Paul Coene
abeb93f1e6
Update entity.h
2020-04-02 12:04:16 -04:00
Paul Coene
ef0b29dc8e
Update entity.cpp
2020-04-02 12:03:45 -04:00
Paul Coene
42f959329d
Update client.h
2020-04-02 11:56:06 -04:00
Paul Coene
a898a1d07b
Update aggro.cpp
2020-04-02 11:55:05 -04:00
Paul Coene
803c3aabe4
Update client.cpp
2020-04-02 11:54:19 -04:00
Paul Coene
15dde4778a
Update aggro.cpp
2020-04-02 11:52:27 -04:00
Akkadius
58534dea16
Some cleanup [skip ci]
2020-04-01 00:57:34 -05:00
Chris Miles
47e56f9381
Merge pull request #1015 from EQEmu/checkinstancebycharid
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Add CheckInstanceByCharID(instance_id, char_id) to Perl/Lua.
2020-03-31 22:21:08 -05:00
Chris Miles
58b9b719f4
Merge pull request #1014 from EQEmu/gettaskname
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Add gettaskname(task_id) to Perl/Lua.
2020-03-31 22:20:58 -05:00
Alex
a4bf484c74
Add CheckInstanceByCharID(instance_id, char_id) to Perl/Lua.
2020-03-31 23:19:32 -04:00
Alex
4712b56078
Add gettaskname(task_id) to Perl/Lua.
2020-03-31 23:17:25 -04:00
Alex
8974059577
Remove unused variables in resettaskactivity.
2020-03-31 20:01:47 -04:00
Chris Miles
963735e7dd
Merge pull request #1012 from EQEmu/getspellname
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Add getspellname(spell_id) to Perl/Lua.
2020-03-31 18:53:20 -05:00
Alex
ceb8b31bc0
Add getspellname(spell_id) to Perl/Lua.
2020-03-31 19:48:44 -04:00
Alex
51b31b5e53
Add getitemname(item_id) to Perl/Lua.
2020-03-31 19:31:04 -04:00
Paul Coene
6fb6d8891d
Hack to fix RoF2 perma IVU/IVA bug after zoning.
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This fixes the problem, but I believe someone with better knowledge of the client than I can find a more "correct" solution.
Posted as a PR per @joligario to solve it for now. Was also asked to put SE_Invisibility in there so that this "hack" is a catch all.
2020-03-31 09:22:16 -04:00
Akkadius
3b9016f503
More faction calls [skip ci]
2020-03-31 02:56:48 -05:00
Akkadius
63eca22aac
Get factions fully moved over [skip ci]
2020-03-31 02:49:42 -05:00
Akkadius
dae20afcba
Fix character creation tenancy operations
2020-03-31 01:49:42 -05:00
Akkadius
019735c654
Keeps spawns from doing individual loads and prefer bulk loading [skip ci]
2020-03-30 23:25:32 -05:00
Akkadius
0c3dd7dc93
Update zone.cpp [skip ci]
2020-03-30 21:33:11 -05:00
Akkadius
79dbddd56e
Decouple temporary merchant list call [skip ci]
2020-03-30 21:32:59 -05:00
Akkadius
43716332aa
Bulk load grids at repop and zone init instead of 2 costly individual selects per NPC, create repositories to decouple database logic from business logic
2020-03-30 05:49:43 -05:00
Akkadius
128cc458fd
Separate tradeskill queries to not be cross-boundary, clean up logic
2020-03-30 04:29:52 -05:00
Akkadius
e9b361445f
Add give item saylinks to #fi #itemsearch
2020-03-30 04:28:54 -05:00
Chris Miles
1b888784eb
Merge pull request #1001 from alimalkhalifa/fix_double_spell_msg
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Fix double damaging spell messages to non-attacked and non-attacker
2020-03-29 19:23:49 -05:00
Uleat
b94fdda429
Updated command 'editmassrespawn' queries to use resolved names over aliases
2020-03-29 18:02:27 -04:00
Ali Al-Khalifa
a48153baa1
Fix errant formatting
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Mistakenly had a variable in camelCase
2020-03-30 00:26:56 +03:00
Uleat
a2b381bc9e
Added command 'editmassrespawn' for mass editing of respawn times
2020-03-29 16:34:07 -04:00
Ali
60e194e32b
Fix double damaging spell messages to non-attacked and non-attacker
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With handling for client attacker and pets thanks to @noudess
2020-03-25 15:41:09 +03:00
Akkadius
8effd671c5
Second pass through tables [skip ci]
2020-03-22 03:27:44 -05:00
Chris Miles
3e98e60877
Merge pull request #996 from KinglyKrab/master
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Add countitem(item_id) to Perl/Lua.
2020-03-21 21:33:07 -05:00
KimLS
52d2469da2
Rewrite how zone finds ports
2020-03-21 17:05:28 -07:00
Alex
0ab7291625
Add countitem(item_id) to Perl/Lua.
2020-03-19 22:33:07 -04:00
KimLS
e384cf6149
Replace hard coded 12 with EFFECT_COUNT in the two spots I see it used.
2020-03-18 20:42:27 -07:00
Uleat
463c0d9e0e
Added proximity check for feared clients
2020-03-18 16:12:25 -04:00
Akkadius
06a51f555e
Fix some stragglers
2020-03-12 03:15:14 -05:00
Akkadius
d360c60289
Migrate ldon traps and #hotfix [skip ci]
2020-03-12 02:40:04 -05:00
Akkadius
951a77716c
Migrate NPC spells, emotes, merchantlist [skip ci]
2020-03-12 02:34:02 -05:00
Akkadius
ca49f3902f
Migrate getZoneX calls and npc types calls [skip ci]
2020-03-12 02:27:09 -05:00
Akkadius
b22d8f6148
Migrate objects and pets [skip ci]
2020-03-12 01:47:40 -05:00
Akkadius
286c08b8d5
Migrate spawn tables [skip ci]
2020-03-12 00:00:39 -05:00
Akkadius
9048265283
Migrate horses [skip ci]
2020-03-11 23:29:54 -05:00
Akkadius
4b55438b3a
Migrate ground_spawns [skip ci]
2020-03-11 23:29:24 -05:00
Akkadius
26b24c02f1
Simplify connection logic
2020-03-11 04:23:44 -05:00
Akkadius
6af1ae32ae
Migrate grids [skip ci]
2020-03-11 04:10:21 -05:00
Akkadius
262432f504
Migrate start_zones [skip ci]
2020-03-11 03:58:30 -05:00
Akkadius
3a09197d77
Migrate zone [skip ci]
2020-03-11 03:55:44 -05:00
Akkadius
8d21225eb3
Migrate veteran_reward_templates [skip ci]
2020-03-11 03:43:16 -05:00
Akkadius
4b2fe732d2
Migrate tributes [skip ci]
2020-03-11 03:41:58 -05:00