1091 Commits

Author SHA1 Message Date
Akkadius
62d8fb538b ptimer.cpp header include cleanup 2014-12-15 22:42:19 -06:00
Akkadius
fab6b602a8 packet_dump_file cleanup 2014-12-15 22:28:15 -06:00
Akkadius
1c665653ea packet_dump cleanup 2014-12-15 22:26:58 -06:00
Akkadius
5c903c6ee3 opcodemgr.cpp cleanup 2014-12-15 22:25:46 -06:00
Akkadius
ffe447859a opcode_map.cpp readability 2014-12-15 22:23:49 -06:00
Akkadius
c1e5d8b7dc misc cleanup 2014-12-15 22:21:57 -06:00
Akkadius
f8a1825845 misc_functions cleanup 2014-12-15 22:21:44 -06:00
Akkadius
de32970d6f add <string> back in for linux 2014-12-15 22:16:30 -06:00
Akkadius
e9b72e0f7d logsys_eqemu .cpp & .h include cleanup 2014-12-15 22:15:17 -06:00
Akkadius
7887511589 faction linux build fix for real 2014-12-15 22:12:56 -06:00
Akkadius
6d0b44d69e item.cpp & .h header include cleanup 2014-12-15 22:10:06 -06:00
Akkadius
edec2ad24c faction.cpp linux build fix 2014-12-15 22:04:39 -06:00
Akkadius
20200fd028 guild_base.cpp & .h include header cleanup 2014-12-15 21:59:23 -06:00
Akkadius
0c21f56ff3 faction.cpp & .h header include cleanup and faction.cpp code structure style change 2014-12-15 21:57:07 -06:00
Akkadius
a612f289e7 Another Linux fix 2014-12-15 21:05:35 -06:00
Akkadius
6f747c3678 eqemu_config.cpp code structure cleanup 2014-12-15 21:03:09 -06:00
Akkadius
bbea7f4f53 eqemu_config.cpp & .h header cleanup, code style cleanup of eqemu_config.h 2014-12-15 21:01:52 -06:00
Akkadius
e048c5cf17 eq_stream_ident.h header include cleanup 2014-12-15 20:32:03 -06:00
Akkadius
968b0adc1d eq_stream_factory.cpp & .h header include cleanup/forward declare 2014-12-15 20:30:53 -06:00
Akkadius
5e31b8f96e eq_stream.cpp & .h include header cleanup 2014-12-15 20:28:27 -06:00
Akkadius
1a6a50c810 eq_packet.cpp & .h header include cleanup 2014-12-15 20:24:38 -06:00
Akkadius
677c6b5750 emu_tcp_connection.cpp & .h include header cleanup and forward declare 2014-12-15 20:21:54 -06:00
Akkadius
41f6349804 linux build fix 2014-12-15 20:09:36 -06:00
Akkadius
359bbb8df1 dbcore.cpp * .h header include cleanup 2014-12-15 20:04:49 -06:00
Akkadius
b1623cf696 database.cpp & .h header include cleanup and forward declaration 2014-12-15 20:02:55 -06:00
Akkadius
e5f300baaf condition.cpp header include cleanup 2014-12-15 19:49:49 -06:00
Akkadius
5af34a9245 classes.cpp header include cleanup 2014-12-15 19:49:12 -06:00
Akkadius
53b9f8d0fd base_packet.cpp & .h header cleanup 2014-12-15 19:30:18 -06:00
Trevius
200027bf89 (RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
Michael Cook (mackal)
62181ff08c Add Random::Shuffle
This is just a wrapper to std::shuffle since it requires a random
engine and ours lives in a class

Must pass random access iterators (array, vector, deque, etc)

ex:

std::vector<int> v;
/* init ... */
random.Shuffle(v.begin(), v.end());
2014-12-15 02:53:58 -05:00
Michael Cook (mackal)
026d5e71fa Adjust common/random.h based on N3551 2014-12-14 19:38:23 -05:00
Trevius
9056008342 (RoF+) Implemented Armor Ornamentation using Hero's Forge Armor Models. To use, create an ornamentation augment and set the herosforgemodel field in the items table.
(RoF+) Added command #heromodel (#hm for short) - Usage: #heromodel [hero forge model] [ [slot] ] (example: #heromodel 63)
2014-12-13 13:53:55 -06:00
Michael Cook (mackal)
d9a1bcb3fd Clean up SoF+ swarm pet F8 hack 2014-12-10 02:15:15 -05:00
Michael Cook (mackal)
820f99067d Make use of the targetable_with_hotkey flag for SoF+ 2014-12-10 01:19:44 -05:00
Michael Cook (mackal)
2d1999c961 Update version too 2014-12-10 00:59:54 -05:00
Michael Cook (mackal)
4c9befee22 Some clean ups due thanks to clang's warnings 2014-12-09 23:41:19 -05:00
Trevius
37951d09c7 (RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example). 2014-12-09 21:18:56 -06:00
Michael Cook (mackal)
7e7ec8e3d2 Be more explicit about what we are checking
(This removes a crap ton of clang warnings)
2014-12-08 20:58:49 -05:00
KayenEQ
70f570dbd9 Implemented support for allowing most focus effects to now be usable
by NPCs (ie Heal/Damage focus, cast time, spell range ect) from
both spell buffs and items.
Rule for enabling spell focus is TRUE by default
Rule for enabling item focus is FALSE by default.

Consilidated a number of redundant client / mob functions
to use the same pathway for calculating effect values.
2014-12-08 01:22:01 -05:00
Akkadius
afd3b9acdc Header and code cleanup of debug.cpp 2014-12-07 03:02:57 -06:00
Michael Cook (mackal)
3e73df2c72 Clean up common/misc_functions.h 2014-12-06 21:56:14 -05:00
Trevius
5713dc2de1 Guild Names now display properly in RoF2. 2014-12-06 18:18:49 -06:00
Trevius
206bbe9e62 Merge branch 'master' of https://github.com/EQEmu/Server 2014-12-06 14:39:32 -06:00
Trevius
97a34b5793 The RoF2 client is now enabled by default. It is almost caught up to RoF Client compatibility. 2014-12-06 14:38:34 -06:00
Michael Cook (mackal)
51b997aa27 Implement OP_ClearAA and OP_ClearLeadershipAbilities for SoF+
This is nice since #resetaa will no longer require a kick
2014-12-05 22:29:41 -05:00
Uleat
60563aead6 Added MapKrono entry to RoF2::InventoryMaps enumeration 2014-12-05 19:33:25 -05:00
Trevius
f1260a598d Merge branch 'master' of https://github.com/EQEmu/Server 2014-12-04 23:07:23 -06:00
Trevius
36c945a77c Updated a large number of RoF2 opcodes. 2014-12-04 23:06:43 -06:00
Michael Cook (mackal)
0a8f3554e9 Merge branch 'master' into random 2014-12-04 13:07:32 -05:00
Trevius
af42af7869 Initial addition of the RoF2 client from May 10th 2013 (currently available on Steam as the F2P client).
RoF2 is disabled by default, but you can enable by editing /common/patches/patches.cpp (see comments)
2014-12-04 02:13:01 -06:00