[Expeditions] Decouple dz updates from expeditions (#1303)

Use internal dz messages to process duration and location changes

Add world DynamicZone class (later this will inherit from a base)

Add FindDynamicZoneByID to get dz from zone and world system caches
This commit is contained in:
hg
2021-03-28 19:14:36 -04:00
committed by GitHub
parent dbb9c1d4f4
commit d9e23a0303
21 changed files with 350 additions and 286 deletions
+2
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@@ -7,6 +7,7 @@ SET(world_sources
cliententry.cpp
clientlist.cpp
console.cpp
dynamic_zone.cpp
eql_config.cpp
eqemu_api_world_data_service.cpp
expedition.cpp
@@ -41,6 +42,7 @@ SET(world_headers
cliententry.h
clientlist.h
console.h
dynamic_zone.h
eql_config.h
eqemu_api_world_data_service.h
expedition.h
+103
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@@ -0,0 +1,103 @@
#include "dynamic_zone.h"
#include "expedition.h"
#include "expedition_state.h"
#include "worlddb.h"
#include "zonelist.h"
#include "zoneserver.h"
#include "../common/eqemu_logsys.h"
#include "../common/repositories/instance_list_repository.h"
extern ZSList zoneserver_list;
DynamicZone::DynamicZone(
uint32_t id, uint32_t zone_id, uint32_t instance_id, uint32_t zone_version,
uint32_t start_time, uint32_t duration, DynamicZoneType type
) :
m_id(id),
m_instance_id(instance_id),
m_zone_id(zone_id),
m_zone_version(zone_version),
m_start_time(std::chrono::system_clock::from_time_t(start_time)),
m_duration(duration),
m_type(type),
m_expire_time(m_start_time + m_duration)
{
}
DynamicZone* DynamicZone::FindDynamicZoneByID(uint32_t dz_id)
{
auto expedition = expedition_state.GetExpeditionByDynamicZoneID(dz_id);
if (expedition)
{
return &expedition->GetDynamicZone();
}
// todo: other system caches
return nullptr;
}
void DynamicZone::SetSecondsRemaining(uint32_t seconds_remaining)
{
auto now = std::chrono::system_clock::now();
auto new_remaining = std::chrono::seconds(seconds_remaining);
auto current_remaining = m_expire_time - now;
if (current_remaining > new_remaining) // reduce only
{
LogDynamicZonesDetail("Updating dynamic zone [{}] instance [{}] seconds remaining to [{}]s",
GetID(), GetInstanceID(), seconds_remaining);
// preserve original start time and adjust duration instead
m_expire_time = now + new_remaining;
m_duration = std::chrono::duration_cast<std::chrono::seconds>(m_expire_time - m_start_time);
InstanceListRepository::UpdateDuration(database,
GetInstanceID(), static_cast<uint32_t>(m_duration.count()));
SendZonesDurationUpdate(); // update zone caches and actual instance's timer
}
}
void DynamicZone::SendZonesDurationUpdate()
{
constexpr uint32_t packsize = sizeof(ServerDzSetDuration_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzDurationUpdate, packsize);
auto packbuf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
packbuf->dz_id = GetID();
packbuf->seconds = static_cast<uint32_t>(m_duration.count());
zoneserver_list.SendPacket(pack.get());
}
void DynamicZone::HandleZoneMessage(ServerPacket* pack)
{
switch (pack->opcode)
{
case ServerOP_DzSetCompass:
case ServerOP_DzSetSafeReturn:
case ServerOP_DzSetZoneIn:
{
zoneserver_list.SendPacket(pack);
break;
}
case ServerOP_DzCharacterChange:
case ServerOP_DzRemoveAllCharacters:
{
auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
ZoneServer* instance_zs = zoneserver_list.FindByInstanceID(buf->instance_id);
if (instance_zs)
{
instance_zs->SendPacket(pack);
}
break;
}
case ServerOP_DzSetSecondsRemaining:
{
auto buf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
if (dz)
{
dz->SetSecondsRemaining(buf->seconds);
}
break;
}
};
}
+42
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@@ -0,0 +1,42 @@
#ifndef WORLD_DYNAMIC_ZONE_H
#define WORLD_DYNAMIC_ZONE_H
#include "../common/eq_constants.h"
#include <chrono>
class ServerPacket;
class DynamicZone
{
public:
DynamicZone() = default;
DynamicZone(uint32_t id, uint32_t zone_id, uint32_t instance_id, uint32_t zone_version,
uint32_t start_time, uint32_t duration, DynamicZoneType type);
static DynamicZone* FindDynamicZoneByID(uint32_t dz_id);
static void HandleZoneMessage(ServerPacket* pack);
uint32_t GetID() const { return m_id; }
uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_instance_id); }
uint16_t GetZoneID() const { return static_cast<uint16_t>(m_zone_id); }
uint32_t GetZoneVersion() const { return m_zone_version; }
std::chrono::system_clock::duration GetRemainingDuration() const {
return m_expire_time - std::chrono::system_clock::now(); }
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
void SetSecondsRemaining(uint32_t seconds_remaining);
private:
void SendZonesDurationUpdate();
uint32_t m_id = 0;
uint32_t m_instance_id = 0;
uint32_t m_zone_id = 0;
uint32_t m_zone_version = 0;
DynamicZoneType m_type{ DynamicZoneType::None };
std::chrono::seconds m_duration;
std::chrono::time_point<std::chrono::system_clock> m_start_time;
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
};
#endif
+4 -52
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@@ -30,28 +30,19 @@
extern ClientList client_list;
extern ZSList zoneserver_list;
Expedition::Expedition(uint32_t expedition_id, uint32_t dz_id, uint32_t dz_instance_id,
uint32_t dz_zone_id, uint32_t start_time, uint32_t duration, uint32_t leader_id
Expedition::Expedition(uint32_t expedition_id, const DynamicZone& dz, uint32_t leader_id
) :
m_expedition_id(expedition_id),
m_dz_id(dz_id),
m_dz_instance_id(dz_instance_id),
m_dz_zone_id(dz_zone_id),
m_start_time(std::chrono::system_clock::from_time_t(start_time)),
m_duration(duration),
m_dynamic_zone(dz),
m_leader_id(leader_id),
m_choose_leader_cooldown_timer{ static_cast<uint32_t>(RuleI(Expedition, ChooseLeaderCooldownTime)) }
{
m_expire_time = m_start_time + m_duration;
m_warning_cooldown_timer.Enable();
}
void Expedition::AddMember(uint32_t character_id)
{
auto it = std::find_if(m_member_ids.begin(), m_member_ids.end(),
[&](uint32_t member_id) { return member_id == character_id; });
if (it == m_member_ids.end())
if (!HasMember(character_id))
{
m_member_ids.emplace_back(character_id);
}
@@ -126,16 +117,6 @@ void Expedition::SendZonesExpeditionDeleted()
zoneserver_list.SendPacket(pack.get());
}
void Expedition::SendZonesDurationUpdate()
{
uint32_t packsize = sizeof(ServerExpeditionUpdateDuration_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_ExpeditionDzDuration, packsize);
auto packbuf = reinterpret_cast<ServerExpeditionUpdateDuration_Struct*>(pack->pBuffer);
packbuf->expedition_id = GetID();
packbuf->new_duration_seconds = static_cast<uint32_t>(m_duration.count());
zoneserver_list.SendPacket(pack.get());
}
void Expedition::SendZonesExpireWarning(uint32_t minutes_remaining)
{
uint32_t pack_size = sizeof(ServerExpeditionExpireWarning_Struct);
@@ -156,41 +137,12 @@ void Expedition::SendZonesLeaderChanged()
zoneserver_list.SendPacket(pack.get());
}
void Expedition::UpdateDzSecondsRemaining(uint32_t seconds_remaining)
{
auto now = std::chrono::system_clock::now();
auto update_time = std::chrono::seconds(seconds_remaining);
auto current_remaining = m_expire_time - now;
if (current_remaining > update_time) // reduce only
{
LogExpeditionsDetail(
"Updating expedition [{}] dz instance [{}] seconds remaining to [{}]s",
GetID(), GetInstanceID(), seconds_remaining
);
// preserve original start time and adjust duration instead
m_expire_time = now + update_time;
m_duration = std::chrono::duration_cast<std::chrono::seconds>(m_expire_time - m_start_time);
ExpeditionDatabase::UpdateDzDuration(GetInstanceID(), static_cast<uint32_t>(m_duration.count()));
// update zone level caches and update the actual dz instance's timer
SendZonesDurationUpdate();
}
}
std::chrono::system_clock::duration Expedition::GetRemainingDuration() const
{
return m_expire_time - std::chrono::system_clock::now();
}
void Expedition::CheckExpireWarning()
{
if (m_warning_cooldown_timer.Check(false))
{
using namespace std::chrono_literals;
auto remaining = GetRemainingDuration();
auto remaining = GetDynamicZone().GetRemainingDuration();
if ((remaining > 14min && remaining < 15min) ||
(remaining > 4min && remaining < 5min) ||
(remaining > 0min && remaining < 1min))
+4 -14
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@@ -21,6 +21,7 @@
#ifndef WORLD_EXPEDITION_H
#define WORLD_EXPEDITION_H
#include "dynamic_zone.h"
#include "../common/timer.h"
#include <chrono>
#include <cstdint>
@@ -30,8 +31,7 @@ class Expedition
{
public:
Expedition() = default;
Expedition(uint32_t expedition_id, uint32_t dz_id, uint32_t dz_instance_id,
uint32_t dz_zone_id, uint32_t expire_time, uint32_t duration, uint32_t leader_id);
Expedition(uint32_t expedition_id, const DynamicZone& dz, uint32_t leader_id);
void AddMember(uint32_t character_id);
void RemoveMember(uint32_t character_id);
@@ -39,38 +39,28 @@ public:
void CheckExpireWarning();
void CheckLeader();
void ChooseNewLeader();
DynamicZone& GetDynamicZone() { return m_dynamic_zone; }
uint32_t GetID() const { return m_expedition_id; }
uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_dz_instance_id); }
uint16_t GetZoneID() const { return static_cast<uint16_t>(m_dz_zone_id); }
bool HasMember(uint32_t character_id);
bool IsEmpty() const { return m_member_ids.empty(); }
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
bool IsPendingDelete() const { return m_pending_delete; }
bool IsValid() const { return m_expedition_id != 0; }
void SendZonesDurationUpdate();
void SendZonesExpeditionDeleted();
void SendZonesExpireWarning(uint32_t minutes_remaining);
bool SetNewLeader(uint32_t new_leader_id);
void SetPendingDelete(bool pending) { m_pending_delete = pending; }
void UpdateDzSecondsRemaining(uint32_t seconds_remaining);
std::chrono::system_clock::duration GetRemainingDuration() const;
private:
void SendZonesLeaderChanged();
uint32_t m_expedition_id = 0;
uint32_t m_dz_id = 0;
uint32_t m_dz_instance_id = 0;
uint32_t m_dz_zone_id = 0;
uint32_t m_leader_id = 0;
bool m_pending_delete = false;
bool m_choose_leader_needed = false;
Timer m_choose_leader_cooldown_timer;
Timer m_warning_cooldown_timer;
DynamicZone m_dynamic_zone;
std::vector<uint32_t> m_member_ids;
std::chrono::seconds m_duration;
std::chrono::time_point<std::chrono::system_clock> m_start_time;
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
};
#endif
+14 -17
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@@ -81,6 +81,7 @@ std::vector<Expedition> ExpeditionDatabase::LoadExpeditions(uint32_t select_expe
expeditions.dynamic_zone_id,
instance_list.id,
instance_list.zone,
instance_list.version,
instance_list.start_time,
instance_list.duration,
expeditions.leader_id,
@@ -112,20 +113,26 @@ std::vector<Expedition> ExpeditionDatabase::LoadExpeditions(uint32_t select_expe
if (last_expedition_id != expedition_id)
{
expeditions.emplace_back(
static_cast<uint32_t>(strtoul(row[0], nullptr, 10)), // expedition_id
DynamicZone dynamic_zone{
static_cast<uint32_t>(strtoul(row[1], nullptr, 10)), // dz_id
static_cast<uint32_t>(strtoul(row[2], nullptr, 10)), // dz_instance_id
static_cast<uint32_t>(strtoul(row[3], nullptr, 10)), // dz_zone_id
static_cast<uint32_t>(strtoul(row[4], nullptr, 10)), // start_time
static_cast<uint32_t>(strtoul(row[5], nullptr, 10)), // duration
static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) // leader_id
static_cast<uint32_t>(strtoul(row[2], nullptr, 10)), // dz_instance_id
static_cast<uint32_t>(strtoul(row[4], nullptr, 10)), // dz_zone_version
static_cast<uint32_t>(strtoul(row[5], nullptr, 10)), // start_time
static_cast<uint32_t>(strtoul(row[6], nullptr, 10)), // duration
DynamicZoneType::Expedition
};
expeditions.emplace_back(
expedition_id,
dynamic_zone,
static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) // leader_id
);
}
last_expedition_id = expedition_id;
uint32_t member_id = static_cast<uint32_t>(strtoul(row[7], nullptr, 10));
uint32_t member_id = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
expeditions.back().AddMember(member_id);
}
}
@@ -167,16 +174,6 @@ void ExpeditionDatabase::DeleteExpeditions(const std::vector<uint32_t>& expediti
}
}
void ExpeditionDatabase::UpdateDzDuration(uint16_t instance_id, uint32_t new_duration)
{
std::string query = fmt::format(
"UPDATE instance_list SET duration = {} WHERE id = {};",
new_duration, instance_id
);
database.QueryDatabase(query);
}
void ExpeditionDatabase::UpdateLeaderID(uint32_t expedition_id, uint32_t leader_id)
{
LogExpeditionsDetail("Updating leader [{}] for expedition [{}]", leader_id, expedition_id);
-1
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@@ -34,7 +34,6 @@ namespace ExpeditionDatabase
void MoveMembersToSafeReturn(const std::vector<uint32_t>& expedition_ids);
void PurgeExpiredExpeditions();
void PurgeExpiredCharacterLockouts();
void UpdateDzDuration(uint16_t instance_id, uint32_t new_duration);
void UpdateLeaderID(uint32_t expedition_id, uint32_t leader_id);
};
-6
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@@ -104,12 +104,6 @@ void ExpeditionMessage::HandleZoneMessage(ServerPacket* pack)
ExpeditionMessage::RequestInvite(pack);
break;
}
case ServerOP_ExpeditionSecondsRemaining:
{
auto buf = reinterpret_cast<ServerExpeditionUpdateDuration_Struct*>(pack->pBuffer);
expedition_state.SetSecondsRemaining(buf->expedition_id, buf->new_duration_seconds);
break;
}
}
}
+11 -12
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@@ -38,6 +38,14 @@ Expedition* ExpeditionState::GetExpedition(uint32_t expedition_id)
return (it != m_expeditions.end()) ? &(*it) : nullptr;
}
Expedition* ExpeditionState::GetExpeditionByDynamicZoneID(uint32_t dz_id)
{
auto it = std::find_if(m_expeditions.begin(), m_expeditions.end(),
[&](Expedition& expedition) { return expedition.GetDynamicZone().GetID() == dz_id; });
return (it != m_expeditions.end()) ? &(*it) : nullptr;
}
void ExpeditionState::LoadActiveExpeditions()
{
BenchTimer benchmark;
@@ -98,15 +106,6 @@ void ExpeditionState::RemoveAllMembers(uint32_t expedition_id)
}
}
void ExpeditionState::SetSecondsRemaining(uint32_t expedition_id, uint32_t seconds_remaining)
{
auto expedition = GetExpedition(expedition_id);
if (expedition)
{
expedition->UpdateDzSecondsRemaining(seconds_remaining);
}
}
void ExpeditionState::Process()
{
if (!m_process_throttle_timer.Check())
@@ -120,13 +119,13 @@ void ExpeditionState::Process()
{
bool is_deleted = false;
if (it->IsEmpty() || it->IsExpired())
if (it->IsEmpty() || it->GetDynamicZone().IsExpired())
{
// don't delete expedition until its dz instance is empty. this prevents
// an exploit where all members leave expedition and complete an event
// before being kicked from removal timer. the lockout could never be
// applied because the zone expedition cache was already invalidated.
auto dz_zoneserver = zoneserver_list.FindByInstanceID(it->GetInstanceID());
auto dz_zoneserver = zoneserver_list.FindByInstanceID(it->GetDynamicZone().GetInstanceID());
if (!dz_zoneserver || dz_zoneserver->NumPlayers() == 0)
{
LogExpeditions("Expedition [{}] expired or empty, notifying zones and deleting", it->GetID());
@@ -137,7 +136,7 @@ void ExpeditionState::Process()
if (it->IsEmpty() && !it->IsPendingDelete() && RuleB(Expedition, EmptyDzShutdownEnabled))
{
it->UpdateDzSecondsRemaining(RuleI(Expedition, EmptyDzShutdownDelaySeconds));
it->GetDynamicZone().SetSecondsRemaining(RuleI(Expedition, EmptyDzShutdownDelaySeconds));
}
it->SetPendingDelete(true);
+1 -1
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@@ -35,12 +35,12 @@ class ExpeditionState
public:
void AddExpedition(uint32_t expedition_id);
Expedition* GetExpedition(uint32_t expedition_id);
Expedition* GetExpeditionByDynamicZoneID(uint32_t dz_id);
void LoadActiveExpeditions();
void MemberChange(uint32_t expedition_id, uint32_t character_id, bool remove);
void Process();
void RemoveAllMembers(uint32_t expedition_id);
void RemoveExpedition(uint32_t expedition_id);
void SetSecondsRemaining(uint32_t expedition_id, uint32_t seconds_remaining);
private:
std::vector<Expedition> m_expeditions;
+6 -10
View File
@@ -36,6 +36,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "ucs.h"
#include "queryserv.h"
#include "world_store.h"
#include "dynamic_zone.h"
#include "expedition_message.h"
extern ClientList client_list;
@@ -1367,9 +1368,6 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
case ServerOP_ExpeditionLockState:
case ServerOP_ExpeditionMemberStatus:
case ServerOP_ExpeditionReplayOnJoin:
case ServerOP_ExpeditionDzCompass:
case ServerOP_ExpeditionDzSafeReturn:
case ServerOP_ExpeditionDzZoneIn:
case ServerOP_ExpeditionExpireWarning:
{
zoneserver_list.SendPacket(pack);
@@ -1386,20 +1384,18 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
case ServerOP_ExpeditionCharacterLockout:
case ServerOP_ExpeditionSaveInvite:
case ServerOP_ExpeditionRequestInvite:
case ServerOP_ExpeditionSecondsRemaining:
{
ExpeditionMessage::HandleZoneMessage(pack);
break;
}
case ServerOP_DzCharacterChange:
case ServerOP_DzRemoveAllCharacters:
case ServerOP_DzSetSecondsRemaining:
case ServerOP_DzSetCompass:
case ServerOP_DzSetSafeReturn:
case ServerOP_DzSetZoneIn:
{
auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
ZoneServer* instance_zs = zoneserver_list.FindByInstanceID(buf->instance_id);
if (instance_zs)
{
instance_zs->SendPacket(pack);
}
DynamicZone::HandleZoneMessage(pack);
break;
}
default: