* [Bots] Add Expansion Bitmask Quest APIs.
- Add `$bot->GetExpansionBitmask()` to Perl.
- Add `$bot->SetExpansionBitmask(expansion_bitmask)` to Perl.
- Add `bot:GetExpansionBitmask()` to Lua.
- Add `bot:SetExpansionBitmask(expansion_bitmask)` to Lua.
- Adds `expansion_bitmask` column to `bot_data` table.
- Allows server operators to limit expansion settings on a bot-by-bot basis.
- Allows limiting or allowing of AAs in `Bot::LoadAAs()` based on expansion bitmask.
- Default value is `-1` which just defaults to the `Bots:BotExpansionSettings` rule value.
- Setting bitmask saves to database and reloads AAs so bots automatically recalculate bonuses.
* Add save parameter.
* Typo.
* [Code Cleanup] Zone data loading refactor
* Update client_packet.cpp
* strcpy adjustments
* Ensure safe points get reloaded properly
* Simplify GetPEQZone and getZoneShutDownDelay
* Bring in zone_store where needed
* Update client.cpp
* Signature
* Signature
* Convert helpers to using pointers
* PR comment
* Update worlddb.cpp
* Fix loading for instances
* Fix zoning with fallback as well
* Another place for instance fallback
* [Bug Fix] Fix Bot Group Loading
There were some weird cases where this code would falsely say a bot group did not exist and this would disallow summoning this botgroup as well as deleting it.
* Typo.
- Add quest::checknamefilter(name) to Perl.
- Add eq.check_name_filter(name) to Lua.
- Allows operators to check strings against the name filter for stuff like setting custom pet names, titles, suffixes, etc in scripts.
* Fix for GENERIC_9_STRINGS
* Update .gitignore
* Fixed query for use case when char_id of owner equals a bot_id
* Update BotDatabase::LoadGroupedBotsByGroupID to not use a view though correct edge case where botid=charid
* [Bots] Remove hardcoded race-class combinations from bots.
- Allows server operators to directly influence via a database table the classes a specific bot race can be.
- Previously this was hardcoded and required a source modification to do.
- Allowed races, classes, and genders have been removed due to redundancy at this point.
* Remove const cast and modify saylink definition.
* Fixes non-group leaders zoning with their bots.
* Fixes non-bot owners attempting to load bots they don't own.
* Sets bots that zone to follow owner not group leader.
* Updates database call only load bots in group you own.
* Tested on server 2 clients, 4 bots, all permutations of zoning.