Jordan Conner
eb4e7d694c
Update client.cpp HandleEnterWorldPacket for UCS Local Address ( #5020 )
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world/client.cpp's EnterWorld will correctly serve a LAN client the eqemu_config.json.world.localaddress based off IsLocalClient. It will then serve a non-LAN client the world.address value. This concept needs to be applied to UCS as that system also receives direct client connections. Inside world/client.cpp HandleEnterWorldPacket is where world sends the client info about UCS connection. This fix specifically handles the issue when you have a server on LAN and want to connect to it via another LAN computer + you have external clients.
2025-10-22 22:37:37 -07:00
Alex King
1575a2af40
[Hotfix] Fixed Mail Key Bug ( #5015 )
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* [Hotfix] Fixed Mail Key Bug
* Release
2025-09-16 22:52:57 -04:00
Alex King
92c8b0e585
[Constants] Change Race Changes to Race Namespace ( #5000 )
2025-08-30 15:33:11 -04:00
Alex King
822a5dcac4
[Cleanup] Cleanup #show ip_lookup Message ( #5005 )
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* [Cleanup] Cleanup #show ip_lookup Message
* Test
* Update clientlist.cpp
2025-08-30 13:05:18 -04:00
Alex
4d12dd5c43
[Code] Remove Attributions ( #4988 )
2025-08-15 23:36:35 -05:00
Alex King
9544e100c3
[Bug Fix] Fix Hero's Forge Ingame and Character Select ( #4966 )
2025-07-30 19:39:29 -04:00
regneq
ab45d4358d
[Bug Fix] Add a missing Froglok starting area for Titanium Startzone. ( #4962 )
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* Add a missing Froglok starting area for Titanium Startzone.
* fix formatting.
* add a missing break.
2025-07-04 12:53:45 -04:00
Chris Miles
2c6d405b2c
[Hotfix] Fix ClientList Singleton Shortcomings of #4942
2025-06-25 15:50:34 -05:00
Alex King
dc261bb203
[Code] ZSList Global to Singleton Cleanup ( #4940 )
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* [Code] ZSList Global to Singleton Cleanup
* Final
* Post merge fixes
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:16:44 -05:00
Alex King
643ee56433
[Code] PlayerEventLogs Global to Singleton Cleanup ( #4928 )
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* [Code] PlayerEventLogs Global to Singleton Cleanup
* Fix
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:05:33 -05:00
Alex King
c0bb32ed12
[Code] WorldContentServer Global to Singleton Cleanup ( #4939 )
2025-06-25 14:55:39 -05:00
Alex King
c99bda3f47
[Code] WebInterfaceList Global to Singleton Cleanup ( #4935 )
2025-06-25 14:49:32 -05:00
Alex King
967a13e692
[Code] WorldEventScheduler and ZoneEventScheduler Global to Singleton Cleanup ( #4932 )
2025-06-25 14:47:37 -05:00
Alex King
f304f9cc61
[Code] QueryServConnection Global to Singleton Cleanup ( #4938 )
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* [Code] QueryServConnection Global to Singleton Cleanup
* Fix missed file in PR
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:43:01 -05:00
Alex King
004e2ca63f
[Code] AdventureManager Global to Singleton Cleanup ( #4931 )
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* [Code] AdventureManager Global to Singleton Cleanup
* Post merge fix
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:38:24 -05:00
Alex King
128732e05d
[Code] EvolvingItemsManager Global to Singleton Cleanup ( #4929 )
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:26:29 -05:00
Alex King
1e6a4dac78
[Code] UCSConnection Global to Singleton Cleanup ( #4937 )
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:25:37 -05:00
Alex King
c5ab35e4af
[Code] SharedTaskManager Global to Singleton Cleanup ( #4930 )
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:11:40 -05:00
Chris Miles
947795f1d1
[Code] EQEmuLogSys Global to Singleton Cleanup ( #4925 )
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* [Code] EQEmuLogSys Global to Singleton Cleanup
* Post merge fix
2025-06-25 14:05:49 -05:00
Alex King
1153c9ab96
[Code] LoginServerList Global to Singleton Cleanup ( #4941 )
2025-06-25 13:49:55 -05:00
Alex King
2128b45313
[Code] ClientList Global to Singleton Cleanup ( #4942 )
2025-06-25 13:49:42 -05:00
Chris Miles
ea96cbf885
[Databuckets] Nested Caching ( #4917 )
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* [Databuckets] Nested Caching
* One more
* Update benchmark_databuckets.cpp
* Add caching tests
* Fix tests and scoping
* Update databuckets.cpp
* Fix tests
* Rebase fixes
* [Databuckets] Implement Cache in World (#4920 )
2025-06-25 12:47:43 -05:00
Chris Miles
fb4d003e19
[Player Events] Zone Fetch Settings from QS if Enabled ( #4915 )
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* [Player Events] Zone Fetch Settings from QS if Enabled
* Update zonelist.cpp
* Update zoneserver.cpp
2025-06-25 12:21:35 -05:00
Alex King
2e760d6397
[Code] ZoneStore Global to Singleton Cleanup ( #4934 )
2025-06-23 06:45:06 -04:00
Chris Miles
bac892b582
[API] Add wwmarquee <type> <message> ( #4919 )
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* [API] Implement Console "wwmarquee"
* Fin
2025-06-23 05:25:50 -04:00
Chris Miles
4005b68383
[Code] Optimize PCH Config (Faster Builds) ( #4951 )
2025-06-22 13:52:23 -05:00
Alex King
f0c041e8b3
[Code] EQ::Random Global to Singleton Cleanup ( #4936 )
2025-06-22 14:13:58 -04:00
Alex King
2f4a5b56dd
[Code] SkillCaps Global to Singleton Cleanup ( #4933 )
2025-06-22 14:13:16 -04:00
Chris Miles
df86ad371b
[Code] PathManager Global to Singleton Cleanup ( #4924 )
2025-06-22 13:50:52 -04:00
Chris Miles
1be7e56b86
[Databuckets] Move Databuckets to Common ( #4918 )
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* [Databuckets] Move Databuckets to Common
* Fix linking issue
2025-06-16 16:48:29 -05:00
JJ
687d10960a
[Logs] Fix output for tasks in logs ( #4907 )
2025-06-09 12:32:45 -05:00
Chris Miles
53cc2de459
[World API] Input Validation ( #4904 )
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* [World API] Input Validation
* Update eqemu_api_world_data_service.cpp
* Add db ping to player events processor, move back into main thread
2025-05-22 13:08:17 -05:00
JJ
e2162c08da
[CLI] Add custom database version output ( #4901 )
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* Add custom database version output to CLI from #4892
* Spacing alignment
2025-05-18 11:28:10 -05:00
JJ
5b728a42f7
Update zonelist.h ( #4896 )
2025-05-16 18:17:38 -04:00
Chris Miles
c7a463420b
[World] Fix Rarer Reload Deadlock ( #4893 )
2025-05-16 13:38:42 -05:00
Mitch Freeman
1221e88d92
[Fix] Add trader/buyer cleanup actions ( #4843 )
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* Add trader/buyer cleanup actions
Add trader/buyer db cleanup for
- on zone idle
- on client first login
- when world drops a zone connection
- in Client::ProcessMovePC
Cleanup several compiler warnings
* Formatting Updates
2025-05-14 20:24:59 -05:00
JJ
83cd8119c8
[CLI] ETL Settings Output ( #4873 )
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* Update etl_get_settings.cpp
* Update etl_get_settings.cpp
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-05-14 20:19:30 -05:00
Mitch Freeman
9869da2a0a
Resolve guild messaging for incorrect guild tags when creating/deleting guilds. ( #4863 )
2025-04-28 17:43:04 -04:00
JJ
5522eda6e4
[Cleanup] Update link for legacy EQEmu loginserver account setup ( #4826 )
2025-04-09 21:15:22 -05:00
Chris Miles
ac1469bac2
[Performance] Pre-Compute CLE Server Lists ( #4838 )
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* [Performance] Pre-Compute CLE Server Lists
* Remove debug
2025-04-09 21:11:52 -05:00
Chris Miles
cc30c72538
[API] World API Optimizations ( #4850 )
2025-04-09 20:55:13 -05:00
Chris Miles
5babc864b9
[Fix] Regression in World SendEmoteMessageRaw ( #4837 )
2025-04-03 11:17:09 -05:00
Chris Miles
92128b98fd
[Instances] Add expire_at Column ( #4820 )
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* [Instances] Add `expire_at` Column
* expire_at update
* Update servertalk.h
* Add rule Instances:ExpireOffsetTimeSeconds
2025-03-30 14:46:02 -05:00
Chris Miles
c8a7066d0e
[Performance] Send Smarter Emote Packets ( #4818 )
2025-03-29 19:50:44 -05:00
Chris Miles
ca9c1fdd24
[API] Expose Zoneserver Compile Metadata ( #4815 )
2025-03-29 18:14:02 -05:00
Chris Miles
5b9f7ff4c9
[Fix] Globally Reloading Quests when not loaded ( #4813 )
2025-03-29 17:10:40 -05:00
Chris Miles
96e34fe8f7
[Performance] Improve Character Select DB Performance ( #4799 )
2025-03-29 14:46:57 -05:00
Alex King
b040571427
[Commands] Add Instance Support to #zoneshutdown ( #4807 )
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* [Commands] Add Instance Support to #zoneshutdown
* Update zoneserver.cpp
* Update zoneshutdown.cpp
2025-03-29 14:44:08 -05:00
Chris Miles
937b947597
[Performance] Have World Send Smarter Guild Updates ( #4796 )
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* [Performance] Have World Send Smarter Guild Updates
* Updates to correct incorrect guild window details (permissions, etc) not being sent on guild creation.
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Co-authored-by: Mitch Freeman <65987027+neckkola@users.noreply.github.com>
2025-03-29 14:27:49 -05:00
Chris Miles
46511365a7
[Crash] Fix Rarer World Crash with Player Event Thread Processor ( #4800 )
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* [Crash] Fix Rarer World Crash with Player Event thread processor
* Update main.cpp
2025-03-29 14:26:00 -05:00