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[Messages] Swarm pet normal damage messages were missing (#3594)
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@ -4226,7 +4226,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons
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//this was done to simplify the code here (since we can only effectively skip one mob on queue)
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//this was done to simplify the code here (since we can only effectively skip one mob on queue)
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eqFilterType filter;
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eqFilterType filter;
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Mob* skip = attacker;
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Mob* skip = attacker;
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if (attacker && attacker->GetOwnerID()) {
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if (attacker && attacker->GetOwner()) {
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//attacker is a pet, let pet owners see their pet's damage
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//attacker is a pet, let pet owners see their pet's damage
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Mob* owner = attacker->GetOwner();
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Mob* owner = attacker->GetOwner();
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if (owner && owner->IsClient()) {
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if (owner && owner->IsClient()) {
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