Alex
c3456ebea0
[Bots] Remove hardcoded race-class combinations from bots. ( #1375 )
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* [Bots] Remove hardcoded race-class combinations from bots.
- Allows server operators to directly influence via a database table the classes a specific bot race can be.
- Previously this was hardcoded and required a source modification to do.
- Allowed races, classes, and genders have been removed due to redundancy at this point.
* Remove const cast and modify saylink definition.
2021-06-11 13:30:56 -05:00
Akkadius
3f62da4573
Merge branch 'master' of https://github.com/EQEmu/Server into integration/multi-tenancy-expansions-repository
2020-05-23 22:33:34 -05:00
KimLS
2fbd5aaccc
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
2020-05-17 18:36:06 -07:00
Akkadius
373fb3f0e7
Decouple zone calls, cleanup logic
2020-04-19 04:36:39 -05:00
Uleat
7f6414d685
Some bot-related changes (Master Wu's Technique, Tiger Claw timer)
2020-03-02 12:09:55 -05:00
Uleat
35fe27eb5d
Added bot commands 'applypoison' and 'applypotion' .. new bot owner option 'buffcounter'
2019-12-03 22:01:13 -05:00
Uleat
12204dd927
Updated Bot AI to make use of neglected commands/features
2019-10-05 18:17:23 -04:00
Uleat
cf80e594bc
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
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# Conflicts:
# common/ruletypes.h
# world/net.cpp
# zone/bot_command.cpp
# zone/command.cpp
# zone/zonedb.cpp
2019-09-12 01:54:37 -04:00
Uleat
b41ae05dc4
Merge branch 'master' of https://github.com/EQEmu/Server into io_work
2019-09-09 22:42:39 -04:00
Uleat
e9f5c03141
Merge pull request #892 from prestanneth/master
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Bot Naming - View/Delete Databuckets
2019-09-09 20:28:48 -04:00
Uleat
a73df6aa09
Rework of Bot Owner Options
2019-09-09 19:52:41 -04:00
Uleat
fec567c2f3
Updated Command Update code to report after each process handling rather than at the end
2019-09-07 21:21:46 -04:00
Uleat
1515785ada
Added count reports to command injection/orphan code
2019-09-06 20:43:21 -04:00
kentai
8e1b6a23eb
Bot Naming - View/Delete Databuckets
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^bottitle
^botsuffix
^botsurname
#viewbuckets
#deletebucket
2019-09-05 14:12:56 +10:00
Uleat
f9536f9621
Updated the rule system to automatically add new rules and remove orphaned entries from the rule values tables
2019-09-03 04:04:05 -04:00
Akkadius
678c25e02c
Simplify error logging
2019-09-01 22:05:44 -05:00
Uleat
a534ab83ec
Converted new implode and join_pair functions to template functions
2019-08-31 20:55:46 -04:00
Uleat
d341a1b38f
Updated the command systems to automatically add new commands and remove orphaned entries from the command settings tables
2019-08-30 06:38:48 -04:00
Uleat
f837d423ef
Added bot owner option 'spawn message'
2019-08-27 20:06:07 -04:00
Uleat
ee49ad3ce9
Reworked BotDatabase into a functional add-on for ZoneDatabase
2019-06-24 18:13:25 -04:00
Uleat
2e9cf7dbd7
Added bot owner option 'stats update'
2019-06-22 22:53:35 -04:00
Uleat
3bdd6c20a5
Bot definition clean-up
2019-02-09 06:38:26 -05:00
Uleat
bef849b5c1
Definition clean-up
2019-02-09 05:58:49 -05:00
Uleat
3cffe5f7ef
Put merc and bot classes on the same stance standard (mercs)
2019-02-07 22:09:31 -05:00
Uleat
16036ab492
Fix for class Bot not honoring NPCType data reference
2019-01-26 22:30:49 -05:00
Uleat
43aaaf7f26
Implemented bot owner options
2018-10-09 22:04:47 -04:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
Uleat
fb7362c092
Added bot command 'BotStopMeleeLevel'
2018-04-12 20:14:02 -04:00
Uleat
765ee5eeed
Fix for possible memory leak when spawning bots
2018-02-19 07:34:43 -05:00
Allen
f88a6774a9
** Fix for groups with multiple players and bots.
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* Fixes non-group leaders zoning with their bots.
* Fixes non-bot owners attempting to load bots they don't own.
* Sets bots that zone to follow owner not group leader.
* Updates database call only load bots in group you own.
* Tested on server 2 clients, 4 bots, all permutations of zoning.
2017-04-12 00:54:37 -07:00
Akkadius
7aa1d243b0
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
2017-04-01 03:51:46 -05:00
Uleat
b1be667884
Update bot spell casting chances table and implemented 'pre-combat' mode for all bots (only bard is actively coded atm)
2017-02-26 22:13:41 -05:00
Uleat
7a6d5d46f4
Added node pathing to the bot movement dilemma...
2017-02-25 03:48:02 -05:00
Uleat
4e8a03f7b4
Migrated bot spell casting chance data to the database
2017-02-23 19:16:36 -05:00
Uleat
1999982e6a
Fix for bot load buffs instrument mod. More tweaks to bot movement hack
2017-02-02 19:10:10 -05:00
Uleat
04f4fd652b
Renamed class Inventory to EQEmu::InventoryProfile
2016-10-17 04:59:00 -04:00
Uleat
bfd07b1010
Added class EQEmu::InventorySlot
2016-10-16 21:36:39 -04:00
Uleat
8b5dd58e96
Renamed struct EQEmu::ItemBase to EQEmu::ItemData and class ItemInst to EQEmu::ItemInstance
2016-10-16 05:10:54 -04:00
Uleat
159ba9f487
Fix for BotDatabase::SaveEquipmentColor crash
2016-08-31 23:02:16 -04:00
Michael Cook (mackal)
d68a3b191e
Give pets 30 buff because that's what they got
2016-08-02 21:08:05 -04:00
Uleat
7457d832f8
Changed query in BotDatabase::LoadGroupedBotsByGroupID() to use standard table query over view use (should help in cases where players time-out when zoning)
2016-07-12 20:22:14 -04:00
Uleat
3d6fe8acba
Fix for bot inventory save failure involving items with unlimited charges
2016-06-28 07:58:38 -04:00
Natedog2012
8615df0a03
Bot names skip player name filter to allow for longer bot names.
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RoF/RoF2/UF item packets allow for 1000 stack items again.. not capped at 254
2016-06-25 18:05:44 -07:00
Uleat
1890d006a2
Delinked current inventory slot enumeration and constants from EQEmu::constants and global definition
2016-04-22 07:34:55 -04:00
Uleat
8edb6e9595
Eliminated the nested class design of recent EQEmu work; Some more inv2 convergence work
2016-04-19 04:02:53 -04:00
Uleat
149a3c2e82
Would real 'Fix for BotDatabase::LoadBotGroupIDForLoadBotGroup() failures when more than one bot-group exists and requested bg is not primary in retrieval order' please stand up..
2016-04-12 18:29:09 -04:00
Uleat
89f46144e6
Fix for BotDatabase::LoadBotGroupIDForLoadBotGroup() failures when more than one bot-group exists and requested bg is not primary in retrieval order
2016-04-11 23:08:27 -04:00
Uleat
6e11128cbc
Added HealRotation HOT methodology (Heal Override Target) and load/save/delete capabilities
2016-04-08 20:58:17 -04:00
Uleat
e75a53b775
Rework of eq_dictionary
2016-04-07 17:21:55 -04:00