Arthur Ice
f0e22c9ff9
merged, removed mistake 'orig' files
2014-12-05 20:20:54 -08:00
Arthur Ice
2aa287fe3c
Merge
2014-12-05 20:16:13 -08:00
Michael Cook (mackal)
ce7a995223
Fix previous commit
2014-12-05 22:31:36 -05:00
Michael Cook (mackal)
51b997aa27
Implement OP_ClearAA and OP_ClearLeadershipAbilities for SoF+
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This is nice since #resetaa will no longer require a kick
2014-12-05 22:29:41 -05:00
Arthur Ice
100eca203f
GetClosestZonePoint converted to xyz_location
2014-12-05 17:57:07 -08:00
KayenEQ
921433f998
Range attack clean up, prevent possible nullptr checks.
2014-12-05 03:47:41 -05:00
Michael Cook (mackal)
0a8f3554e9
Merge branch 'master' into random
2014-12-04 13:07:32 -05:00
KayenEQ
052b41fbb2
Ranged attacks will now much more accurately calculate max distance server side
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via accounting for differences in attacker/target size. This
fixes a very common issue of player hitting range attack and
nothing happening due to server improperly calculating
max range.
2014-12-04 02:40:51 -05:00
Michael Cook (mackal)
5998cf8a3c
Merge branch 'master' into random
2014-12-03 17:04:58 -05:00
Michael Cook (mackal)
fc282f86c0
Rework raid invite handling, shouldn't break rsay being invited to raid anymore
2014-12-03 17:04:26 -05:00
Michael Cook (mackal)
bc53ca3b71
Merge branch 'master' into random
2014-12-03 16:13:39 -05:00
Akkadius
ff5eb54331
Merge pull request #307 from KayenEQ/Development
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Projectile code fix.
2014-12-03 11:53:53 -06:00
Arthur Ice
523562c152
GetClosestZonePoint converted to xyz_location (id version)
2014-12-02 21:46:16 -08:00
Arthur Ice
f00cddd67e
graveyard_x(), graveyard_y(), graveyard_z(), and graveyard_heading() converted to GetGraveyardPoint()
2014-12-02 21:00:31 -08:00
Arthur Ice
ff1942245b
Added GetGraveyardPoint() to Zone
2014-12-02 20:25:38 -08:00
Arthur Ice
e64e131c9c
Removed safe_x(), safe_y(), safe_z() from Zone
2014-12-02 20:19:12 -08:00
Arthur Ice
0275e9646c
Added GetSafePoint to Zone
2014-12-02 19:55:29 -08:00
Arthur Ice
75c1a302c9
Converted Corpse constructor to xyz_heading
2014-12-02 19:38:15 -08:00
Arthur Ice
7c211e1e11
simplified SummonAllCorpses
2014-12-02 19:29:43 -08:00
Arthur Ice
ad506ece4d
Added distance functions for position
2014-12-02 19:28:28 -08:00
Arthur Ice
2b7ecfdb2c
ModifyWP converted to xyz_location
2014-12-02 18:24:56 -08:00
Arthur Ice
e58dc94b2c
AddWPForSpawn converted to xyz_heading
2014-12-02 18:17:13 -08:00
Arthur Ice
6206133729
AddWP converted to xyz_heading
2014-12-02 17:41:01 -08:00
Arthur Ice
2da6dfa931
CreateSpawn2 converted to xyz_heading
2014-12-02 16:53:52 -08:00
Arthur Ice
cafa266c89
UpdateZoneSafeCoords converted to xyz_heading
2014-12-02 16:42:19 -08:00
Arthur Ice
275f2aa80f
UpdateCharacterCorpse converted to xyz_heading
2014-12-02 16:21:20 -08:00
Arthur Ice
4243ce8582
SaveCharacterCorpse converted to xyz_heading
2014-12-02 16:02:12 -08:00
Arthur Ice
76210e1f0e
CreateGraveyardRecord converted to xyz_heading
2014-12-02 15:42:30 -08:00
Arthur Ice
d22f136eea
SendCharacterCorpseToGraveyard to xyz_heading
2014-12-02 15:27:43 -08:00
Arthur Ice
361b4d1c62
UnburyCharacterCorpse converted to xyz_heading
2014-12-02 15:18:16 -08:00
Arthur Ice
eb6c963c70
SummonAllGraveyardCorpses converted to xyz_heading
2014-12-02 15:04:13 -08:00
Arthur Ice
f6c98132f0
SummonAllCorpses converted to xyz_heading
2014-12-02 14:50:48 -08:00
Arthur Ice
4daf4ab507
QuestManager::unique_spawn converted to xyz_heading
2014-12-02 14:36:51 -08:00
Arthur Ice
2e0cfa86bf
QuestManager::spawn2 converted to xyz_heading
2014-12-02 13:27:01 -08:00
Arthur Ice
0ad62461f0
CorpseLoadFromDBData converted to xyz_heading
2014-12-02 13:13:04 -08:00
Arthur Ice
3791c38f97
SummonAllCharacterCorpses converted to xyz_heading
2014-12-02 12:52:40 -08:00
Arthur Ice
7a74df5ff1
summonallplayercorpses converted to xyz_heading
2014-12-02 12:42:47 -08:00
Arthur Ice
dd5265dc02
SummonBuriedCharacterCorpses converted to xyz_heading
2014-12-02 12:19:27 -08:00
Arthur Ice
efc4ba0e27
summonburriedplayercorpse converted to xyz_heading
2014-12-02 12:00:45 -08:00
Michael Cook (mackal)
23698c1373
Merge branch 'master' into random
2014-12-02 14:39:00 -05:00
Arthur Ice
04e24ddce4
moveto converted to xyz_heading
2014-12-02 11:20:10 -08:00
Trevius
0a0260b75b
Merge branch 'master' of https://github.com/EQEmu/Server
2014-12-02 13:13:50 -06:00
Michael Cook (mackal)
9636ef3499
Update to new random functions
2014-12-02 14:09:14 -05:00
Michael Cook (mackal)
dc0eb0f6b5
Merge branch 'master' into random
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Conflicts:
zone/command.cpp
zone/merc.cpp
2014-12-02 14:05:55 -05:00
Arthur Ice
9d6a89c65d
rebind converted to xyz_location
2014-12-02 10:56:02 -08:00
Arthur Ice
7ce7af05f3
SetBindPoint converted to xyz_location
2014-12-02 10:47:46 -08:00
Michael Cook (mackal)
525eb518f6
Crash fix, this check got removed accidentally
2014-12-02 13:44:23 -05:00
Arthur Ice
2995b20d62
SaveCharacterBindPoint converted to xyz_heading
2014-12-02 10:29:35 -08:00
KayenEQ
70dd447156
Fix for error introduced in projectile update for throwing/archery
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to do hit chance check 2x resulting in much greater chance to miss.
2014-12-02 03:42:35 -05:00
Arthur Ice
14608c972a
SetGraveyard to xyz_header
2014-12-01 23:34:41 -08:00