[Bug Fix] Fix Auto Login Issue (#4213)

* [Bug Fix] Fix Auto Login Issue

# Notes
- We were setting `live_name` value regardless of if we were zoning, causing us to automatically log in to the last character we'd logged in to before.

* Remove &
This commit is contained in:
Alex King
2024-03-28 09:48:17 -04:00
committed by GitHub
parent 52417023f8
commit f905ee70e4
3 changed files with 4 additions and 3 deletions
+2 -1
View File
@@ -193,8 +193,9 @@ bool Client::CanTradeFVNoDropItem()
void Client::SendEnterWorld(std::string name)
{
const std::string live_name = database.GetLiveChar(GetAccountID());
std::string live_name {};
if (is_player_zoning) {
live_name = database.GetLiveChar(GetAccountID());
if(database.GetAccountIDByChar(live_name) != GetAccountID()) {
eqs->Close();
return;