5939 Commits

Author SHA1 Message Date
E Spause
04ce4f66ed Added an optional rule value that forces startzones to be the same as the bind zone and enabled bind xyz once again. 2017-03-12 03:41:21 -04:00
KimLS
73dc6b090b Merge remote-tracking branch 'origin' into eqstream 2017-03-11 14:51:33 -08:00
KimLS
742806158c Some changes to sync sending, dont even bother sending them now just wait to reply 2017-03-11 14:50:10 -08:00
Uleat
5b24cbde5d Merge branch 'master' of https://github.com/EQEmu/Server 2017-03-11 13:35:40 -05:00
Uleat
3555791e1f Multi-line remark statements wreck havoc on visual studio's parser (expensive) 2017-03-11 13:35:30 -05:00
KimLS
56fdc6aaac Change default settings 2017-03-10 23:31:51 -08:00
Michael Cook (mackal)
262bcf5c29 Fix merc attack delay 2017-03-10 19:17:04 -05:00
Uleat
226a49cb42 Merge branch 'master' of https://github.com/EQEmu/Server 2017-03-10 18:41:14 -05:00
Uleat
bf3d9b2d02 Couple of critical fixes for bot trade code 2017-03-10 18:41:04 -05:00
Michael Cook (mackal)
3d229e1da1 Aggro Meter on by default now (seemed fine on PEQ) 2017-03-10 18:15:08 -05:00
Michael Cook (mackal)
df5d58f43d Temp pets shouldn't spawn when they're targeting a corpse 2017-03-10 13:00:22 -05:00
Uleat
37d22e17a3 First step of implementing inventory v2.0 2017-03-09 02:46:09 -05:00
Uleat
999650d368 Fixed a few glitches related to bot trading and other affected code 2017-03-09 01:55:01 -05:00
Uleat
09bbfbcc31 Complete rework of the bot trading system (see changelog.txt) 2017-03-08 08:12:04 -05:00
KimLS
d494048ff6 Tweaks to make server more lag tolerant and also send less packets. 2017-03-07 18:13:17 -08:00
Drajor
f26b7a4adc Hacky fix for quantity wrapping when stacked items are sold that have a quantity greater than 255. A better solution will need to implemented long term 2017-03-08 06:22:17 +10:00
KimLS
da81b7a76d No longer buffer ack packets to resolve an issue where the client was hanging slightly on connection termination 2017-03-05 19:09:27 -08:00
KimLS
93dcd34fa0 Fix for unset local address being sent to login server if not set by xml config 2017-03-05 14:11:40 -08:00
Uleat
becd7b5c24 This probably resolves a long-term bug with bots who are conscientious objectors to fighting... (Had a rash of reports concerning this -- obscure attack timer bug within inherited NPC class ctor) 2017-03-05 05:12:54 -05:00
Uleat
d559e9da10 Fix for bot auto-combat damage (please post any abnormalities) 2017-03-04 14:50:32 -05:00
Uleat
2690d8fed8 Added inspect buff cases for bots (ZombieSoul) 2017-03-03 17:51:02 -05:00
Michael Cook (mackal)
7d13475bac Fix ClearAggro xtarget issue 2017-03-02 14:31:48 -05:00
Uleat
2ab280bef0 Merge branch 'master' of https://github.com/EQEmu/Server 2017-03-01 19:16:09 -05:00
Uleat
15af28720a Bad logic..not used anyways 2017-03-01 19:16:02 -05:00
Akkadius
5213e4c7d4 Remove table that doesn't exist anymore (PEQ Dumps) [skip ci] 2017-03-01 15:19:56 -06:00
Uleat
12d7f242b4 Tweaked bot caster combat range code a little (they shouldn't pile up unless there are los issues...) 2017-03-01 16:11:17 -05:00
KimLS
0b4484b36b Some reverts and changes to default values and a bug fix 2017-03-01 13:00:48 -08:00
KimLS
25cbdf5f2c Merge branch 'master' into eqstream 2017-02-28 23:18:35 -08:00
KimLS
66c1fd9369 Revert some changes that were causing more harm than good 2017-02-28 23:17:30 -08:00
Uleat
7ac597270b Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-28 20:29:32 -05:00
Uleat
05ca4669a9 Fix for aberrant bot animations when using ^summon (i.e., swimming in air) 2017-02-28 10:39:26 -05:00
Uleat
a7cbe2f60e Fix for npc corpse looting not updating appearance of looted items 2017-02-28 09:44:24 -05:00
Uleat
52d79f89a9 Bots should now /con correctly after a successful ^update 2017-02-28 08:49:25 -05:00
Michael Cook (mackal)
a8a1c3f809 Better comment some group shit 2017-02-28 02:21:44 -05:00
Uleat
24bae49401 Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-27 21:32:17 -05:00
Uleat
bf239f9691 A 'hack' and a 'fix' (bot movement changes) 2017-02-27 21:32:07 -05:00
Michael Cook (mackal)
666513c4ab Better comment SendGroupCreatePacket 2017-02-27 15:21:50 -05:00
Uleat
1b2df18cea Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-26 22:14:34 -05:00
Uleat
b1be667884 Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm) 2017-02-26 22:13:41 -05:00
Michael Cook (mackal)
91ae6a6613 Secondary aggro meter fix 2017-02-26 19:13:47 -05:00
Uleat
303f056075 Forgot loader... 2017-02-26 07:02:20 -05:00
Uleat
ec9af74dc9 Update bot spells entries for new npc spells id values 2017-02-26 07:00:24 -05:00
Uleat
a49e3d6471 Update for saved bot data to use new spells id values 2017-02-26 06:26:59 -05:00
Uleat
9ae585dd81 Moved bot npc spells entries to the 3000 + class id range 2017-02-26 05:47:10 -05:00
KimLS
0d1e63c92a Merge remote-tracking branch 'origin/master' into eqstream 2017-02-25 15:31:40 -08:00
Uleat
0ee3168241 Merge branch 'master' of https://github.com/EQEmu/Server 2017-02-25 18:02:47 -05:00
KimLS
6033f48b47 Update libuv 2017-02-25 14:30:35 -08:00
Michael Cook (mackal)
3fd40e9449 Make ST_AreaNPCOnly skip faction check
The motivation for this is there a bunch of auras that use this target type
that all would require setting up faction for these NPCs so they would hate
everything.

Also allows Ward of Destruction to work.
2017-02-25 14:36:17 -05:00
Uleat
c61c275221 Added position update packet in out-of-combat movement code when movement occurs (rule-based; default: false) - appears to help with rubber-banding effect 2017-02-25 09:02:20 -05:00
Uleat
7a6d5d46f4 Added node pathing to the bot movement dilemma... 2017-02-25 03:48:02 -05:00