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[Expeditions] Decouple dz updates from expeditions (#1303)
Use internal dz messages to process duration and location changes Add world DynamicZone class (later this will inherit from a base) Add FindDynamicZoneByID to get dz from zone and world system caches
This commit is contained in:
parent
dbb9c1d4f4
commit
d9e23a0303
@ -464,4 +464,14 @@ namespace ZoneBlockedSpellTypes {
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const uint8 Region = 2;
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};
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enum class DynamicZoneType
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{
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None = 0,
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Expedition,
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Tutorial,
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Task,
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Mission, // Shared Task
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Quest
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};
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#endif /*COMMON_EQ_CONSTANTS_H*/
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@ -65,6 +65,15 @@ public:
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// Custom extended repository methods here
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static int UpdateDuration(Database& db, int instance_id, uint32_t new_duration)
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{
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auto results = db.QueryDatabase(fmt::format(
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"UPDATE {} SET duration = {} WHERE {} = {};",
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TableName(), new_duration, PrimaryKey(), instance_id
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));
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return (results.Success() ? results.RowsAffected() : 0);
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}
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};
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#endif //EQEMU_INSTANCE_LIST_REPOSITORY_H
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@ -151,23 +151,23 @@
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#define ServerOP_ExpeditionGetOnlineMembers 0x0407
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#define ServerOP_ExpeditionDzAddPlayer 0x0408
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#define ServerOP_ExpeditionDzMakeLeader 0x0409
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#define ServerOP_ExpeditionDzCompass 0x040a
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#define ServerOP_ExpeditionDzSafeReturn 0x040b
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#define ServerOP_ExpeditionDzZoneIn 0x040c
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#define ServerOP_ExpeditionCharacterLockout 0x040d
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#define ServerOP_ExpeditionSaveInvite 0x040e
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#define ServerOP_ExpeditionRequestInvite 0x040f
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#define ServerOP_ExpeditionReplayOnJoin 0x0410
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#define ServerOP_ExpeditionLockState 0x0411
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#define ServerOP_ExpeditionMembersRemoved 0x0412
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#define ServerOP_ExpeditionDzDuration 0x0413
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#define ServerOP_ExpeditionLockoutDuration 0x0414
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#define ServerOP_ExpeditionSecondsRemaining 0x0415
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#define ServerOP_ExpeditionExpireWarning 0x0416
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#define ServerOP_ExpeditionChooseNewLeader 0x0417
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#define ServerOP_DzCharacterChange 0x0450
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#define ServerOP_DzRemoveAllCharacters 0x0451
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#define ServerOP_DzSetSecondsRemaining 0x0452
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#define ServerOP_DzDurationUpdate 0x0453
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#define ServerOP_DzSetCompass 0x0454
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#define ServerOP_DzSetSafeReturn 0x0455
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#define ServerOP_DzSetZoneIn 0x0456
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#define ServerOP_LSInfo 0x1000
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#define ServerOP_LSStatus 0x1001
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@ -2090,11 +2090,6 @@ struct ServerExpeditionCharacterID_Struct {
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uint32_t character_id;
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};
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struct ServerExpeditionUpdateDuration_Struct {
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uint32_t expedition_id;
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uint32_t new_duration_seconds;
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};
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struct ServerExpeditionExpireWarning_Struct {
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uint32_t expedition_id;
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uint32_t minutes_remaining;
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@ -2117,12 +2112,10 @@ struct ServerDzCommandMakeLeader_Struct {
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};
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struct ServerDzLocation_Struct {
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uint32 owner_id; // system associated with the dz (expedition, shared task, etc)
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uint16 dz_zone_id;
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uint16 dz_instance_id;
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uint32 dz_id;
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uint32 sender_zone_id;
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uint16 sender_instance_id;
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uint32 zone_id; // compass or safereturn zone id
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uint32 zone_id;
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float y;
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float x;
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float z;
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@ -2136,6 +2129,11 @@ struct ServerDzCharacter_Struct {
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uint32 character_id;
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};
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struct ServerDzSetDuration_Struct {
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uint32 dz_id;
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uint32 seconds;
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};
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#pragma pack()
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#endif
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@ -7,6 +7,7 @@ SET(world_sources
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cliententry.cpp
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clientlist.cpp
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console.cpp
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dynamic_zone.cpp
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eql_config.cpp
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eqemu_api_world_data_service.cpp
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expedition.cpp
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@ -41,6 +42,7 @@ SET(world_headers
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cliententry.h
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clientlist.h
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console.h
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dynamic_zone.h
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eql_config.h
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eqemu_api_world_data_service.h
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expedition.h
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103
world/dynamic_zone.cpp
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103
world/dynamic_zone.cpp
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@ -0,0 +1,103 @@
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#include "dynamic_zone.h"
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#include "expedition.h"
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#include "expedition_state.h"
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#include "worlddb.h"
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#include "zonelist.h"
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#include "zoneserver.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/repositories/instance_list_repository.h"
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extern ZSList zoneserver_list;
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DynamicZone::DynamicZone(
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uint32_t id, uint32_t zone_id, uint32_t instance_id, uint32_t zone_version,
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uint32_t start_time, uint32_t duration, DynamicZoneType type
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) :
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m_id(id),
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m_instance_id(instance_id),
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m_zone_id(zone_id),
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m_zone_version(zone_version),
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m_start_time(std::chrono::system_clock::from_time_t(start_time)),
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m_duration(duration),
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m_type(type),
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m_expire_time(m_start_time + m_duration)
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{
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}
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DynamicZone* DynamicZone::FindDynamicZoneByID(uint32_t dz_id)
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{
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auto expedition = expedition_state.GetExpeditionByDynamicZoneID(dz_id);
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if (expedition)
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{
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return &expedition->GetDynamicZone();
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}
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// todo: other system caches
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return nullptr;
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}
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void DynamicZone::SetSecondsRemaining(uint32_t seconds_remaining)
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{
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auto now = std::chrono::system_clock::now();
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auto new_remaining = std::chrono::seconds(seconds_remaining);
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auto current_remaining = m_expire_time - now;
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if (current_remaining > new_remaining) // reduce only
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{
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LogDynamicZonesDetail("Updating dynamic zone [{}] instance [{}] seconds remaining to [{}]s",
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GetID(), GetInstanceID(), seconds_remaining);
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// preserve original start time and adjust duration instead
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m_expire_time = now + new_remaining;
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m_duration = std::chrono::duration_cast<std::chrono::seconds>(m_expire_time - m_start_time);
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InstanceListRepository::UpdateDuration(database,
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GetInstanceID(), static_cast<uint32_t>(m_duration.count()));
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SendZonesDurationUpdate(); // update zone caches and actual instance's timer
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}
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}
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void DynamicZone::SendZonesDurationUpdate()
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{
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constexpr uint32_t packsize = sizeof(ServerDzSetDuration_Struct);
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auto pack = std::make_unique<ServerPacket>(ServerOP_DzDurationUpdate, packsize);
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auto packbuf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
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packbuf->dz_id = GetID();
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packbuf->seconds = static_cast<uint32_t>(m_duration.count());
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zoneserver_list.SendPacket(pack.get());
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}
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void DynamicZone::HandleZoneMessage(ServerPacket* pack)
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{
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switch (pack->opcode)
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{
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case ServerOP_DzSetCompass:
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case ServerOP_DzSetSafeReturn:
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case ServerOP_DzSetZoneIn:
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{
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zoneserver_list.SendPacket(pack);
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break;
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}
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case ServerOP_DzCharacterChange:
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case ServerOP_DzRemoveAllCharacters:
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{
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auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
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ZoneServer* instance_zs = zoneserver_list.FindByInstanceID(buf->instance_id);
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if (instance_zs)
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{
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instance_zs->SendPacket(pack);
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}
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break;
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}
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case ServerOP_DzSetSecondsRemaining:
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{
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auto buf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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dz->SetSecondsRemaining(buf->seconds);
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}
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break;
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}
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};
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}
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42
world/dynamic_zone.h
Normal file
42
world/dynamic_zone.h
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@ -0,0 +1,42 @@
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#ifndef WORLD_DYNAMIC_ZONE_H
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#define WORLD_DYNAMIC_ZONE_H
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#include "../common/eq_constants.h"
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#include <chrono>
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class ServerPacket;
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class DynamicZone
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{
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public:
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DynamicZone() = default;
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DynamicZone(uint32_t id, uint32_t zone_id, uint32_t instance_id, uint32_t zone_version,
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uint32_t start_time, uint32_t duration, DynamicZoneType type);
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static DynamicZone* FindDynamicZoneByID(uint32_t dz_id);
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static void HandleZoneMessage(ServerPacket* pack);
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uint32_t GetID() const { return m_id; }
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uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_instance_id); }
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uint16_t GetZoneID() const { return static_cast<uint16_t>(m_zone_id); }
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uint32_t GetZoneVersion() const { return m_zone_version; }
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std::chrono::system_clock::duration GetRemainingDuration() const {
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return m_expire_time - std::chrono::system_clock::now(); }
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bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
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void SetSecondsRemaining(uint32_t seconds_remaining);
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private:
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void SendZonesDurationUpdate();
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uint32_t m_id = 0;
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uint32_t m_instance_id = 0;
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uint32_t m_zone_id = 0;
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uint32_t m_zone_version = 0;
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DynamicZoneType m_type{ DynamicZoneType::None };
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std::chrono::seconds m_duration;
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std::chrono::time_point<std::chrono::system_clock> m_start_time;
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std::chrono::time_point<std::chrono::system_clock> m_expire_time;
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};
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#endif
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@ -30,28 +30,19 @@
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extern ClientList client_list;
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extern ZSList zoneserver_list;
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Expedition::Expedition(uint32_t expedition_id, uint32_t dz_id, uint32_t dz_instance_id,
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uint32_t dz_zone_id, uint32_t start_time, uint32_t duration, uint32_t leader_id
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Expedition::Expedition(uint32_t expedition_id, const DynamicZone& dz, uint32_t leader_id
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) :
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m_expedition_id(expedition_id),
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m_dz_id(dz_id),
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m_dz_instance_id(dz_instance_id),
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m_dz_zone_id(dz_zone_id),
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m_start_time(std::chrono::system_clock::from_time_t(start_time)),
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m_duration(duration),
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m_dynamic_zone(dz),
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m_leader_id(leader_id),
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m_choose_leader_cooldown_timer{ static_cast<uint32_t>(RuleI(Expedition, ChooseLeaderCooldownTime)) }
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{
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m_expire_time = m_start_time + m_duration;
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m_warning_cooldown_timer.Enable();
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}
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void Expedition::AddMember(uint32_t character_id)
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{
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auto it = std::find_if(m_member_ids.begin(), m_member_ids.end(),
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[&](uint32_t member_id) { return member_id == character_id; });
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if (it == m_member_ids.end())
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if (!HasMember(character_id))
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{
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m_member_ids.emplace_back(character_id);
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}
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@ -126,16 +117,6 @@ void Expedition::SendZonesExpeditionDeleted()
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zoneserver_list.SendPacket(pack.get());
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}
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void Expedition::SendZonesDurationUpdate()
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{
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uint32_t packsize = sizeof(ServerExpeditionUpdateDuration_Struct);
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auto pack = std::make_unique<ServerPacket>(ServerOP_ExpeditionDzDuration, packsize);
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auto packbuf = reinterpret_cast<ServerExpeditionUpdateDuration_Struct*>(pack->pBuffer);
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packbuf->expedition_id = GetID();
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packbuf->new_duration_seconds = static_cast<uint32_t>(m_duration.count());
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zoneserver_list.SendPacket(pack.get());
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}
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void Expedition::SendZonesExpireWarning(uint32_t minutes_remaining)
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{
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uint32_t pack_size = sizeof(ServerExpeditionExpireWarning_Struct);
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@ -156,41 +137,12 @@ void Expedition::SendZonesLeaderChanged()
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zoneserver_list.SendPacket(pack.get());
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}
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void Expedition::UpdateDzSecondsRemaining(uint32_t seconds_remaining)
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{
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auto now = std::chrono::system_clock::now();
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auto update_time = std::chrono::seconds(seconds_remaining);
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auto current_remaining = m_expire_time - now;
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if (current_remaining > update_time) // reduce only
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{
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LogExpeditionsDetail(
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"Updating expedition [{}] dz instance [{}] seconds remaining to [{}]s",
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GetID(), GetInstanceID(), seconds_remaining
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);
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// preserve original start time and adjust duration instead
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m_expire_time = now + update_time;
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m_duration = std::chrono::duration_cast<std::chrono::seconds>(m_expire_time - m_start_time);
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ExpeditionDatabase::UpdateDzDuration(GetInstanceID(), static_cast<uint32_t>(m_duration.count()));
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// update zone level caches and update the actual dz instance's timer
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SendZonesDurationUpdate();
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}
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}
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std::chrono::system_clock::duration Expedition::GetRemainingDuration() const
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{
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return m_expire_time - std::chrono::system_clock::now();
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}
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void Expedition::CheckExpireWarning()
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{
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if (m_warning_cooldown_timer.Check(false))
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{
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using namespace std::chrono_literals;
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auto remaining = GetRemainingDuration();
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auto remaining = GetDynamicZone().GetRemainingDuration();
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if ((remaining > 14min && remaining < 15min) ||
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(remaining > 4min && remaining < 5min) ||
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(remaining > 0min && remaining < 1min))
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@ -21,6 +21,7 @@
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#ifndef WORLD_EXPEDITION_H
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#define WORLD_EXPEDITION_H
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#include "dynamic_zone.h"
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#include "../common/timer.h"
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#include <chrono>
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#include <cstdint>
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@ -30,8 +31,7 @@ class Expedition
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{
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public:
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Expedition() = default;
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Expedition(uint32_t expedition_id, uint32_t dz_id, uint32_t dz_instance_id,
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uint32_t dz_zone_id, uint32_t expire_time, uint32_t duration, uint32_t leader_id);
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Expedition(uint32_t expedition_id, const DynamicZone& dz, uint32_t leader_id);
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void AddMember(uint32_t character_id);
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void RemoveMember(uint32_t character_id);
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@ -39,38 +39,28 @@ public:
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void CheckExpireWarning();
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void CheckLeader();
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void ChooseNewLeader();
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DynamicZone& GetDynamicZone() { return m_dynamic_zone; }
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uint32_t GetID() const { return m_expedition_id; }
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uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_dz_instance_id); }
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uint16_t GetZoneID() const { return static_cast<uint16_t>(m_dz_zone_id); }
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bool HasMember(uint32_t character_id);
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bool IsEmpty() const { return m_member_ids.empty(); }
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bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
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bool IsPendingDelete() const { return m_pending_delete; }
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bool IsValid() const { return m_expedition_id != 0; }
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void SendZonesDurationUpdate();
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void SendZonesExpeditionDeleted();
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void SendZonesExpireWarning(uint32_t minutes_remaining);
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bool SetNewLeader(uint32_t new_leader_id);
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void SetPendingDelete(bool pending) { m_pending_delete = pending; }
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void UpdateDzSecondsRemaining(uint32_t seconds_remaining);
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std::chrono::system_clock::duration GetRemainingDuration() const;
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private:
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void SendZonesLeaderChanged();
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uint32_t m_expedition_id = 0;
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uint32_t m_dz_id = 0;
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uint32_t m_dz_instance_id = 0;
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uint32_t m_dz_zone_id = 0;
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uint32_t m_leader_id = 0;
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bool m_pending_delete = false;
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bool m_choose_leader_needed = false;
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Timer m_choose_leader_cooldown_timer;
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Timer m_warning_cooldown_timer;
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DynamicZone m_dynamic_zone;
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std::vector<uint32_t> m_member_ids;
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std::chrono::seconds m_duration;
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std::chrono::time_point<std::chrono::system_clock> m_start_time;
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std::chrono::time_point<std::chrono::system_clock> m_expire_time;
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};
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#endif
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@ -81,6 +81,7 @@ std::vector<Expedition> ExpeditionDatabase::LoadExpeditions(uint32_t select_expe
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expeditions.dynamic_zone_id,
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instance_list.id,
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instance_list.zone,
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instance_list.version,
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instance_list.start_time,
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instance_list.duration,
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expeditions.leader_id,
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@ -112,20 +113,26 @@ std::vector<Expedition> ExpeditionDatabase::LoadExpeditions(uint32_t select_expe
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if (last_expedition_id != expedition_id)
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{
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expeditions.emplace_back(
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static_cast<uint32_t>(strtoul(row[0], nullptr, 10)), // expedition_id
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DynamicZone dynamic_zone{
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static_cast<uint32_t>(strtoul(row[1], nullptr, 10)), // dz_id
|
||||
static_cast<uint32_t>(strtoul(row[2], nullptr, 10)), // dz_instance_id
|
||||
static_cast<uint32_t>(strtoul(row[3], nullptr, 10)), // dz_zone_id
|
||||
static_cast<uint32_t>(strtoul(row[4], nullptr, 10)), // start_time
|
||||
static_cast<uint32_t>(strtoul(row[5], nullptr, 10)), // duration
|
||||
static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) // leader_id
|
||||
static_cast<uint32_t>(strtoul(row[2], nullptr, 10)), // dz_instance_id
|
||||
static_cast<uint32_t>(strtoul(row[4], nullptr, 10)), // dz_zone_version
|
||||
static_cast<uint32_t>(strtoul(row[5], nullptr, 10)), // start_time
|
||||
static_cast<uint32_t>(strtoul(row[6], nullptr, 10)), // duration
|
||||
DynamicZoneType::Expedition
|
||||
};
|
||||
|
||||
expeditions.emplace_back(
|
||||
expedition_id,
|
||||
dynamic_zone,
|
||||
static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) // leader_id
|
||||
);
|
||||
}
|
||||
|
||||
last_expedition_id = expedition_id;
|
||||
|
||||
uint32_t member_id = static_cast<uint32_t>(strtoul(row[7], nullptr, 10));
|
||||
uint32_t member_id = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
|
||||
expeditions.back().AddMember(member_id);
|
||||
}
|
||||
}
|
||||
@ -167,16 +174,6 @@ void ExpeditionDatabase::DeleteExpeditions(const std::vector<uint32_t>& expediti
|
||||
}
|
||||
}
|
||||
|
||||
void ExpeditionDatabase::UpdateDzDuration(uint16_t instance_id, uint32_t new_duration)
|
||||
{
|
||||
std::string query = fmt::format(
|
||||
"UPDATE instance_list SET duration = {} WHERE id = {};",
|
||||
new_duration, instance_id
|
||||
);
|
||||
|
||||
database.QueryDatabase(query);
|
||||
}
|
||||
|
||||
void ExpeditionDatabase::UpdateLeaderID(uint32_t expedition_id, uint32_t leader_id)
|
||||
{
|
||||
LogExpeditionsDetail("Updating leader [{}] for expedition [{}]", leader_id, expedition_id);
|
||||
|
||||
@ -34,7 +34,6 @@ namespace ExpeditionDatabase
|
||||
void MoveMembersToSafeReturn(const std::vector<uint32_t>& expedition_ids);
|
||||
void PurgeExpiredExpeditions();
|
||||
void PurgeExpiredCharacterLockouts();
|
||||
void UpdateDzDuration(uint16_t instance_id, uint32_t new_duration);
|
||||
void UpdateLeaderID(uint32_t expedition_id, uint32_t leader_id);
|
||||
};
|
||||
|
||||
|
||||
@ -104,12 +104,6 @@ void ExpeditionMessage::HandleZoneMessage(ServerPacket* pack)
|
||||
ExpeditionMessage::RequestInvite(pack);
|
||||
break;
|
||||
}
|
||||
case ServerOP_ExpeditionSecondsRemaining:
|
||||
{
|
||||
auto buf = reinterpret_cast<ServerExpeditionUpdateDuration_Struct*>(pack->pBuffer);
|
||||
expedition_state.SetSecondsRemaining(buf->expedition_id, buf->new_duration_seconds);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -38,6 +38,14 @@ Expedition* ExpeditionState::GetExpedition(uint32_t expedition_id)
|
||||
return (it != m_expeditions.end()) ? &(*it) : nullptr;
|
||||
}
|
||||
|
||||
Expedition* ExpeditionState::GetExpeditionByDynamicZoneID(uint32_t dz_id)
|
||||
{
|
||||
auto it = std::find_if(m_expeditions.begin(), m_expeditions.end(),
|
||||
[&](Expedition& expedition) { return expedition.GetDynamicZone().GetID() == dz_id; });
|
||||
|
||||
return (it != m_expeditions.end()) ? &(*it) : nullptr;
|
||||
}
|
||||
|
||||
void ExpeditionState::LoadActiveExpeditions()
|
||||
{
|
||||
BenchTimer benchmark;
|
||||
@ -98,15 +106,6 @@ void ExpeditionState::RemoveAllMembers(uint32_t expedition_id)
|
||||
}
|
||||
}
|
||||
|
||||
void ExpeditionState::SetSecondsRemaining(uint32_t expedition_id, uint32_t seconds_remaining)
|
||||
{
|
||||
auto expedition = GetExpedition(expedition_id);
|
||||
if (expedition)
|
||||
{
|
||||
expedition->UpdateDzSecondsRemaining(seconds_remaining);
|
||||
}
|
||||
}
|
||||
|
||||
void ExpeditionState::Process()
|
||||
{
|
||||
if (!m_process_throttle_timer.Check())
|
||||
@ -120,13 +119,13 @@ void ExpeditionState::Process()
|
||||
{
|
||||
bool is_deleted = false;
|
||||
|
||||
if (it->IsEmpty() || it->IsExpired())
|
||||
if (it->IsEmpty() || it->GetDynamicZone().IsExpired())
|
||||
{
|
||||
// don't delete expedition until its dz instance is empty. this prevents
|
||||
// an exploit where all members leave expedition and complete an event
|
||||
// before being kicked from removal timer. the lockout could never be
|
||||
// applied because the zone expedition cache was already invalidated.
|
||||
auto dz_zoneserver = zoneserver_list.FindByInstanceID(it->GetInstanceID());
|
||||
auto dz_zoneserver = zoneserver_list.FindByInstanceID(it->GetDynamicZone().GetInstanceID());
|
||||
if (!dz_zoneserver || dz_zoneserver->NumPlayers() == 0)
|
||||
{
|
||||
LogExpeditions("Expedition [{}] expired or empty, notifying zones and deleting", it->GetID());
|
||||
@ -137,7 +136,7 @@ void ExpeditionState::Process()
|
||||
|
||||
if (it->IsEmpty() && !it->IsPendingDelete() && RuleB(Expedition, EmptyDzShutdownEnabled))
|
||||
{
|
||||
it->UpdateDzSecondsRemaining(RuleI(Expedition, EmptyDzShutdownDelaySeconds));
|
||||
it->GetDynamicZone().SetSecondsRemaining(RuleI(Expedition, EmptyDzShutdownDelaySeconds));
|
||||
}
|
||||
|
||||
it->SetPendingDelete(true);
|
||||
|
||||
@ -35,12 +35,12 @@ class ExpeditionState
|
||||
public:
|
||||
void AddExpedition(uint32_t expedition_id);
|
||||
Expedition* GetExpedition(uint32_t expedition_id);
|
||||
Expedition* GetExpeditionByDynamicZoneID(uint32_t dz_id);
|
||||
void LoadActiveExpeditions();
|
||||
void MemberChange(uint32_t expedition_id, uint32_t character_id, bool remove);
|
||||
void Process();
|
||||
void RemoveAllMembers(uint32_t expedition_id);
|
||||
void RemoveExpedition(uint32_t expedition_id);
|
||||
void SetSecondsRemaining(uint32_t expedition_id, uint32_t seconds_remaining);
|
||||
|
||||
private:
|
||||
std::vector<Expedition> m_expeditions;
|
||||
|
||||
@ -36,6 +36,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "ucs.h"
|
||||
#include "queryserv.h"
|
||||
#include "world_store.h"
|
||||
#include "dynamic_zone.h"
|
||||
#include "expedition_message.h"
|
||||
|
||||
extern ClientList client_list;
|
||||
@ -1367,9 +1368,6 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
case ServerOP_ExpeditionLockState:
|
||||
case ServerOP_ExpeditionMemberStatus:
|
||||
case ServerOP_ExpeditionReplayOnJoin:
|
||||
case ServerOP_ExpeditionDzCompass:
|
||||
case ServerOP_ExpeditionDzSafeReturn:
|
||||
case ServerOP_ExpeditionDzZoneIn:
|
||||
case ServerOP_ExpeditionExpireWarning:
|
||||
{
|
||||
zoneserver_list.SendPacket(pack);
|
||||
@ -1386,20 +1384,18 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
|
||||
case ServerOP_ExpeditionCharacterLockout:
|
||||
case ServerOP_ExpeditionSaveInvite:
|
||||
case ServerOP_ExpeditionRequestInvite:
|
||||
case ServerOP_ExpeditionSecondsRemaining:
|
||||
{
|
||||
ExpeditionMessage::HandleZoneMessage(pack);
|
||||
break;
|
||||
}
|
||||
case ServerOP_DzCharacterChange:
|
||||
case ServerOP_DzRemoveAllCharacters:
|
||||
case ServerOP_DzSetSecondsRemaining:
|
||||
case ServerOP_DzSetCompass:
|
||||
case ServerOP_DzSetSafeReturn:
|
||||
case ServerOP_DzSetZoneIn:
|
||||
{
|
||||
auto buf = reinterpret_cast<ServerDzCharacter_Struct*>(pack->pBuffer);
|
||||
ZoneServer* instance_zs = zoneserver_list.FindByInstanceID(buf->instance_id);
|
||||
if (instance_zs)
|
||||
{
|
||||
instance_zs->SendPacket(pack);
|
||||
}
|
||||
DynamicZone::HandleZoneMessage(pack);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
@ -20,6 +20,7 @@
|
||||
|
||||
#include "dynamic_zone.h"
|
||||
#include "client.h"
|
||||
#include "expedition.h"
|
||||
#include "worldserver.h"
|
||||
#include "zonedb.h"
|
||||
#include "../common/eqemu_logsys.h"
|
||||
@ -37,20 +38,27 @@ DynamicZone::DynamicZone(
|
||||
}
|
||||
|
||||
DynamicZone::DynamicZone(
|
||||
std::string zone_shortname, uint32_t version, uint32_t duration, DynamicZoneType type
|
||||
std::string zone_name, uint32_t version, uint32_t duration, DynamicZoneType type
|
||||
) :
|
||||
m_version(version),
|
||||
m_duration(duration),
|
||||
m_type(type)
|
||||
DynamicZone(ZoneID(zone_name), version, duration, type)
|
||||
{
|
||||
m_zone_id = ZoneID(zone_shortname.c_str());
|
||||
|
||||
if (!m_zone_id)
|
||||
{
|
||||
LogDynamicZones("Failed to get zone id for zone [{}]", zone_shortname);
|
||||
LogDynamicZones("Failed to get zone id for zone [{}]", zone_name);
|
||||
}
|
||||
}
|
||||
|
||||
DynamicZone* DynamicZone::FindDynamicZoneByID(uint32_t dz_id)
|
||||
{
|
||||
auto expedition = Expedition::FindCachedExpeditionByDynamicZoneID(dz_id);
|
||||
if (expedition)
|
||||
{
|
||||
return &expedition->GetDynamicZone();
|
||||
}
|
||||
// todo: other system caches
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::unordered_map<uint32_t, DynamicZone> DynamicZone::LoadMultipleDzFromDatabase(
|
||||
const std::vector<uint32_t>& dynamic_zone_ids)
|
||||
{
|
||||
@ -443,12 +451,23 @@ void DynamicZone::SetCompass(const DynamicZoneLocation& location, bool update_db
|
||||
{
|
||||
m_compass = location;
|
||||
|
||||
if (m_on_compass_change)
|
||||
{
|
||||
m_on_compass_change();
|
||||
}
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
SaveCompassToDatabase();
|
||||
SendWorldSetLocation(ServerOP_DzSetCompass, location);
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZone::SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db)
|
||||
{
|
||||
SetCompass({ zone_id, x, y, z, 0.0f }, update_db);
|
||||
}
|
||||
|
||||
void DynamicZone::SetSafeReturn(const DynamicZoneLocation& location, bool update_db)
|
||||
{
|
||||
m_safereturn = location;
|
||||
@ -456,9 +475,15 @@ void DynamicZone::SetSafeReturn(const DynamicZoneLocation& location, bool update
|
||||
if (update_db)
|
||||
{
|
||||
SaveSafeReturnToDatabase();
|
||||
SendWorldSetLocation(ServerOP_DzSetSafeReturn, location);
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZone::SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db)
|
||||
{
|
||||
SetSafeReturn({ zone_id, x, y, z, heading }, update_db);
|
||||
}
|
||||
|
||||
void DynamicZone::SetZoneInLocation(const DynamicZoneLocation& location, bool update_db)
|
||||
{
|
||||
m_zonein = location;
|
||||
@ -467,9 +492,15 @@ void DynamicZone::SetZoneInLocation(const DynamicZoneLocation& location, bool up
|
||||
if (update_db)
|
||||
{
|
||||
SaveZoneInLocationToDatabase();
|
||||
SendWorldSetLocation(ServerOP_DzSetZoneIn, location);
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZone::SetZoneInLocation(float x, float y, float z, float heading, bool update_db)
|
||||
{
|
||||
SetZoneInLocation({ 0, x, y, z, heading }, update_db);
|
||||
}
|
||||
|
||||
bool DynamicZone::IsCurrentZoneDzInstance() const
|
||||
{
|
||||
return (zone && zone->GetInstanceID() != 0 && zone->GetInstanceID() == GetInstanceID());
|
||||
@ -496,6 +527,17 @@ uint32_t DynamicZone::GetSecondsRemaining() const
|
||||
return 0;
|
||||
}
|
||||
|
||||
void DynamicZone::SetSecondsRemaining(uint32_t seconds_remaining)
|
||||
{
|
||||
// async
|
||||
constexpr uint32_t pack_size = sizeof(ServerDzSetDuration_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_DzSetSecondsRemaining, pack_size);
|
||||
auto buf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->seconds = seconds_remaining;
|
||||
worldserver.SendPacket(pack.get());
|
||||
}
|
||||
|
||||
void DynamicZone::SetUpdatedDuration(uint32_t new_duration)
|
||||
{
|
||||
// preserves original start time, just modifies duration and expire time
|
||||
@ -511,6 +553,22 @@ void DynamicZone::SetUpdatedDuration(uint32_t new_duration)
|
||||
}
|
||||
}
|
||||
|
||||
void DynamicZone::SendWorldSetLocation(uint16_t server_opcode, const DynamicZoneLocation& location)
|
||||
{
|
||||
uint32_t pack_size = sizeof(ServerDzLocation_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(server_opcode, pack_size);
|
||||
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
|
||||
buf->dz_id = GetID();
|
||||
buf->sender_zone_id = zone ? zone->GetZoneID() : 0;
|
||||
buf->sender_instance_id = zone ? zone->GetInstanceID() : 0;
|
||||
buf->zone_id = location.zone_id;
|
||||
buf->x = location.x;
|
||||
buf->y = location.y;
|
||||
buf->z = location.z;
|
||||
buf->heading = location.heading;
|
||||
worldserver.SendPacket(pack.get());
|
||||
}
|
||||
|
||||
void DynamicZone::HandleWorldMessage(ServerPacket* pack)
|
||||
{
|
||||
switch (pack->opcode)
|
||||
@ -540,5 +598,41 @@ void DynamicZone::HandleWorldMessage(ServerPacket* pack)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ServerOP_DzDurationUpdate:
|
||||
{
|
||||
auto buf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
|
||||
auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
|
||||
if (dz)
|
||||
{
|
||||
dz->SetUpdatedDuration(buf->seconds);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ServerOP_DzSetCompass:
|
||||
case ServerOP_DzSetSafeReturn:
|
||||
case ServerOP_DzSetZoneIn:
|
||||
{
|
||||
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
|
||||
if (zone && !zone->IsZone(buf->sender_zone_id, buf->sender_instance_id))
|
||||
{
|
||||
auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
|
||||
if (dz)
|
||||
{
|
||||
if (pack->opcode == ServerOP_DzSetCompass)
|
||||
{
|
||||
dz->SetCompass(buf->zone_id, buf->x, buf->y, buf->z, false);
|
||||
}
|
||||
else if (pack->opcode == ServerOP_DzSetSafeReturn)
|
||||
{
|
||||
dz->SetSafeReturn(buf->zone_id, buf->x, buf->y, buf->z, buf->heading, false);
|
||||
}
|
||||
else if (pack->opcode == ServerOP_DzSetZoneIn)
|
||||
{
|
||||
dz->SetZoneInLocation(buf->x, buf->y, buf->z, buf->heading, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -21,8 +21,10 @@
|
||||
#ifndef DYNAMIC_ZONE_H
|
||||
#define DYNAMIC_ZONE_H
|
||||
|
||||
#include "../common/eq_constants.h"
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@ -30,16 +32,6 @@
|
||||
class MySQLRequestRow;
|
||||
class ServerPacket;
|
||||
|
||||
enum class DynamicZoneType : uint8_t
|
||||
{
|
||||
None = 0,
|
||||
Expedition,
|
||||
Tutorial,
|
||||
Task,
|
||||
Mission, // Shared Task
|
||||
Quest
|
||||
};
|
||||
|
||||
struct DynamicZoneLocation
|
||||
{
|
||||
uint32_t zone_id = 0;
|
||||
@ -62,6 +54,7 @@ public:
|
||||
DynamicZone(uint32_t dz_id) : m_id(dz_id) {}
|
||||
DynamicZone(DynamicZoneType type) : m_type(type) {}
|
||||
|
||||
static DynamicZone* FindDynamicZoneByID(uint32_t dz_id);
|
||||
static std::unordered_map<uint32_t, DynamicZone> LoadMultipleDzFromDatabase(
|
||||
const std::vector<uint32_t>& dynamic_zone_ids);
|
||||
static void HandleWorldMessage(ServerPacket* pack);
|
||||
@ -88,15 +81,20 @@ public:
|
||||
bool IsInstanceID(uint32_t instance_id) const;
|
||||
bool IsValid() const { return m_instance_id != 0; }
|
||||
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const;
|
||||
void RegisterOnCompassChange(const std::function<void()>& on_change) { m_on_compass_change = on_change; }
|
||||
void RemoveAllCharacters(bool enable_removal_timers = true);
|
||||
void RemoveCharacter(uint32_t character_id);
|
||||
void SaveInstanceMembersToDatabase(const std::vector<uint32_t>& character_ids);
|
||||
void SendInstanceCharacterChange(uint32_t character_id, bool removed);
|
||||
void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
|
||||
void SetLeaderName(const std::string& leader_name) { m_leader_name = leader_name; }
|
||||
void SetName(const std::string& name) { m_name = name; }
|
||||
void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
|
||||
void SetSecondsRemaining(uint32_t seconds_remaining);
|
||||
void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetZoneInLocation(float x, float y, float z, float heading, bool update_db = false);
|
||||
void SetUpdatedDuration(uint32_t seconds);
|
||||
|
||||
private:
|
||||
@ -105,6 +103,7 @@ private:
|
||||
void SaveCompassToDatabase();
|
||||
void SaveSafeReturnToDatabase();
|
||||
void SaveZoneInLocationToDatabase();
|
||||
void SendWorldSetLocation(uint16_t server_opcode, const DynamicZoneLocation& location);
|
||||
uint32_t SaveToDatabase();
|
||||
|
||||
uint32_t m_id = 0;
|
||||
@ -122,6 +121,7 @@ private:
|
||||
std::chrono::seconds m_duration;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_start_time;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
|
||||
std::function<void()> m_on_compass_change;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@ -69,6 +69,7 @@ void Expedition::SetDynamicZone(DynamicZone&& dz)
|
||||
dz.SetLeaderName(GetLeaderName());
|
||||
|
||||
m_dynamiczone = std::move(dz);
|
||||
m_dynamiczone.RegisterOnCompassChange([this]() { SendCompassUpdateToZoneMembers(); });
|
||||
}
|
||||
|
||||
Expedition* Expedition::TryCreate(
|
||||
@ -1631,24 +1632,6 @@ void Expedition::SendWorldMemberStatus(uint32_t character_id, ExpeditionMemberSt
|
||||
worldserver.SendPacket(pack.get());
|
||||
}
|
||||
|
||||
void Expedition::SendWorldDzLocationUpdate(uint16_t server_opcode, const DynamicZoneLocation& location)
|
||||
{
|
||||
uint32_t pack_size = sizeof(ServerDzLocation_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(server_opcode, pack_size);
|
||||
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
|
||||
buf->owner_id = GetID();
|
||||
buf->dz_zone_id = m_dynamiczone.GetZoneID();
|
||||
buf->dz_instance_id = m_dynamiczone.GetInstanceID();
|
||||
buf->sender_zone_id = zone ? zone->GetZoneID() : 0;
|
||||
buf->sender_instance_id = zone ? zone->GetInstanceID() : 0;
|
||||
buf->zone_id = location.zone_id;
|
||||
buf->x = location.x;
|
||||
buf->y = location.y;
|
||||
buf->z = location.z;
|
||||
buf->heading = location.heading;
|
||||
worldserver.SendPacket(pack.get());
|
||||
}
|
||||
|
||||
void Expedition::SendWorldMemberSwapped(
|
||||
const std::string& remove_char_name, uint32_t remove_char_id, const std::string& add_char_name, uint32_t add_char_id)
|
||||
{
|
||||
@ -1716,16 +1699,6 @@ void Expedition::SendWorldCharacterLockout(
|
||||
worldserver.SendPacket(pack.get());
|
||||
}
|
||||
|
||||
void Expedition::SendWorldSetSecondsRemaining(uint32_t seconds_remaining)
|
||||
{
|
||||
uint32_t pack_size = sizeof(ServerExpeditionUpdateDuration_Struct);
|
||||
auto pack = std::make_unique<ServerPacket>(ServerOP_ExpeditionSecondsRemaining, pack_size);
|
||||
auto buf = reinterpret_cast<ServerExpeditionUpdateDuration_Struct*>(pack->pBuffer);
|
||||
buf->expedition_id = GetID();
|
||||
buf->new_duration_seconds = seconds_remaining;
|
||||
worldserver.SendPacket(pack.get());
|
||||
}
|
||||
|
||||
void Expedition::AddLockoutByCharacterID(
|
||||
uint32_t character_id, const std::string& expedition_name, const std::string& event_name,
|
||||
uint32_t seconds, const std::string& uuid)
|
||||
@ -2007,32 +1980,6 @@ void Expedition::HandleWorldMessage(ServerPacket* pack)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ServerOP_ExpeditionDzCompass:
|
||||
case ServerOP_ExpeditionDzSafeReturn:
|
||||
case ServerOP_ExpeditionDzZoneIn:
|
||||
{
|
||||
auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
|
||||
if (zone && !zone->IsZone(buf->sender_zone_id, buf->sender_instance_id))
|
||||
{
|
||||
auto expedition = Expedition::FindCachedExpeditionByID(buf->owner_id);
|
||||
if (expedition)
|
||||
{
|
||||
if (pack->opcode == ServerOP_ExpeditionDzCompass)
|
||||
{
|
||||
expedition->SetDzCompass(buf->zone_id, buf->x, buf->y, buf->z, false);
|
||||
}
|
||||
else if (pack->opcode == ServerOP_ExpeditionDzSafeReturn)
|
||||
{
|
||||
expedition->SetDzSafeReturn(buf->zone_id, buf->x, buf->y, buf->z, buf->heading, false);
|
||||
}
|
||||
else if (pack->opcode == ServerOP_ExpeditionDzZoneIn)
|
||||
{
|
||||
expedition->SetDzZoneInLocation(buf->x, buf->y, buf->z, buf->heading, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ServerOP_ExpeditionCharacterLockout:
|
||||
{
|
||||
auto buf = reinterpret_cast<ServerExpeditionCharacterLockout_Struct*>(pack->pBuffer);
|
||||
@ -2056,16 +2003,6 @@ void Expedition::HandleWorldMessage(ServerPacket* pack)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ServerOP_ExpeditionDzDuration:
|
||||
{
|
||||
auto buf = reinterpret_cast<ServerExpeditionUpdateDuration_Struct*>(pack->pBuffer);
|
||||
auto expedition = Expedition::FindCachedExpeditionByID(buf->expedition_id);
|
||||
if (expedition)
|
||||
{
|
||||
expedition->UpdateDzDuration(buf->new_duration_seconds);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ServerOP_ExpeditionExpireWarning:
|
||||
{
|
||||
auto buf = reinterpret_cast<ServerExpeditionExpireWarning_Struct*>(pack->pBuffer);
|
||||
@ -2079,11 +2016,8 @@ void Expedition::HandleWorldMessage(ServerPacket* pack)
|
||||
}
|
||||
}
|
||||
|
||||
void Expedition::SetDzCompass(uint32_t zone_id, float x, float y, float z, bool update_db)
|
||||
void Expedition::SendCompassUpdateToZoneMembers()
|
||||
{
|
||||
DynamicZoneLocation location{ zone_id, x, y, z, 0.0f };
|
||||
m_dynamiczone.SetCompass(location, update_db);
|
||||
|
||||
for (const auto& member : m_members)
|
||||
{
|
||||
Client* member_client = entity_list.GetClientByCharID(member.char_id);
|
||||
@ -2092,52 +2026,6 @@ void Expedition::SetDzCompass(uint32_t zone_id, float x, float y, float z, bool
|
||||
member_client->SendDzCompassUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
SendWorldDzLocationUpdate(ServerOP_ExpeditionDzCompass, location);
|
||||
}
|
||||
}
|
||||
|
||||
void Expedition::SetDzCompass(const std::string& zone_name, float x, float y, float z, bool update_db)
|
||||
{
|
||||
auto zone_id = ZoneID(zone_name.c_str());
|
||||
SetDzCompass(zone_id, x, y, z, update_db);
|
||||
}
|
||||
|
||||
void Expedition::SetDzSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db)
|
||||
{
|
||||
DynamicZoneLocation location{ zone_id, x, y, z, heading };
|
||||
|
||||
m_dynamiczone.SetSafeReturn(location, update_db);
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
SendWorldDzLocationUpdate(ServerOP_ExpeditionDzSafeReturn, location);
|
||||
}
|
||||
}
|
||||
|
||||
void Expedition::SetDzSafeReturn(const std::string& zone_name, float x, float y, float z, float heading, bool update_db)
|
||||
{
|
||||
auto zone_id = ZoneID(zone_name.c_str());
|
||||
SetDzSafeReturn(zone_id, x, y, z, heading, update_db);
|
||||
}
|
||||
|
||||
void Expedition::SetDzSecondsRemaining(uint32_t seconds_remaining)
|
||||
{
|
||||
SendWorldSetSecondsRemaining(seconds_remaining); // async
|
||||
}
|
||||
|
||||
void Expedition::SetDzZoneInLocation(float x, float y, float z, float heading, bool update_db)
|
||||
{
|
||||
DynamicZoneLocation location{ 0, x, y, z, heading };
|
||||
|
||||
m_dynamiczone.SetZoneInLocation(location, update_db);
|
||||
|
||||
if (update_db)
|
||||
{
|
||||
SendWorldDzLocationUpdate(ServerOP_ExpeditionDzZoneIn, location);
|
||||
}
|
||||
}
|
||||
|
||||
bool Expedition::CanClientLootCorpse(Client* client, uint32_t npc_type_id, uint32_t spawn_id)
|
||||
|
||||
@ -161,13 +161,6 @@ public:
|
||||
void DzQuit(Client* requester);
|
||||
void DzKickPlayers(Client* requester);
|
||||
|
||||
void SetDzCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
|
||||
void SetDzCompass(const std::string& zone_name, float x, float y, float z, bool update_db = false);
|
||||
void SetDzSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
|
||||
void SetDzSafeReturn(const std::string& zone_name, float x, float y, float z, float heading, bool update_db = false);
|
||||
void SetDzSecondsRemaining(uint32_t seconds_remaining);
|
||||
void SetDzZoneInLocation(float x, float y, float z, float heading, bool update_db = false);
|
||||
|
||||
static const int32_t REPLAY_TIMER_ID;
|
||||
static const int32_t EVENT_TIMER_ID;
|
||||
|
||||
@ -197,7 +190,7 @@ private:
|
||||
void SendMembersExpireWarning(uint32_t minutes);
|
||||
void SendNewMemberAddedToZoneMembers(const std::string& added_name);
|
||||
void SendUpdatesToZoneMembers(bool clear = false, bool message_on_clear = true);
|
||||
void SendWorldDzLocationUpdate(uint16_t server_opcode, const DynamicZoneLocation& location);
|
||||
void SendCompassUpdateToZoneMembers();
|
||||
void SendWorldExpeditionUpdate(uint16_t server_opcode);
|
||||
void SendWorldAddPlayerInvite(const std::string& inviter_name, const std::string& swap_remove_name,
|
||||
const std::string& add_name, bool pending = false);
|
||||
@ -209,12 +202,10 @@ private:
|
||||
void SendWorldMemberStatus(uint32_t character_id, ExpeditionMemberStatus status);
|
||||
void SendWorldMemberSwapped(const std::string& remove_char_name, uint32_t remove_char_id,
|
||||
const std::string& add_char_name, uint32_t add_char_id);
|
||||
void SendWorldSetSecondsRemaining(uint32_t seconds_remaining);
|
||||
void SendWorldSettingChanged(uint16_t server_opcode, bool setting_value);
|
||||
void SetDynamicZone(DynamicZone&& dz);
|
||||
void TryAddClient(Client* add_client, const std::string& inviter_name,
|
||||
const std::string& swap_remove_name, Client* leader_client = nullptr);
|
||||
void UpdateDzDuration(uint32_t new_duration) { m_dynamiczone.SetUpdatedDuration(new_duration); }
|
||||
void UpdateMemberStatus(uint32_t update_character_id, ExpeditionMemberStatus status);
|
||||
|
||||
ExpeditionMember GetMemberData(uint32_t character_id);
|
||||
|
||||
@ -168,7 +168,7 @@ bool Lua_Expedition::IsLocked() {
|
||||
|
||||
void Lua_Expedition::RemoveCompass() {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetDzCompass(0, 0, 0, 0, true);
|
||||
self->GetDynamicZone().SetCompass(0, 0, 0, 0, true);
|
||||
}
|
||||
|
||||
void Lua_Expedition::RemoveLockout(std::string event_name) {
|
||||
@ -178,12 +178,12 @@ void Lua_Expedition::RemoveLockout(std::string event_name) {
|
||||
|
||||
void Lua_Expedition::SetCompass(uint32_t zone_id, float x, float y, float z) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetDzCompass(zone_id, x, y, z, true);
|
||||
self->GetDynamicZone().SetCompass(zone_id, x, y, z, true);
|
||||
}
|
||||
|
||||
void Lua_Expedition::SetCompass(std::string zone_name, float x, float y, float z) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetDzCompass(zone_name, x, y, z, true);
|
||||
self->GetDynamicZone().SetCompass(ZoneID(zone_name), x, y, z, true);
|
||||
}
|
||||
|
||||
void Lua_Expedition::SetLocked(bool lock_expedition) {
|
||||
@ -218,23 +218,23 @@ void Lua_Expedition::SetReplayLockoutOnMemberJoin(bool enable) {
|
||||
|
||||
void Lua_Expedition::SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetDzSafeReturn(zone_id, x, y, z, heading, true);
|
||||
self->GetDynamicZone().SetSafeReturn(zone_id, x, y, z, heading, true);
|
||||
}
|
||||
|
||||
void Lua_Expedition::SetSafeReturn(std::string zone_name, float x, float y, float z, float heading) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetDzSafeReturn(zone_name, x, y, z, heading, true);
|
||||
self->GetDynamicZone().SetSafeReturn(ZoneID(zone_name), x, y, z, heading, true);
|
||||
}
|
||||
|
||||
void Lua_Expedition::SetSecondsRemaining(uint32_t seconds_remaining)
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetDzSecondsRemaining(seconds_remaining);
|
||||
self->GetDynamicZone().SetSecondsRemaining(seconds_remaining);
|
||||
}
|
||||
|
||||
void Lua_Expedition::SetZoneInLocation(float x, float y, float z, float heading) {
|
||||
Lua_Safe_Call_Void();
|
||||
self->SetDzZoneInLocation(x, y, z, heading, true);
|
||||
self->GetDynamicZone().SetZoneInLocation(x, y, z, heading, true);
|
||||
}
|
||||
|
||||
void Lua_Expedition::UpdateLockoutDuration(std::string event_name, uint32_t duration) {
|
||||
|
||||
@ -407,7 +407,7 @@ XS(XS_Expedition_RemoveCompass) {
|
||||
Expedition* THIS = nullptr;
|
||||
VALIDATE_THIS_IS_EXPEDITION;
|
||||
|
||||
THIS->SetDzCompass(0, 0, 0, 0, true);
|
||||
THIS->GetDynamicZone().SetCompass(0, 0, 0, 0, true);
|
||||
|
||||
XSRETURN_EMPTY;
|
||||
}
|
||||
@ -446,12 +446,12 @@ XS(XS_Expedition_SetCompass) {
|
||||
if (SvTYPE(ST(1)) == SVt_PV)
|
||||
{
|
||||
std::string zone_name(SvPV_nolen(ST(1)));
|
||||
THIS->SetDzCompass(zone_name, x, y, z, true);
|
||||
THIS->GetDynamicZone().SetCompass(ZoneID(zone_name), x, y, z, true);
|
||||
}
|
||||
else if (SvTYPE(ST(1)) == SVt_IV)
|
||||
{
|
||||
uint32_t zone_id = static_cast<uint32_t>(SvUV(ST(1)));
|
||||
THIS->SetDzCompass(zone_id, x, y, z, true);
|
||||
THIS->GetDynamicZone().SetCompass(zone_id, x, y, z, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -556,12 +556,12 @@ XS(XS_Expedition_SetSafeReturn) {
|
||||
if (SvTYPE(ST(1)) == SVt_PV)
|
||||
{
|
||||
std::string zone_name(SvPV_nolen(ST(1)));
|
||||
THIS->SetDzSafeReturn(zone_name, x, y, z, heading, true);
|
||||
THIS->GetDynamicZone().SetSafeReturn(ZoneID(zone_name), x, y, z, heading, true);
|
||||
}
|
||||
else if (SvTYPE(ST(1)) == SVt_IV)
|
||||
{
|
||||
uint32_t zone_id = static_cast<uint32_t>(SvUV(ST(1)));
|
||||
THIS->SetDzSafeReturn(zone_id, x, y, z, heading, true);
|
||||
THIS->GetDynamicZone().SetSafeReturn(zone_id, x, y, z, heading, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -582,7 +582,7 @@ XS(XS_Expedition_SetSecondsRemaining) {
|
||||
VALIDATE_THIS_IS_EXPEDITION;
|
||||
|
||||
uint32_t seconds_remaining = static_cast<uint32_t>(SvUV(ST(1)));
|
||||
THIS->SetDzSecondsRemaining(seconds_remaining);
|
||||
THIS->GetDynamicZone().SetSecondsRemaining(seconds_remaining);
|
||||
|
||||
XSRETURN_EMPTY;
|
||||
}
|
||||
@ -602,7 +602,7 @@ XS(XS_Expedition_SetZoneInLocation) {
|
||||
float z = static_cast<float>(SvNV(ST(3)));
|
||||
float heading = static_cast<float>(SvNV(ST(4)));
|
||||
|
||||
THIS->SetDzZoneInLocation(x, y, z, heading, true);
|
||||
THIS->GetDynamicZone().SetZoneInLocation(x, y, z, heading, true);
|
||||
|
||||
XSRETURN_EMPTY;
|
||||
}
|
||||
|
||||
@ -2900,10 +2900,6 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
|
||||
case ServerOP_ExpeditionGetOnlineMembers:
|
||||
case ServerOP_ExpeditionDzAddPlayer:
|
||||
case ServerOP_ExpeditionDzMakeLeader:
|
||||
case ServerOP_ExpeditionDzCompass:
|
||||
case ServerOP_ExpeditionDzSafeReturn:
|
||||
case ServerOP_ExpeditionDzZoneIn:
|
||||
case ServerOP_ExpeditionDzDuration:
|
||||
case ServerOP_ExpeditionCharacterLockout:
|
||||
case ServerOP_ExpeditionExpireWarning:
|
||||
{
|
||||
@ -2912,6 +2908,10 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
|
||||
}
|
||||
case ServerOP_DzCharacterChange:
|
||||
case ServerOP_DzRemoveAllCharacters:
|
||||
case ServerOP_DzDurationUpdate:
|
||||
case ServerOP_DzSetCompass:
|
||||
case ServerOP_DzSetSafeReturn:
|
||||
case ServerOP_DzSetZoneIn:
|
||||
{
|
||||
DynamicZone::HandleWorldMessage(pack);
|
||||
break;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user