4937 Commits

Author SHA1 Message Date
Arthur Ice
f0e22c9ff9 merged, removed mistake 'orig' files 2014-12-05 20:20:54 -08:00
Arthur Ice
2aa287fe3c Merge 2014-12-05 20:16:13 -08:00
Michael Cook (mackal)
ce7a995223 Fix previous commit 2014-12-05 22:31:36 -05:00
Michael Cook (mackal)
51b997aa27 Implement OP_ClearAA and OP_ClearLeadershipAbilities for SoF+
This is nice since #resetaa will no longer require a kick
2014-12-05 22:29:41 -05:00
Arthur Ice
100eca203f GetClosestZonePoint converted to xyz_location 2014-12-05 17:57:07 -08:00
KayenEQ
921433f998 Range attack clean up, prevent possible nullptr checks. 2014-12-05 03:47:41 -05:00
Michael Cook (mackal)
0a8f3554e9 Merge branch 'master' into random 2014-12-04 13:07:32 -05:00
KayenEQ
052b41fbb2 Ranged attacks will now much more accurately calculate max distance server side
via accounting for differences in attacker/target size. This
fixes a very common issue of player hitting range attack and
nothing happening due to server improperly calculating
max range.
2014-12-04 02:40:51 -05:00
Michael Cook (mackal)
5998cf8a3c Merge branch 'master' into random 2014-12-03 17:04:58 -05:00
Michael Cook (mackal)
fc282f86c0 Rework raid invite handling, shouldn't break rsay being invited to raid anymore 2014-12-03 17:04:26 -05:00
Michael Cook (mackal)
bc53ca3b71 Merge branch 'master' into random 2014-12-03 16:13:39 -05:00
Akkadius
ff5eb54331 Merge pull request #307 from KayenEQ/Development
Projectile code fix.
2014-12-03 11:53:53 -06:00
Arthur Ice
523562c152 GetClosestZonePoint converted to xyz_location (id version) 2014-12-02 21:46:16 -08:00
Arthur Ice
f00cddd67e graveyard_x(), graveyard_y(), graveyard_z(), and graveyard_heading() converted to GetGraveyardPoint() 2014-12-02 21:00:31 -08:00
Arthur Ice
ff1942245b Added GetGraveyardPoint() to Zone 2014-12-02 20:25:38 -08:00
Arthur Ice
e64e131c9c Removed safe_x(), safe_y(), safe_z() from Zone 2014-12-02 20:19:12 -08:00
Arthur Ice
0275e9646c Added GetSafePoint to Zone 2014-12-02 19:55:29 -08:00
Arthur Ice
75c1a302c9 Converted Corpse constructor to xyz_heading 2014-12-02 19:38:15 -08:00
Arthur Ice
7c211e1e11 simplified SummonAllCorpses 2014-12-02 19:29:43 -08:00
Arthur Ice
ad506ece4d Added distance functions for position 2014-12-02 19:28:28 -08:00
Arthur Ice
2b7ecfdb2c ModifyWP converted to xyz_location 2014-12-02 18:24:56 -08:00
Arthur Ice
e58dc94b2c AddWPForSpawn converted to xyz_heading 2014-12-02 18:17:13 -08:00
Arthur Ice
6206133729 AddWP converted to xyz_heading 2014-12-02 17:41:01 -08:00
Arthur Ice
2da6dfa931 CreateSpawn2 converted to xyz_heading 2014-12-02 16:53:52 -08:00
Arthur Ice
cafa266c89 UpdateZoneSafeCoords converted to xyz_heading 2014-12-02 16:42:19 -08:00
Arthur Ice
275f2aa80f UpdateCharacterCorpse converted to xyz_heading 2014-12-02 16:21:20 -08:00
Arthur Ice
4243ce8582 SaveCharacterCorpse converted to xyz_heading 2014-12-02 16:02:12 -08:00
Arthur Ice
76210e1f0e CreateGraveyardRecord converted to xyz_heading 2014-12-02 15:42:30 -08:00
Arthur Ice
d22f136eea SendCharacterCorpseToGraveyard to xyz_heading 2014-12-02 15:27:43 -08:00
Arthur Ice
361b4d1c62 UnburyCharacterCorpse converted to xyz_heading 2014-12-02 15:18:16 -08:00
Arthur Ice
eb6c963c70 SummonAllGraveyardCorpses converted to xyz_heading 2014-12-02 15:04:13 -08:00
Arthur Ice
f6c98132f0 SummonAllCorpses converted to xyz_heading 2014-12-02 14:50:48 -08:00
Arthur Ice
4daf4ab507 QuestManager::unique_spawn converted to xyz_heading 2014-12-02 14:36:51 -08:00
Arthur Ice
2e0cfa86bf QuestManager::spawn2 converted to xyz_heading 2014-12-02 13:27:01 -08:00
Arthur Ice
0ad62461f0 CorpseLoadFromDBData converted to xyz_heading 2014-12-02 13:13:04 -08:00
Arthur Ice
3791c38f97 SummonAllCharacterCorpses converted to xyz_heading 2014-12-02 12:52:40 -08:00
Arthur Ice
7a74df5ff1 summonallplayercorpses converted to xyz_heading 2014-12-02 12:42:47 -08:00
Arthur Ice
dd5265dc02 SummonBuriedCharacterCorpses converted to xyz_heading 2014-12-02 12:19:27 -08:00
Arthur Ice
efc4ba0e27 summonburriedplayercorpse converted to xyz_heading 2014-12-02 12:00:45 -08:00
Michael Cook (mackal)
23698c1373 Merge branch 'master' into random 2014-12-02 14:39:00 -05:00
Arthur Ice
04e24ddce4 moveto converted to xyz_heading 2014-12-02 11:20:10 -08:00
Trevius
0a0260b75b Merge branch 'master' of https://github.com/EQEmu/Server 2014-12-02 13:13:50 -06:00
Michael Cook (mackal)
9636ef3499 Update to new random functions 2014-12-02 14:09:14 -05:00
Michael Cook (mackal)
dc0eb0f6b5 Merge branch 'master' into random
Conflicts:
	zone/command.cpp
	zone/merc.cpp
2014-12-02 14:05:55 -05:00
Arthur Ice
9d6a89c65d rebind converted to xyz_location 2014-12-02 10:56:02 -08:00
Arthur Ice
7ce7af05f3 SetBindPoint converted to xyz_location 2014-12-02 10:47:46 -08:00
Michael Cook (mackal)
525eb518f6 Crash fix, this check got removed accidentally 2014-12-02 13:44:23 -05:00
Arthur Ice
2995b20d62 SaveCharacterBindPoint converted to xyz_heading 2014-12-02 10:29:35 -08:00
KayenEQ
70dd447156 Fix for error introduced in projectile update for throwing/archery
to do hit chance check 2x resulting in much greater chance to miss.
2014-12-02 03:42:35 -05:00
Arthur Ice
14608c972a SetGraveyard to xyz_header 2014-12-01 23:34:41 -08:00