Commit Graph
4 Commits
Author SHA1 Message Date
DencelleandChris Miles 542ec38660 [Bug Fix] Fix for charges not being sold correctly (#1357)
* fix for charges not being sold correctly

https://github.com/EQEmu/Server/issues/1350 this fixes this issue

* Update client_packet.cpp

* Update zone.cpp

this completes the fix for all charge items being sold to merchants

* code opmizations

could probably be fixed up better but this is a little cleaner

* Update snake_casing

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2021-05-24 21:16:46 -05:00
Dencelle a59ffc6e6b [Bug Fix] EntityList::AESpell fix for Pacify / Mez (#1354)
* [Bug Fix] EntityList::AESpell fix for Pacify / Mez

this fixes AE pacify / Mez spells only landing on 4 when it shouldn't have a cap

* Update effects.cpp

added constants

* Update effects.cpp

opmization thanks to @mackal

* Update effects.cpp

this fixes the unlimited issue

* added Spells:AOEMaxTargets to rules

incase a server doesn't want there to be a absolute unlimited AOE targeting for spells

* Update ruletypes.h
2021-05-15 17:33:45 -04:00
Dencelle 8ab2b15768 fix for telnet's lack of language skill
this function is only used when a raw telnet ooc, auction, or tell is used. it needs to have the language skill set though otherwise it just comes out as garbled
2019-09-13 19:29:37 -05:00
dencelle 65e429a596 fixed opcode for deleteing a item out of a player's inventory slot 2019-06-09 22:36:23 +00:00