af4t
5733124c40
Resolve "unknown identifiers" in Bot::GetActSpellDamage
2014-02-03 10:37:11 -05:00
KayenEQ
72cec5608d
Revision to spell damage calculations
2014-02-02 23:23:41 -05:00
Michael Cook (mackal)
85d6db1de1
Switched some things to StringID defines
2014-01-24 02:05:26 -05:00
KayenEQ
38c5c79218
Numhits system revised
2014-01-20 21:27:53 -05:00
Michael Cook (mackal)
4216627604
Prefer prefix ++/-- on non-primitive types
...
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
Uleat
3e6be197e6
Changed ItemTypes to ItemUseTypes
2013-10-27 09:04:52 -04:00
Uleat
0d5fc26841
Converted MATERIAL defines to MaterialUseSlots enumeration
2013-10-27 08:01:37 -04:00
Uleat
b3d117f8c1
Improper skill in use allowing riposte fix (Archery and Throwing allowing riposte check..no known bug reports)
2013-10-27 03:25:27 -04:00
badcaptain
809925dc3e
Bots- added out of combat bard songs & #bot bardoutofcombat on|off command to turn them on/off.
2013-10-12 00:47:15 -04:00
Michael Cook
9a19a00bdc
Added IsBuffSpell(spell_id). This will return true if the spell would end up having a duration, which will mean it would end up in one of the many buff windows on the client. This just makes sure the spell has a buffduration or buffdurationformula, which means the calculation will return a duration
...
Replaced all instances of CalcBuffDuration being used to determine if a spell was a buff with IsBuffSpell
Removed Mob::HasBuffIcon since it does the same thing IsBuffSpell does in a more convoluted way and had a rather missing leading name
Fixed issues that arose from the 10/03/2013 changes
2013-10-08 17:24:07 -04:00
KimLS
bef02b3511
Merge branch 'master' of https://github.com/EQEmu/Server
2013-08-29 15:46:56 -07:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
Uleat
590d8f4043
Fix for bot pet spell buff corruption
2013-08-20 20:55:19 -04:00
Tabasco
936c8cce4b
Fixed a regression with level 10 and 20 hit caps.
2013-08-01 14:41:27 -05:00
KimLS
485fc2b2b7
Fix for bot compile
2013-07-13 13:53:13 -07:00
KimLS
3992ac02bb
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
2013-07-08 14:37:01 -07:00
KimLS
63d678ce29
Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
2013-07-06 03:45:06 -07:00
KimLS
7b894a7c61
Added direct inventory access, and event_loot for items and event_weapon_proc for items
2013-06-20 14:03:22 -07:00
KimLS
bb8d11a57b
Merge from master
2013-06-17 11:47:45 -07:00
KimLS
0dbd0478c0
Merge of hatebourne's stuff
2013-06-12 12:11:56 -07:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
Arthur Ice
5255c236c3
added std:: to a lot of locations which where
...
missed and added NOMINMAX to cmakelist
2013-05-22 23:55:49 -07:00
Arthur Ice
f1a487f606
Merge branch 'master' into StringFormatting.
...
Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp
2013-05-19 18:56:21 -07:00
KimLS
f2e0f9cca5
Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser
2013-05-15 18:43:06 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
KimLS
9e13a2271c
Merge conflicts
2013-05-15 13:22:46 -07:00
KimLS
3cc1065873
more lua, gonna work on single interpreter soon
2013-05-14 19:05:49 -07:00
Arthur Ice
373ff66240
moved string functions from MiscFunctions to StringUtil
2013-05-11 00:05:11 -07:00
Uleat
7a4cac84ac
-- Added missing wrapper to bot update message
...
-- Added notes to AESpell() update
2013-05-10 22:24:56 -04:00
Uleat
c98c115cb6
-- Added Bot primary weapon proc (secondary and ranged already exist)
...
-- Added Bard Bot Instrumentation bonuses
-- Added checks to avoid AE Buff casting on enemy mobs
-- Fixed a few typos in 'Vah Shir'-related code
2013-05-09 20:57:02 -04:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
badcaptain
e2f25d1c92
Fixed a couple of merc stat issues and a few bot aggro issues, removed unneeded bot pet AI.
2013-04-25 00:42:52 -04:00
Arthur Ice
0c6eee6d81
More warning clean ups (NULL to 0 on int, sprintf flags, typedef on enum)
2013-03-03 21:45:46 -08:00
Derision
af1f87a00f
Fixed uninitialised variabled tempBot in #bot stance command (cppcheck)
2013-03-03 22:26:57 +00:00
KimLS
147c96970c
Moved faction stuff around, removed stupid external item status stuff
2013-02-23 15:03:15 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00