KimLS
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49c3a81e18
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More lua work, client should be completely exported barring any more bugs that crop up. Starting work on getting the rest of the general functions
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2013-05-27 17:24:31 -07:00 |
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KimLS
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1e7c5bb9b7
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Bug fix in event_trade export, exported augments too. Also need to fix overloads
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2013-05-26 15:56:55 -07:00 |
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KimLS
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850fa5aecc
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Exported client functions to lua, going to work on npc next
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2013-05-26 12:44:33 -07:00 |
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KimLS
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79a9d2112a
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Retransmit support added back in (stupid compile flags), prelim work on lua_client stuff, took out a few redundant or non-working functions
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2013-05-25 01:08:30 -07:00 |
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KimLS
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ce63503bab
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Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff
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2013-05-23 12:43:21 -07:00 |
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KimLS
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69bad31019
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Cleanup of some lua code, initial work on encounter_quests
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2013-05-19 12:13:44 -07:00 |
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KimLS
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3ddc61420b
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Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality
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2013-05-16 23:24:47 -07:00 |
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KimLS
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20fc585b5e
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Cleaned up lua glue macro a bit
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2013-05-13 14:40:15 -07:00 |
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KimLS
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7b23c8dc75
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Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
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2013-05-13 14:29:50 -07:00 |
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KimLS
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fa908040ca
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Lua work on api - entity and mob, lots more to go
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2013-05-11 13:51:57 -07:00 |
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