mirror of
https://github.com/EQEmu/Server.git
synced 2026-02-16 12:52:25 +00:00
Removed #EQDEBUG Mob::CheckHitChance and converted debug
This commit is contained in:
parent
488e94df56
commit
f957d27fa5
@ -329,9 +329,9 @@ bool Mob::CheckHitChance(Mob* other, SkillUseTypes skillinuse, int Hand, int16 c
|
||||
//I dont know the best way to handle a garunteed hit discipline being used
|
||||
//agains a garunteed riposte (for example) discipline... for now, garunteed hit wins
|
||||
|
||||
#if EQDEBUG>=11
|
||||
logger.LogDebug(EQEmuLogSys::General, "3 FINAL calculated chance to hit is: %5.2f", chancetohit);
|
||||
#endif
|
||||
|
||||
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Attack, "3 FINAL calculated chance to hit is: %5.2f", chancetohit);
|
||||
|
||||
|
||||
//
|
||||
// Did we hit?
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user