Akkadius
e6dbc8291a
Tweak log code to handle is_category_enabled array initialization dynamically
2018-11-07 00:11:06 -06:00
Akkadius
ed2547b974
Merge branch 'master' into feature/global-base-scaling
2018-11-05 00:44:33 -06:00
Akkadius
4e0d85534e
Fix issue where new log category settings were getting injected into the database with all settings turned on
2018-11-05 00:43:52 -06:00
Akkadius
d75afd4688
Allow display window to be snoozed
2018-11-05 00:26:52 -06:00
Akkadius
775b5fcaf1
Mostly done with global base scaling work, dev tooling and various other works
2018-11-04 23:26:34 -06:00
Michael Cook (mackal)
cc920e60d9
Reset all follow variables when follow target is gone
2018-11-03 18:14:54 -04:00
Michael Cook (mackal)
467e2d3114
Add follow getters to lua just in case
2018-11-03 18:10:36 -04:00
Michael Cook (mackal)
dbb368865c
Add some Follow stuff to lua
...
You can also disallow following code from allowing the NPC to run if
they're far enough away
2018-11-03 17:44:19 -04:00
Chris Miles
190ff0c66e
Merge pull request #788 from SecretsOTheP/movement_manager
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Remove errant Stun call, fix up logging notification for fear
2018-10-31 14:31:59 -05:00
E Spause
706ae291d8
Remove errant Stun call, fix up logging notification for fear
2018-10-31 11:08:50 -04:00
KimLS
cd59916e67
Merge branch 'movement_manager' of github.com:EQEmu/Server into movement_manager
2018-10-28 13:39:43 -07:00
KimLS
8ebcd6b6c5
Some fixes to grid pathing at 0 wp pause plus command changes
2018-10-28 13:39:24 -07:00
Paul Coene
2a9f38de2a
Fix Get Corpse to fetch the corpse indicated.
2018-10-28 12:44:13 -04:00
Chris Miles
305e569cff
Merge pull request #784 from SecretsOTheP/movement_manager
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Fear pathing fixups, random path rewrite, and nektulos / general roam…
2018-10-27 15:59:20 -05:00
Uleat
5e03d977d6
Merge branch 'master' of https://github.com/EQEmu/Server
2018-10-22 22:27:18 -04:00
Uleat
84643ce9a1
Inventory update work-around [ci skip]
2018-10-22 22:27:05 -04:00
Akkadius
ab8075d629
Cleanup eqemu_logsys code and automatically inject new logging categories into the database if they do not exist
2018-10-20 22:29:59 -05:00
Chris Miles
8115db3576
Merge pull request #785 from noudess/master
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Zone header was getting ignored by RoF2 client.
2018-10-20 22:02:29 -05:00
Paul Coene
0830ea8650
Zone header was getting ignored by RoF2 client.
2018-10-20 22:54:38 -04:00
Chris Miles
13f9c9fdb1
Merge pull request #782 from mthogan/master
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Added get_data_expires function to both Perl and Lua to retrieve Data…
2018-10-20 21:10:30 -05:00
Akkadius
55197cf830
Add fix for data buckets deletion
2018-10-20 21:07:45 -05:00
E Spause
fb645e276c
Update zone/mob_ai.cpp
2018-10-20 18:43:53 -04:00
E Spause
e466f9b3f9
Fear pathing fixups, random path rewrite, and nektulos / general roambox fixups where best Z axis is below the ground
2018-10-19 22:35:38 -04:00
Matt Hogan
88debae660
Added get_data_expires function to both Perl and Lua to retrieve DataBucket expire time
2018-10-19 19:37:25 -04:00
KimLS
29383882f8
Merge branch 'movement_manager' of github.com:EQEmu/Server into movement_manager
2018-10-19 13:05:53 -07:00
KimLS
dc4f52deeb
Remove comment
2018-10-19 13:05:40 -07:00
Alex
b3fd1e6c9b
Merge pull request #781 from SecretsOTheP/movement_manager
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Add MoveTo functionality to allow NPC to clip through walls and preve…
2018-10-19 13:03:29 -07:00
E Spause
904bc3e004
Add MoveTo functionality to allow NPC to clip through walls and prevent getting stuck in the event that there are 2 or less nodes. Teleport logic fixes
...
Add MoveTo functionality to allow NPC to clip through walls and prevent getting stuck in the event that there are 2 or less nodes.
Changed Teleport logic; NPCs should no longer warp and instead clip thru walls / z axis on geometry when stuck or teleporting.
Added a sanity check for teleport nodes at 0,0,0 which have been observed on a few nav meshes. This is in case someone accidentally adds one.
2018-10-19 15:26:26 -04:00
KimLS
973abef1b0
Water work and work with grids (still not perfect but i think its the ai code)
2018-10-18 20:44:46 -07:00
KimLS
f76fffe622
A bunch of send position changes, rename navigateto
2018-10-15 22:02:16 -07:00
KimLS
cd6fd2d2dc
Merge master to movement_manager, fix for merge failure
2018-10-14 17:23:11 -07:00
KimLS
1600f68239
Bots compile again
2018-10-14 17:17:32 -07:00
KimLS
94bce44295
Some checks to cut down on position sends by about 30%, still need to optimize movement sends
2018-10-14 00:02:16 -07:00
KimLS
d0685556e8
Bunch of bug fixes, guard behavior works again
2018-10-13 23:53:16 -07:00
KimLS
18ec09a79e
Velocity will now work in horizontal only instead of being both h + v (this was causing occasional skips in hilly areas)
2018-10-12 22:17:50 -07:00
KimLS
1785120796
Bunch of refactoring and walking, AI needs a ton of tweaking to use the new logic
2018-10-12 00:03:58 -07:00
Uleat
9f039b47e9
Merge branch 'master' of https://github.com/EQEmu/Server
2018-10-09 22:04:57 -04:00
Uleat
43aaaf7f26
Implemented bot owner options
2018-10-09 22:04:47 -04:00
Michael Cook (mackal)
df899bb2df
Tweak NPC AI Heal logic a bit
...
New rule: Spells:AI_HealHPPct defaults to 50
This is the default maximum HP and NPC will start a heal
The spell AI fields min_hp and max_hp are now used to override the HP
percentages they will heal at
2018-10-09 14:18:24 -04:00
Akkadius
72bf4b7e3c
Send HP updates when mobs update regen hp internally
2018-10-09 08:38:35 -05:00
Uleat
a836baac32
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-10-07 20:42:29 -04:00
Uleat
df885b9179
Fixed a few bot issues...
2018-10-07 20:41:26 -04:00
Uleat
e1659d9236
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
...
# Conflicts:
# changelog.txt
2018-10-06 23:26:21 -04:00
Uleat
94c17f941c
Fixed a few bot issues...
2018-10-06 23:23:29 -04:00
Uleat
b1b35a0a97
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-10-05 19:14:39 -04:00
Michael Cook (mackal)
d8c6c62809
Merge pull request #779 from noudess/master
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Allow UseLevelAggro rule to be configurable.
2018-10-05 17:21:41 -04:00
Paul Coene
e6d3210b1f
Allow UseLevelAggro rule to be configurable.
2018-10-05 17:01:12 -04:00
Uleat
1ba6801bb2
Fix for UF and older clients' experiment combine failure
2018-10-05 07:54:42 -04:00
Uleat
6eddb2b5f4
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-10-03 18:36:22 -04:00
Uleat
31b70ea74b
Fix for world containers failing in experiment mode
2018-10-03 18:08:27 -04:00