging_changes' 2015-01-22 00:34:58 -06:00
Akkadius
50b3c2e39f Re-add 2015_01_21_npc_types_update.sql because Git was being weird 2015-01-22 00:15:47 -06:00
Akkadius
49409810df Update manifest, delete SQL File 2015-01-22 00:15:14 -06:00
Uleat
ca3502758e Added script for non-existent light column 2015-01-21 23:07:29 -05:00
Akkadius
b93bbc64fd Merge remote-tracking branch 'remotes/origin/master' into logging_changes 2015-01-21 20:04:17 -06:00
Uleat
b186b0538a Activated light field load from npctypes table 2015-01-21 20:01:59 -05:00
Akkadius
3d74035e24 Merge remote-tracking branch 'remotes/origin/master' into logging_changes
Conflicts:
	zone/command.cpp
	zone/command.h
	zone/inventory.cpp
2015-01-21 16:40:46 -06:00
Akkadius
7101d84b27 Remove garbage in commit 2015-01-20 20:01:44 -06:00
Akkadius
38c94f6dda Push table update 2015-01-20 20:00:48 -06:00
Akkadius
cd7e9d40bf Re-Index Log Categories to avoid bugginies with index references 2015-01-16 00:50:16 -06:00
Akkadius
3a24372009 Added 2015_1_15_logsys_categories_table.sql 2015-01-15 23:10:45 -06:00
Uleat
a6148565e5 Fix for load_bots.sql using '\\' as a delimiter (Changed to '$$') 2015-01-12 15:53:33 -05:00
JJ
fc544e164c Update default npc_types values for previous NULL entries. 2014-12-31 20:53:12 -05:00
Trevius
47e98a4b62 Fixed Mercenaries so they can spawn again after table field renames from recent change. 2014-12-26 00:11:51 -06:00
Trevius
c48d2d9888 (RoF+) Added herosforgemodel field to the npc_types table. Not fully functional yet for NPCs (currently only displays helm correctly).
(RoF2) Updated item links from #npcstat command output.
2014-12-24 02:31:37 -06:00
Kinglykrab
1329a2f9ba Update npc_types table.
- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
2014-12-24 01:26:07 -05:00
Trevius
200027bf89 (RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
Trevius
250ad31038 Added required SQL. Without it, there will be item loss using the last commit! 2014-12-13 14:01:12 -06:00
Trevius
37951d09c7 (RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example). 2014-12-09 21:18:56 -06:00
KayenEQ
ba2aefc572 NPC Focus Effects Optional Rules SQL 2014-12-08 18:55:23 -05:00
Trevius
24ea7a0d45 Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
Mercenaries now spawn with randomized facial features when purchased.
Setting a lastname for NPCs will now override any hard coded lastname (such as GM Trainers).
2014-12-01 19:54:01 -06:00
KayenEQ
191aa575f8 Projectiles (ie Arrows) fired from an archery attacks will do damage upon
actually hitting the target, instead of instantly when fired. Consistent
with live.

Optional SQL added to disable this.

Throwing will be implemented in a future update.
2014-11-27 22:12:13 -05:00
af4t
56a96dc817 Typo? 2014-11-26 19:55:46 -05:00
Michael Cook (mackal)
c5c778f575 Minor bug fixes 2014-11-26 18:29:07 -05:00
Natedog2012
daec5bde66 Item Transformation now works! 2014-11-26 17:23:04 -05:00
Trevius
09e13d0034 Spells that modify model size are now limited to 2 size adjustments from the base size. 2014-11-25 02:22:58 -06:00
Trevius
bee04c1b53 Merge branch 'master' of https://github.com/EQEmu/Server 2014-11-24 02:36:13 -06:00
Michael Cook (mackal)
d7e05de556 Merge pull request #292 from KayenEQ/Development
Updated swarm pet AI to be consistent with live.
2014-11-18 15:04:08 -05:00
Akkadius
e3e63efd68 SQL Source update fixes for newer DB versions 2014-11-16 18:32:13 -06:00
Akkadius
071367b6a9 db_update.pl update
db_update_manifest.txt update
2014_09_20_ban_messages.sql fix for non PEQ account tables missing expansion column
2014-11-16 18:17:04 -06:00
Akkadius
eee65b8c22 Special Abilities column fix for older updates and newer database engines for the automatic database updater.
db_update.pl changes
Manifest update
2014-11-16 17:48:50 -06:00
Akkadius
0017951a74 Manifest update, removal of duplicate AA SQL update file 2014-11-16 00:10:09 -06:00
KayenEQ
94231b62a3 Updated swarm pet AI to be consistent with live.
*OLD AI: Swarm pet would lock on to target until target died, then depop as soon as target died.

*NEW AI: Swarm pet will attack cast on target, NOT perma locked it can change targets if attacked
by something else that generate more hate. When target dies swarm pet will follow owner, if owner is
attacked by something else the swarm pet will attack it (until duration timer despawns the pet).

Updated perl quest function: MakeTempPet(Tspell_id, name=nullptr, duration=0, target=nullptr, sticktarg=0)
Implemented perl quest function:  Mob::TypesTempPet(npctypesid, name=nullptr, duration=0, follow=0, target=nullptr, sticktarg=0)
Note: 'sticktarg' field will cause the swarm pet to use the OLD AI

Rule to use OLD AI only - default is disabled.
Optional SQL: utils/sql/git/optional/2014_11_15_SwarmPetTargetLock.sql
2014-11-15 23:01:26 -05:00
KayenEQ
cbc8e652b9 fix 2014-11-14 00:34:17 -05:00
KayenEQ
6c7a4edae3 Support for spell field to determine if a spell can be blocked or not.
Numerous other spell fields defined.

Required sql added for updating spells_new field definations.
2014-11-14 00:23:26 -05:00
JJ
d23608964e Implement new Live-like faction adjustment message through optional rule. 2014-11-09 23:54:01 -05:00
KimLS
275e1144ad Missed the actual sql 2014-11-08 15:22:54 -08:00
KimLS
481492cb59 Fixed SQL to be current date, also it will no longer rely on a field that we removed from the db [skip ci] 2014-10-30 19:38:13 -07:00
KayenEQ
57f8f61094 code optimization 2014-10-30 21:22:53 -04:00
KayenEQ
4cb6a5635e Merge git://github.com/EQEmu/Server into Development 2014-10-24 23:28:15 -04:00
Michael Cook (mackal)
7f85d8c8a2 Optional SQL to add AA Quick Draw 2014-10-24 01:06:07 -04:00
KayenEQ
bb91265b2b Allow npc_types field 'special_abilities' to be set as null in database.
Changed due to issues when trying to copy npcs or remove abilities from
the field directly in the dataabase.
2014-10-20 00:36:13 -04:00
Michael Cook (mackal)
a327c91bac Implement group mentoring while in raids (SoF+ only)
Note: This does not allow the raid leader to share raid leader XP
and since the raid leader doesn't gain group leadership, they can't
share that either.
2014-10-19 17:20:07 -04:00
Michael Cook (mackal)
e8eb774458 Implement group mentor, leadership exp sharing (SoF+ only)
Currently only works in normal groups
Some decisions: the EXP will be rounded in the favor of the group leader
No idea how live actually handles it.
2014-10-18 00:17:46 -04:00
Uleat
223d06645d Added clarification to 'drop_bots.sql' notes for cases of failed script 2014-10-17 21:04:29 -04:00
Uleat
2267881d52 Fixed BOTS auto-convert code and load/drop scripts. Added a sql for fixing an existing database that was auto-converted incorrectly (located in ../bots/deprecated) 2014-10-16 19:16:52 -04:00
Uleat
e824f81670 Merge branch 'master' of https://github.com/EQEmu/Server
Conflicts:
	changelog.txt
2014-10-15 19:50:35 -04:00
Uleat
69c0405004 Updated both load and drop sqls for bots..added a 'deprecated' load for pre-pp blob conversion databases..the auto-conversion code will catch this if the server
is updated to a newer version. (Had a really nice load script coded..but, the supported version of MySQL doesn't support 'TEMPORARY' procedures, nor commit commands from
'PREPARE(d)' statements... :( )
2014-10-15 07:49:39 -04:00
Michael Cook (mackal)
be0621de42 Partial implementation of leadership in raids
Currently working: stat bonuses and client side only effects
Currently not working: Mark NPC and others that need more server side work

Currently only tested on UF, Ti and 62 may work, but not tested
SoF, SoD, and RoF need packet translators, which are most likely the same as UF
2014-10-13 21:36:59 -04:00
Michael Cook (mackal)
35049d530e Implement Raid MOTD for UF
Don't forget to source 2014_10_11_RaidMOTD.sql

SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00