mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-16 18:52:22 +00:00
[Feature] GM State Change Persistance (#2328)
* [Feature] GM State Change Persistance - Flymode and Invulnerable will now persist over zoning. - Appended GMSpeed, Flymode and Invulnerable to the hideme message GMs see when they first login. - Added #godmode [on/off] command to turn on or off hideme, flymode, gmspeed and invulnerable all in one shot. - /becomenpc will now disable tells to the target player. It will also automatically disable GM States that interfere with its functionality. - GM Command /toggle will not properly turn tells on/off - GMs will now be notified if they are ignoring tells when they first zone-in, provided their GM flag is up. - Added TellsOff variable to the output to #showstats * [Bug] Fix tells when gmhideme is turned off. * [Cleanup] Cleanup function and rename for consistancy. Remove un-needed this-> * Tweaks * Tweaks * Update db_update_manifest.txt * Move string building logic to a vector and use strings join * Update client_packet.cpp * Update 2022_07_28_gm_state_changes.sql * PR comment tweaks Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
+11
-10
@@ -220,6 +220,7 @@ Client::Client(EQStreamInterface* ieqs)
|
||||
LFGComments[0] = '\0';
|
||||
LFP = false;
|
||||
gmspeed = 0;
|
||||
gminvul = false;
|
||||
playeraction = 0;
|
||||
SetTarget(0);
|
||||
auto_attack = false;
|
||||
@@ -3378,27 +3379,26 @@ void Client::SetTint(int16 in_slot, EQ::textures::Tint_Struct& color) {
|
||||
|
||||
}
|
||||
|
||||
void Client::SetHideMe(bool flag)
|
||||
void Client::SetHideMe(bool gm_hide_me)
|
||||
{
|
||||
EQApplicationPacket app;
|
||||
|
||||
gm_hide_me = flag;
|
||||
|
||||
if(gm_hide_me)
|
||||
{
|
||||
database.SetHideMe(AccountID(),true);
|
||||
if (gm_hide_me) {
|
||||
database.SetHideMe(AccountID(), true);
|
||||
CreateDespawnPacket(&app, false);
|
||||
entity_list.RemoveFromTargets(this);
|
||||
trackable = false;
|
||||
tellsoff = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
database.SetHideMe(AccountID(),false);
|
||||
else {
|
||||
database.SetHideMe(AccountID(), false);
|
||||
CreateSpawnPacket(&app);
|
||||
trackable = true;
|
||||
tellsoff = false;
|
||||
}
|
||||
|
||||
entity_list.QueueClientsStatus(this, &app, true, 0, Admin()-1);
|
||||
entity_list.QueueClientsStatus(this, &app, true, 0, Admin() - 1);
|
||||
UpdateWho();
|
||||
}
|
||||
|
||||
void Client::SetLanguageSkill(int langid, int value)
|
||||
@@ -7092,6 +7092,7 @@ void Client::SendStatsWindow(Client* client, bool use_window)
|
||||
client->Message(Chat::White, " compute_tohit: %i TotalToHit: %i", compute_tohit(skill), GetTotalToHit(skill, 0));
|
||||
client->Message(Chat::White, " compute_defense: %i TotalDefense: %i", compute_defense(), GetTotalDefense());
|
||||
client->Message(Chat::White, " offense: %i mitigation ac: %i", offense(skill), GetMitigationAC());
|
||||
client->Message(Chat::White, " AFK: %i LFG: %i Anon: %i PVP: %i GM: %i Flymode: %i GMSpeed: %i Hideme: %i GMInvul: %d LD: %i ClientVersion: %i TellsOff: %i", AFK, LFG, GetAnon(), GetPVP(), GetGM(), flymode, GetGMSpeed(), GetHideMe(), GetGMInvul(), IsLD(), ClientVersionBit(), tellsoff);
|
||||
if(CalcMaxMana() > 0)
|
||||
client->Message(Chat::White, " Mana: %i/%i Mana Regen: %i/%i", GetMana(), GetMaxMana(), CalcManaRegen(), CalcManaRegenCap());
|
||||
client->Message(Chat::White, " End.: %i/%i End. Regen: %i/%i",GetEndurance(), GetMaxEndurance(), CalcEnduranceRegen(), CalcEnduranceRegenCap());
|
||||
|
||||
@@ -1040,6 +1040,7 @@ public:
|
||||
void SendRules();
|
||||
|
||||
const bool GetGMSpeed() const { return (gmspeed > 0); }
|
||||
const bool GetGMInvul() const { return gminvul; }
|
||||
bool CanUseReport;
|
||||
|
||||
//This is used to later set the buff duration of the spell, in slot to duration.
|
||||
@@ -1786,6 +1787,7 @@ private:
|
||||
bool auto_fire;
|
||||
bool runmode;
|
||||
uint8 gmspeed;
|
||||
bool gminvul;
|
||||
bool medding;
|
||||
uint16 horseId;
|
||||
bool revoked;
|
||||
|
||||
+64
-30
@@ -68,6 +68,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "../common/shared_tasks.h"
|
||||
#include "gm_commands/door_manipulation.h"
|
||||
#include "client.h"
|
||||
#include "../common/repositories/account_repository.h"
|
||||
|
||||
|
||||
#ifdef BOTS
|
||||
@@ -569,7 +570,31 @@ void Client::CompleteConnect()
|
||||
|
||||
//SendAATable();
|
||||
|
||||
if (GetHideMe()) Message(Chat::Red, "[GM] You are currently hidden to all clients");
|
||||
if (GetGM() && (GetHideMe() || GetGMSpeed() || GetGMInvul() || flymode != 0 || tellsoff)) {
|
||||
std::vector<std::string> state;
|
||||
if (GetHideMe()) {
|
||||
state.emplace_back("hidden to all clients");
|
||||
}
|
||||
if (GetGMSpeed()) {
|
||||
state.emplace_back("running at GM speed");
|
||||
}
|
||||
if (GetGMInvul()) {
|
||||
state.emplace_back("invulnerable to all damage");
|
||||
}
|
||||
if (flymode == GravityBehavior::Flying) {
|
||||
state.emplace_back("flying");
|
||||
}
|
||||
else if (flymode == GravityBehavior::Levitating) {
|
||||
state.emplace_back("levitating");
|
||||
}
|
||||
if (tellsoff) {
|
||||
state.emplace_back("ignoring tells");
|
||||
}
|
||||
|
||||
if (!state.empty()) {
|
||||
Message(Chat::Red, "[GM] You are currently %s.", Strings::Join(state, ", ").c_str());
|
||||
}
|
||||
}
|
||||
|
||||
uint32 raidid = database.GetRaidID(GetName());
|
||||
Raid *raid = nullptr;
|
||||
@@ -1184,23 +1209,25 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
database.RemoveTempFactions(this);
|
||||
database.LoadCharacterFactionValues(cid, factionvalues);
|
||||
|
||||
/* Load Character Account Data: Temp until I move */
|
||||
query = StringFormat("SELECT `status`, `name`, `ls_id`, `lsaccount_id`, `gmspeed`, `revoked`, `hideme`, `time_creation` FROM `account` WHERE `id` = %u", AccountID());
|
||||
auto results = database.QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
admin = atoi(row[0]);
|
||||
strn0cpy(account_name, row[1], sizeof(account_name));
|
||||
strn0cpy(loginserver, row[2], sizeof(loginserver));
|
||||
lsaccountid = atoi(row[3]);
|
||||
gmspeed = atoi(row[4]);
|
||||
revoked = atoi(row[5]);
|
||||
gm_hide_me = atoi(row[6]);
|
||||
account_creation = atoul(row[7]);
|
||||
auto a = AccountRepository::FindOne(database, AccountID());
|
||||
if (a.id > 0) {
|
||||
strn0cpy(account_name, a.name.c_str(), sizeof(account_name));
|
||||
strn0cpy(loginserver, a.ls_id.c_str(), sizeof(loginserver));
|
||||
|
||||
admin = a.status;
|
||||
lsaccountid = a.lsaccount_id;
|
||||
gmspeed = a.gmspeed;
|
||||
revoked = a.revoked;
|
||||
gm_hide_me = a.hideme;
|
||||
account_creation = a.time_creation;
|
||||
gminvul = a.invulnerable;
|
||||
flymode = static_cast<GravityBehavior>(a.flymode);
|
||||
tellsoff = gm_hide_me;
|
||||
}
|
||||
|
||||
/* Load Character Data */
|
||||
query = StringFormat("SELECT `lfp`, `lfg`, `xtargets`, `firstlogon`, `guild_id`, `rank` FROM `character_data` LEFT JOIN `guild_members` ON `id` = `char_id` WHERE `id` = %i", cid);
|
||||
results = database.QueryDatabase(query);
|
||||
auto results = database.QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
if (row[4] && atoi(row[4]) > 0) {
|
||||
guild_id = atoi(row[4]);
|
||||
@@ -1266,6 +1293,8 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
|
||||
|
||||
/* If GM, not trackable */
|
||||
if (gm_hide_me) { trackable = false; }
|
||||
if (gminvul) { invulnerable = true; }
|
||||
if (flymode > 0) { SendAppearancePacket(AT_Levitate, flymode); }
|
||||
/* Set Con State for Reporting */
|
||||
conn_state = PlayerProfileLoaded;
|
||||
|
||||
@@ -6117,17 +6146,26 @@ void Client::Handle_OP_GMBecomeNPC(const EQApplicationPacket *app)
|
||||
BecomeNPC_Struct* bnpc = (BecomeNPC_Struct*)app->pBuffer;
|
||||
|
||||
Mob* cli = (Mob*)entity_list.GetMob(bnpc->id);
|
||||
if (cli == 0)
|
||||
if (cli == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (cli->IsClient())
|
||||
cli->CastToClient()->QueuePacket(app);
|
||||
cli->SendAppearancePacket(AT_NPCName, 1, true);
|
||||
cli->CastToClient()->SetBecomeNPC(true);
|
||||
cli->CastToClient()->SetBecomeNPCLevel(bnpc->maxlevel);
|
||||
cli->MessageString(Chat::White, TOGGLE_OFF);
|
||||
cli->CastToClient()->tellsoff = true;
|
||||
//TODO: Make this toggle a BecomeNPC flag so that it gets updated when people zone in as well; Make combat work with this.
|
||||
if (cli->IsClient()) {
|
||||
Client* target = cli->CastToClient();
|
||||
target->QueuePacket(app);
|
||||
if(target->GetGM()) {
|
||||
target->SetInvul(false);
|
||||
target->SetHideMe(false);
|
||||
target->SetGM(false);
|
||||
}
|
||||
|
||||
cli->SendAppearancePacket(AT_NPCName, 1, true);
|
||||
target->SetBecomeNPC(true);
|
||||
target->SetBecomeNPCLevel(bnpc->maxlevel);
|
||||
cli->MessageString(Chat::White, TOGGLE_OFF);
|
||||
target->tellsoff = true;
|
||||
target->UpdateWho();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -6532,16 +6570,12 @@ void Client::Handle_OP_GMToggle(const EQApplicationPacket *app)
|
||||
GMToggle_Struct *ts = (GMToggle_Struct *)app->pBuffer;
|
||||
if (ts->toggle == 0) {
|
||||
MessageString(Chat::White, TOGGLE_OFF);
|
||||
//Message(0, "Turning tells OFF");
|
||||
tellsoff = true;
|
||||
}
|
||||
else if (ts->toggle == 1) {
|
||||
//Message(0, "Turning tells ON");
|
||||
} else if (ts->toggle == 1) {
|
||||
MessageString(Chat::White, TOGGLE_ON);
|
||||
tellsoff = false;
|
||||
}
|
||||
else {
|
||||
Message(0, "Unkown value in /toggle packet");
|
||||
} else {
|
||||
Message(Chat::White, "Unkown value in /toggle packet");
|
||||
}
|
||||
UpdateWho();
|
||||
return;
|
||||
|
||||
@@ -166,6 +166,7 @@ int command_init(void)
|
||||
command_add("gm", "[On|Off] - Modify your or your target's GM Flag", AccountStatus::QuestTroupe, command_gm) ||
|
||||
command_add("gmspeed", "[On|Off] - Turn GM Speed On or Off for you or your player target", AccountStatus::GMAdmin, command_gmspeed) ||
|
||||
command_add("gmzone", "[Zone ID|Zone Short Name] [Version] [Instance Identifier] - Zones to a private GM instance (Version defaults to 0 and Instance Identifier defaults to 'gmzone' if not used)", AccountStatus::GMAdmin, command_gmzone) ||
|
||||
command_add("godmode", "[on/off] - Turns on/off hideme, gmspeed, invul, and flymode.", AccountStatus::GMMgmt, command_godmode) ||
|
||||
command_add("goto", "[playername] or [x y z] [h] - Teleport to the provided coordinates or to your target", AccountStatus::Steward, command_goto) ||
|
||||
command_add("grid", "[add/delete] [grid_num] [wandertype] [pausetype] - Create/delete a wandering grid", AccountStatus::GMAreas, command_grid) ||
|
||||
command_add("guild", "Guild manipulation commands. Use argument help for more info.", AccountStatus::Steward, command_guild) ||
|
||||
@@ -1007,6 +1008,7 @@ void command_bot(Client *c, const Seperator *sep)
|
||||
#include "gm_commands/gm.cpp"
|
||||
#include "gm_commands/gmspeed.cpp"
|
||||
#include "gm_commands/gmzone.cpp"
|
||||
#include "gm_commands/godmode.cpp"
|
||||
#include "gm_commands/goto.cpp"
|
||||
#include "gm_commands/grid.cpp"
|
||||
#include "gm_commands/guild.cpp"
|
||||
|
||||
@@ -105,6 +105,7 @@ void command_globalview(Client *c, const Seperator *sep);
|
||||
void command_gm(Client *c, const Seperator *sep);
|
||||
void command_gmspeed(Client *c, const Seperator *sep);
|
||||
void command_gmzone(Client *c, const Seperator *sep);
|
||||
void command_godmode(Client* c, const Seperator *sep);
|
||||
void command_goto(Client *c, const Seperator *sep);
|
||||
void command_grid(Client *c, const Seperator *sep);
|
||||
void command_guild(Client *c, const Seperator *sep);
|
||||
|
||||
@@ -24,6 +24,8 @@ void command_flymode(Client *c, const Seperator *sep)
|
||||
|
||||
target->SetFlyMode(static_cast<GravityBehavior>(flymode_id));
|
||||
target->SendAppearancePacket(AT_Levitate, flymode_id);
|
||||
uint32 account = c->AccountID();
|
||||
database.SetGMFlymode(account, flymode_id);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
#include "../client.h"
|
||||
#include "../../common/repositories/account_repository.h"
|
||||
|
||||
void command_godmode(Client *c, const Seperator *sep)
|
||||
{
|
||||
bool state = atobool(sep->arg[1]);
|
||||
uint32 account_id = c->AccountID();
|
||||
|
||||
if (sep->arg[1][0] != 0) {
|
||||
auto a = AccountRepository::FindOne(database, c->AccountID());
|
||||
if (a.id > 0) {
|
||||
a.flymode = state ? 1 : 0;
|
||||
a.gmspeed = state ? 1 : 0;
|
||||
a.invulnerable = state ? 1 : 0;
|
||||
a.hideme = state ? 1 : 0;
|
||||
}
|
||||
|
||||
c->SetInvul(state);
|
||||
c->SendAppearancePacket(AT_Levitate, state);
|
||||
c->SetHideMe(state);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
"Turning GodMode %s for %s (zone for gmspeed to take effect)",
|
||||
state ? "On" : "Off",
|
||||
c->GetName()
|
||||
);
|
||||
|
||||
AccountRepository::UpdateOne(database, a);
|
||||
}
|
||||
else {
|
||||
c->Message(Chat::White, "Usage: #godmode [on/off]");
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "../client.h"
|
||||
|
||||
void command_invul(Client *c, const Seperator *sep)
|
||||
{
|
||||
void command_invul(Client *c, const Seperator *sep) {
|
||||
int arguments = sep->argnum;
|
||||
if (!arguments) {
|
||||
c->Message(Chat::White, "Usage: #invul [On|Off]");
|
||||
@@ -15,6 +14,8 @@ void command_invul(Client *c, const Seperator *sep)
|
||||
}
|
||||
|
||||
target->SetInvul(invul_flag);
|
||||
uint32 account = target->AccountID();
|
||||
database.SetGMInvul(account, invul_flag);
|
||||
c->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
@@ -25,4 +26,3 @@ void command_invul(Client *c, const Seperator *sep)
|
||||
).c_str()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -1959,7 +1959,7 @@ bool Client::SwapItem(MoveItem_Struct* move_in) {
|
||||
|
||||
// Check for No Drop Hacks
|
||||
Mob* with = trade->With();
|
||||
if (((with && with->IsClient() && dst_slot_id >= EQ::invslot::TRADE_BEGIN && dst_slot_id <= EQ::invslot::TRADE_END) ||
|
||||
if (((with && with->IsClient() && !with->CastToClient()->IsBecomeNPC() && dst_slot_id >= EQ::invslot::TRADE_BEGIN && dst_slot_id <= EQ::invslot::TRADE_END) ||
|
||||
(dst_slot_id >= EQ::invslot::SHARED_BANK_BEGIN && dst_slot_id <= EQ::invbag::SHARED_BANK_BAGS_END))
|
||||
&& GetInv().CheckNoDrop(src_slot_id)
|
||||
&& !CanTradeFVNoDropItem()) {
|
||||
|
||||
Reference in New Issue
Block a user