From e85a8db8c476af40c0184647188c23a329a0745d Mon Sep 17 00:00:00 2001 From: Paul Coene Date: Sun, 17 Sep 2023 08:26:09 -0400 Subject: [PATCH] [Messages] Swarm pet normal damage messages were missing (#3594) --- zone/attack.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/attack.cpp b/zone/attack.cpp index 6791dfe69..6f424b7d3 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -4226,7 +4226,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons //this was done to simplify the code here (since we can only effectively skip one mob on queue) eqFilterType filter; Mob* skip = attacker; - if (attacker && attacker->GetOwnerID()) { + if (attacker && attacker->GetOwner()) { //attacker is a pet, let pet owners see their pet's damage Mob* owner = attacker->GetOwner(); if (owner && owner->IsClient()) {