KimLS
0dc66b3dd7
Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing
2013-06-22 20:47:11 -07:00
KimLS
7af04798fb
Augment item events
2013-06-21 14:20:30 -07:00
KimLS
7b894a7c61
Added direct inventory access, and event_loot for items and event_weapon_proc for items
2013-06-20 14:03:22 -07:00
KimLS
d8a1d84a49
Regression fixes, support for new lua arguments for many events
2013-06-19 22:56:46 -07:00
KimLS
c0d37b2e04
Many fixes to regressions in perl and cleaning up the final interface
2013-06-12 15:04:26 -07:00
KimLS
56b41c882b
Redoing event item api
2013-06-07 02:26:17 -07:00
KimLS
8c3cce822a
Added three new events
2013-06-06 14:29:45 -07:00
KimLS
a3738dc131
Changed EVENT_TRADE to pass iteminst instead of variable ids, perl will not have changed at all but lua now passes the iteminsts in the trade object. Also redid a bunch of the spell quest stuff
2013-06-05 16:47:49 -07:00
KimLS
d25d8187b6
Failed merge on a specific file also fix for std and string changes in my embparser
2013-05-24 01:41:33 -07:00
KimLS
1363d5d209
Lua fixes, need to get perl working again D=
2013-05-19 23:39:18 -07:00
KimLS
69bad31019
Cleanup of some lua code, initial work on encounter_quests
2013-05-19 12:13:44 -07:00
KimLS
f2e0f9cca5
Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser
2013-05-15 18:43:06 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
KimLS
3cc1065873
more lua, gonna work on single interpreter soon
2013-05-14 19:05:49 -07:00
KimLS
38521e0009
Lua - basic npc quests work and i need a damned break for a bit
2013-05-13 21:56:42 -07:00
KimLS
7b23c8dc75
Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
2013-05-13 14:29:50 -07:00
KimLS
dc045591e4
Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting
2013-05-10 20:13:35 -07:00
KimLS
43d0350870
Cleanup perl parsers
2013-05-09 21:25:50 -07:00
KimLS
0e4ac63b6b
Perl parser works, still needs a little cleanup
2013-05-09 14:52:20 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
KimLS
b6c0e7c302
perl changes
2013-05-09 03:22:56 -07:00
KimLS
b8adbee4ee
Parser stuff, fix for GetSpawnKillCount + item_tick
2013-05-08 21:01:15 -07:00
KimLS
feae79b417
Merge from master
2013-05-08 20:22:40 -07:00
KimLS
bcf9546b2d
Partial perl parser rewrite, want to make it cleaner and have it match the interface
2013-05-08 20:18:39 -07:00
josheb
8e49ab9179
Merge pull request #3 from EQEmu/master
...
sync
2013-05-06 14:16:46 -07:00
KimLS
ac1d931b5e
Merge from master
2013-05-06 00:05:50 -07:00
KimLS
6e9e81a890
Working on fixing up QuestInterface to make multiple parsers work together in harmony, need to fix up Embperl parser next
2013-05-05 23:36:15 -07:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
Tabasco
56490400ca
Dungeon Crawl custom code merge
...
Added numerous modding hooks.
Added rules:
Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
Combat:ArcheryBonusChance - Archery stationary bonus chance
Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
KimLS
8eb7d0aaa8
Skill caps load with new smem scheme
2013-02-20 13:54:26 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00