mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 16:51:29 +00:00
[Logging] Remove function prefixes (#2766)
This commit is contained in:
parent
7d0dd13d17
commit
d3e756287e
@ -391,7 +391,7 @@ bool Database::DeleteCharacter(char *character_name)
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}
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if (character_id <= 0) {
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LogError("[DeleteCharacter] Invalid Character ID [{}]", character_name);
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LogError("Invalid Character ID [{}]", character_name);
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return false;
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}
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@ -431,7 +431,7 @@ bool Database::DeleteCharacter(char *character_name)
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character_id
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);
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QueryDatabase(query);
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LogInfo("[DeleteCharacter] character_name [{}] ({}) bots are being [{}]", character_name, character_id, delete_type);
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LogInfo("character_name [{}] ({}) bots are being [{}]", character_name, character_id, delete_type);
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#endif
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return true;
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@ -444,7 +444,7 @@ bool Database::DeleteCharacter(char *character_name)
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QueryDatabase(fmt::format("DELETE FROM {} WHERE {} = {}", table_name, character_id_column_name, character_id));
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}
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LogInfo("[DeleteCharacter] character_name [{}] ({}) is being [{}]", character_name, character_id, delete_type);
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LogInfo("character_name [{}] ({}) is being [{}]", character_name, character_id, delete_type);
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return true;
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}
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@ -2356,7 +2356,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
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uri request_uri(url);
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LogHTTP(
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"[SourceDatabaseTableFromUrl] parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
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"parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
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url,
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request_uri.get_path(),
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request_uri.get_host(),
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@ -2410,7 +2410,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
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}
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catch (std::invalid_argument iae) {
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LogError("[SourceDatabaseTableFromUrl] URI parser error [{}]", iae.what());
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LogError("URI parser error [{}]", iae.what());
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}
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}
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@ -48,7 +48,7 @@ void Discord::SendWebhookMessage(const std::string &message, const std::string &
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while (retry) {
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if (auto res = cli.Post(endpoint.c_str(), payload.str(), "application/json")) {
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if (res->status != 200 && res->status != 204) {
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LogError("[Discord Client] Code [{}] Error [{}]", res->status, res->body);
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LogError("Code [{}] Error [{}]", res->status, res->body);
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}
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if (res->status == 429) {
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if (!res->body.empty()) {
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@ -198,7 +198,7 @@ std::string IpUtil::DNSLookupSync(const std::string &addr, int port)
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std::chrono::steady_clock::time_point end = std::chrono::steady_clock::now();
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if (std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count() > 1500) {
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LogInfo(
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"[DNSLookupSync] Deadline exceeded [{}]",
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"Deadline exceeded [{}]",
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1500
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);
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running = false;
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@ -109,7 +109,7 @@ bool ServerEventScheduler::ValidateEventReadyToActivate(
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if (now_time_unix >= start_time_unix && (doesnt_end || now_time_unix < end_time_unix)) {
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LogSchedulerDetail(
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"[ValidateEventReadyToActivate] now_time [{}] start_time [{}] doesnt_end [{}] end_time [{}]",
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"now_time [{}] start_time [{}] doesnt_end [{}] end_time [{}]",
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now_time_unix,
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start_time_unix,
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doesnt_end ? "true" : "false",
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@ -131,7 +131,7 @@ ServerEventScheduler *ServerEventScheduler::SetDatabase(Database *db)
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bool ServerEventScheduler::ValidateDatabaseConnection()
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{
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if (!m_database) {
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LogError("[ServerEventScheduler::LoadScheduledEvents] No database connection");
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LogError("No database connection");
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return false;
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}
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@ -174,7 +174,7 @@ bool ServerEventScheduler::CheckIfEventsChanged()
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dbe.created_at != e.created_at ||
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dbe.deleted_at != e.deleted_at
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) {
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LogSchedulerDetail("[CheckIfEventsChanged] Field change detected");
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LogSchedulerDetail("Field change detected");
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m_events = events;
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return true;
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}
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@ -1919,7 +1919,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
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}
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if(results.ColumnCount() <= SPELL_LOAD_FIELD_COUNT) {
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LogSpells("[SharedDatabase::LoadSpells] Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT([{}])", SPELL_LOAD_FIELD_COUNT);
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LogSpells("Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT([{}])", SPELL_LOAD_FIELD_COUNT);
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return;
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}
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@ -1928,9 +1928,9 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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const int tempid = atoi(row[0]);
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if(tempid >= max_spells) {
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LogSpells("[SharedDatabase::LoadSpells] Non fatal error: spell.id >= max_spells, ignoring");
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continue;
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}
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LogSpells("Non fatal error: spell.id >= max_spells, ignoring");
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continue;
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}
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++counter;
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sp[tempid].id = tempid;
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@ -60,7 +60,7 @@ uint32 ZoneStore::GetZoneID(std::string zone_name)
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}
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}
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LogInfo("[GetZoneID] Failed to get zone_name [{}]", zone_name);
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LogInfo("Failed to get zone_name [{}]", zone_name);
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return 0;
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}
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@ -117,7 +117,7 @@ std::string ZoneStore::GetZoneName(uint32 zone_id)
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}
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}
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LogInfo("[GetZoneName] Failed to get zone long name by zone_id [{}]", zone_id);
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LogInfo("Failed to get zone long name by zone_id [{}]", zone_id);
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return {};
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}
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@ -134,7 +134,7 @@ std::string ZoneStore::GetZoneLongName(uint32 zone_id)
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}
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}
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LogInfo("[GetZoneLongName] Failed to get zone long name by zone_id [{}]", zone_id);
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LogInfo("Failed to get zone long name by zone_id [{}]", zone_id);
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return {};
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}
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@ -152,7 +152,7 @@ ZoneRepository::Zone *ZoneStore::GetZone(uint32 zone_id, int version)
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}
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}
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LogInfo("[GetZone] Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
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LogInfo("Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
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return nullptr;
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}
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@ -169,7 +169,7 @@ ZoneRepository::Zone *ZoneStore::GetZone(const char *in_zone_name)
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}
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}
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LogInfo("[GetZone] Failed to get zone by zone_name [{}]", in_zone_name);
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LogInfo("Failed to get zone by zone_name [{}]", in_zone_name);
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return nullptr;
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}
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@ -206,7 +206,7 @@ ZoneRepository::Zone *ZoneStore::GetZoneWithFallback(uint32 zone_id, int version
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}
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}
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LogInfo("[GetZoneWithFallback] Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
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LogInfo("Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
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return nullptr;
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}
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@ -150,7 +150,7 @@ uint32 AccountManagement::CheckLoginserverUserCredentials(
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if (!login_server_admin.loaded) {
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LogError(
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"CheckLoginUserCredentials account [{0}] source_loginserver [{1}] not found!",
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"account [{0}] source_loginserver [{1}] not found!",
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in_account_username,
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source_loginserver
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);
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@ -167,7 +167,7 @@ uint32 AccountManagement::CheckLoginserverUserCredentials(
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if (!validated_credentials) {
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LogError(
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"CheckLoginUserCredentials account [{0}] source_loginserver [{1}] invalid credentials!",
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"account [{0}] source_loginserver [{1}] invalid credentials!",
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in_account_username,
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source_loginserver
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);
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@ -176,7 +176,7 @@ uint32 AccountManagement::CheckLoginserverUserCredentials(
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}
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LogInfo(
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"CheckLoginUserCredentials account [{0}] source_loginserver [{1}] credentials validated success!",
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"account [{0}] source_loginserver [{1}] credentials validated success!",
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in_account_username,
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source_loginserver
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);
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@ -206,7 +206,7 @@ bool AccountManagement::UpdateLoginserverUserCredentials(
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if (!login_server_account.loaded) {
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LogError(
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"ChangeLoginserverUserCredentials account [{0}] source_loginserver [{1}] not found!",
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"account [{0}] source_loginserver [{1}] not found!",
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in_account_username,
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source_loginserver
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);
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@ -225,7 +225,7 @@ bool AccountManagement::UpdateLoginserverUserCredentials(
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);
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LogInfo(
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"ChangeLoginserverUserCredentials account [{0}] source_loginserver [{1}] credentials updated!",
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"account [{0}] source_loginserver [{1}] credentials updated!",
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in_account_username,
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source_loginserver
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);
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@ -401,7 +401,7 @@ uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
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while (running) {
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std::chrono::steady_clock::time_point end = std::chrono::steady_clock::now();
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if (std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count() > REQUEST_TIMEOUT_MS) {
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LogInfo("[CheckExternalLoginserverUserCredentials] Deadline exceeded [{}]", REQUEST_TIMEOUT_MS);
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LogInfo("Deadline exceeded [{}]", REQUEST_TIMEOUT_MS);
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running = false;
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}
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@ -223,7 +223,7 @@ void Client::Handle_Login(const char *data, unsigned int size)
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if (server.db->GetLoginDataFromAccountInfo(user, db_loginserver, db_account_password_hash, db_account_id)) {
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result = VerifyLoginHash(user, db_loginserver, cred, db_account_password_hash);
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LogDebug("[VerifyLoginHash] Success [{0}]", (result ? "true" : "false"));
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LogDebug("Success [{0}]", (result ? "true" : "false"));
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}
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else {
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m_client_status = cs_creating_account;
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@ -332,7 +332,7 @@ void Client::AttemptLoginAccountCreation(
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const std::string &loginserver
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)
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{
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LogInfo("[AttemptLoginAccountCreation] user [{}] loginserver [{}]", user, loginserver);
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LogInfo("user [{}] loginserver [{}]", user, loginserver);
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#ifdef LSPX
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if (loginserver == "eqemu") {
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@ -351,7 +351,7 @@ void Client::AttemptLoginAccountCreation(
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);
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if (account_id > 0) {
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LogInfo("[AttemptLoginAccountCreation] Found and creating eqemu account [{}]", account_id);
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LogInfo("Found and creating eqemu account [{}]", account_id);
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CreateEQEmuAccount(user, pass, account_id);
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return;
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}
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@ -80,7 +80,7 @@ void WorldServer::Reset()
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void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessNewLSInfo] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@ -125,7 +125,7 @@ void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packe
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void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessLSStatus] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@ -159,7 +159,7 @@ void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet
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void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessUserToWorldResponseLegacy] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@ -255,7 +255,7 @@ void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Ne
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void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessUserToWorldResponse] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@ -362,7 +362,7 @@ void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Pac
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void WorldServer::ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet &packet)
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{
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LogNetcode(
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"[ProcessLSAccountUpdate] Application packet received from server [{:#04x}] [Size: {}]\n{}",
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"Application packet received from server [{:#04x}] [Size: {}]\n{}",
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opcode,
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packet.Length(),
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packet.ToString()
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@ -458,7 +458,7 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
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if (login_server_admin.loaded) {
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LogDebug(
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"WorldServer::Handle_NewLSInfo | Attempting to authenticate world admin... [{0}] ({1}) against worldserver [{2}]",
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"Attempting to authenticate world admin... [{0}] ({1}) against worldserver [{2}]",
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GetAccountName(),
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login_server_admin.id,
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GetServerShortName()
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@ -471,7 +471,7 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
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login_server_admin.account_password
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)) {
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LogDebug(
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"WorldServer::Handle_NewLSInfo | Authenticating world admin... [{0}] ({1}) success! World ({2})",
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"Authenticating world admin... [{0}] ({1}) success! World ({2})",
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GetAccountName(),
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login_server_admin.id,
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GetServerShortName()
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@ -600,7 +600,7 @@ void WorldServer::SendClientAuth(
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m_connection->Send(ServerOP_LSClientAuth, outapp);
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LogNetcode(
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"[ServerOP_LSClientAuth] Sending [{:#04x}] [Size: {}]\n{}",
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"Sending [{:#04x}] [Size: {}]\n{}",
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ServerOP_LSClientAuth,
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outapp.Length(),
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outapp.ToString()
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@ -238,7 +238,7 @@ void Client::SendCharInfo() {
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QueuePacket(outapp);
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}
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else {
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LogInfo("[Error] Database did not return an OP_SendCharInfo packet for account [{}]", GetAccountID());
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LogError("Database did not return an OP_SendCharInfo packet for account [{}]", GetAccountID());
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}
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safe_delete(outapp);
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}
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@ -1256,7 +1256,7 @@ bool Client::ChecksumVerificationCRCEQGame(uint64 checksum)
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checksumint = atoll(checksumvar.c_str());
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}
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else {
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LogChecksumVerification("[checksum_crc1_eqgame] variable not set in variables table.");
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LogChecksumVerification("variable not set in variables table.");
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return true;
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}
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@ -1302,7 +1302,7 @@ bool Client::ChecksumVerificationCRCBaseData(uint64 checksum)
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checksumint = atoll(checksumvar.c_str());
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}
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else {
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LogChecksumVerification("[checksum_crc3_basedata] variable not set in variables table.");
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LogChecksumVerification("variable not set in variables table.");
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return true;
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}
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@ -58,7 +58,7 @@ ClientListEntry::ClientListEntry(
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ClearVars(true);
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LogDebug(
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"ClientListEntry in_id [{0}] in_loginserver_id [{1}] in_loginserver_name [{2}] in_login_name [{3}] in_login_key [{4}] "
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"in_id [{0}] in_loginserver_id [{1}] in_loginserver_name [{2}] in_login_name [{3}] in_login_key [{4}] "
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" in_is_world_admin [{5}] ip [{6}] local [{7}]",
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in_id,
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in_loginserver_id,
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@ -325,7 +325,7 @@ bool ClientListEntry::CheckStale()
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bool ClientListEntry::CheckAuth(uint32 loginserver_account_id, const char *key_password)
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{
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LogDebug(
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"ClientListEntry::CheckAuth ls_account_id [{0}] key_password [{1}] plskey [{2}]",
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"ls_account_id [{0}] key_password [{1}] plskey [{2}]",
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loginserver_account_id,
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key_password,
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plskey
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@ -333,7 +333,7 @@ bool ClientListEntry::CheckAuth(uint32 loginserver_account_id, const char *key_p
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if (pLSID == loginserver_account_id && strncmp(plskey, key_password, 10) == 0) {
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LogDebug(
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"ClientListEntry::CheckAuth ls_account_id [{0}] key_password [{1}] plskey [{2}] lsid [{3}] paccountid [{4}]",
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"ls_account_id [{0}] key_password [{1}] plskey [{2}] lsid [{3}] paccountid [{4}]",
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loginserver_account_id,
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key_password,
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plskey,
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@ -111,7 +111,7 @@ void LauncherLink::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
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zs.port = cur->port;
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zs.up = false;
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zs.starts = 0;
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LogInfo("[{}]: Loaded zone [{}] on port [{}]", m_name.c_str(), cur->name.c_str(), zs.port);
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LogInfo("[{}] Loaded zone [{}] on port [{}]", m_name.c_str(), cur->name.c_str(), zs.port);
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m_states[cur->name] = zs;
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}
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@ -127,10 +127,10 @@ void LauncherLink::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
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std::map<std::string, ZoneState>::iterator res;
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res = m_states.find(it->short_name);
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if (res == m_states.end()) {
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LogInfo("[{}]: reported state for zone [{}] which it does not have", m_name.c_str(), it->short_name);
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LogInfo("[{}] reported state for zone [{}] which it does not have", m_name.c_str(), it->short_name);
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break;
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}
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LogInfo("[{}]: [{}] reported state [{}] ([{}] starts)", m_name.c_str(), it->short_name, it->running ? "STARTED" : "STOPPED", it->start_count);
|
||||
LogInfo("[{}] [{}] reported state [{}] ([{}] starts)", m_name.c_str(), it->short_name, it->running ? "STARTED" : "STOPPED", it->start_count);
|
||||
res->second.up = it->running;
|
||||
res->second.starts = it->start_count;
|
||||
break;
|
||||
@ -153,7 +153,7 @@ void LauncherLink::BootZone(const char *short_name, uint16 port) {
|
||||
zs.port = port;
|
||||
zs.up = false;
|
||||
zs.starts = 0;
|
||||
LogInfo("[{}]: Loaded zone [{}] on port [{}]", m_name.c_str(), short_name, zs.port);
|
||||
LogInfo("[{}] Loaded zone [{}] on port [{}]", m_name.c_str(), short_name, zs.port);
|
||||
m_states[short_name] = zs;
|
||||
|
||||
StartZone(short_name, port);
|
||||
|
||||
@ -62,14 +62,14 @@ LoginServer::~LoginServer()
|
||||
void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
|
||||
{
|
||||
const WorldConfig *Config = WorldConfig::get();
|
||||
LogNetcode("[ProcessUsertoWorldReqLeg] Received ServerPacket from LS OpCode {:#04x}", opcode);
|
||||
LogNetcode("Received ServerPacket from LS OpCode {:#04x}", opcode);
|
||||
|
||||
UsertoWorldRequestLegacy_Struct *utwr = (UsertoWorldRequestLegacy_Struct *) p.Data();
|
||||
uint32 id = database.GetAccountIDFromLSID("eqemu", utwr->lsaccountid);
|
||||
int16 status = database.CheckStatus(id);
|
||||
|
||||
LogDebug(
|
||||
"[ProcessUsertoWorldReqLeg] id [{}] status [{}] account_id [{}] world_id [{}] from_id [{}] to_id [{}] ip [{}]",
|
||||
"id [{}] status [{}] account_id [{}] world_id [{}] from_id [{}] to_id [{}] ip [{}]",
|
||||
id,
|
||||
status,
|
||||
utwr->lsaccountid,
|
||||
@ -94,7 +94,7 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
|
||||
if (Config->Locked) {
|
||||
if (status < (RuleI(GM, MinStatusToBypassLockedServer))) {
|
||||
LogDebug(
|
||||
"[ProcessUsertoWorldReqLeg] Server locked and status is not high enough for account_id [{0}]",
|
||||
"Server locked and status is not high enough for account_id [{0}]",
|
||||
utwr->lsaccountid
|
||||
);
|
||||
utwrs->response = UserToWorldStatusWorldUnavail;
|
||||
@ -105,21 +105,21 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
|
||||
|
||||
int32 x = Config->MaxClients;
|
||||
if ((int32) numplayers >= x && x != -1 && x != 255 && status < (RuleI(GM, MinStatusToBypassLockedServer))) {
|
||||
LogDebug("[ProcessUsertoWorldReqLeg] World at capacity account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("World at capacity account_id [{0}]", utwr->lsaccountid);
|
||||
utwrs->response = UserToWorldStatusWorldAtCapacity;
|
||||
SendPacket(&outpack);
|
||||
return;
|
||||
}
|
||||
|
||||
if (status == -1) {
|
||||
LogDebug("[ProcessUsertoWorldReqLeg] User suspended account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("User suspended account_id [{0}]", utwr->lsaccountid);
|
||||
utwrs->response = UserToWorldStatusSuspended;
|
||||
SendPacket(&outpack);
|
||||
return;
|
||||
}
|
||||
|
||||
if (status == -2) {
|
||||
LogDebug("[ProcessUsertoWorldReqLeg] User banned account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("User banned account_id [{0}]", utwr->lsaccountid);
|
||||
utwrs->response = UserToWorldStatusBanned;
|
||||
SendPacket(&outpack);
|
||||
return;
|
||||
@ -127,14 +127,14 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
|
||||
|
||||
if (RuleB(World, EnforceCharacterLimitAtLogin)) {
|
||||
if (client_list.IsAccountInGame(utwr->lsaccountid)) {
|
||||
LogDebug("[ProcessUsertoWorldReqLeg] User already online account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("User already online account_id [{0}]", utwr->lsaccountid);
|
||||
utwrs->response = UserToWorldStatusAlreadyOnline;
|
||||
SendPacket(&outpack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
LogDebug("[ProcessUsertoWorldReqLeg] Sent response to account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("Sent response to account_id [{0}]", utwr->lsaccountid);
|
||||
|
||||
SendPacket(&outpack);
|
||||
}
|
||||
@ -142,14 +142,14 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
|
||||
void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
|
||||
{
|
||||
const WorldConfig *Config = WorldConfig::get();
|
||||
LogNetcode("[ProcessUsertoWorldReq] Received ServerPacket from LS OpCode {:#04x}", opcode);
|
||||
LogNetcode("Received ServerPacket from LS OpCode {:#04x}", opcode);
|
||||
|
||||
UsertoWorldRequest_Struct *utwr = (UsertoWorldRequest_Struct *) p.Data();
|
||||
uint32 id = database.GetAccountIDFromLSID(utwr->login, utwr->lsaccountid);
|
||||
int16 status = database.CheckStatus(id);
|
||||
|
||||
LogDebug(
|
||||
"[ProcessUsertoWorldReq] id [{}] status [{}] account_id [{}] world_id [{}] from_id [{}] to_id [{}] ip [{}]",
|
||||
"id [{}] status [{}] account_id [{}] world_id [{}] from_id [{}] to_id [{}] ip [{}]",
|
||||
id,
|
||||
status,
|
||||
utwr->lsaccountid,
|
||||
@ -175,7 +175,7 @@ void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
|
||||
if (Config->Locked == true) {
|
||||
if (status < (RuleI(GM, MinStatusToBypassLockedServer))) {
|
||||
LogDebug(
|
||||
"[ProcessUsertoWorldReq] Server locked and status is not high enough for account_id [{0}]",
|
||||
"Server locked and status is not high enough for account_id [{0}]",
|
||||
utwr->lsaccountid
|
||||
);
|
||||
utwrs->response = UserToWorldStatusWorldUnavail;
|
||||
@ -186,21 +186,21 @@ void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
|
||||
|
||||
int32 x = Config->MaxClients;
|
||||
if ((int32) numplayers >= x && x != -1 && x != 255 && status < (RuleI(GM, MinStatusToBypassLockedServer))) {
|
||||
LogDebug("[ProcessUsertoWorldReq] World at capacity account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("World at capacity account_id [{0}]", utwr->lsaccountid);
|
||||
utwrs->response = UserToWorldStatusWorldAtCapacity;
|
||||
SendPacket(&outpack);
|
||||
return;
|
||||
}
|
||||
|
||||
if (status == -1) {
|
||||
LogDebug("[ProcessUsertoWorldReq] User suspended account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("User suspended account_id [{0}]", utwr->lsaccountid);
|
||||
utwrs->response = UserToWorldStatusSuspended;
|
||||
SendPacket(&outpack);
|
||||
return;
|
||||
}
|
||||
|
||||
if (status == -2) {
|
||||
LogDebug("[ProcessUsertoWorldReq] User banned account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("User banned account_id [{0}]", utwr->lsaccountid);
|
||||
utwrs->response = UserToWorldStatusBanned;
|
||||
SendPacket(&outpack);
|
||||
return;
|
||||
@ -208,14 +208,14 @@ void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
|
||||
|
||||
if (RuleB(World, EnforceCharacterLimitAtLogin)) {
|
||||
if (client_list.IsAccountInGame(utwr->lsaccountid)) {
|
||||
LogDebug("[ProcessUsertoWorldReq] User already online account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("User already online account_id [{0}]", utwr->lsaccountid);
|
||||
utwrs->response = UserToWorldStatusAlreadyOnline;
|
||||
SendPacket(&outpack);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
LogDebug("[ProcessUsertoWorldReq] Sent response to account_id [{0}]", utwr->lsaccountid);
|
||||
LogDebug("Sent response to account_id [{0}]", utwr->lsaccountid);
|
||||
|
||||
SendPacket(&outpack);
|
||||
}
|
||||
|
||||
@ -48,7 +48,7 @@ void SharedTaskManager::AttemptSharedTaskCreation(
|
||||
auto task = GetSharedTaskDataByTaskId(requested_task_id);
|
||||
if (task.id != 0 && task.type == TASK_TYPE_SHARED) {
|
||||
LogTasksDetail(
|
||||
"[AttemptSharedTaskCreation] Found Shared Task ({}) [{}]",
|
||||
"Found Shared Task ({}) [{}]",
|
||||
requested_task_id,
|
||||
task.title
|
||||
);
|
||||
@ -58,12 +58,12 @@ void SharedTaskManager::AttemptSharedTaskCreation(
|
||||
// todo: this should be online group/raid members only (avoid queries)
|
||||
auto request = SharedTask::GetRequestCharacters(*m_database, requested_character_id);
|
||||
if (!CanRequestSharedTask(task.id, request)) {
|
||||
LogTasksDetail("[AttemptSharedTaskCreation] Shared task validation failed");
|
||||
LogTasksDetail("Shared task validation failed");
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& m: request.members) {
|
||||
LogTasksDetail("[AttemptSharedTaskCreation] Request Members [{}]", m.character_name);
|
||||
LogTasksDetail("Request Members [{}]", m.character_name);
|
||||
}
|
||||
|
||||
// new shared task instance
|
||||
@ -181,7 +181,7 @@ void SharedTaskManager::AttemptSharedTaskCreation(
|
||||
LoadDynamicZoneTemplate(&inserted);
|
||||
|
||||
LogTasks(
|
||||
"[AttemptSharedTaskCreation] shared_task_id [{}] created successfully | task_id [{}] member_count [{}] activity_count [{}] current tasks in state [{}]",
|
||||
"shared_task_id [{}] created successfully | task_id [{}] member_count [{}] activity_count [{}] current tasks in state [{}]",
|
||||
new_shared_task.GetDbSharedTask().id,
|
||||
task.id,
|
||||
request.members.size(),
|
||||
@ -192,7 +192,7 @@ void SharedTaskManager::AttemptSharedTaskCreation(
|
||||
|
||||
void SharedTaskManager::RemoveMember(SharedTask* s, const SharedTaskMember& member, bool remove_from_db)
|
||||
{
|
||||
LogTasksDetail("[RemoveMember] shared_task_id [{}] member [{}]", s->GetDbSharedTask().id, member.character_name);
|
||||
LogTasksDetail("shared_task_id [{}] member [{}]", s->GetDbSharedTask().id, member.character_name);
|
||||
|
||||
RemovePlayerFromSharedTask(s, member.character_id);
|
||||
SendRemovePlayerFromSharedTaskPacket(member.character_id, s->GetDbSharedTask().task_id, remove_from_db);
|
||||
@ -217,12 +217,12 @@ void SharedTaskManager::RemoveMember(SharedTask* s, const SharedTaskMember& memb
|
||||
void SharedTaskManager::RemoveEveryoneFromSharedTask(SharedTask *t, uint32 requested_character_id)
|
||||
{
|
||||
// caller validates leader
|
||||
LogTasksDetail("[RemoveEveryoneFromSharedTask] Leader [{}]", requested_character_id);
|
||||
LogTasksDetail("Leader [{}]", requested_character_id);
|
||||
|
||||
// inform clients of removal
|
||||
for (auto &m: t->GetMembers()) {
|
||||
LogTasksDetail(
|
||||
"[RemoveEveryoneFromSharedTask] Sending removal to [{}] task_id [{}]",
|
||||
"Sending removal to [{}] task_id [{}]",
|
||||
m.character_id,
|
||||
t->GetTaskData().id
|
||||
);
|
||||
@ -244,7 +244,7 @@ void SharedTaskManager::RemoveEveryoneFromSharedTask(SharedTask *t, uint32 reque
|
||||
|
||||
void SharedTaskManager::Terminate(SharedTask& s, bool send_fail, bool erase)
|
||||
{
|
||||
LogTasksDetail("[Terminate] shared task [{}]", s.GetDbSharedTask().id);
|
||||
LogTasksDetail("shared task [{}]", s.GetDbSharedTask().id);
|
||||
for (const auto& member : s.GetMembers())
|
||||
{
|
||||
if (send_fail)
|
||||
@ -266,7 +266,7 @@ void SharedTaskManager::Terminate(SharedTask& s, bool send_fail, bool erase)
|
||||
void SharedTaskManager::DeleteSharedTask(int64 shared_task_id)
|
||||
{
|
||||
LogTasksDetail(
|
||||
"[DeleteSharedTask] shared_task_id [{}]",
|
||||
"shared_task_id [{}]",
|
||||
shared_task_id
|
||||
);
|
||||
|
||||
@ -291,7 +291,7 @@ void SharedTaskManager::DeleteSharedTask(int64 shared_task_id)
|
||||
|
||||
void SharedTaskManager::LoadSharedTaskState()
|
||||
{
|
||||
LogTasksDetail("[LoadSharedTaskState] Restoring state from the database");
|
||||
LogTasksDetail("Restoring state from the database");
|
||||
|
||||
// load shared tasks
|
||||
std::vector<SharedTask> shared_tasks = {};
|
||||
@ -325,7 +325,7 @@ void SharedTaskManager::LoadSharedTaskState()
|
||||
SharedTask ns = {};
|
||||
|
||||
LogTasksDetail(
|
||||
"[LoadSharedTaskState] Loading shared_task_id [{}] task_id [{}]",
|
||||
"Loading shared_task_id [{}] task_id [{}]",
|
||||
s.id,
|
||||
s.task_id
|
||||
);
|
||||
@ -336,7 +336,7 @@ void SharedTaskManager::LoadSharedTaskState()
|
||||
// set database task data for internal referencing
|
||||
auto task_data = GetSharedTaskDataByTaskId(s.task_id);
|
||||
|
||||
LogTasksDetail("[LoadSharedTaskState] [GetSharedTaskDataByTaskId] task_id [{}]", task_data.id);
|
||||
LogTasksDetail("[GetSharedTaskDataByTaskId] task_id [{}]", task_data.id);
|
||||
|
||||
ns.SetTaskData(task_data);
|
||||
|
||||
@ -363,7 +363,7 @@ void SharedTaskManager::LoadSharedTaskState()
|
||||
for (auto &ad: activities_data) {
|
||||
if (ad.taskid == s.task_id && ad.activityid == sta.activity_id) {
|
||||
LogTasksDetail(
|
||||
"[LoadSharedTaskState] shared_task_id [{}] task_id [{}] activity_id [{}] done_count [{}] max_done_count (goalcount) [{}]",
|
||||
"shared_task_id [{}] task_id [{}] activity_id [{}] done_count [{}] max_done_count (goalcount) [{}]",
|
||||
s.id,
|
||||
s.task_id,
|
||||
sta.activity_id,
|
||||
@ -409,7 +409,7 @@ void SharedTaskManager::LoadSharedTaskState()
|
||||
shared_task_members.emplace_back(member);
|
||||
|
||||
LogTasksDetail(
|
||||
"[LoadSharedTaskState] shared_task_id [{}] adding member character_id [{}] character_name [{}] is_leader [{}]",
|
||||
"shared_task_id [{}] adding member character_id [{}] character_name [{}] is_leader [{}]",
|
||||
s.id,
|
||||
member.character_id,
|
||||
member.character_name,
|
||||
@ -429,7 +429,7 @@ void SharedTaskManager::LoadSharedTaskState()
|
||||
ns.dynamic_zone_ids.emplace_back(static_cast<uint32_t>(dz_entry.dynamic_zone_id));
|
||||
|
||||
LogTasksDetail(
|
||||
"[LoadSharedTaskState] shared_task_id [{}] adding dynamic_zone_id [{}]",
|
||||
"shared_task_id [{}] adding dynamic_zone_id [{}]",
|
||||
s.id,
|
||||
dz_entry.dynamic_zone_id
|
||||
);
|
||||
@ -437,7 +437,7 @@ void SharedTaskManager::LoadSharedTaskState()
|
||||
}
|
||||
|
||||
LogTasks(
|
||||
"[LoadSharedTaskState] Loaded shared task state | shared_task_id [{}] task_id [{}] task_title [{}] member_count [{}] state_activity_count [{}]",
|
||||
"Loaded shared task state | shared_task_id [{}] task_id [{}] task_title [{}] member_count [{}] state_activity_count [{}]",
|
||||
s.id,
|
||||
task_data.id,
|
||||
task_data.title,
|
||||
@ -451,7 +451,7 @@ void SharedTaskManager::LoadSharedTaskState()
|
||||
SetSharedTasks(shared_tasks);
|
||||
|
||||
LogTasks(
|
||||
"[LoadSharedTaskState] Loaded [{}] shared tasks",
|
||||
"Loaded [{}] shared tasks",
|
||||
m_shared_tasks.size()
|
||||
);
|
||||
|
||||
@ -463,7 +463,7 @@ SharedTaskManager *SharedTaskManager::LoadTaskData()
|
||||
m_task_data = TasksRepository::All(*m_content_database);
|
||||
m_task_activity_data = TaskActivitiesRepository::All(*m_content_database);
|
||||
|
||||
LogTasks("[LoadTaskData] Loaded tasks [{}] activities [{}]", m_task_data.size(), m_task_activity_data.size());
|
||||
LogTasks("Loaded tasks [{}] activities [{}]", m_task_data.size(), m_task_activity_data.size());
|
||||
|
||||
return this;
|
||||
}
|
||||
@ -504,7 +504,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
|
||||
auto shared_task = FindSharedTaskByTaskIdAndCharacterId(task_id, source_character_id);
|
||||
if (shared_task) {
|
||||
LogTasksDetail(
|
||||
"[SharedTaskActivityUpdate] shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] done_count [{}]",
|
||||
"shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] done_count [{}]",
|
||||
shared_task->GetDbSharedTask().id,
|
||||
source_character_id,
|
||||
task_id,
|
||||
@ -518,7 +518,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
|
||||
// discard updates out of bounds
|
||||
if (a.done_count == a.max_done_count) {
|
||||
LogTasksDetail(
|
||||
"[SharedTaskActivityUpdate] done_count [{}] is greater than max [{}] discarding...",
|
||||
"done_count [{}] is greater than max [{}] discarding...",
|
||||
done_count,
|
||||
a.max_done_count
|
||||
);
|
||||
@ -528,7 +528,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
|
||||
// if we are progressing
|
||||
if (a.done_count < done_count) {
|
||||
LogTasksDetail(
|
||||
"[SharedTaskActivityUpdate] Propagating update for shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] old_done_count [{}] new_done_count [{}]",
|
||||
"Propagating update for shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] old_done_count [{}] new_done_count [{}]",
|
||||
shared_task->GetDbSharedTask().id,
|
||||
source_character_id,
|
||||
task_id,
|
||||
@ -560,7 +560,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
|
||||
shared_task->SetSharedTaskActivityState(shared_task->m_shared_task_activity_state);
|
||||
|
||||
LogTasksDetail(
|
||||
"[SharedTaskActivityUpdate] Debug done_count [{}]",
|
||||
"Debug done_count [{}]",
|
||||
a.done_count
|
||||
);
|
||||
|
||||
@ -591,7 +591,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
|
||||
}
|
||||
|
||||
LogTasksDetail(
|
||||
"[SharedTaskActivityUpdate] Discarding duplicate update for shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] done_count [{}] ignore_quest_update [{}]",
|
||||
"Discarding duplicate update for shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] done_count [{}] ignore_quest_update [{}]",
|
||||
shared_task->GetDbSharedTask().id,
|
||||
source_character_id,
|
||||
task_id,
|
||||
@ -810,10 +810,10 @@ void SharedTaskManager::PrintSharedTaskState()
|
||||
for (auto &s: m_shared_tasks) {
|
||||
auto task = GetSharedTaskDataByTaskId(s.GetDbSharedTask().task_id);
|
||||
|
||||
LogTasksDetail("[PrintSharedTaskState] # Shared Task");
|
||||
LogTasksDetail("# Shared Task");
|
||||
|
||||
LogTasksDetail(
|
||||
"[PrintSharedTaskState] shared_task_id [{}] task_id [{}] task_title [{}] member_count [{}] state_activity_count [{}]",
|
||||
"shared_task_id [{}] task_id [{}] task_title [{}] member_count [{}] state_activity_count [{}]",
|
||||
s.GetDbSharedTask().id,
|
||||
task.id,
|
||||
task.title,
|
||||
@ -821,12 +821,12 @@ void SharedTaskManager::PrintSharedTaskState()
|
||||
s.GetActivityState().size()
|
||||
);
|
||||
|
||||
LogTasksDetail("[PrintSharedTaskState] # Activities");
|
||||
LogTasksDetail("# Activities");
|
||||
|
||||
// activity state
|
||||
for (auto &a: s.m_shared_task_activity_state) {
|
||||
LogTasksDetail(
|
||||
"[PrintSharedTaskState] -- activity_id [{}] done_count [{}] max_done_count [{}] completed_time [{}]",
|
||||
"-- activity_id [{}] done_count [{}] max_done_count [{}] completed_time [{}]",
|
||||
a.activity_id,
|
||||
a.done_count,
|
||||
a.max_done_count,
|
||||
@ -834,22 +834,22 @@ void SharedTaskManager::PrintSharedTaskState()
|
||||
);
|
||||
}
|
||||
|
||||
LogTasksDetail("[PrintSharedTaskState] # Members");
|
||||
LogTasksDetail("# Members");
|
||||
|
||||
// members
|
||||
for (auto &m: s.m_members) {
|
||||
LogTasksDetail(
|
||||
"[PrintSharedTaskState] -- character_id [{}] is_leader [{}]",
|
||||
"-- character_id [{}] is_leader [{}]",
|
||||
m.character_id,
|
||||
m.is_leader
|
||||
);
|
||||
}
|
||||
|
||||
LogTasksDetail("[PrintSharedTaskState] # Dynamic Zones");
|
||||
LogTasksDetail("# Dynamic Zones");
|
||||
|
||||
for (auto &dz_id: s.dynamic_zone_ids) {
|
||||
LogTasksDetail(
|
||||
"[PrintSharedTaskState] -- dynamic_zone_id [{}]",
|
||||
"-- dynamic_zone_id [{}]",
|
||||
dz_id
|
||||
);
|
||||
}
|
||||
@ -897,7 +897,7 @@ void SharedTaskManager::MakeLeaderByPlayerName(SharedTask *s, const std::string
|
||||
std::vector<SharedTaskMember> members = s->GetMembers();
|
||||
for (auto &m: members) {
|
||||
LogTasksDetail(
|
||||
"[MakeLeaderByPlayerName] character_id [{}] m.character_id [{}]",
|
||||
"character_id [{}] m.character_id [{}]",
|
||||
new_leader.character_id,
|
||||
m.character_id
|
||||
);
|
||||
@ -908,7 +908,7 @@ void SharedTaskManager::MakeLeaderByPlayerName(SharedTask *s, const std::string
|
||||
if (new_leader.character_id == m.character_id) {
|
||||
found_new_leader = true;
|
||||
LogTasksDetail(
|
||||
"[MakeLeaderByPlayerName] shared_task_id [{}] character_name [{}]",
|
||||
"shared_task_id [{}] character_name [{}]",
|
||||
s->GetDbSharedTask().id,
|
||||
character_name
|
||||
);
|
||||
@ -1092,7 +1092,7 @@ SharedTask* SharedTaskManager::FindSharedTaskByDzId(uint32_t dz_id)
|
||||
void SharedTaskManager::QueueActiveInvitation(int64 shared_task_id, int64 character_id)
|
||||
{
|
||||
LogTasksDetail(
|
||||
"[QueueActiveInvitation] shared_task_id [{}] character_id [{}]",
|
||||
"shared_task_id [{}] character_id [{}]",
|
||||
shared_task_id,
|
||||
character_id
|
||||
);
|
||||
@ -1107,7 +1107,7 @@ void SharedTaskManager::QueueActiveInvitation(int64 shared_task_id, int64 charac
|
||||
bool SharedTaskManager::IsInvitationActive(uint32 shared_task_id, uint32 character_id)
|
||||
{
|
||||
LogTasksDetail(
|
||||
"[IsInvitationActive] shared_task_id [{}] character_id [{}]",
|
||||
"shared_task_id [{}] character_id [{}]",
|
||||
shared_task_id,
|
||||
character_id
|
||||
);
|
||||
@ -1124,7 +1124,7 @@ bool SharedTaskManager::IsInvitationActive(uint32 shared_task_id, uint32 charact
|
||||
void SharedTaskManager::RemoveActiveInvitation(int64 shared_task_id, int64 character_id)
|
||||
{
|
||||
LogTasksDetail(
|
||||
"[RemoveActiveInvitation] shared_task_id [{}] character_id [{}] pre_removal_count [{}]",
|
||||
"shared_task_id [{}] character_id [{}] pre_removal_count [{}]",
|
||||
shared_task_id,
|
||||
character_id,
|
||||
m_active_invitations.size()
|
||||
@ -1143,7 +1143,7 @@ void SharedTaskManager::RemoveActiveInvitation(int64 shared_task_id, int64 chara
|
||||
);
|
||||
|
||||
LogTasksDetail(
|
||||
"[RemoveActiveInvitation] shared_task_id [{}] character_id [{}] post_removal_count [{}]",
|
||||
"shared_task_id [{}] character_id [{}] post_removal_count [{}]",
|
||||
shared_task_id,
|
||||
character_id,
|
||||
m_active_invitations.size()
|
||||
@ -1721,7 +1721,7 @@ SharedTaskManager *SharedTaskManager::PurgeExpiredSharedTasks()
|
||||
auto now = std::time(nullptr);
|
||||
for (auto &s: m_shared_tasks) {
|
||||
if (s.GetDbSharedTask().expire_time > 0 && s.GetDbSharedTask().expire_time <= now) {
|
||||
LogTasksDetail("[PurgeExpiredSharedTasks] Deleting expired task [{}]", s.GetDbSharedTask().id);
|
||||
LogTasksDetail("Deleting expired task [{}]", s.GetDbSharedTask().id);
|
||||
delete_tasks.push_back(s.GetDbSharedTask().id);
|
||||
}
|
||||
}
|
||||
@ -1773,11 +1773,11 @@ void SharedTaskManager::HandleCompletedTask(SharedTask* s)
|
||||
auto db_task = s->GetDbSharedTask();
|
||||
if (db_task.completion_time > 0)
|
||||
{
|
||||
LogTasksDetail("[HandleCompletedTask] shared task [{}] already completed", db_task.id);
|
||||
LogTasksDetail("shared task [{}] already completed", db_task.id);
|
||||
return;
|
||||
}
|
||||
|
||||
LogTasksDetail("[HandleCompletedTask] Marking shared task [{}] completed", db_task.id);
|
||||
LogTasksDetail("Marking shared task [{}] completed", db_task.id);
|
||||
db_task.completion_time = std::time(nullptr);
|
||||
db_task.is_locked = true;
|
||||
SharedTasksRepository::UpdateOne(*m_database, db_task);
|
||||
|
||||
@ -102,9 +102,9 @@ bool WorldBoot::HandleCommandInput(int argc, char **argv)
|
||||
|
||||
bool WorldBoot::LoadServerConfig()
|
||||
{
|
||||
LogInfo("[WorldBoot::LoadServerConfig] Loading server configuration");
|
||||
LogInfo("Loading server configuration");
|
||||
if (!WorldConfig::LoadConfig()) {
|
||||
LogError("[WorldBoot::LoadServerConfig] Loading server configuration failed");
|
||||
LogError("Loading server configuration failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@ -2503,7 +2503,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
|
||||
// handle task credit on behalf of the killer
|
||||
if (RuleB(TaskSystem, EnableTaskSystem)) {
|
||||
LogTasksDetail(
|
||||
"[NPC::Death] Triggering HandleUpdateTasksOnKill for [{}] npc [{}]",
|
||||
"Triggering HandleUpdateTasksOnKill for [{}] npc [{}]",
|
||||
give_exp_client->GetCleanName(),
|
||||
GetNPCTypeID()
|
||||
);
|
||||
@ -3320,14 +3320,14 @@ int64 Mob::ReduceDamage(int64 damage)
|
||||
int64 damage_to_reduce = damage * spellbonuses.MeleeThresholdGuard[SBIndex::THRESHOLDGUARD_MITIGATION_PERCENT] / 100;
|
||||
if (damage_to_reduce >= buffs[slot].melee_rune)
|
||||
{
|
||||
LogSpellsDetail("[Mob::ReduceDamage] SE_MeleeThresholdGuard [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].melee_rune);
|
||||
LogSpellsDetail("SE_MeleeThresholdGuard [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].melee_rune);
|
||||
damage -= buffs[slot].melee_rune;
|
||||
if (!TryFadeEffect(slot))
|
||||
BuffFadeBySlot(slot);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogSpellsDetail("[Mob::ReduceDamage] SE_MeleeThresholdGuard [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].melee_rune);
|
||||
LogSpellsDetail("SE_MeleeThresholdGuard [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].melee_rune);
|
||||
buffs[slot].melee_rune = (buffs[slot].melee_rune - damage_to_reduce);
|
||||
damage -= damage_to_reduce;
|
||||
}
|
||||
@ -3345,14 +3345,14 @@ int64 Mob::ReduceDamage(int64 damage)
|
||||
|
||||
if (spellbonuses.MitigateMeleeRune[SBIndex::MITIGATION_RUNE_MAX_HP_AMT] && (damage_to_reduce >= buffs[slot].melee_rune))
|
||||
{
|
||||
LogSpellsDetail("[Mob::ReduceDamage] SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].melee_rune);
|
||||
LogSpellsDetail("SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].melee_rune);
|
||||
damage -= buffs[slot].melee_rune;
|
||||
if (!TryFadeEffect(slot))
|
||||
BuffFadeBySlot(slot);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogSpellsDetail("[Mob::ReduceDamage] SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].melee_rune);
|
||||
LogSpellsDetail("SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].melee_rune);
|
||||
|
||||
if (spellbonuses.MitigateMeleeRune[SBIndex::MITIGATION_RUNE_MAX_HP_AMT])
|
||||
buffs[slot].melee_rune = (buffs[slot].melee_rune - damage_to_reduce);
|
||||
@ -3471,14 +3471,14 @@ int64 Mob::AffectMagicalDamage(int64 damage, uint16 spell_id, const bool iBuffTi
|
||||
|
||||
if (spellbonuses.MitigateSpellRune[SBIndex::MITIGATION_RUNE_MAX_HP_AMT] && (damage_to_reduce >= buffs[slot].magic_rune))
|
||||
{
|
||||
LogSpellsDetail("[Mob::AffectMagicalDamage] SE_MitigateSpellDamage [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].magic_rune);
|
||||
LogSpellsDetail("SE_MitigateSpellDamage [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].magic_rune);
|
||||
damage -= buffs[slot].magic_rune;
|
||||
if (!TryFadeEffect(slot))
|
||||
BuffFadeBySlot(slot);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogSpellsDetail("[Mob::AffectMagicalDamage] SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].magic_rune);
|
||||
LogSpellsDetail("SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].magic_rune);
|
||||
|
||||
if (spellbonuses.MitigateSpellRune[SBIndex::MITIGATION_RUNE_MAX_HP_AMT])
|
||||
buffs[slot].magic_rune = (buffs[slot].magic_rune - damage_to_reduce);
|
||||
|
||||
@ -964,7 +964,7 @@ bool ZoneDatabase::GetAuraEntry(uint16 spell_id, AuraRecord &record)
|
||||
void Mob::AddAura(Aura *aura, AuraRecord &record)
|
||||
{
|
||||
LogAura(
|
||||
"[AddAura] aura owner [{}] spawn_id [{}] aura_name [{}]",
|
||||
"aura owner [{}] spawn_id [{}] aura_name [{}]",
|
||||
GetCleanName(),
|
||||
aura->GetID(),
|
||||
aura->GetCleanName()
|
||||
@ -999,7 +999,7 @@ void Mob::AddAura(Aura *aura, AuraRecord &record)
|
||||
void Mob::AddTrap(Aura *aura, AuraRecord &record)
|
||||
{
|
||||
LogAura(
|
||||
"[AddTrap] aura owner [{}] spawn_id [{}] aura_name [{}]",
|
||||
"aura owner [{}] spawn_id [{}] aura_name [{}]",
|
||||
GetCleanName(),
|
||||
aura->GetID(),
|
||||
aura->GetCleanName()
|
||||
@ -1048,7 +1048,7 @@ void Mob::RemoveAllAuras()
|
||||
for (auto &e : aura_mgr.auras) {
|
||||
if (e.aura) {
|
||||
LogAura(
|
||||
"[RemoveAllAuras] aura owner [{}] spawn_id [{}] aura_name [{}]",
|
||||
"aura owner [{}] spawn_id [{}] aura_name [{}]",
|
||||
GetCleanName(),
|
||||
e.spawn_id,
|
||||
e.name
|
||||
@ -1065,7 +1065,7 @@ void Mob::RemoveAllAuras()
|
||||
for (auto &e : trap_mgr.auras) {
|
||||
if (e.aura) {
|
||||
LogAura(
|
||||
"[RemoveAllAuras] trap owner [{}] spawn_id [{}] aura_name [{}]",
|
||||
"trap owner [{}] spawn_id [{}] aura_name [{}]",
|
||||
GetCleanName(),
|
||||
e.spawn_id,
|
||||
e.name
|
||||
@ -1085,7 +1085,7 @@ void Mob::RemoveAura(int spawn_id, bool skip_strip, bool expired)
|
||||
auto &aura = aura_mgr.auras[i];
|
||||
if (aura.spawn_id == spawn_id) {
|
||||
LogAura(
|
||||
"[RemoveAura] mob [{}] spawn_id [{}] skip_strip [{}] expired [{}]",
|
||||
"mob [{}] spawn_id [{}] skip_strip [{}] expired [{}]",
|
||||
GetCleanName(),
|
||||
spawn_id,
|
||||
skip_strip ? "true" : "false",
|
||||
|
||||
68
zone/bot.cpp
68
zone/bot.cpp
@ -1622,7 +1622,7 @@ int32 Bot::acmod() {
|
||||
else
|
||||
return (65 + ((agility - 300) / 21));
|
||||
|
||||
LogError("[Bot::acmod] Agility [{}] Level [{}]",agility,level);
|
||||
LogError("Agility [{}] Level [{}]",agility,level);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -2146,7 +2146,7 @@ bool Bot::Process()
|
||||
|
||||
if (mob_close_scan_timer.Check()) {
|
||||
LogAIScanCloseDetail(
|
||||
"[Bot::Process] is_moving [{}] bot [{}] timer [{}]",
|
||||
"is_moving [{}] bot [{}] timer [{}]",
|
||||
moving ? "true" : "false",
|
||||
GetCleanName(),
|
||||
mob_close_scan_timer.GetDuration()
|
||||
@ -2304,7 +2304,7 @@ void Bot::BotRangedAttack(Mob* other) {
|
||||
//make sure the attack and ranged timers are up
|
||||
//if the ranged timer is disabled, then they have no ranged weapon and shouldent be attacking anyhow
|
||||
if((attack_timer.Enabled() && !attack_timer.Check(false)) || (ranged_timer.Enabled() && !ranged_timer.Check())) {
|
||||
LogCombatDetail("[Bot::BotRangedAttack] Bot Archery attack canceled. Timer not up. Attack [{}] ranged [{}]", attack_timer.GetRemainingTime(), ranged_timer.GetRemainingTime());
|
||||
LogCombatDetail("Bot Archery attack canceled. Timer not up. Attack [{}] ranged [{}]", attack_timer.GetRemainingTime(), ranged_timer.GetRemainingTime());
|
||||
Message(0, "Error: Timer not up. Attack %d, ranged %d", attack_timer.GetRemainingTime(), ranged_timer.GetRemainingTime());
|
||||
return;
|
||||
}
|
||||
@ -2322,7 +2322,7 @@ void Bot::BotRangedAttack(Mob* other) {
|
||||
if(!RangeWeapon || !Ammo)
|
||||
return;
|
||||
|
||||
LogCombatDetail("[Bot::BotRangedAttack] Shooting [{}] with bow [{}] ([{}]) and arrow [{}] ([{}])", other->GetCleanName(), RangeWeapon->Name, RangeWeapon->ID, Ammo->Name, Ammo->ID);
|
||||
LogCombatDetail("Shooting [{}] with bow [{}] ([{}]) and arrow [{}] ([{}])", other->GetCleanName(), RangeWeapon->Name, RangeWeapon->ID, Ammo->Name, Ammo->ID);
|
||||
if(!IsAttackAllowed(other) || IsCasting() || DivineAura() || IsStunned() || IsMezzed() || (GetAppearance() == eaDead))
|
||||
return;
|
||||
|
||||
@ -3506,7 +3506,7 @@ void Bot::AI_Process()
|
||||
|
||||
if (GetTarget() && !IsRooted()) {
|
||||
|
||||
LogAIDetail("[Bot::AI_Process] Pursuing [{}] while engaged", GetTarget()->GetCleanName());
|
||||
LogAIDetail("Pursuing [{}] while engaged", GetTarget()->GetCleanName());
|
||||
Goal = GetTarget()->GetPosition();
|
||||
if (DistanceSquared(m_Position, Goal) <= leash_distance) {
|
||||
RunTo(Goal.x, Goal.y, Goal.z);
|
||||
@ -3892,7 +3892,7 @@ void Bot::PetAIProcess() {
|
||||
else if (botPet->GetTarget() && botPet->GetAIMovementTimer()->Check()) {
|
||||
botPet->SetRunAnimSpeed(0);
|
||||
if(!botPet->IsRooted()) {
|
||||
LogAIDetail("[Bot::AI_Process] Pursuing [{}] while engaged", botPet->GetTarget()->GetCleanName());
|
||||
LogAIDetail("Pursuing [{}] while engaged", botPet->GetTarget()->GetCleanName());
|
||||
botPet->RunTo(botPet->GetTarget()->GetX(), botPet->GetTarget()->GetY(), botPet->GetTarget()->GetZ());
|
||||
return;
|
||||
} else {
|
||||
@ -4454,7 +4454,7 @@ void Bot::AddBotItem(
|
||||
|
||||
if (!inst) {
|
||||
LogError(
|
||||
"[Bot::AI_Process] Bot:AddItem Invalid Item data: ID [{}] Charges [{}] Aug1 [{}] Aug2 [{}] Aug3 [{}] Aug4 [{}] Aug5 [{}] Aug6 [{}] Attuned [{}]",
|
||||
"Bot:AddItem Invalid Item data: ID [{}] Charges [{}] Aug1 [{}] Aug2 [{}] Aug3 [{}] Aug4 [{}] Aug5 [{}] Aug6 [{}] Attuned [{}]",
|
||||
item_id,
|
||||
charges,
|
||||
augment_one,
|
||||
@ -4469,7 +4469,7 @@ void Bot::AddBotItem(
|
||||
}
|
||||
|
||||
if (!database.botdb.SaveItemBySlot(this, slot_id, inst)) {
|
||||
LogError("[Bot::AI_Process] Failed to save item by slot to slot [{}] for [{}].", slot_id, GetCleanName());
|
||||
LogError("Failed to save item by slot to slot [{}] for [{}].", slot_id, GetCleanName());
|
||||
safe_delete(inst);
|
||||
return;
|
||||
}
|
||||
@ -4720,7 +4720,7 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
|
||||
}
|
||||
|
||||
if (!trade_instance->GetItem()) {
|
||||
LogError("[Bot::PerformTradeWithClient] could not find item from instance in trade for [{}] with [{}] in slot [{}].", client->GetCleanName(), GetCleanName(), trade_index);
|
||||
LogError("could not find item from instance in trade for [{}] with [{}] in slot [{}].", client->GetCleanName(), GetCleanName(), trade_index);
|
||||
client->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
@ -4739,7 +4739,7 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
|
||||
auto item_link = linker.GenerateLink();
|
||||
|
||||
if (trade_index != invslot::slotCursor && !trade_instance->IsDroppable()) {
|
||||
LogError("[Bot::PerformTradeWithClient] trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
|
||||
LogError("trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
|
||||
client->Message(Chat::White, "Trade hack detected, the trade has been cancelled.");
|
||||
client->ResetTrade();
|
||||
return;
|
||||
@ -4828,14 +4828,14 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
|
||||
}
|
||||
|
||||
if (trade_instance->GetItem()->LoreGroup == -1 && check_iterator.trade_item_instance->GetItem()->ID == trade_instance->GetItem()->ID) {
|
||||
LogError("[Bot::PerformTradeWithClient] trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
|
||||
LogError("trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
|
||||
client->Message(Chat::White, "Trade hack detected, the trade has been cancelled.");
|
||||
client->ResetTrade();
|
||||
return;
|
||||
}
|
||||
|
||||
if ((trade_instance->GetItem()->LoreGroup > 0) && (check_iterator.trade_item_instance->GetItem()->LoreGroup == trade_instance->GetItem()->LoreGroup)) {
|
||||
LogError("[Bot::PerformTradeWithClient] trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
|
||||
LogError("trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
|
||||
client->Message(Chat::White, "Trade hack detected, the trade has been cancelled.");
|
||||
client->ResetTrade();
|
||||
return;
|
||||
@ -4959,7 +4959,7 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
|
||||
}
|
||||
|
||||
if (!return_instance->GetItem()) {
|
||||
LogError("[Bot::PerformTradeWithClient] error processing bot slot [{}] for [{}] in trade with [{}].", return_iterator.from_bot_slot, GetCleanName(), client->GetCleanName());
|
||||
LogError("error processing bot slot [{}] for [{}] in trade with [{}].", return_iterator.from_bot_slot, GetCleanName(), client->GetCleanName());
|
||||
client->Message(
|
||||
Chat::White,
|
||||
fmt::format(
|
||||
@ -5285,7 +5285,7 @@ void Bot::Damage(Mob *from, int64 damage, uint16 spell_id, EQ::skills::SkillType
|
||||
|
||||
//handle EVENT_ATTACK. Resets after we have not been attacked for 12 seconds
|
||||
if(attacked_timer.Check()) {
|
||||
LogCombat("[Bot::Damage] Triggering EVENT_ATTACK due to attack by [{}]", from->GetName());
|
||||
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", from->GetName());
|
||||
parse->EventBot(EVENT_ATTACK, this, from, "", 0);
|
||||
}
|
||||
|
||||
@ -5293,7 +5293,7 @@ void Bot::Damage(Mob *from, int64 damage, uint16 spell_id, EQ::skills::SkillType
|
||||
// if spell is lifetap add hp to the caster
|
||||
if (spell_id != SPELL_UNKNOWN && IsLifetapSpell(spell_id)) {
|
||||
int64 healed = GetActSpellHealing(spell_id, damage);
|
||||
LogCombatDetail("[Bot::Damage] Applying lifetap heal of [{}] to [{}]", healed, GetCleanName());
|
||||
LogCombatDetail("Applying lifetap heal of [{}] to [{}]", healed, GetCleanName());
|
||||
HealDamage(healed);
|
||||
entity_list.FilteredMessageClose(this, true, RuleI(Range, SpellMessages), Chat::Emote, FilterSocials, "%s beams a smile at %s", GetCleanName(), from->GetCleanName() );
|
||||
}
|
||||
@ -5324,7 +5324,7 @@ void Bot::Damage(Mob *from, int64 damage, uint16 spell_id, EQ::skills::SkillType
|
||||
bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, bool IsFromSpell, ExtraAttackOptions *opts) {
|
||||
if (!other) {
|
||||
SetTarget(nullptr);
|
||||
LogErrorDetail("[Bot::Attack] A null Mob object was passed to Bot::Attack for evaluation!");
|
||||
LogErrorDetail("A null Mob object was passed to Bot::Attack for evaluation!");
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -5342,20 +5342,20 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
|
||||
// takes more to compare a call result, load for a call, load a compare to address and compare, and finally
|
||||
// push a value to an address than to just load for a call and push a value to an address.
|
||||
|
||||
LogCombat("[Bot::Attack] Attacking [{}] with hand [{}] [{}]", other->GetCleanName(), Hand, (FromRiposte ? "(this is a riposte)" : ""));
|
||||
LogCombat("Attacking [{}] with hand [{}] [{}]", other->GetCleanName(), Hand, (FromRiposte ? "(this is a riposte)" : ""));
|
||||
if ((IsCasting() && (GetClass() != BARD) && !IsFromSpell) || (!IsAttackAllowed(other))) {
|
||||
if(GetOwnerID())
|
||||
entity_list.MessageClose(this, 1, 200, 10, "%s says, '%s is not a legal target master.'", GetCleanName(), GetTarget()->GetCleanName());
|
||||
|
||||
if(other) {
|
||||
RemoveFromHateList(other);
|
||||
LogCombat("[Bot::Attack] I am not allowed to attack [{}]", other->GetCleanName());
|
||||
LogCombat("I am not allowed to attack [{}]", other->GetCleanName());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if(DivineAura()) {//cant attack while invulnerable
|
||||
LogCombat("[Bot::Attack] Attack canceled, Divine Aura is in effect");
|
||||
LogCombat("Attack canceled, Divine Aura is in effect");
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -5373,19 +5373,19 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
|
||||
|
||||
if(weapon != nullptr) {
|
||||
if (!weapon->IsWeapon()) {
|
||||
LogCombat("[Bot::Attack] Attack canceled, Item [{}] ([{}]) is not a weapon", weapon->GetItem()->Name, weapon->GetID());
|
||||
LogCombat("Attack canceled, Item [{}] ([{}]) is not a weapon", weapon->GetItem()->Name, weapon->GetID());
|
||||
return false;
|
||||
}
|
||||
LogCombat("[Bot::Attack] Attacking with weapon: [{}] ([{}])", weapon->GetItem()->Name, weapon->GetID());
|
||||
LogCombat("Attacking with weapon: [{}] ([{}])", weapon->GetItem()->Name, weapon->GetID());
|
||||
}
|
||||
else
|
||||
LogCombat("[Bot::Attack] Attacking without a weapon");
|
||||
LogCombat("Attacking without a weapon");
|
||||
|
||||
// calculate attack_skill and skillinuse depending on hand and weapon
|
||||
// also send Packet to near clients
|
||||
DamageHitInfo my_hit;
|
||||
my_hit.skill = AttackAnimation(Hand, weapon);
|
||||
LogCombat("[Bot::Attack] Attacking with [{}] in slot [{}] using skill [{}]", weapon?weapon->GetItem()->Name:"Fist", Hand, my_hit.skill);
|
||||
LogCombat("Attacking with [{}] in slot [{}] using skill [{}]", weapon?weapon->GetItem()->Name:"Fist", Hand, my_hit.skill);
|
||||
|
||||
// Now figure out damage
|
||||
my_hit.damage_done = 1;
|
||||
@ -5433,7 +5433,7 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
|
||||
}
|
||||
}
|
||||
|
||||
LogCombat("[Bot::Attack] Damage calculated: base [{}] min damage [{}] skill [{}]", my_hit.base_damage, my_hit.min_damage, my_hit.skill);
|
||||
LogCombat("Damage calculated: base [{}] min damage [{}] skill [{}]", my_hit.base_damage, my_hit.min_damage, my_hit.skill);
|
||||
|
||||
int hit_chance_bonus = 0;
|
||||
my_hit.offense = offense(my_hit.skill);
|
||||
@ -5451,7 +5451,7 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
|
||||
|
||||
DoAttack(other, my_hit, opts, FromRiposte);
|
||||
|
||||
LogCombat("[Bot::Attack] Final damage after all reductions: [{}]", my_hit.damage_done);
|
||||
LogCombat("Final damage after all reductions: [{}]", my_hit.damage_done);
|
||||
} else {
|
||||
my_hit.damage_done = DMG_INVULNERABLE;
|
||||
}
|
||||
@ -5515,7 +5515,7 @@ float Bot::GetProcChances(float ProcBonus, uint16 hand) {
|
||||
ProcChance += (ProcChance * ProcBonus / 100.0f);
|
||||
}
|
||||
|
||||
LogCombat("[Bot::GetProcChances] Proc chance [{}] ([{}] from bonuses)", ProcChance, ProcBonus);
|
||||
LogCombat("Proc chance [{}] ([{}] from bonuses)", ProcChance, ProcBonus);
|
||||
return ProcChance;
|
||||
}
|
||||
|
||||
@ -5569,13 +5569,13 @@ bool Bot::TryFinishingBlow(Mob *defender, int64 &damage)
|
||||
int fb_damage = aabonuses.FinishingBlow[1];
|
||||
int levelreq = aabonuses.FinishingBlowLvl[0];
|
||||
if (defender->GetLevel() <= levelreq && (chance >= zone->random.Int(1, 1000))) {
|
||||
LogCombat("[Bot::TryFinishingBlow] Landed a finishing blow: levelreq at [{}] other level [{}]",
|
||||
LogCombat("Landed a finishing blow: levelreq at [{}] other level [{}]",
|
||||
levelreq, defender->GetLevel());
|
||||
entity_list.MessageCloseString(this, false, 200, Chat::MeleeCrit, FINISHING_BLOW, GetName());
|
||||
damage = fb_damage;
|
||||
return true;
|
||||
} else {
|
||||
LogCombat("[Bot::TryFinishingBlow] failed a finishing blow: levelreq at [{}] other level [{}]",
|
||||
LogCombat("failed a finishing blow: levelreq at [{}] other level [{}]",
|
||||
levelreq, defender->GetLevel());
|
||||
return false;
|
||||
}
|
||||
@ -5584,14 +5584,14 @@ bool Bot::TryFinishingBlow(Mob *defender, int64 &damage)
|
||||
}
|
||||
|
||||
void Bot::DoRiposte(Mob* defender) {
|
||||
LogCombatDetail("[Bot::DoRiposte] Preforming a riposte");
|
||||
LogCombatDetail("Preforming a riposte");
|
||||
if (!defender)
|
||||
return;
|
||||
|
||||
defender->Attack(this, EQ::invslot::slotPrimary, true);
|
||||
int32 DoubleRipChance = (defender->GetAABonuses().GiveDoubleRiposte[0] + defender->GetSpellBonuses().GiveDoubleRiposte[0] + defender->GetItemBonuses().GiveDoubleRiposte[0]);
|
||||
if(DoubleRipChance && (DoubleRipChance >= zone->random.Int(0, 100))) {
|
||||
LogCombatDetail("[Bot::DoRiposte] Preforming a double riposte ([{}] percent chance)", DoubleRipChance);
|
||||
LogCombatDetail("Preforming a double riposte ([{}] percent chance)", DoubleRipChance);
|
||||
defender->Attack(this, EQ::invslot::slotPrimary, true);
|
||||
}
|
||||
|
||||
@ -6327,7 +6327,7 @@ int64 Bot::CalcMaxMana() {
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LogDebug("[Bot::CalcMaxMana] Invalid Class [{}] in CalcMaxMana", GetCasterClass());
|
||||
LogDebug("Invalid Class [{}] in CalcMaxMana", GetCasterClass());
|
||||
max_mana = 0;
|
||||
break;
|
||||
}
|
||||
@ -6527,7 +6527,7 @@ bool Bot::CastSpell(
|
||||
}
|
||||
|
||||
if (DivineAura()) {
|
||||
LogSpellsDetail("[Bot::CastSpell] Spell casting canceled: cannot cast while Divine Aura is in effect");
|
||||
LogSpellsDetail("Spell casting canceled: cannot cast while Divine Aura is in effect");
|
||||
InterruptSpell(173, 0x121, false);
|
||||
return false;
|
||||
}
|
||||
@ -6543,7 +6543,7 @@ bool Bot::CastSpell(
|
||||
}
|
||||
|
||||
if (HasActiveSong()) {
|
||||
LogSpellsDetail("[Bot::CastSpell] Casting a new spell/song while singing a song. Killing old song [{}]", bardsong);
|
||||
LogSpellsDetail("Casting a new spell/song while singing a song. Killing old song [{}]", bardsong);
|
||||
bardsong = 0;
|
||||
bardsong_target_id = 0;
|
||||
bardsong_slot = EQ::spells::CastingSlot::Gem1;
|
||||
@ -6758,7 +6758,7 @@ bool Bot::DoFinishedSpellSingleTarget(uint16 spell_id, Mob* spellTarget, EQ::spe
|
||||
if((spelltypeequal || spelltypetargetequal) || spelltypeclassequal || slotequal) {
|
||||
if(((spells[thespell].effect_id[0] == 0) && (spells[thespell].base_value[0] < 0)) &&
|
||||
(spellTarget->GetHP() < ((spells[thespell].base_value[0] * (-1)) + 100))) {
|
||||
LogSpells("[Bot::DoFinishedSpellSingleTarget] GroupBuffing failure");
|
||||
LogSpells("GroupBuffing failure");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@ -1204,7 +1204,7 @@ bool Bot::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgain
|
||||
)
|
||||
) {
|
||||
casting_spell_AIindex = i;
|
||||
LogAI("[Bot::AIDoSpellCast] spellid [{}] tar [{}] mana [{}] Name [{}]", AIBot_spells[i].spellid, tar->GetName(), mana_cost, spells[AIBot_spells[i].spellid].name);
|
||||
LogAI("spellid [{}] tar [{}] mana [{}] Name [{}]", AIBot_spells[i].spellid, tar->GetName(), mana_cost, spells[AIBot_spells[i].spellid].name);
|
||||
result = Mob::CastSpell(AIBot_spells[i].spellid, tar->GetID(), EQ::spells::CastingSlot::Gem2, spells[AIBot_spells[i].spellid].cast_time, AIBot_spells[i].manacost == -2 ? 0 : mana_cost, oDontDoAgainBefore, -1, -1, 0, &(AIBot_spells[i].resist_adjust));
|
||||
|
||||
if (IsCasting() && IsSitting())
|
||||
@ -1751,10 +1751,10 @@ bool Bot::AIHealRotation(Mob* tar, bool useFastHeals) {
|
||||
}
|
||||
}
|
||||
|
||||
LogAIDetail("[Bot::AIHealRotation] heal spellid [{}] fastheals [{}] casterlevel [{}]",
|
||||
LogAIDetail("heal spellid [{}] fastheals [{}] casterlevel [{}]",
|
||||
botSpell.SpellId, ((useFastHeals) ? ('T') : ('F')), GetLevel());
|
||||
|
||||
LogAIDetail("[Bot::AIHealRotation] target [{}] current_time [{}] donthealmebefore [{}]", tar->GetCleanName(), Timer::GetCurrentTime(), tar->DontHealMeBefore());
|
||||
LogAIDetail("target [{}] current_time [{}] donthealmebefore [{}]", tar->GetCleanName(), Timer::GetCurrentTime(), tar->DontHealMeBefore());
|
||||
|
||||
// If there is still no spell id, then there isn't going to be one so we are done
|
||||
if (botSpell.SpellId == 0)
|
||||
|
||||
@ -581,7 +581,7 @@ int64 Client::CalcMaxMana()
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LogSpells("[Client::CalcMaxMana] Invalid Class [{}] in CalcMaxMana", GetCasterClass());
|
||||
LogSpells("Invalid Class [{}] in CalcMaxMana", GetCasterClass());
|
||||
max_mana = 0;
|
||||
break;
|
||||
}
|
||||
@ -599,7 +599,7 @@ int64 Client::CalcMaxMana()
|
||||
current_mana = curMana_cap;
|
||||
}
|
||||
}
|
||||
LogSpells("[Client::CalcMaxMana] for [{}] returning [{}]", GetName(), max_mana);
|
||||
LogSpells("for [{}] returning [{}]", GetName(), max_mana);
|
||||
return max_mana;
|
||||
}
|
||||
|
||||
@ -1663,7 +1663,7 @@ uint32 Mob::GetInstrumentMod(uint16 spell_id)
|
||||
}
|
||||
}
|
||||
|
||||
LogSpells("[Mob::GetInstrumentMod] Name [{}] spell [{}] mod [{}] modcap [{}]\n", GetName(), spell_id, effectmod, effectmodcap);
|
||||
LogSpells("Name [{}] spell [{}] mod [{}] modcap [{}]\n", GetName(), spell_id, effectmod, effectmodcap);
|
||||
|
||||
return effectmod;
|
||||
}
|
||||
|
||||
@ -3955,14 +3955,14 @@ void Client::Handle_OP_Buff(const EQApplicationPacket *app)
|
||||
*/
|
||||
if (app->size != sizeof(SpellBuffPacket_Struct))
|
||||
{
|
||||
LogError("[Client::Handle_OP_Buff] Size mismatch in OP_Buff. expected [{}] got [{}]", sizeof(SpellBuffPacket_Struct), app->size);
|
||||
LogError("Size mismatch in OP_Buff. expected [{}] got [{}]", sizeof(SpellBuffPacket_Struct), app->size);
|
||||
DumpPacket(app);
|
||||
return;
|
||||
}
|
||||
|
||||
SpellBuffPacket_Struct* sbf = (SpellBuffPacket_Struct*)app->pBuffer;
|
||||
uint32 spid = sbf->buff.spellid;
|
||||
LogSpells("[Client::Handle_OP_Buff] Client requested that buff with spell id [{}] be canceled", spid);
|
||||
LogSpells("Client requested that buff with spell id [{}] be canceled", spid);
|
||||
|
||||
//something about IsDetrimentalSpell() crashes this portion of code..
|
||||
//tbh we shouldn't use it anyway since this is a simple red vs blue buff check and
|
||||
@ -4126,7 +4126,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
|
||||
|
||||
m_TargetRing = glm::vec3(castspell->x_pos, castspell->y_pos, castspell->z_pos);
|
||||
|
||||
LogSpells("[Client::Handle_OP_CastSpell] OP CastSpell: slot [{}] spell [{}] target [{}] inv [{}]", castspell->slot, castspell->spell_id, castspell->target_id, (unsigned long)castspell->inventoryslot);
|
||||
LogSpells("OP CastSpell: slot [{}] spell [{}] target [{}] inv [{}]", castspell->slot, castspell->spell_id, castspell->target_id, (unsigned long)castspell->inventoryslot);
|
||||
CastingSlot slot = static_cast<CastingSlot>(castspell->slot);
|
||||
|
||||
/* Memorized Spell */
|
||||
@ -4226,7 +4226,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
|
||||
/* Discipline -- older clients use the same slot as items, but we translate to it's own */
|
||||
else if (slot == CastingSlot::Discipline) {
|
||||
if (!UseDiscipline(castspell->spell_id, castspell->target_id)) {
|
||||
LogSpells("[Client::Handle_OP_CastSpell] Unknown ability being used by [{}] spell being cast is: [{}]\n", GetName(), castspell->spell_id);
|
||||
LogSpells("Unknown ability being used by [{}] spell being cast is: [{}]\n", GetName(), castspell->spell_id);
|
||||
InterruptSpell(castspell->spell_id);
|
||||
return;
|
||||
}
|
||||
@ -8764,7 +8764,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
|
||||
using EQ::spells::CastingSlot;
|
||||
if (app->size != sizeof(ItemVerifyRequest_Struct))
|
||||
{
|
||||
LogError("[Client::Handle_OP_ItemVerifyRequest] OP size error: OP_ItemVerifyRequest expected:[{}] got:[{}]", sizeof(ItemVerifyRequest_Struct), app->size);
|
||||
LogError("OP size error: OP_ItemVerifyRequest expected:[{}] got:[{}]", sizeof(ItemVerifyRequest_Struct), app->size);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -8793,7 +8793,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
|
||||
}
|
||||
|
||||
if (slot_id < 0) {
|
||||
LogDebug("[Client::Handle_OP_ItemVerifyRequest] Unknown slot being used by [{}] slot being used is [{}]", GetName(), request->slot);
|
||||
LogDebug("Unknown slot being used by [{}] slot being used is [{}]", GetName(), request->slot);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -8854,7 +8854,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
|
||||
if (spell_id > 0 && (spells[spell_id].target_type == ST_Pet || spells[spell_id].target_type == ST_SummonedPet))
|
||||
target_id = GetPetID();
|
||||
|
||||
LogDebug("[Client::Handle_OP_ItemVerifyRequest] OP ItemVerifyRequest: spell=[{}] target=[{}] inv=[{}]", spell_id, target_id, slot_id);
|
||||
LogDebug("OP ItemVerifyRequest: spell=[{}] target=[{}] inv=[{}]", spell_id, target_id, slot_id);
|
||||
|
||||
if (m_inv.SupportsClickCasting(slot_id) || ((item->ItemType == EQ::item::ItemTypePotion || item->PotionBelt) && m_inv.SupportsPotionBeltCasting(slot_id))) // sanity check
|
||||
{
|
||||
@ -8892,7 +8892,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
|
||||
|
||||
if ((spell_id <= 0) && (item->ItemType != EQ::item::ItemTypeFood && item->ItemType != EQ::item::ItemTypeDrink && item->ItemType != EQ::item::ItemTypeAlcohol && item->ItemType != EQ::item::ItemTypeSpell))
|
||||
{
|
||||
LogDebug("[Client::Handle_OP_ItemVerifyRequest] Item with no effect right clicked by [{}]", GetName());
|
||||
LogDebug("Item with no effect right clicked by [{}]", GetName());
|
||||
}
|
||||
else if (inst->IsClassCommon())
|
||||
{
|
||||
@ -8953,7 +8953,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
|
||||
SendItemRecastTimer(item->RecastType); //Problem: When you loot corpse, recast display is not present. This causes it to display again. Could not get to display when sending from looting.
|
||||
MessageString(Chat::Red, SPELL_RECAST);
|
||||
SendSpellBarEnable(item->Click.Effect);
|
||||
LogSpells("[Client::Handle_OP_ItemVerifyRequest] Casting of [{}] canceled: item spell reuse timer not expired", spell_id);
|
||||
LogSpells("Casting of [{}] canceled: item spell reuse timer not expired", spell_id);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -8995,7 +8995,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
|
||||
if (augitem->RecastDelay > 0)
|
||||
{
|
||||
if (!GetPTimers().Expired(&database, (pTimerItemStart + augitem->RecastType), false)) {
|
||||
LogSpells("[Client::Handle_OP_ItemVerifyRequest] Casting of [{}] canceled: item spell reuse timer from augment not expired", spell_id);
|
||||
LogSpells("Casting of [{}] canceled: item spell reuse timer from augment not expired", spell_id);
|
||||
MessageString(Chat::Red, SPELL_RECAST);
|
||||
SendSpellBarEnable(augitem->Click.Effect);
|
||||
return;
|
||||
@ -9033,12 +9033,12 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
|
||||
{
|
||||
if (item->ItemType != EQ::item::ItemTypeFood && item->ItemType != EQ::item::ItemTypeDrink && item->ItemType != EQ::item::ItemTypeAlcohol)
|
||||
{
|
||||
LogDebug("[Client::Handle_OP_ItemVerifyRequest] Error: unknown item->Click.Type ([{}])", item->Click.Type);
|
||||
LogDebug("Error: unknown item->Click.Type ([{}])", item->Click.Type);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LogDebug("[Client::Handle_OP_ItemVerifyRequest] Error: unknown item->Click.Type ([{}])", item->Click.Type);
|
||||
LogDebug("Error: unknown item->Click.Type ([{}])", item->Click.Type);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -12270,7 +12270,7 @@ void Client::Handle_OP_RecipesSearch(const EQApplicationPacket *app)
|
||||
p_recipes_search_struct->query[55] = '\0'; //just to be sure.
|
||||
|
||||
LogTradeskills(
|
||||
"[Handle_OP_RecipesSearch] Requested search recipes for object_type [{}] some_id [{}]",
|
||||
"Requested search recipes for object_type [{}] some_id [{}]",
|
||||
p_recipes_search_struct->object_type,
|
||||
p_recipes_search_struct->some_id
|
||||
);
|
||||
@ -14475,7 +14475,7 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
|
||||
{
|
||||
case BazaarTrader_EndTraderMode: {
|
||||
Trader_EndTrader();
|
||||
LogTrading("Client::Handle_OP_Trader: End Trader Session");
|
||||
LogTrading("End Trader Session");
|
||||
break;
|
||||
}
|
||||
case BazaarTrader_EndTransaction: {
|
||||
@ -14484,16 +14484,16 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
|
||||
if (c)
|
||||
{
|
||||
c->WithCustomer(0);
|
||||
LogTrading("Client::Handle_OP_Trader: End Transaction");
|
||||
LogTrading("End Transaction");
|
||||
}
|
||||
else
|
||||
LogTrading("Client::Handle_OP_Trader: Null Client Pointer");
|
||||
LogTrading("Null Client Pointer");
|
||||
|
||||
break;
|
||||
}
|
||||
case BazaarTrader_ShowItems: {
|
||||
Trader_ShowItems();
|
||||
LogTrading("Client::Handle_OP_Trader: Show Trader Items");
|
||||
LogTrading("Show Trader Items");
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@ -14516,7 +14516,7 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
|
||||
{
|
||||
GetItems_Struct* gis = GetTraderItems();
|
||||
|
||||
LogTrading("Client::Handle_OP_Trader: Start Trader Mode");
|
||||
LogTrading("Start Trader Mode");
|
||||
// Verify there are no NODROP or items with a zero price
|
||||
bool TradeItemsValid = true;
|
||||
|
||||
@ -14580,7 +14580,7 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
|
||||
}
|
||||
}
|
||||
else {
|
||||
LogTrading("Client::Handle_OP_Trader: Unknown TraderStruct code of: [{}]\n",
|
||||
LogTrading("Unknown TraderStruct code of: [{}]\n",
|
||||
ints->Code);
|
||||
|
||||
LogError("Unknown TraderStruct code of: [{}]\n", ints->Code);
|
||||
@ -14590,18 +14590,18 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
|
||||
{
|
||||
TraderStatus_Struct* tss = (TraderStatus_Struct*)app->pBuffer;
|
||||
|
||||
LogTrading("Client::Handle_OP_Trader: Trader Status Code: [{}]", tss->Code);
|
||||
LogTrading("Trader Status Code: [{}]", tss->Code);
|
||||
|
||||
switch (tss->Code)
|
||||
{
|
||||
case BazaarTrader_EndTraderMode: {
|
||||
Trader_EndTrader();
|
||||
LogTrading("Client::Handle_OP_Trader: End Trader Session");
|
||||
LogTrading("End Trader Session");
|
||||
break;
|
||||
}
|
||||
case BazaarTrader_ShowItems: {
|
||||
Trader_ShowItems();
|
||||
LogTrading("Client::Handle_OP_Trader: Show Trader Items");
|
||||
LogTrading("Show Trader Items");
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@ -14614,7 +14614,7 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
|
||||
}
|
||||
else if (app->size == sizeof(TraderPriceUpdate_Struct))
|
||||
{
|
||||
LogTrading("Client::Handle_OP_Trader: Trader Price Update");
|
||||
LogTrading("Trader Price Update");
|
||||
HandleTraderPriceUpdate(app);
|
||||
}
|
||||
else {
|
||||
@ -14815,18 +14815,18 @@ void Client::Handle_OP_TraderShop(const EQApplicationPacket *app)
|
||||
if (c)
|
||||
{
|
||||
c->WithCustomer(0);
|
||||
LogTrading("Client::Handle_OP_Trader: End Transaction - Code [{}]", Command);
|
||||
LogTrading("End Transaction - Code [{}]", Command);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogTrading("Client::Handle_OP_Trader: Null Client Pointer for Trader - Code [{}]", Command);
|
||||
LogTrading("Null Client Pointer for Trader - Code [{}]", Command);
|
||||
}
|
||||
EQApplicationPacket empty(OP_ShopEndConfirm);
|
||||
QueuePacket(&empty);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogTrading("Client::Handle_OP_Trader: Unhandled Code [{}]", Command);
|
||||
LogTrading("Unhandled Code [{}]", Command);
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -15419,7 +15419,7 @@ void Client::Handle_OP_SharedTaskRemovePlayer(const EQApplicationPacket *app)
|
||||
auto *r = (SharedTaskRemovePlayer_Struct *) app->pBuffer;
|
||||
|
||||
LogTasks(
|
||||
"[Handle_OP_SharedTaskRemovePlayer] field1 [{}] field2 [{}] player_name [{}]",
|
||||
"field1 [{}] field2 [{}] player_name [{}]",
|
||||
r->field1,
|
||||
r->field2,
|
||||
r->player_name
|
||||
@ -15441,7 +15441,7 @@ void Client::Handle_OP_SharedTaskRemovePlayer(const EQApplicationPacket *app)
|
||||
strn0cpy(rp->player_name, r->player_name, sizeof(r->player_name));
|
||||
|
||||
LogTasks(
|
||||
"[Handle_OP_SharedTaskRemovePlayer] source_character_id [{}] task_id [{}] player_name [{}]",
|
||||
"source_character_id [{}] task_id [{}] player_name [{}]",
|
||||
rp->source_character_id,
|
||||
rp->task_id,
|
||||
rp->player_name
|
||||
@ -15466,7 +15466,7 @@ void Client::Handle_OP_SharedTaskAddPlayer(const EQApplicationPacket *app)
|
||||
auto *r = (SharedTaskAddPlayer_Struct *) app->pBuffer;
|
||||
|
||||
LogTasks(
|
||||
"[SharedTaskAddPlayer_Struct] field1 [{}] field2 [{}] player_name [{}]",
|
||||
"field1 [{}] field2 [{}] player_name [{}]",
|
||||
r->field1,
|
||||
r->field2,
|
||||
r->player_name
|
||||
@ -15491,7 +15491,7 @@ void Client::Handle_OP_SharedTaskAddPlayer(const EQApplicationPacket *app)
|
||||
strn0cpy(rp->player_name, r->player_name, sizeof(r->player_name));
|
||||
|
||||
LogTasks(
|
||||
"[Handle_OP_SharedTaskRemovePlayer] source_character_id [{}] task_id [{}] player_name [{}]",
|
||||
"source_character_id [{}] task_id [{}] player_name [{}]",
|
||||
rp->source_character_id,
|
||||
rp->task_id,
|
||||
rp->player_name
|
||||
@ -15516,7 +15516,7 @@ void Client::Handle_OP_SharedTaskMakeLeader(const EQApplicationPacket *app)
|
||||
|
||||
auto *r = (SharedTaskMakeLeader_Struct *) app->pBuffer;
|
||||
LogTasks(
|
||||
"[SharedTaskMakeLeader_Struct] field1 [{}] field2 [{}] player_name [{}]",
|
||||
"field1 [{}] field2 [{}] player_name [{}]",
|
||||
r->field1,
|
||||
r->field2,
|
||||
r->player_name
|
||||
@ -15538,7 +15538,7 @@ void Client::Handle_OP_SharedTaskMakeLeader(const EQApplicationPacket *app)
|
||||
strn0cpy(rp->player_name, r->player_name, sizeof(r->player_name));
|
||||
|
||||
LogTasks(
|
||||
"[Handle_OP_SharedTaskRemovePlayer] source_character_id [{}] task_id [{}] player_name [{}]",
|
||||
"source_character_id [{}] task_id [{}] player_name [{}]",
|
||||
rp->source_character_id,
|
||||
rp->task_id,
|
||||
rp->player_name
|
||||
@ -15563,7 +15563,7 @@ void Client::Handle_OP_SharedTaskInviteResponse(const EQApplicationPacket *app)
|
||||
|
||||
auto *r = (SharedTaskInviteResponse_Struct *) app->pBuffer;
|
||||
LogTasks(
|
||||
"[SharedTaskInviteResponse] unknown00 [{}] invite_id [{}] accepted [{}]",
|
||||
"unknown00 [{}] invite_id [{}] accepted [{}]",
|
||||
r->unknown00,
|
||||
r->invite_id,
|
||||
r->accepted
|
||||
@ -15584,7 +15584,7 @@ void Client::Handle_OP_SharedTaskInviteResponse(const EQApplicationPacket *app)
|
||||
strn0cpy(c->player_name, GetName(), sizeof(c->player_name));
|
||||
|
||||
LogTasks(
|
||||
"[ServerOP_SharedTaskInviteAcceptedPlayer] source_character_id [{}] shared_task_id [{}]",
|
||||
"source_character_id [{}] shared_task_id [{}]",
|
||||
c->source_character_id,
|
||||
c->shared_task_id
|
||||
);
|
||||
@ -15599,7 +15599,7 @@ void Client::Handle_OP_SharedTaskAccept(const EQApplicationPacket* app)
|
||||
auto buf = reinterpret_cast<SharedTaskAccept_Struct*>(app->pBuffer);
|
||||
|
||||
LogTasksDetail(
|
||||
"[OP_SharedTaskAccept] unknown00 [{}] unknown04 [{}] npc_entity_id [{}] task_id [{}]",
|
||||
"unknown00 [{}] unknown04 [{}] npc_entity_id [{}] task_id [{}]",
|
||||
buf->unknown00,
|
||||
buf->unknown04,
|
||||
buf->npc_entity_id,
|
||||
|
||||
@ -1006,7 +1006,7 @@ void Client::OPRezzAnswer(uint32 Action, uint32 SpellID, uint16 ZoneID, uint16 I
|
||||
{
|
||||
if(PendingRezzXP < 0) {
|
||||
// pendingrezexp is set to -1 if we are not expecting an OP_RezzAnswer
|
||||
LogSpells("[Client::OPRezzAnswer] Unexpected OP_RezzAnswer. Ignoring it");
|
||||
LogSpells("Unexpected OP_RezzAnswer. Ignoring it");
|
||||
Message(Chat::Red, "You have already been resurrected.\n");
|
||||
return;
|
||||
}
|
||||
@ -1016,7 +1016,7 @@ void Client::OPRezzAnswer(uint32 Action, uint32 SpellID, uint16 ZoneID, uint16 I
|
||||
// Mark the corpse as rezzed in the database, just in case the corpse has buried, or the zone the
|
||||
// corpse is in has shutdown since the rez spell was cast.
|
||||
database.MarkCorpseAsRezzed(PendingRezzDBID);
|
||||
LogSpells("[Client::OPRezzAnswer] Player [{}] got a [{}] Rezz spellid [{}] in zone[{}] instance id [{}]",
|
||||
LogSpells("Player [{}] got a [{}] Rezz spellid [{}] in zone[{}] instance id [{}]",
|
||||
name, (uint16)spells[SpellID].base_value[0],
|
||||
SpellID, ZoneID, InstanceID);
|
||||
|
||||
@ -1085,7 +1085,7 @@ void Client::OPMemorizeSpell(const EQApplicationPacket* app)
|
||||
{
|
||||
if (app->size != sizeof(MemorizeSpell_Struct)) {
|
||||
LogError(
|
||||
"[Client::OPMemorizeSpell] Wrong size on OP_MemorizeSpell. Got: [{}] Expected: [{}]",
|
||||
"Wrong size on OP_MemorizeSpell. Got: [{}] Expected: [{}]",
|
||||
app->size,
|
||||
sizeof(MemorizeSpell_Struct)
|
||||
);
|
||||
@ -1851,7 +1851,7 @@ void Client::DoStaminaHungerUpdate()
|
||||
auto outapp = new EQApplicationPacket(OP_Stamina, sizeof(Stamina_Struct));
|
||||
Stamina_Struct *sta = (Stamina_Struct *)outapp->pBuffer;
|
||||
|
||||
LogFood("Client::DoStaminaHungerUpdate() hunger_level: [{}] thirst_level: [{}] before loss", m_pp.hunger_level, m_pp.thirst_level);
|
||||
LogFood("hunger_level: [{}] thirst_level: [{}] before loss", m_pp.hunger_level, m_pp.thirst_level);
|
||||
|
||||
if (zone->GetZoneID() != 151 && !GetGM()) {
|
||||
int loss = RuleI(Character, FoodLossPerUpdate);
|
||||
@ -1872,7 +1872,7 @@ void Client::DoStaminaHungerUpdate()
|
||||
sta->water = 6000;
|
||||
}
|
||||
|
||||
LogFood("Client::DoStaminaHungerUpdate() Current hunger_level: [{}] = ([{}] minutes left) thirst_level: [{}] = ([{}] minutes left) - after loss",
|
||||
LogFood("Current hunger_level: [{}] = ([{}] minutes left) thirst_level: [{}] = ([{}] minutes left) - after loss",
|
||||
m_pp.hunger_level, m_pp.hunger_level, m_pp.thirst_level, m_pp.thirst_level);
|
||||
|
||||
FastQueuePacket(&outapp);
|
||||
@ -2066,7 +2066,7 @@ void Client::HandleRespawnFromHover(uint32 Option)
|
||||
{
|
||||
if (PendingRezzXP < 0 || PendingRezzSpellID == 0)
|
||||
{
|
||||
LogSpells("[Client::HandleRespawnFromHover] Unexpected Rezz from hover request");
|
||||
LogSpells("Unexpected Rezz from hover request");
|
||||
safe_delete(default_to_bind);
|
||||
return;
|
||||
}
|
||||
@ -2101,10 +2101,10 @@ void Client::HandleRespawnFromHover(uint32 Option)
|
||||
|
||||
if (corpse && corpse->IsCorpse())
|
||||
{
|
||||
LogSpells("[Client::HandleRespawnFromHover] Hover Rez in zone [{}] for corpse [{}]",
|
||||
LogSpells("Hover Rez in zone [{}] for corpse [{}]",
|
||||
zone->GetShortName(), PendingRezzCorpseName.c_str());
|
||||
|
||||
LogSpells("[Client::HandleRespawnFromHover] Found corpse. Marking corpse as rezzed");
|
||||
LogSpells("Found corpse. Marking corpse as rezzed");
|
||||
|
||||
corpse->IsRezzed(true);
|
||||
corpse->CompleteResurrection();
|
||||
|
||||
@ -838,7 +838,7 @@ void Client::SetEXP(uint64 set_exp, uint64 set_aaxp, bool isrezzexp) {
|
||||
void Client::SetLevel(uint8 set_level, bool command)
|
||||
{
|
||||
if (GetEXPForLevel(set_level) == 0xFFFFFFFF) {
|
||||
LogError("Client::SetLevel() GetEXPForLevel([{}]) = 0xFFFFFFFF", set_level);
|
||||
LogError("GetEXPForLevel([{}]) = 0xFFFFFFFF", set_level);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@ -825,7 +825,7 @@ void Group::CastGroupSpell(Mob* caster, uint16 spell_id) {
|
||||
caster->SpellOnTarget(spell_id, members[z]->GetPet());
|
||||
#endif
|
||||
} else
|
||||
LogSpells("[Group::CastGroupSpell] Group spell: [{}] is out of range [{}] at distance [{}] from [{}]", members[z]->GetName(), range, distance, caster->GetName());
|
||||
LogSpells("Group spell: [{}] is out of range [{}] at distance [{}] from [{}]", members[z]->GetName(), range, distance, caster->GetName());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -170,7 +170,7 @@ bool HealRotation::ClearMemberPool()
|
||||
m_active_heal_target = false;
|
||||
|
||||
if (!ClearTargetPool())
|
||||
LogError("HealRotation::ClearTargetPool() failed to clear m_target_pool (size: [{}])", m_target_pool.size());
|
||||
LogError("failed to clear m_target_pool (size: [{}])", m_target_pool.size());
|
||||
|
||||
auto clear_list = const_cast<const std::list<Bot*>&>(m_member_pool);
|
||||
for (auto member_iter : clear_list)
|
||||
|
||||
@ -3688,7 +3688,6 @@ bool Client::InterrogateInventory(Client* requester, bool log, bool silent, bool
|
||||
|
||||
if (log) {
|
||||
LogError("Target interrogate inventory flag: [{}]", (GetInterrogateInvState() ? "TRUE" : "FALSE"));
|
||||
LogDebug("[CLIENT] Client::InterrogateInventory() -- End");
|
||||
}
|
||||
if (!silent) {
|
||||
requester->Message(Chat::Default, "Target interrogation flag: %s", (GetInterrogateInvState() ? "TRUE" : "FALSE"));
|
||||
|
||||
@ -322,7 +322,7 @@ void NPC::AddLootDrop(
|
||||
linker.SetItemData(item2);
|
||||
|
||||
LogLoot(
|
||||
"[NPC::AddLootDrop] NPC [{}] Item ({}) [{}] charges [{}] chance [{}] trivial min/max [{}/{}] npc min/max [{}/{}]",
|
||||
"NPC [{}] Item ({}) [{}] charges [{}] chance [{}] trivial min/max [{}/{}] npc min/max [{}/{}]",
|
||||
GetName(),
|
||||
item2->ID,
|
||||
linker.GenerateLink(),
|
||||
|
||||
@ -911,9 +911,6 @@ int64 Merc::CalcMaxMana()
|
||||
current_mana = curMana_cap;
|
||||
}
|
||||
|
||||
#if EQDEBUG >= 11
|
||||
LogDebug("Merc::CalcMaxMana() called for [{}] - returning [{}]", GetName(), max_mana);
|
||||
#endif
|
||||
return max_mana;
|
||||
}
|
||||
|
||||
|
||||
12
zone/mob.cpp
12
zone/mob.cpp
@ -1425,7 +1425,7 @@ void Mob::SendHPUpdate(bool force_update_all)
|
||||
if (current_hp != last_hp || force_update_all) {
|
||||
|
||||
LogHPUpdate(
|
||||
"[SendHPUpdate] Update HP of self [{}] current_hp [{}] max_hp [{}] last_hp [{}]",
|
||||
"Update HP of self [{}] current_hp [{}] max_hp [{}] last_hp [{}]",
|
||||
GetCleanName(),
|
||||
current_hp,
|
||||
max_hp,
|
||||
@ -1453,14 +1453,14 @@ void Mob::SendHPUpdate(bool force_update_all)
|
||||
auto current_hp_percent = GetIntHPRatio();
|
||||
|
||||
LogHPUpdateDetail(
|
||||
"[SendHPUpdate] Client [{}] HP is [{}] last [{}]",
|
||||
"Client [{}] HP is [{}] last [{}]",
|
||||
GetCleanName(),
|
||||
current_hp_percent,
|
||||
last_hp_percent
|
||||
);
|
||||
|
||||
if (current_hp_percent == last_hp_percent && !force_update_all) {
|
||||
LogHPUpdateDetail("[SendHPUpdate] Same HP for mob [{}] skipping update", GetCleanName());
|
||||
LogHPUpdateDetail("Same HP for mob [{}] skipping update", GetCleanName());
|
||||
ResetHPUpdateTimer();
|
||||
return;
|
||||
}
|
||||
@ -1470,7 +1470,7 @@ void Mob::SendHPUpdate(bool force_update_all)
|
||||
CastToClient()->SendHPUpdateMarquee();
|
||||
}
|
||||
|
||||
LogHPUpdate("[SendHPUpdate] HP Changed for mob [{}] send update", GetCleanName());
|
||||
LogHPUpdate("HP Changed for mob [{}] send update", GetCleanName());
|
||||
|
||||
last_hp_percent = current_hp_percent;
|
||||
}
|
||||
@ -2553,7 +2553,7 @@ void Mob::SendIllusionPacket(
|
||||
}
|
||||
|
||||
LogSpells(
|
||||
"[Mob::SendIllusionPacket] Illusion: Race [{}] Gender [{}] Texture [{}] HelmTexture [{}] HairColor [{}] BeardColor [{}] EyeColor1 [{}] EyeColor2 [{}] HairStyle [{}] Face [{}] DrakkinHeritage [{}] DrakkinTattoo [{}] DrakkinDetails [{}] Size [{}]",
|
||||
"Illusion: Race [{}] Gender [{}] Texture [{}] HelmTexture [{}] HairColor [{}] BeardColor [{}] EyeColor1 [{}] EyeColor2 [{}] HairStyle [{}] Face [{}] DrakkinHeritage [{}] DrakkinTattoo [{}] DrakkinDetails [{}] Size [{}]",
|
||||
race,
|
||||
gender,
|
||||
new_texture,
|
||||
@ -4134,7 +4134,7 @@ void Mob::ExecWeaponProc(const EQ::ItemInstance *inst, uint16 spell_id, Mob *on,
|
||||
if(!IsValidSpell(spell_id)) { // Check for a valid spell otherwise it will crash through the function
|
||||
if(IsClient()){
|
||||
Message(0, "Invalid spell proc %u", spell_id);
|
||||
LogSpells("[Mob::ExecWeaponProc] Player [{}] Weapon Procced invalid spell [{}]", GetName(), spell_id);
|
||||
LogSpells("Player [{}] Weapon Procced invalid spell [{}]", GetName(), spell_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@ -131,7 +131,7 @@ bool NPC::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes, bool bInnates
|
||||
&& (AIspells[i].time_cancast + (zone->random.Int(0, 4) * 500)) <= Timer::GetCurrentTime() //break up the spelling casting over a period of time.
|
||||
) {
|
||||
|
||||
LogAI("[Mob::AICastSpell] Casting: spellid [{}] tar [{}] dist2[[{}]]<=[{}] mana_cost[[{}]]<=[{}] cancast[[{}]]<=[{}] type [{}]",
|
||||
LogAI("Casting: spellid [{}] tar [{}] dist2[[{}]]<=[{}] mana_cost[[{}]]<=[{}] cancast[[{}]]<=[{}] type [{}]",
|
||||
AIspells[i].spellid, tar->GetName(), dist2, (spells[AIspells[i].spellid].range * spells[AIspells[i].spellid].range), mana_cost, GetMana(), AIspells[i].time_cancast, Timer::GetCurrentTime(), AIspells[i].type);
|
||||
|
||||
switch (AIspells[i].type) {
|
||||
@ -363,7 +363,7 @@ bool NPC::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes, bool bInnates
|
||||
}
|
||||
}
|
||||
else {
|
||||
LogAI("[Mob::AICastSpell] NotCasting: spellid [{}] tar [{}] dist2[[{}]]<=[{}] mana_cost[[{}]]<=[{}] cancast[[{}]]<=[{}] type [{}]",
|
||||
LogAI("NotCasting: spellid [{}] tar [{}] dist2[[{}]]<=[{}] mana_cost[[{}]]<=[{}] cancast[[{}]]<=[{}] type [{}]",
|
||||
AIspells[i].spellid, tar->GetName(), dist2, (spells[AIspells[i].spellid].range * spells[AIspells[i].spellid].range), mana_cost, GetMana(), AIspells[i].time_cancast, Timer::GetCurrentTime(), AIspells[i].type);
|
||||
}
|
||||
}
|
||||
@ -372,7 +372,7 @@ bool NPC::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes, bool bInnates
|
||||
}
|
||||
|
||||
bool NPC::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore) {
|
||||
LogAI("[Mob::AIDoSpellCast] spellid [{}] tar [{}] mana [{}] Name [{}]", AIspells[i].spellid, tar->GetName(), mana_cost, spells[AIspells[i].spellid].name);
|
||||
LogAI("spellid [{}] tar [{}] mana [{}] Name [{}]", AIspells[i].spellid, tar->GetName(), mana_cost, spells[AIspells[i].spellid].name);
|
||||
casting_spell_AIindex = i;
|
||||
|
||||
return CastSpell(AIspells[i].spellid, tar->GetID(), EQ::spells::CastingSlot::Gem2, AIspells[i].manacost == -2 ? 0 : -1, mana_cost, oDontDoAgainBefore, -1, -1, 0, &(AIspells[i].resist_adjust));
|
||||
@ -2062,7 +2062,7 @@ bool NPC::AI_IdleCastCheck() {
|
||||
//last duration it was set to... try to put up a more reasonable timer...
|
||||
AIautocastspell_timer->Start(RandomTimer(AISpellVar.idle_no_sp_recast_min, AISpellVar.idle_no_sp_recast_max), false);
|
||||
|
||||
LogSpells("[NPC::AI_IdleCastCheck] Mob [{}] Min [{}] Max [{}]", GetCleanName(), AISpellVar.idle_no_sp_recast_min, AISpellVar.idle_no_sp_recast_max);
|
||||
LogSpells("Mob [{}] Min [{}] Max [{}]", GetCleanName(), AISpellVar.idle_no_sp_recast_min, AISpellVar.idle_no_sp_recast_max);
|
||||
|
||||
} //else, spell casting finishing will reset the timer.
|
||||
} //else, spell casting finishing will reset the timer.
|
||||
|
||||
@ -45,7 +45,7 @@
|
||||
void Mob::SetMobTextureProfile(uint8 material_slot, uint16 texture, uint32 color, uint32 hero_forge_model)
|
||||
{
|
||||
Log(Logs::Detail, Logs::MobAppearance,
|
||||
"Mob::SetMobTextureProfile [%s] material_slot: %u texture: %u color: %u hero_forge_model: %u",
|
||||
"[%s] material_slot: %u texture: %u color: %u hero_forge_model: %u",
|
||||
GetCleanName(),
|
||||
material_slot,
|
||||
texture,
|
||||
@ -214,7 +214,7 @@ int32 Mob::GetEquipmentMaterial(uint8 material_slot) const
|
||||
int32 texture_profile_material = GetTextureProfileMaterial(material_slot);
|
||||
|
||||
Log(Logs::Detail, Logs::MobAppearance,
|
||||
"Mob::GetEquipmentMaterial [%s] material_slot: %u texture_profile_material: %i",
|
||||
"[%s] material_slot: %u texture_profile_material: %i",
|
||||
clean_name,
|
||||
material_slot,
|
||||
texture_profile_material
|
||||
@ -397,7 +397,7 @@ void Mob::SendArmorAppearance(Client *one_client)
|
||||
* The other packets work for primary/secondary.
|
||||
*/
|
||||
|
||||
LogMobAppearance("[SendArmorAppearance] [{}]", GetCleanName());
|
||||
LogMobAppearance("[{}]", GetCleanName());
|
||||
|
||||
if (IsPlayerRace(race)) {
|
||||
if (!IsClient()) {
|
||||
@ -426,7 +426,7 @@ void Mob::SendWearChange(uint8 material_slot, Client *one_client)
|
||||
auto packet = new EQApplicationPacket(OP_WearChange, sizeof(WearChange_Struct));
|
||||
auto *wear_change = (WearChange_Struct *) packet->pBuffer;
|
||||
|
||||
Log(Logs::Detail, Logs::MobAppearance, "Mob::SendWearChange [%s]",
|
||||
Log(Logs::Detail, Logs::MobAppearance, "[%s]",
|
||||
GetCleanName()
|
||||
);
|
||||
|
||||
|
||||
@ -1803,7 +1803,7 @@ int32 NPC::GetEquipmentMaterial(uint8 material_slot) const
|
||||
{
|
||||
int32 texture_profile_material = GetTextureProfileMaterial(material_slot);
|
||||
|
||||
Log(Logs::Detail, Logs::MobAppearance, "NPC::GetEquipmentMaterial [%s] material_slot: %u",
|
||||
Log(Logs::Detail, Logs::MobAppearance, "[%s] material_slot: %u",
|
||||
clean_name,
|
||||
material_slot
|
||||
);
|
||||
|
||||
@ -464,7 +464,7 @@ bool NpcScaleManager::ApplyGlobalBaseScalingToNPCStatically(NPC *&npc)
|
||||
|
||||
if (!g.level) {
|
||||
LogNPCScaling(
|
||||
"NpcScaleManager::ApplyGlobalBaseScalingToNPCStatically NPC: [{}] - scaling data not found for type: [{}] level: [{}]",
|
||||
"NPC: [{}] - scaling data not found for type: [{}] level: [{}]",
|
||||
npc->GetCleanName(),
|
||||
npc_type,
|
||||
npc_level
|
||||
@ -522,7 +522,7 @@ bool NpcScaleManager::ApplyGlobalBaseScalingToNPCDynamically(NPC *&npc)
|
||||
|
||||
if (!d.level) {
|
||||
LogNPCScaling(
|
||||
"NpcScaleManager::ApplyGlobalBaseScalingToNPCDynamically NPC: [{}] - scaling data not found for type: [{}] level: [{}]",
|
||||
"NPC: [{}] - scaling data not found for type: [{}] level: [{}]",
|
||||
npc->GetCleanName(),
|
||||
npc_type,
|
||||
npc_level
|
||||
|
||||
@ -341,7 +341,7 @@ const EQ::ItemInstance* Object::GetItem(uint8 index) {
|
||||
void Object::PutItem(uint8 index, const EQ::ItemInstance* inst)
|
||||
{
|
||||
if (index > 9) {
|
||||
LogError("Object::PutItem: Invalid index specified ([{}])", index);
|
||||
LogError("Invalid index specified ([{}])", index);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -477,7 +477,7 @@ void Object::RandomSpawn(bool send_packet) {
|
||||
}
|
||||
}
|
||||
|
||||
LogInfo("Object::RandomSpawn([{}]): [{}] ([{}], [{}], [{}])", m_data.object_name, m_inst->GetID(), m_data.x, m_data.y, m_data.z);
|
||||
LogInfo("[{}] [{}] ([{}] [{}] [{}])", m_data.object_name, m_inst->GetID(), m_data.x, m_data.y, m_data.z);
|
||||
|
||||
respawn_timer.Disable();
|
||||
|
||||
|
||||
@ -3373,7 +3373,7 @@ void QuestManager::voicetell(const char *str, int macronum, int racenum, int gen
|
||||
safe_delete(outapp);
|
||||
}
|
||||
else
|
||||
LogQuests("QuestManager::voicetell from [{}]. Client [{}] not found", owner->GetName(), str);
|
||||
LogQuests("from [{}]. Client [{}] not found", owner->GetName(), str);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -566,7 +566,7 @@ void Raid::CastGroupSpell(Mob* caster, uint16 spellid, uint32 gid)
|
||||
#endif
|
||||
}
|
||||
else{
|
||||
LogSpells("[Raid::CastGroupSpell] Raid spell: [{}] is out of range [{}] at distance [{}] from [{}]", members[x].member->GetName(), range, distance, caster->GetName());
|
||||
LogSpells("Raid spell: [{}] is out of range [{}] at distance [{}] from [{}]", members[x].member->GetName(), range, distance, caster->GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -157,13 +157,13 @@ bool Spawn2::Process() {
|
||||
if (timer.Check()) {
|
||||
timer.Disable();
|
||||
|
||||
LogSpawns("Spawn2 [{}]: Timer has triggered", spawn2_id);
|
||||
LogSpawns("[{}]: Timer has triggered", spawn2_id);
|
||||
|
||||
//first check our spawn condition, if this isnt active
|
||||
//then we reset the timer and try again next time.
|
||||
if (condition_id != SC_AlwaysEnabled
|
||||
&& !zone->spawn_conditions.Check(condition_id, condition_min_value)) {
|
||||
LogSpawns("Spawn2 [{}]: spawning prevented by spawn condition [{}]", spawn2_id, condition_id);
|
||||
LogSpawns("[{}]: spawning prevented by spawn condition [{}]", spawn2_id, condition_id);
|
||||
Reset();
|
||||
return (true);
|
||||
}
|
||||
|
||||
@ -319,7 +319,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawn_group_id, SpawnGroupList *spawn
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
LogSpawnsDetail(
|
||||
"[LoadSpawnGroupsByID] Loading spawn_group spawn_group_id [{}] name [{}] spawn_limit [{}] dist [{}]",
|
||||
"Loading spawn_group spawn_group_id [{}] name [{}] spawn_limit [{}] dist [{}]",
|
||||
row[0],
|
||||
row[1],
|
||||
row[2],
|
||||
@ -377,7 +377,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawn_group_id, SpawnGroupList *spawn
|
||||
);
|
||||
|
||||
LogSpawnsDetail(
|
||||
"[LoadSpawnGroupsByID] Loading spawn_entry spawn_group_id [{}] npc_id [{}] chance [{}] condition_value_filter [{}] spawn_limit [{}]",
|
||||
"Loading spawn_entry spawn_group_id [{}] npc_id [{}] chance [{}] condition_value_filter [{}] spawn_limit [{}]",
|
||||
row[0],
|
||||
row[1],
|
||||
row[2],
|
||||
|
||||
@ -1630,7 +1630,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
|
||||
if (IsCorpse() && CastToCorpse()->IsPlayerCorpse()) {
|
||||
|
||||
if(caster)
|
||||
LogSpells("[Mob::SpellEffect] corpse being rezzed using spell [{}] by [{}]",
|
||||
LogSpells("corpse being rezzed using spell [{}] by [{}]",
|
||||
spell_id, caster->GetName());
|
||||
|
||||
CastToCorpse()->CastRezz(spell_id, caster);
|
||||
@ -3360,7 +3360,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
|
||||
&& IsInstrumentModAppliedToSpellEffect(spell_id, spells[spell_id].effect_id[effect_id])) {
|
||||
oval = effect_value;
|
||||
effect_value = effect_value * static_cast<int>(instrument_mod) / 10;
|
||||
LogSpells("[Mob::CalcSpellEffectValue] Effect value [{}] altered with bard modifier of [{}] to yeild [{}]",
|
||||
LogSpells("Effect value [{}] altered with bard modifier of [{}] to yeild [{}]",
|
||||
oval, instrument_mod, effect_value);
|
||||
}
|
||||
/*
|
||||
@ -3387,7 +3387,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
|
||||
int mod = caster->GetFocusEffect(focusFcBaseEffects, spell_id);
|
||||
effect_value += effect_value * mod / 100;
|
||||
|
||||
LogSpells("[Mob::CalcSpellEffectValue] Instant Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
|
||||
LogSpells("Instant Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
|
||||
oval, mod, effect_value);
|
||||
}
|
||||
//This is checked from Mob::ApplySpellBonuses, applied to buffs that receive bonuses. See above, must be in 10% intervals to work.
|
||||
@ -3398,7 +3398,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
|
||||
oval = effect_value;
|
||||
effect_value = effect_value * static_cast<int>(instrument_mod) / 10;
|
||||
|
||||
LogSpells("[Mob::CalcSpellEffectValue] Bonus Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
|
||||
LogSpells("Bonus Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
|
||||
oval, instrument_mod, effect_value);
|
||||
}
|
||||
}
|
||||
@ -3472,7 +3472,7 @@ snare has both of them negative, yet their range should work the same:
|
||||
updownsign = 1;
|
||||
}
|
||||
|
||||
LogSpells("[Mob::CalcSpellEffectValue_formula] spell [{}] formula [{}] base [{}] max [{}] lvl [{}] Up/Down [{}]",
|
||||
LogSpells("spell [{}] formula [{}] base [{}] max [{}] lvl [{}] Up/Down [{}]",
|
||||
spell_id, formula, base_value, max_value, caster_level, updownsign);
|
||||
|
||||
switch(formula)
|
||||
@ -3695,7 +3695,7 @@ snare has both of them negative, yet their range should work the same:
|
||||
result = ubase * (caster_level * (formula - 2000) + 1);
|
||||
}
|
||||
else
|
||||
LogDebug("[Mob::CalcSpellEffectValue_formula] Unknown spell effect value forumula [{}]", formula);
|
||||
LogDebug("Unknown spell effect value forumula [{}]", formula);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3720,7 +3720,7 @@ snare has both of them negative, yet their range should work the same:
|
||||
if (base_value < 0 && result > 0)
|
||||
result *= -1;
|
||||
|
||||
LogSpells("[Mob::CalcSpellEffectValue_formula] Result: [{}] (orig [{}]) cap [{}] [{}]", result, oresult, max_value, (base_value < 0 && result > 0)?"Inverted due to negative base":"");
|
||||
LogSpells("Result: [{}] (orig [{}]) cap [{}] [{}]", result, oresult, max_value, (base_value < 0 && result > 0)?"Inverted due to negative base":"");
|
||||
|
||||
return result;
|
||||
}
|
||||
@ -3748,12 +3748,12 @@ void Mob::BuffProcess()
|
||||
--buffs[buffs_i].ticsremaining;
|
||||
|
||||
if (buffs[buffs_i].ticsremaining < 0) {
|
||||
LogSpells("[Mob::BuffProcess] Buff [{}] in slot [{}] has expired. Fading", buffs[buffs_i].spellid, buffs_i);
|
||||
LogSpells("Buff [{}] in slot [{}] has expired. Fading", buffs[buffs_i].spellid, buffs_i);
|
||||
BuffFadeBySlot(buffs_i);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogSpells("[Mob::BuffProcess] Buff [{}] in slot [{}] has [{}] tics remaining", buffs[buffs_i].spellid, buffs_i, buffs[buffs_i].ticsremaining);
|
||||
LogSpells("Buff [{}] in slot [{}] has [{}] tics remaining", buffs[buffs_i].spellid, buffs_i, buffs[buffs_i].ticsremaining);
|
||||
}
|
||||
}
|
||||
else if (IsClient() && !(CastToClient()->ClientVersionBit() & EQ::versions::maskSoFAndLater))
|
||||
@ -4135,7 +4135,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
|
||||
if (IsClient() && !CastToClient()->IsDead())
|
||||
CastToClient()->MakeBuffFadePacket(buffs[slot].spellid, slot);
|
||||
|
||||
LogSpells("[Mob::BuffFadeBySlot] Fading buff [{}] from slot [{}]", buffs[slot].spellid, slot);
|
||||
LogSpells("Fading buff [{}] from slot [{}]", buffs[slot].spellid, slot);
|
||||
|
||||
std::string export_string = fmt::format(
|
||||
"{} {} {} {}",
|
||||
@ -5497,7 +5497,7 @@ int64 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LogInfo("CalcFocusEffect: unknown limit spelltype [{}]", focus_spell.base_value[i]);
|
||||
LogInfo("unknown limit spelltype [{}]", focus_spell.base_value[i]);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@ -6074,7 +6074,7 @@ int64 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
|
||||
// this spits up a lot of garbage when calculating spell focuses
|
||||
// since they have all kinds of extra effects on them.
|
||||
default:
|
||||
LogInfo("CalcFocusEffect: unknown effectid [{}]",
|
||||
LogInfo("unknown effectid [{}]",
|
||||
focus_spell.effect_id[i]);
|
||||
#endif
|
||||
}
|
||||
@ -9690,21 +9690,21 @@ bool Mob::PassCharmTargetRestriction(Mob *target) {
|
||||
|
||||
if (target->IsClient() && IsClient()) {
|
||||
MessageString(Chat::Red, CANNOT_AFFECT_PC);
|
||||
LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a client.");
|
||||
LogSpells("Spell casting canceled: Can not cast charm on a client.");
|
||||
return false;
|
||||
}
|
||||
else if (target->IsCorpse()) {
|
||||
LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a corpse.");
|
||||
LogSpells("Spell casting canceled: Can not cast charm on a corpse.");
|
||||
return false;
|
||||
}
|
||||
else if (GetPet() && IsClient()) {
|
||||
MessageString(Chat::Red, ONLY_ONE_PET);
|
||||
LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm if you have a pet.");
|
||||
LogSpells("Spell casting canceled: Can not cast charm if you have a pet.");
|
||||
return false;
|
||||
}
|
||||
else if (target->GetOwner()) {
|
||||
MessageString(Chat::Red, CANNOT_CHARM);
|
||||
LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a pet.");
|
||||
LogSpells("Spell casting canceled: Can not cast charm on a pet.");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
||||
@ -47,7 +47,7 @@ ClientTaskState::~ClientTaskState()
|
||||
void ClientTaskState::SendTaskHistory(Client *client, int task_index)
|
||||
{
|
||||
|
||||
LogTasks("[SendTaskHistory] Task history requested for completed task index [{}]", task_index);
|
||||
LogTasks("Task history requested for completed task index [{}]", task_index);
|
||||
|
||||
// We only sent the most recent 50 completed tasks, so we need to offset the Index the client sent to us.
|
||||
|
||||
@ -153,9 +153,9 @@ void ClientTaskState::EnableTask(int character_id, int task_count, int *task_lis
|
||||
}
|
||||
}
|
||||
|
||||
LogTasksDetail("[EnableTask] New enabled task list");
|
||||
LogTasksDetail("New enabled task list");
|
||||
for (int enabled_task : m_enabled_tasks) {
|
||||
LogTasksDetail("[EnableTask] enabled [{}] character_id [{}]", enabled_task, character_id);
|
||||
LogTasksDetail("enabled [{}] character_id [{}]", enabled_task, character_id);
|
||||
}
|
||||
|
||||
if (tasks_enabled.empty()) {
|
||||
@ -173,7 +173,7 @@ void ClientTaskState::EnableTask(int character_id, int task_count, int *task_lis
|
||||
database.QueryDatabase(query);
|
||||
}
|
||||
else {
|
||||
LogTasks("[EnableTask] Called for character_id [{}] but, no tasks exist", character_id);
|
||||
LogTasks("Called for character_id [{}] but, no tasks exist", character_id);
|
||||
}
|
||||
}
|
||||
|
||||
@ -206,9 +206,9 @@ void ClientTaskState::DisableTask(int character_id, int task_count, int *task_li
|
||||
}
|
||||
}
|
||||
|
||||
LogTasks("[DisableTask] New enabled task list ");
|
||||
LogTasks("New enabled task list ");
|
||||
for (int enabled_task : m_enabled_tasks) {
|
||||
LogTasks("[DisableTask] enabled_tasks [{}]", enabled_task);
|
||||
LogTasks("enabled_tasks [{}]", enabled_task);
|
||||
}
|
||||
|
||||
if (tasks_disabled.empty()) {
|
||||
@ -234,7 +234,7 @@ void ClientTaskState::DisableTask(int character_id, int task_count, int *task_li
|
||||
}
|
||||
else {
|
||||
LogTasks(
|
||||
"[DisableTask] DisableTask called for character_id [{}] ... but, no tasks exist",
|
||||
"DisableTask called for character_id [{}] ... but, no tasks exist",
|
||||
character_id
|
||||
);
|
||||
}
|
||||
@ -358,7 +358,7 @@ int ClientTaskState::GetActiveTaskID(int index)
|
||||
|
||||
static void DeleteCompletedTaskFromDatabase(int character_id, int task_id)
|
||||
{
|
||||
LogTasks("[DeleteCompletedTasksFromDatabase] character_id [{}], task_id [{}]", character_id, task_id);
|
||||
LogTasks("character_id [{}], task_id [{}]", character_id, task_id);
|
||||
|
||||
CompletedTasksRepository::DeleteWhere(
|
||||
database,
|
||||
@ -369,7 +369,7 @@ static void DeleteCompletedTaskFromDatabase(int character_id, int task_id)
|
||||
bool ClientTaskState::UnlockActivities(Client* client, ClientTaskInformation& task_info)
|
||||
{
|
||||
LogTasksDetail(
|
||||
"[UnlockActivities] Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
|
||||
"Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
|
||||
client->CharacterID(),
|
||||
task_info.task_id,
|
||||
task_info.slot,
|
||||
@ -387,7 +387,7 @@ bool ClientTaskState::UnlockActivities(Client* client, ClientTaskInformation& ta
|
||||
{
|
||||
if (task_info.activity[i].activity_id >= 0) {
|
||||
LogTasksDetail(
|
||||
"[UnlockActivities] character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
|
||||
"character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
|
||||
client->CharacterID(),
|
||||
task_info.task_id,
|
||||
task_info.activity[i].activity_id,
|
||||
@ -405,7 +405,7 @@ bool ClientTaskState::UnlockActivities(Client* client, ClientTaskInformation& ta
|
||||
ClientActivityInformation& client_activity = task_info.activity[activity_id];
|
||||
if (client_activity.activity_state == ActivityHidden)
|
||||
{
|
||||
LogTasksDetail("[UnlockActivities] task [{}] activity [{}] (ActivityActive)", task_info.task_id, activity_id);
|
||||
LogTasksDetail("task [{}] activity [{}] (ActivityActive)", task_info.task_id, activity_id);
|
||||
client_activity.activity_state = ActivityActive;
|
||||
client_activity.updated = true;
|
||||
}
|
||||
@ -436,7 +436,7 @@ void ClientTaskState::RecordCompletedTask(uint32_t character_id, const TaskInfor
|
||||
|
||||
size_t erased = m_completed_tasks.size() - before;
|
||||
|
||||
LogTasksDetail("[RecordCompletedTask] KeepOneRecord erased [{}] elements", erased);
|
||||
LogTasksDetail("KeepOneRecord erased [{}] elements", erased);
|
||||
|
||||
if (erased > 0)
|
||||
{
|
||||
@ -456,7 +456,7 @@ void ClientTaskState::RecordCompletedTask(uint32_t character_id, const TaskInfor
|
||||
completed.activity_done[i] = (client_task.activity[i].activity_state == ActivityCompleted);
|
||||
}
|
||||
|
||||
LogTasksDetail("[RecordCompletedTask] [{}] for character [{}]", client_task.task_id, character_id);
|
||||
LogTasksDetail("[{}] for character [{}]", client_task.task_id, character_id);
|
||||
m_completed_tasks.push_back(completed);
|
||||
}
|
||||
}
|
||||
@ -497,7 +497,7 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
|
||||
|
||||
if (!activity.CheckZone(zone->GetZoneID(), zone->GetInstanceVersion()))
|
||||
{
|
||||
LogTasks("[CanUpdate] client [{}] task [{}]-[{}] failed zone filter", client->GetName(), task_id, client_activity.activity_id);
|
||||
LogTasks("client [{}] task [{}]-[{}] failed zone filter", client->GetName(), task_id, client_activity.activity_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -508,7 +508,7 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
|
||||
pos.y < activity.min_y || pos.y > activity.max_y ||
|
||||
pos.z < activity.min_z || pos.z > activity.max_z)
|
||||
{
|
||||
LogTasksDetail("[CanUpdate] client [{}] task [{}]-[{}] failed area filter", client->GetName(), task_id, client_activity.activity_id);
|
||||
LogTasksDetail("client [{}] task [{}]-[{}] failed area filter", client->GetName(), task_id, client_activity.activity_id);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -517,7 +517,7 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
|
||||
if (!activity.item_id_list.empty() && filter.item_id != 0 &&
|
||||
!Tasks::IsInMatchList(activity.item_id_list, std::to_string(filter.item_id)))
|
||||
{
|
||||
LogTasks("[CanUpdate] client [{}] task [{}]-[{}] failed item match filter", client->GetName(), task_id, client_activity.activity_id);
|
||||
LogTasks("client [{}] task [{}]-[{}] failed item match filter", client->GetName(), task_id, client_activity.activity_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -527,7 +527,7 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
|
||||
!Tasks::IsInMatchListPartial(activity.npc_match_list, filter.mob->GetCleanName()) &&
|
||||
!Tasks::IsInMatchList(activity.npc_match_list, std::to_string(filter.mob->GetNPCTypeID())))))
|
||||
{
|
||||
LogTasks("[CanUpdate] client [{}] task [{}]-[{}] failed npc match filter", client->GetName(), task_id, client_activity.activity_id);
|
||||
LogTasks("client [{}] task [{}]-[{}] failed npc match filter", client->GetName(), task_id, client_activity.activity_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -567,13 +567,13 @@ int ClientTaskState::UpdateTasks(Client* client, const TaskUpdateFilter& filter,
|
||||
auto args = fmt::format("{} {} {}", count, client_activity.activity_id, client_task.task_id);
|
||||
if (parse->EventPlayer(EVENT_TASK_BEFORE_UPDATE, client, args, 0) != 0)
|
||||
{
|
||||
LogTasks("[UpdateTasks] client [{}] task [{}]-[{}] update prevented by quest",
|
||||
LogTasks("client [{}] task [{}]-[{}] update prevented by quest",
|
||||
client->GetName(), client_task.task_id, client_activity.activity_id);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
LogTasks("[UpdateTasks] client [{}] task [{}] activity [{}] increment [{}]",
|
||||
LogTasks("client [{}] task [{}] activity [{}] increment [{}]",
|
||||
client->GetName(), client_task.task_id, client_activity.activity_id, count);
|
||||
|
||||
int updated = IncrementDoneCount(client, task, client_task.slot, client_activity.activity_id, count);
|
||||
@ -627,7 +627,7 @@ bool ClientTaskState::HasExploreTask(Client* client) const
|
||||
auto result = FindTask(client, filter);
|
||||
bool has_explore = result.first != 0;
|
||||
|
||||
LogTasksDetail("[HasExploreTask] client [{}] has explore task in current zone [{}]", client->GetName(), has_explore);
|
||||
LogTasksDetail("client [{}] has explore task in current zone [{}]", client->GetName(), has_explore);
|
||||
return has_explore;
|
||||
}
|
||||
|
||||
@ -686,7 +686,7 @@ void ClientTaskState::UpdateTasksForItem(Client* client, TaskActivityType type,
|
||||
//
|
||||
// Type should be one of ActivityTradeSkill, ActivityFish or ActivityForage
|
||||
|
||||
LogTasks("[UpdateTasksForItem] activity_type [{}] item_id [{}] count [{}]", static_cast<int>(type), item_id, count);
|
||||
LogTasks("activity_type [{}] item_id [{}] count [{}]", static_cast<int>(type), item_id, count);
|
||||
|
||||
TaskUpdateFilter filter{};
|
||||
filter.type = type;
|
||||
@ -697,7 +697,7 @@ void ClientTaskState::UpdateTasksForItem(Client* client, TaskActivityType type,
|
||||
|
||||
void ClientTaskState::UpdateTasksOnLoot(Client* client, Corpse* corpse, int item_id, int count)
|
||||
{
|
||||
LogTasks("[UpdateTasksOnLoot] corpse [{}] item_id [{}] count [{}]", corpse->GetName(), item_id, count);
|
||||
LogTasks("corpse [{}] item_id [{}] count [{}]", corpse->GetName(), item_id, count);
|
||||
|
||||
TaskUpdateFilter filter{};
|
||||
filter.type = TaskActivityType::Loot;
|
||||
@ -709,7 +709,7 @@ void ClientTaskState::UpdateTasksOnLoot(Client* client, Corpse* corpse, int item
|
||||
|
||||
void ClientTaskState::UpdateTasksOnExplore(Client* client, const glm::vec4& pos)
|
||||
{
|
||||
LogTasksDetail("[UpdateTasksOnExplore] client [{}]", client->GetName());
|
||||
LogTasksDetail("client [{}]", client->GetName());
|
||||
|
||||
TaskUpdateFilter filter{};
|
||||
filter.type = TaskActivityType::Explore;
|
||||
@ -721,7 +721,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client* client, const glm::vec4& pos)
|
||||
|
||||
bool ClientTaskState::UpdateTasksOnDeliver(Client* client, std::vector<EQ::ItemInstance*>& items, Trade& trade, NPC* npc)
|
||||
{
|
||||
LogTasks("[UpdateTasksOnDeliver] npc [{}]", npc->GetName());
|
||||
LogTasks("npc [{}]", npc->GetName());
|
||||
|
||||
bool is_updated = false;
|
||||
|
||||
@ -765,7 +765,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client* client, std::vector<EQ::ItemI
|
||||
|
||||
void ClientTaskState::UpdateTasksOnTouch(Client *client, int dz_switch_id)
|
||||
{
|
||||
LogTasks("[UpdateTasksOnTouch] dz switch [{}] ", dz_switch_id);
|
||||
LogTasks("dz switch [{}] ", dz_switch_id);
|
||||
|
||||
TaskUpdateFilter filter{};
|
||||
filter.type = TaskActivityType::Touch;
|
||||
@ -801,7 +801,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
}
|
||||
|
||||
LogTasks(
|
||||
"[IncrementDoneCount] client [{}] task_id [{}] activity_id [{}] count [{}]",
|
||||
"client [{}] task_id [{}] activity_id [{}] count [{}]",
|
||||
client->GetCleanName(),
|
||||
info->task_id,
|
||||
activity_id,
|
||||
@ -827,7 +827,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
r->ignore_quest_update = ignore_quest_update;
|
||||
|
||||
LogTasksDetail(
|
||||
"[IncrementDoneCount] shared_task sending client [{}] task_id [{}] activity_id [{}] count [{}] ignore_quest_update [{}]",
|
||||
"shared_task sending client [{}] task_id [{}] activity_id [{}] count [{}] ignore_quest_update [{}]",
|
||||
r->source_character_id,
|
||||
r->task_id,
|
||||
r->activity_id,
|
||||
@ -874,7 +874,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
info->activity[activity_id].updated = true;
|
||||
// Have we reached the goal count for this activity_information ?
|
||||
if (info->activity[activity_id].done_count >= task_data->activity_information[activity_id].goal_count) {
|
||||
LogTasks("[IncrementDoneCount] done_count [{}] goal_count [{}] activity_id [{}]",
|
||||
LogTasks("done_count [{}] goal_count [{}] activity_id [{}]",
|
||||
info->activity[activity_id].done_count,
|
||||
task_data->activity_information[activity_id].goal_count,
|
||||
activity_id
|
||||
@ -884,7 +884,7 @@ int ClientTaskState::IncrementDoneCount(
|
||||
info->activity[activity_id].activity_state = ActivityCompleted;
|
||||
// Unlock subsequent activities for this task
|
||||
bool task_complete = UnlockActivities(client, *info);
|
||||
LogTasks("[IncrementDoneCount] task_complete is [{}]", task_complete);
|
||||
LogTasks("task_complete is [{}]", task_complete);
|
||||
// shared tasks only send update messages on activity completion
|
||||
if (task_data->type == TaskType::Shared) {
|
||||
client->MessageString(Chat::DefaultText, TASK_UPDATED, task_data->title.c_str());
|
||||
@ -1102,7 +1102,7 @@ bool ClientTaskState::IsTaskActive(int task_id)
|
||||
void ClientTaskState::FailTask(Client *client, int task_id)
|
||||
{
|
||||
LogTasks(
|
||||
"[FailTask] Failing task for character [{}] task_id [{}] task_count [{}]",
|
||||
"Failing task for character [{}] task_id [{}] task_count [{}]",
|
||||
client->GetCleanName(),
|
||||
task_id,
|
||||
m_active_task_count
|
||||
@ -1139,7 +1139,7 @@ void ClientTaskState::FailTask(Client *client, int task_id)
|
||||
|
||||
bool ClientTaskState::IsTaskActivityActive(int task_id, int activity_id)
|
||||
{
|
||||
LogTasks("[IsTaskActivityActive] task_id [{}] activity_id [{}]", task_id, activity_id);
|
||||
LogTasks("task_id [{}] activity_id [{}]", task_id, activity_id);
|
||||
|
||||
// Quick sanity check
|
||||
if (activity_id < 0) {
|
||||
@ -1192,7 +1192,7 @@ bool ClientTaskState::IsTaskActivityActive(int task_id, int activity_id)
|
||||
}
|
||||
|
||||
LogTasks(
|
||||
"[IsTaskActivityActive] (Update) task_id [{}] activity_id [{}] activity_state [{}]",
|
||||
"(Update) task_id [{}] activity_id [{}] activity_state [{}]",
|
||||
task_id,
|
||||
activity_id,
|
||||
info->activity[activity_id].activity_state
|
||||
@ -1523,7 +1523,7 @@ int ClientTaskState::IsTaskCompleted(int task_id)
|
||||
}
|
||||
|
||||
for (auto &completed_task : m_completed_tasks) {
|
||||
LogTasks("[IsTaskCompleted] Comparing compelted task [{}] with [{}]", completed_task.task_id, task_id);
|
||||
LogTasks("Comparing compelted task [{}] with [{}]", completed_task.task_id, task_id);
|
||||
if (completed_task.task_id == task_id) {
|
||||
return 1;
|
||||
}
|
||||
@ -1649,7 +1649,7 @@ ActivityState ClientTaskState::GetTaskActivityState(TaskType task_type, int inde
|
||||
}
|
||||
|
||||
LogTasksDetail(
|
||||
"-- [GetTaskActivityState] task_type [{}] ({}) index [{}] activity_id [{}] activity_state [{}] ({})",
|
||||
"-- task_type [{}] ({}) index [{}] activity_id [{}] activity_state [{}] ({})",
|
||||
Tasks::GetTaskTypeIdentifier(task_type),
|
||||
Tasks::GetTaskTypeDescription(task_type),
|
||||
index,
|
||||
@ -1815,7 +1815,7 @@ void ClientTaskState::KickPlayersSharedTask(Client* client)
|
||||
void ClientTaskState::RemoveTask(Client *client, int sequence_number, TaskType task_type)
|
||||
{
|
||||
int character_id = client->CharacterID();
|
||||
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState Cancel Task %i ", sequence_number);
|
||||
Log(Logs::General, Logs::Tasks, "ClientTaskState Cancel Task %i ", sequence_number);
|
||||
|
||||
int task_id = -1;
|
||||
switch (task_type) {
|
||||
@ -1869,14 +1869,14 @@ void ClientTaskState::RemoveTaskByTaskID(Client *client, uint32 task_id)
|
||||
switch (task_manager->GetTaskType(task_id)) {
|
||||
case TaskType::Task: {
|
||||
if (m_active_task.task_id == task_id) {
|
||||
LogTasks("[UPDATE] RemoveTaskByTaskID found Task [{}]", task_id);
|
||||
LogTasks("RemoveTaskByTaskID found Task [{}]", task_id);
|
||||
CancelTask(client, TASKSLOTTASK, TaskType::Task, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TaskType::Shared: {
|
||||
if (m_active_shared_task.task_id == task_id) {
|
||||
LogTasks("[UPDATE] RemoveTaskByTaskID found Shared Task [{}]", task_id);
|
||||
LogTasks("RemoveTaskByTaskID found Shared Task [{}]", task_id);
|
||||
CancelTask(client, TASKSLOTSHAREDTASK, TaskType::Shared, true);
|
||||
}
|
||||
break;
|
||||
@ -1884,7 +1884,7 @@ void ClientTaskState::RemoveTaskByTaskID(Client *client, uint32 task_id)
|
||||
case TaskType::Quest: {
|
||||
for (int active_quest = 0; active_quest < MAXACTIVEQUESTS; active_quest++) {
|
||||
if (m_active_quests[active_quest].task_id == task_id) {
|
||||
LogTasks("[UPDATE] RemoveTaskByTaskID found Quest [{}] at index [{}]", task_id, active_quest);
|
||||
LogTasks("RemoveTaskByTaskID found Quest [{}] at index [{}]", task_id, active_quest);
|
||||
CancelTask(client, active_quest, TaskType::Quest, true);
|
||||
}
|
||||
}
|
||||
@ -1918,7 +1918,7 @@ void ClientTaskState::AcceptNewTask(
|
||||
// intercept and pass to world first before processing normally
|
||||
if (!client->m_requesting_shared_task && task->type == TaskType::Shared) {
|
||||
LogTasksDetail(
|
||||
"[AcceptNewTask] Initiating shared_task request | task_id [{}] character_id [{}] name [{}]",
|
||||
"Initiating shared_task request | task_id [{}] character_id [{}] name [{}]",
|
||||
task_id,
|
||||
client->CharacterID(),
|
||||
client->GetCleanName()
|
||||
@ -2047,7 +2047,7 @@ void ClientTaskState::AcceptNewTask(
|
||||
case TaskType::Quest:
|
||||
for (int task_index = 0; task_index < MAXACTIVEQUESTS; task_index++) {
|
||||
Log(Logs::General, Logs::Tasks,
|
||||
"[UPDATE] ClientTaskState Looking for free slot in slot %i, found task_id of %i", task_index,
|
||||
"ClientTaskState Looking for free slot in slot %i, found task_id of %i", task_index,
|
||||
m_active_quests[task_index].task_id);
|
||||
if (m_active_quests[task_index].task_id == 0) {
|
||||
active_slot = &m_active_quests[task_index];
|
||||
@ -2163,7 +2163,7 @@ void ClientTaskState::SharedTaskIncrementDoneCount(
|
||||
info->activity[activity_id].done_count = done_count;
|
||||
|
||||
LogTasksDetail(
|
||||
"[SharedTaskIncrementDoneCount] Setting task_id [{}] to absolute done_count value of [{}] via increment [{}]",
|
||||
"Setting task_id [{}] to absolute done_count value of [{}] via increment [{}]",
|
||||
task_id,
|
||||
info->activity[activity_id].done_count,
|
||||
done_count
|
||||
@ -2250,7 +2250,7 @@ void ClientTaskState::CreateTaskDynamicZone(Client* client, int task_id, Dynamic
|
||||
|
||||
void ClientTaskState::ListTaskTimers(Client* client)
|
||||
{
|
||||
LogTasksDetail("[ListTaskTimers] Client [{}]", client->GetCleanName());
|
||||
LogTasksDetail("Client [{}]", client->GetCleanName());
|
||||
|
||||
// this isn't live-like but we need to throttle query (alternative is caching timers)
|
||||
if (!client->m_list_task_timers_rate_limit.Check()) {
|
||||
@ -2361,7 +2361,7 @@ void ClientTaskState::SyncSharedTaskZoneClientDoneCountState(
|
||||
}
|
||||
|
||||
LogTasksDetail(
|
||||
"[IncrementDoneCount] Setting internally client [{}] to donecount [{}]",
|
||||
"Setting internally client [{}] to donecount [{}]",
|
||||
c->GetCleanName(),
|
||||
done_count
|
||||
);
|
||||
|
||||
@ -37,7 +37,7 @@ bool TaskManager::LoadTaskSets()
|
||||
|
||||
for (auto &task_set: rows) {
|
||||
m_task_sets[task_set.id].push_back(task_set.taskid);
|
||||
LogTasksDetail("[LoadTaskSets] Adding task_id [{}] to task_set [{}]", task_set.taskid, task_set.id);
|
||||
LogTasksDetail("Adding task_id [{}] to task_set [{}]", task_set.taskid, task_set.id);
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -49,7 +49,7 @@ bool TaskManager::LoadTasks(int single_task)
|
||||
std::string query;
|
||||
if (single_task == 0) {
|
||||
if (!LoadTaskSets()) {
|
||||
LogTasks("[TaskManager::LoadTasks] LoadTaskSets failed");
|
||||
LogTasks("LoadTaskSets failed");
|
||||
}
|
||||
|
||||
task_query_filter = fmt::format("id > 0");
|
||||
@ -64,7 +64,7 @@ bool TaskManager::LoadTasks(int single_task)
|
||||
|
||||
if (task_id <= 0) {
|
||||
// This shouldn't happen, as the SELECT is bounded by MAXTASKS
|
||||
LogError("[TASKS]Task ID [{}] out of range while loading tasks from database", task_id);
|
||||
LogError("Task ID [{}] out of range while loading tasks from database", task_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -100,7 +100,7 @@ bool TaskManager::LoadTasks(int single_task)
|
||||
m_task_data.try_emplace(task_id, std::move(ti));
|
||||
|
||||
LogTasksDetail(
|
||||
"[LoadTasks] (Task) task_id [{}] type [{}] () duration [{}] duration_code [{}] title [{}] description [{}] "
|
||||
"(Task) task_id [{}] type [{}] () duration [{}] duration_code [{}] title [{}] description [{}] "
|
||||
" reward_text [{}] reward_id_list [{}] cash_reward [{}] exp_reward [{}] reward_method [{}] faction_reward [{}] min_level [{}] "
|
||||
" max_level [{}] level_spread [{}] min_players [{}] max_players [{}] repeatable [{}] completion_emote [{}]"
|
||||
" replay_group [{}] replay_timer_seconds [{}] request_group [{}] request_timer_seconds [{}]",
|
||||
@ -157,7 +157,7 @@ bool TaskManager::LoadTasks(int single_task)
|
||||
|
||||
// This shouldn't happen, as the SELECT is bounded by MAXTASKS
|
||||
LogTasks(
|
||||
"[LoadTasks] Error: Task or activity_information ID ([{}], [{}]) out of range while loading activities from database",
|
||||
"Error: Task or activity_information ID ([{}], [{}]) out of range while loading activities from database",
|
||||
task_id,
|
||||
activity_id
|
||||
);
|
||||
@ -167,7 +167,7 @@ bool TaskManager::LoadTasks(int single_task)
|
||||
auto task_data = GetTaskData(task_id);
|
||||
if (!task_data) {
|
||||
LogTasks(
|
||||
"[LoadTasks] Error: activity_information for non-existent task ([{}], [{}]) while loading activities from database",
|
||||
"Error: activity_information for non-existent task ([{}], [{}]) while loading activities from database",
|
||||
task_id,
|
||||
activity_id
|
||||
);
|
||||
@ -184,7 +184,7 @@ bool TaskManager::LoadTasks(int single_task)
|
||||
// Change to (activityID != (Tasks[taskID]->activity_count + 1)) to index from 1
|
||||
if (activity_id != task_data->activity_count) {
|
||||
LogTasks(
|
||||
"[LoadTasks] Error: Activities for Task [{}] (activity_id [{}]) are not sequential starting at 0. Not loading task ",
|
||||
"Error: Activities for Task [{}] (activity_id [{}]) are not sequential starting at 0. Not loading task ",
|
||||
task_id,
|
||||
activity_id
|
||||
);
|
||||
@ -240,7 +240,7 @@ bool TaskManager::LoadTasks(int single_task)
|
||||
ad->optional = a.optional;
|
||||
|
||||
LogTasksDetail(
|
||||
"[LoadTasks] (Activity) task_id [{}] activity_id [{}] slot [{}] activity_type [{}] goal_method [{}] goal_count [{}] zones [{}]"
|
||||
"(Activity) task_id [{}] activity_id [{}] slot [{}] activity_type [{}] goal_method [{}] goal_count [{}] zones [{}]"
|
||||
" target_name [{}] item_list [{}] skill_list [{}] spell_list [{}] description_override [{}]",
|
||||
task_id,
|
||||
activity_id,
|
||||
@ -274,11 +274,11 @@ bool TaskManager::SaveClientState(Client *client, ClientTaskState *cts)
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr const char *ERR_MYSQLERROR = "[TASKS]Error in TaskManager::SaveClientState {}";
|
||||
constexpr const char *ERR_MYSQLERROR = "Error in TaskManager::SaveClientState {}";
|
||||
|
||||
int character_id = client->CharacterID();
|
||||
|
||||
LogTasks("[SaveClientState] character_id [{}]", character_id);
|
||||
LogTasks("character_id [{}]", character_id);
|
||||
|
||||
if (cts->m_active_task_count > 0 ||
|
||||
cts->m_active_task.task_id != TASKSLOTEMPTY ||
|
||||
@ -295,7 +295,7 @@ bool TaskManager::SaveClientState(Client *client, ClientTaskState *cts)
|
||||
if (active_task.updated) {
|
||||
|
||||
LogTasks(
|
||||
"[SaveClientState] character_id [{}] updating task_index [{}] task_id [{}]",
|
||||
"character_id [{}] updating task_index [{}] task_id [{}]",
|
||||
character_id,
|
||||
slot,
|
||||
task_id
|
||||
@ -333,7 +333,7 @@ bool TaskManager::SaveClientState(Client *client, ClientTaskState *cts)
|
||||
}
|
||||
|
||||
LogTasks(
|
||||
"[SaveClientState] Updating activity character_id [{}] updating task_index [{}] task_id [{}] activity_index [{}]",
|
||||
"Updating activity character_id [{}] updating task_index [{}] task_id [{}] activity_index [{}]",
|
||||
character_id,
|
||||
slot,
|
||||
task_id,
|
||||
@ -586,7 +586,7 @@ void TaskManager::TaskSetSelector(Client* client, Mob* mob, int task_set_id, boo
|
||||
|
||||
// A task_id of 0 in a TaskSet indicates that all Tasks in the set are enabled for all players.
|
||||
if (m_task_sets[task_set_id][0] == 0) {
|
||||
LogTasks("[TaskSetSelector] TaskSets[{}][0] == 0. All Tasks in Set enabled.", task_set_id);
|
||||
LogTasks("TaskSets[{}][0] == 0. All Tasks in Set enabled.", task_set_id);
|
||||
all_enabled = true;
|
||||
}
|
||||
|
||||
@ -628,7 +628,7 @@ void TaskManager::TaskQuestSetSelector(Client* client, Mob* mob, const std::vect
|
||||
int player_level = client->GetLevel();
|
||||
ClientTaskState* client_task_state = client->GetTaskState();
|
||||
|
||||
LogTasks("[UPDATE] TaskQuestSetSelector called with size [{}]", tasks.size());
|
||||
LogTasks("TaskQuestSetSelector called with size [{}]", tasks.size());
|
||||
|
||||
if (tasks.empty()) {
|
||||
return;
|
||||
@ -674,7 +674,7 @@ void TaskManager::TaskQuestSetSelector(Client* client, Mob* mob, const std::vect
|
||||
|
||||
void TaskManager::SharedTaskSelector(Client* client, Mob* mob, const std::vector<int>& tasks, bool ignore_cooldown)
|
||||
{
|
||||
LogTasks("[UPDATE] SharedTaskSelector called with size [{}]", tasks.size());
|
||||
LogTasks("SharedTaskSelector called with size [{}]", tasks.size());
|
||||
|
||||
if (tasks.empty()) {
|
||||
return;
|
||||
@ -748,26 +748,26 @@ bool TaskManager::CanOfferSharedTask(int task_id, const SharedTaskRequest& reque
|
||||
const auto task = GetTaskData(task_id);
|
||||
if (!task)
|
||||
{
|
||||
LogTasksDetail("[CanOfferSharedTask] task data for task id [{}] not found", task_id);
|
||||
LogTasksDetail("task data for task id [{}] not found", task_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (task->type != TaskType::Shared)
|
||||
{
|
||||
LogTasksDetail("[CanOfferSharedTask] task [{}] is not a shared task type", task_id);
|
||||
LogTasksDetail("task [{}] is not a shared task type", task_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (task->min_level > 0 && request.lowest_level < task->min_level)
|
||||
{
|
||||
LogTasksDetail("[CanOfferSharedTask] lowest level [{}] is below task [{}] min level [{}]",
|
||||
LogTasksDetail("lowest level [{}] is below task [{}] min level [{}]",
|
||||
request.lowest_level, task_id, task->min_level);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (task->max_level > 0 && request.highest_level > task->max_level)
|
||||
{
|
||||
LogTasksDetail("[CanOfferSharedTask] highest level [{}] exceeds task [{}] max level [{}]",
|
||||
LogTasksDetail("highest level [{}] exceeds task [{}] max level [{}]",
|
||||
request.highest_level, task_id, task->max_level);
|
||||
return false;
|
||||
}
|
||||
@ -831,7 +831,7 @@ void TaskManager::SendTaskSelector(Client* client, Mob* mob, const std::vector<i
|
||||
|
||||
void TaskManager::SendSharedTaskSelector(Client* client, Mob* mob, const std::vector<int>& task_list)
|
||||
{
|
||||
LogTasks("SendSharedTaskSelector for [{}] Tasks", task_list.size());
|
||||
LogTasks("[{}] Tasks", task_list.size());
|
||||
|
||||
// request timer is only set when shared task selection shown (not for failed validations)
|
||||
client->StartTaskRequestCooldownTimer();
|
||||
@ -890,7 +890,7 @@ void TaskManager::SendCompletedTasksToClient(Client *c, ClientTaskState *cts)
|
||||
}
|
||||
|
||||
LogTasks(
|
||||
"[SendCompletedTasksToClient] completed task count [{}] first tank to send is [{}] last is [{}]",
|
||||
"completed task count [{}] first tank to send is [{}] last is [{}]",
|
||||
cts->m_completed_tasks.size(),
|
||||
first_task_to_send,
|
||||
last_task_to_send
|
||||
@ -1008,7 +1008,7 @@ void TaskManager::SendActiveTaskToClient(
|
||||
false
|
||||
);
|
||||
|
||||
LogTasks("[SendActiveTasksToClient] task_id [{}] activity_count [{}] task_index [{}]",
|
||||
LogTasks("task_id [{}] activity_count [{}] task_index [{}]",
|
||||
task_id,
|
||||
GetActivityCount(task_id),
|
||||
task_index);
|
||||
@ -1018,7 +1018,7 @@ void TaskManager::SendActiveTaskToClient(
|
||||
for (int activity_id = 0; activity_id < GetActivityCount(task_id); activity_id++) {
|
||||
if (client->GetTaskActivityState(task_type, fixed_index, activity_id) != ActivityHidden) {
|
||||
LogTasks(
|
||||
"[SendActiveTasksToClient] (Long Update) task_id [{}] activity_id [{}] fixed_index [{}] task_complete [{}]",
|
||||
"(Long Update) task_id [{}] activity_id [{}] fixed_index [{}] task_complete [{}]",
|
||||
task_id,
|
||||
activity_id,
|
||||
fixed_index,
|
||||
@ -1046,7 +1046,7 @@ void TaskManager::SendActiveTaskToClient(
|
||||
}
|
||||
else {
|
||||
LogTasks(
|
||||
"[SendActiveTasksToClient] (Short Update) task_id [{}] activity_id [{}] fixed_index [{}]",
|
||||
"(Short Update) task_id [{}] activity_id [{}] fixed_index [{}]",
|
||||
task_id,
|
||||
activity_id,
|
||||
fixed_index
|
||||
@ -1084,7 +1084,7 @@ void TaskManager::SendActiveTasksToClient(Client *client, bool task_complete)
|
||||
}
|
||||
|
||||
LogTasksDetail("--");
|
||||
LogTasksDetail("[SendActiveTasksToClient] Task [{}]", task_data->title);
|
||||
LogTasksDetail("Task [{}]", task_data->title);
|
||||
|
||||
SendActiveTaskToClient(&state->m_active_quests[task_index], client, task_index, task_complete);
|
||||
}
|
||||
@ -1112,13 +1112,13 @@ void TaskManager::SendSingleActiveTaskToClient(
|
||||
);
|
||||
Log(Logs::General,
|
||||
Logs::Tasks,
|
||||
"[UPDATE] SendSingleActiveTasksToClient: Task %i, Activities: %i",
|
||||
"SendSingleActiveTasksToClient: Task %i, Activities: %i",
|
||||
task_id,
|
||||
GetActivityCount(task_id));
|
||||
|
||||
for (int activity_id = 0; activity_id < GetActivityCount(task_id); activity_id++) {
|
||||
if (task_info.activity[activity_id].activity_state != ActivityHidden) {
|
||||
LogTasks("[SendSingleActiveTaskToClient] Long [{}] [{}] complete [{}]",
|
||||
LogTasks("Long [{}] [{}] complete [{}]",
|
||||
task_id,
|
||||
activity_id,
|
||||
task_complete);
|
||||
@ -1130,7 +1130,7 @@ void TaskManager::SendSingleActiveTaskToClient(
|
||||
}
|
||||
}
|
||||
else {
|
||||
LogTasks("[SendSingleActiveTaskToClient] Short [{}] [{}]", task_id, activity_id);
|
||||
LogTasks("Short [{}] [{}]", task_id, activity_id);
|
||||
SendTaskActivityShort(client, task_id, activity_id, task_info.slot);
|
||||
}
|
||||
}
|
||||
@ -1253,7 +1253,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
|
||||
cts->m_active_task_count = 0;
|
||||
|
||||
LogTasks("[LoadClientState] for character_id [{}]", character_id);
|
||||
LogTasks("for character_id [{}]", character_id);
|
||||
|
||||
// in a case where a client somehow lost local state with what state exists in world - we need
|
||||
// to perform an inverse sync where we inject the task
|
||||
@ -1274,7 +1274,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
|
||||
if (task_id < 0) {
|
||||
LogTasks(
|
||||
"[LoadClientState] Error: task_id [{}] out of range while loading character tasks from database",
|
||||
"Error: task_id [{}] out of range while loading character tasks from database",
|
||||
task_id
|
||||
);
|
||||
continue;
|
||||
@ -1286,14 +1286,14 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
auto task_info = cts->GetClientTaskInfo(type, slot);
|
||||
if (task_info == nullptr) {
|
||||
LogTasks(
|
||||
"[LoadClientState] Error: slot [{}] out of range while loading character tasks from database",
|
||||
"Error: slot [{}] out of range while loading character tasks from database",
|
||||
slot
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (task_info->task_id != TASKSLOTEMPTY) {
|
||||
LogTasks("[LoadClientState] Error: slot [{}] for task [{}] is already occupied", slot, task_id);
|
||||
LogTasks("Error: slot [{}] for task [{}] is already occupied", slot, task_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -1312,7 +1312,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
}
|
||||
|
||||
LogTasks(
|
||||
"[LoadClientState] character_id [{}] task_id [{}] slot [{}] accepted_time [{}] was_rewarded [{}]",
|
||||
"character_id [{}] task_id [{}] slot [{}] accepted_time [{}] was_rewarded [{}]",
|
||||
character_id,
|
||||
task_id,
|
||||
slot,
|
||||
@ -1322,7 +1322,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
}
|
||||
|
||||
// Load Activities
|
||||
LogTasks("[LoadClientState] Loading activities for character_id [{}]", character_id);
|
||||
LogTasks("Loading activities for character_id [{}]", character_id);
|
||||
|
||||
auto character_activities = CharacterActivitiesRepository::GetWhere(
|
||||
database,
|
||||
@ -1333,7 +1333,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
int task_id = character_activity.taskid;
|
||||
if (task_id < 0) {
|
||||
LogTasks(
|
||||
"[LoadClientState] Error: task_id [{}] out of range while loading character activities from database character_id [{}]",
|
||||
"Error: task_id [{}] out of range while loading character activities from database character_id [{}]",
|
||||
task_id,
|
||||
character_id
|
||||
);
|
||||
@ -1343,7 +1343,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
int activity_id = character_activity.activityid;
|
||||
if ((activity_id < 0) || (activity_id >= MAXACTIVITIESPERTASK)) {
|
||||
LogTasks(
|
||||
"[LoadClientState] Error: activity_id [{}] out of range while loading character activities from database character_id [{}]",
|
||||
"Error: activity_id [{}] out of range while loading character activities from database character_id [{}]",
|
||||
activity_id,
|
||||
character_id
|
||||
);
|
||||
@ -1373,7 +1373,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
|
||||
if (task_info == nullptr) {
|
||||
LogTasks(
|
||||
"[LoadClientState] Error: activity_id [{}] found for task_id [{}] which client does not have character_id [{}]",
|
||||
"Error: activity_id [{}] found for task_id [{}] which client does not have character_id [{}]",
|
||||
activity_id,
|
||||
task_id,
|
||||
character_id
|
||||
@ -1394,7 +1394,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
task_info->activity[activity_id].updated = false;
|
||||
|
||||
LogTasks(
|
||||
"[LoadClientState] character_id [{}] task_id [{}] activity_id [{}] done_count [{}] completed [{}]",
|
||||
"character_id [{}] task_id [{}] activity_id [{}] done_count [{}] completed [{}]",
|
||||
character_id,
|
||||
task_id,
|
||||
activity_id,
|
||||
@ -1423,7 +1423,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
for (auto &character_completed_task: character_completed_tasks) {
|
||||
int task_id = character_completed_task.taskid;
|
||||
if (task_id <= 0) {
|
||||
LogError("[TASKS]Task ID [{}] out of range while loading completed tasks from database", task_id);
|
||||
LogError("Task ID [{}] out of range while loading completed tasks from database", task_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -1433,7 +1433,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
// completed.
|
||||
int activity_id = character_completed_task.activityid;
|
||||
if ((activity_id < -1) || (activity_id >= MAXACTIVITIESPERTASK)) {
|
||||
LogError("[TASKS]activity_information ID [{}] out of range while loading completed tasks from database",
|
||||
LogError("activity_information ID [{}] out of range while loading completed tasks from database",
|
||||
activity_id);
|
||||
continue;
|
||||
}
|
||||
@ -1487,7 +1487,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
int task_id = atoi(row[0]);
|
||||
cts->m_enabled_tasks.push_back(task_id);
|
||||
LogTasksDetail("[LoadClientState] Adding task_id [{}] to enabled tasks", task_id);
|
||||
LogTasksDetail("Adding task_id [{}] to enabled tasks", task_id);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1509,7 +1509,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
task_id
|
||||
);
|
||||
|
||||
LogError("[LoadClientState] Character [{}] has task [{}] which does not exist", character_id, task_id);
|
||||
LogError("Character [{}] has task [{}] which does not exist", character_id, task_id);
|
||||
cts->m_active_tasks[task_index].task_id = TASKSLOTEMPTY;
|
||||
continue;
|
||||
}
|
||||
@ -1523,7 +1523,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
);
|
||||
|
||||
LogTasks(
|
||||
"[LoadClientState] Fatal error in character [{}] task state. activity_information [{}] for Task [{}] either missing from client state or from task",
|
||||
"Fatal error in character [{}] task state. activity_information [{}] for Task [{}] either missing from client state or from task",
|
||||
character_id,
|
||||
activity_index,
|
||||
task_id
|
||||
@ -1535,7 +1535,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
}
|
||||
|
||||
LogTasksDetail(
|
||||
"[LoadClientState] m_active_task task_id is [{}] slot [{}]",
|
||||
"m_active_task task_id is [{}] slot [{}]",
|
||||
cts->m_active_task.task_id,
|
||||
cts->m_active_task.slot
|
||||
);
|
||||
@ -1544,7 +1544,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
|
||||
// purely debugging
|
||||
LogTasksDetail(
|
||||
"[LoadClientState] Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
|
||||
"Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
|
||||
character_id,
|
||||
cts->m_active_task.task_id,
|
||||
cts->m_active_task.slot,
|
||||
@ -1557,7 +1557,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
for (int i = 0; i < task_data->activity_count; i++) {
|
||||
if (cts->m_active_task.activity[i].activity_id >= 0) {
|
||||
LogTasksDetail(
|
||||
"[LoadClientState] -- character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
|
||||
"-- character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
|
||||
character_id,
|
||||
cts->m_active_task.task_id,
|
||||
cts->m_active_task.activity[i].activity_id,
|
||||
@ -1572,7 +1572,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
|
||||
// shared task
|
||||
LogTasksDetail(
|
||||
"[LoadClientState] m_active_shared_task task_id is [{}] slot [{}]",
|
||||
"m_active_shared_task task_id is [{}] slot [{}]",
|
||||
cts->m_active_shared_task.task_id,
|
||||
cts->m_active_shared_task.slot
|
||||
);
|
||||
@ -1587,7 +1587,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
|
||||
}
|
||||
}
|
||||
|
||||
LogTasksDetail("[LoadClientState] for Character ID [{}] DONE!", character_id);
|
||||
LogTasksDetail("for Character ID [{}] DONE!", character_id);
|
||||
LogTasksDetail("---", character_id);
|
||||
|
||||
return true;
|
||||
@ -1645,7 +1645,7 @@ void TaskManager::SyncClientSharedTaskWithPersistedState(Client *c, ClientTaskSt
|
||||
for (auto &a: activities) {
|
||||
|
||||
LogTasksDetail(
|
||||
"[LoadClientState] shared_task loop local [{}] shared [{}]",
|
||||
"shared_task loop local [{}] shared [{}]",
|
||||
shared_task->activity[a.activity_id].done_count,
|
||||
a.done_count
|
||||
);
|
||||
@ -1674,7 +1674,7 @@ void TaskManager::SyncClientSharedTaskWithPersistedState(Client *c, ClientTaskSt
|
||||
// live does this as long as the shared task is still active when entering game
|
||||
if (!shared_task->was_rewarded && IsActiveTaskComplete(*shared_task))
|
||||
{
|
||||
LogTasksDetail("[LoadClientState] Syncing shared task completion for client [{}]", c->GetName());
|
||||
LogTasksDetail("Syncing shared task completion for client [{}]", c->GetName());
|
||||
const auto task_data = GetTaskData(shared_task->task_id);
|
||||
cts->AddReplayTimer(c, *shared_task, *task_data); // live updates a fresh timer
|
||||
cts->DispatchEventTaskComplete(c, *shared_task, task_data->activity_count - 1);
|
||||
@ -1706,7 +1706,7 @@ void TaskManager::SyncClientSharedTaskRemoveLocalIfNotExists(Client *c, ClientTa
|
||||
// if we don't actually have a membership anywhere, remove ourself locally
|
||||
if (members.empty()) {
|
||||
LogTasksDetail(
|
||||
"[SyncClientSharedTaskRemoveLocalIfNotExists] Client [{}] Shared task [{}] doesn't exist in world, removing from local",
|
||||
"Client [{}] Shared task [{}] doesn't exist in world, removing from local",
|
||||
c->GetCleanName(),
|
||||
cts->m_active_shared_task.task_id
|
||||
);
|
||||
@ -1751,7 +1751,7 @@ void TaskManager::SyncClientSharedTaskStateToLocal(
|
||||
}
|
||||
|
||||
if (!has_character_shared_task) {
|
||||
LogTasksDetail("[SyncClientSharedTaskStateToLocal] We don't have a shared character task locally");
|
||||
LogTasksDetail("We don't have a shared character task locally");
|
||||
auto stm = SharedTaskMembersRepository::GetWhere(
|
||||
database,
|
||||
fmt::format(
|
||||
@ -1761,14 +1761,14 @@ void TaskManager::SyncClientSharedTaskStateToLocal(
|
||||
);
|
||||
|
||||
if (!stm.empty()) {
|
||||
LogTasksDetail("[SyncClientSharedTaskStateToLocal] We have membership in database");
|
||||
LogTasksDetail("We have membership in database");
|
||||
auto s = SharedTasksRepository::FindOne(
|
||||
database,
|
||||
(int) stm.front().shared_task_id
|
||||
);
|
||||
|
||||
if (s.id > 0) {
|
||||
LogTasksDetail("[SyncClientSharedTaskStateToLocal] Creating entity");
|
||||
LogTasksDetail("Creating entity");
|
||||
|
||||
// create task locally
|
||||
auto ct = CharacterTasksRepository::NewEntity();
|
||||
@ -1813,7 +1813,7 @@ void TaskManager::HandleUpdateTasksOnKill(Client* client, NPC* npc)
|
||||
continue;
|
||||
}
|
||||
|
||||
LogTasksDetail("[HandleUpdateTasksOnKill] Looping through client [{}]", c->GetCleanName());
|
||||
LogTasksDetail("Looping through client [{}]", c->GetCleanName());
|
||||
|
||||
c->GetTaskState()->UpdateTasksOnKill(c, client, npc);
|
||||
}
|
||||
|
||||
@ -112,7 +112,7 @@ void Client::SendTaskFailed(int task_id, int task_index, TaskType task_type)
|
||||
task_activity_complete->task_completed = 0; //Fail
|
||||
task_activity_complete->stage_complete = 0; // 0 for task complete or failed.
|
||||
|
||||
LogTasks("[SendTaskFailed] Sending failure to client [{}]", GetCleanName());
|
||||
LogTasks("Sending failure to client [{}]", GetCleanName());
|
||||
|
||||
QueuePacket(outapp);
|
||||
safe_delete(outapp);
|
||||
|
||||
@ -240,7 +240,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
|
||||
}
|
||||
|
||||
LogTradeskills(
|
||||
"[HandleCombine] container_slot [{}] guildtribute_slot [{}]",
|
||||
"container_slot [{}] guildtribute_slot [{}]",
|
||||
in_combine->container_slot,
|
||||
in_combine->guildtribute_slot
|
||||
);
|
||||
@ -326,7 +326,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
|
||||
safe_delete(outapp);
|
||||
|
||||
LogTradeskills(
|
||||
"[HandleCombine] inst_item [{}] container_item [{}]",
|
||||
"inst_item [{}] container_item [{}]",
|
||||
inst->GetItem()->ID,
|
||||
container->GetItem()->ID
|
||||
);
|
||||
@ -335,7 +335,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
|
||||
}
|
||||
|
||||
if (container->GetItem() && container->GetItem()->BagType == EQ::item::BagTypeDetransformationmold) {
|
||||
LogTradeskillsDetail("[HandleCombine] Check 1");
|
||||
LogTradeskillsDetail("Check 1");
|
||||
|
||||
const EQ::ItemInstance* inst = container->GetItem(0);
|
||||
if (inst && inst->GetOrnamentationIcon() && inst->GetOrnamentationIcon()) {
|
||||
@ -365,7 +365,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
|
||||
|
||||
if (!content_db.GetTradeRecipe(container, c_type, some_id, user->CharacterID(), &spec)) {
|
||||
|
||||
LogTradeskillsDetail("[HandleCombine] Check 2");
|
||||
LogTradeskillsDetail("Check 2");
|
||||
|
||||
user->MessageString(Chat::Emote,TRADESKILL_NOCOMBINE);
|
||||
auto outapp = new EQApplicationPacket(OP_TradeSkillCombine, 0);
|
||||
@ -382,7 +382,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
|
||||
// bit 6 (0x20): unlisted recipe flag
|
||||
if ((spec.must_learn & 0xF) == 1 && !spec.has_learnt) {
|
||||
|
||||
LogTradeskillsDetail("[HandleCombine] Check 3");
|
||||
LogTradeskillsDetail("Check 3");
|
||||
|
||||
// Made up message for the client. Just giving a DNC is the other option.
|
||||
user->Message(Chat::LightBlue, "You need to learn how to combine these first.");
|
||||
@ -1213,9 +1213,9 @@ void Client::CheckIncreaseTradeskill(int16 bonusstat, int16 stat_modifier, float
|
||||
NotifyNewTitlesAvailable();
|
||||
}
|
||||
|
||||
LogTradeskills("[CheckIncreaseTradeskill] skillup_modifier: [{}] , success_modifier: [{}] , stat modifier: [{}]", skillup_modifier , success_modifier , stat_modifier);
|
||||
LogTradeskills("[CheckIncreaseTradeskill] Stage1 chance was: [{}] percent", chance_stage1);
|
||||
LogTradeskills("[CheckIncreaseTradeskill] Stage2 chance was: [{}] percent. 0 percent means stage1 failed", chance_stage2);
|
||||
LogTradeskills("skillup_modifier: [{}] , success_modifier: [{}] , stat modifier: [{}]", skillup_modifier , success_modifier , stat_modifier);
|
||||
LogTradeskills("Stage1 chance was: [{}] percent", chance_stage1);
|
||||
LogTradeskills("Stage2 chance was: [{}] percent. 0 percent means stage1 failed", chance_stage2);
|
||||
}
|
||||
|
||||
bool ZoneDatabase::GetTradeRecipe(
|
||||
@ -1227,7 +1227,7 @@ bool ZoneDatabase::GetTradeRecipe(
|
||||
)
|
||||
{
|
||||
if (container == nullptr) {
|
||||
LogTradeskills("[GetTradeRecipe] Container null");
|
||||
LogTradeskills("Container null");
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1246,7 +1246,7 @@ bool ZoneDatabase::GetTradeRecipe(
|
||||
uint32 count = 0;
|
||||
uint32 sum = 0;
|
||||
for (uint8 i = 0; i < 10; i++) { // <watch> TODO: need to determine if this is bound to world/item container size
|
||||
LogTradeskills("[GetTradeRecipe] Fetching item [{}]", i);
|
||||
LogTradeskills("Fetching item [{}]", i);
|
||||
|
||||
const EQ::ItemInstance *inst = container->GetItem(i);
|
||||
if (!inst) {
|
||||
@ -1255,7 +1255,7 @@ bool ZoneDatabase::GetTradeRecipe(
|
||||
|
||||
const EQ::ItemData *item = database.GetItem(inst->GetItem()->ID);
|
||||
if (!item) {
|
||||
LogTradeskills("[GetTradeRecipe] item [{}] not found!", inst->GetItem()->ID);
|
||||
LogTradeskills("item [{}] not found!", inst->GetItem()->ID);
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -1271,7 +1271,7 @@ bool ZoneDatabase::GetTradeRecipe(
|
||||
count++;
|
||||
|
||||
LogTradeskills(
|
||||
"[GetTradeRecipe] Item in container index [{}] item [{}] found [{}]",
|
||||
"Item in container index [{}] item [{}] found [{}]",
|
||||
i,
|
||||
item->ID,
|
||||
count
|
||||
@ -1415,7 +1415,7 @@ bool ZoneDatabase::GetTradeRecipe(
|
||||
}
|
||||
|
||||
LogTradeskills(
|
||||
"[GetTradeRecipe] Component count loop [{}] item [{}] recipe component_count [{}]",
|
||||
"Component count loop [{}] item [{}] recipe component_count [{}]",
|
||||
component_count,
|
||||
item->ID,
|
||||
atoi(row[1])
|
||||
@ -1505,7 +1505,7 @@ bool ZoneDatabase::GetTradeRecipe(
|
||||
);
|
||||
|
||||
if (!r.empty() && r[0].recipe_id) { //If this exists we learned it
|
||||
LogTradeskills("[GetTradeRecipe] made_count [{}]", r[0].madecount);
|
||||
LogTradeskills("made_count [{}]", r[0].madecount);
|
||||
|
||||
spec->has_learnt = true;
|
||||
spec->madecount = (uint32) r[0].madecount;
|
||||
@ -1612,7 +1612,7 @@ void Client::LearnRecipe(uint32 recipe_id)
|
||||
}
|
||||
|
||||
LogTradeskills(
|
||||
"[LearnRecipe] recipe_id [{}] name [{}] learned [{}]",
|
||||
"recipe_id [{}] name [{}] learned [{}]",
|
||||
recipe_id,
|
||||
tradeskill_recipe.name,
|
||||
results.RowCount()
|
||||
|
||||
@ -792,7 +792,7 @@ float Mob::GetFixedZ(const glm::vec3 &destination, int32 z_find_offset) {
|
||||
|
||||
auto duration = timer.elapsed();
|
||||
|
||||
LogFixZ("Mob::GetFixedZ() ([{}]) returned [{}] at [{}], [{}], [{}] - Took [{}]",
|
||||
LogFixZ("[{}] returned [{}] at [{}] [{}] [{}] - Took [{}]",
|
||||
GetCleanName(),
|
||||
new_z,
|
||||
destination.x,
|
||||
|
||||
@ -3450,7 +3450,7 @@ bool WorldServer::SendVoiceMacro(Client* From, uint32 Type, char* Target, uint32
|
||||
|
||||
bool WorldServer::RezzPlayer(EQApplicationPacket* rpack, uint32 rezzexp, uint32 dbid, uint16 opcode)
|
||||
{
|
||||
LogSpells("[WorldServer::RezzPlayer] rezzexp is [{}] (0 is normal for RezzComplete", rezzexp);
|
||||
LogSpells("rezzexp is [{}] (0 is normal for RezzComplete", rezzexp);
|
||||
auto pack = new ServerPacket(ServerOP_RezzPlayer, sizeof(RezzPlayer_Struct));
|
||||
RezzPlayer_Struct* sem = (RezzPlayer_Struct*)pack->pBuffer;
|
||||
sem->rezzopcode = opcode;
|
||||
@ -3459,9 +3459,9 @@ bool WorldServer::RezzPlayer(EQApplicationPacket* rpack, uint32 rezzexp, uint32
|
||||
sem->dbid = dbid;
|
||||
bool ret = SendPacket(pack);
|
||||
if (ret)
|
||||
LogSpells("[WorldServer::RezzPlayer] Sending player rezz packet to world spellid:[{}]", sem->rez.spellid);
|
||||
LogSpells("Sending player rezz packet to world spellid:[{}]", sem->rez.spellid);
|
||||
else
|
||||
LogSpells("[WorldServer::RezzPlayer] NOT Sending player rezz packet to world");
|
||||
LogSpells("NOT Sending player rezz packet to world");
|
||||
|
||||
safe_delete(pack);
|
||||
return ret;
|
||||
|
||||
@ -595,7 +595,7 @@ void Zone::LoadTempMerchantData()
|
||||
temp_merchant_list.origslot = temp_merchant_list.slot;
|
||||
|
||||
LogMerchants(
|
||||
"[LoadTempMerchantData] Loading merchant temp items npc_id [{}] slot [{}] charges [{}] item [{}] origslot [{}]",
|
||||
"Loading merchant temp items npc_id [{}] slot [{}] charges [{}] item [{}] origslot [{}]",
|
||||
npc_id,
|
||||
temp_merchant_list.slot,
|
||||
temp_merchant_list.charges,
|
||||
@ -904,7 +904,7 @@ void Zone::Shutdown(bool quiet)
|
||||
zone->ldon_trap_entry_list.clear();
|
||||
|
||||
LogInfo(
|
||||
"[Zone Shutdown] Zone [{}] zone_id [{}] version [{}] instance_id [{}]",
|
||||
"Zone [{}] zone_id [{}] version [{}] instance_id [{}]",
|
||||
zone->GetShortName(),
|
||||
zone->GetZoneID(),
|
||||
zone->GetInstanceVersion(),
|
||||
@ -914,7 +914,7 @@ void Zone::Shutdown(bool quiet)
|
||||
zone->SetZoneHasCurrentTime(false);
|
||||
if (!quiet) {
|
||||
LogInfo(
|
||||
"[Zone Shutdown] Zone [{}] zone_id [{}] version [{}] instance_id [{}] Going to sleep",
|
||||
"Zone [{}] zone_id [{}] version [{}] instance_id [{}] Going to sleep",
|
||||
zone->GetShortName(),
|
||||
zone->GetZoneID(),
|
||||
zone->GetInstanceVersion(),
|
||||
@ -933,7 +933,7 @@ void Zone::Shutdown(bool quiet)
|
||||
LogSys.CloseFileLogs();
|
||||
|
||||
if (RuleB(Zone, KillProcessOnDynamicShutdown)) {
|
||||
LogInfo("[Zone Shutdown] Shutting down");
|
||||
LogInfo("Shutting down");
|
||||
EQ::EventLoop::Get().Shutdown();
|
||||
}
|
||||
}
|
||||
@ -1290,7 +1290,7 @@ bool Zone::LoadZoneCFG(const char* filename, uint16 instance_version)
|
||||
auto z = zone_store.GetZoneWithFallback(ZoneID(filename), instance_version);
|
||||
|
||||
if (!z) {
|
||||
LogError("[LoadZoneCFG] Failed to load zone data for [{}] instance_version [{}]", filename, instance_version);
|
||||
LogError("Failed to load zone data for [{}] instance_version [{}]", filename, instance_version);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1840,7 +1840,7 @@ void Zone::StartShutdownTimer(uint32 set_time)
|
||||
|
||||
void Zone::ResetShutdownTimer() {
|
||||
LogInfo(
|
||||
"[ResetShutdownTimer] Reset to [{}] from original remaining time [{}] duration [{}] zone [{}]",
|
||||
"Reset to [{}] from original remaining time [{}] duration [{}] zone [{}]",
|
||||
Strings::SecondsToTime(autoshutdown_timer.GetDuration(), true),
|
||||
Strings::SecondsToTime(autoshutdown_timer.GetRemainingTime(), true),
|
||||
Strings::SecondsToTime(autoshutdown_timer.GetDuration(), true),
|
||||
@ -2950,7 +2950,7 @@ void Zone::SendDiscordMessage(const std::string& webhook_name, const std::string
|
||||
}
|
||||
|
||||
if (not_found) {
|
||||
LogDiscord("[SendDiscordMessage] Did not find valid webhook by webhook name [{}]", webhook_name);
|
||||
LogDiscord("Did not find valid webhook by webhook name [{}]", webhook_name);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -36,7 +36,7 @@ void ZoneReload::HotReloadQuests()
|
||||
zone->SetQuestHotReloadQueued(false);
|
||||
|
||||
LogHotReload(
|
||||
"[Quests] Reloading [{}] repop [{}] reset_timers [{}] repop_when_not_in_combat [{}] Time [{:.4f}]",
|
||||
"Reloading [{}] repop [{}] reset_timers [{}] repop_when_not_in_combat [{}] Time [{:.4f}]",
|
||||
zone->GetShortName(),
|
||||
(RuleB(HotReload, QuestsRepopWithReload) ? "true" : "false"),
|
||||
(RuleB(HotReload, QuestsResetTimersWithReload) ? "true" : "false"),
|
||||
|
||||
@ -1635,7 +1635,7 @@ bool ZoneDatabase::SaveCharacterInvSnapshot(uint32 character_id) {
|
||||
character_id
|
||||
);
|
||||
auto results = database.QueryDatabase(query);
|
||||
LogInventory("ZoneDatabase::SaveCharacterInventorySnapshot [{}] ([{}])", character_id, (results.Success() ? "pass" : "fail"));
|
||||
LogInventory("[{}] ([{}])", character_id, (results.Success() ? "pass" : "fail"));
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
@ -1852,7 +1852,7 @@ bool ZoneDatabase::RestoreCharacterInvSnapshot(uint32 character_id, uint32 times
|
||||
// we should know what we're doing by the time we call this function..but,
|
||||
// this is to prevent inventory deletions where no timestamp entries exists
|
||||
if (!ValidateCharacterInvSnapshotTimestamp(character_id, timestamp)) {
|
||||
LogError("ZoneDatabase::RestoreCharacterInvSnapshot() called for id: [{}] without valid snapshot entries @ [{}]", character_id, timestamp);
|
||||
LogError("called for id: [{}] without valid snapshot entries @ [{}]", character_id, timestamp);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1917,7 +1917,7 @@ bool ZoneDatabase::RestoreCharacterInvSnapshot(uint32 character_id, uint32 times
|
||||
);
|
||||
results = database.QueryDatabase(query);
|
||||
|
||||
LogInventory("ZoneDatabase::RestoreCharacterInvSnapshot() [{}] snapshot for [{}] @ [{}]",
|
||||
LogInventory("[{}] snapshot for [{}] @ [{}]",
|
||||
(results.Success() ? "restored" : "failed to restore"), character_id, timestamp);
|
||||
|
||||
return results.Success();
|
||||
|
||||
@ -195,7 +195,7 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
|
||||
int16 min_status = AccountStatus::Player;
|
||||
uint8 min_level = 0;
|
||||
|
||||
LogInfo("[Handle_OP_ZoneChange] Loaded zone flag [{}]", zone_data->flag_needed);
|
||||
LogInfo("Loaded zone flag [{}]", zone_data->flag_needed);
|
||||
|
||||
safe_x = zone_data->safe_x;
|
||||
safe_y = zone_data->safe_y;
|
||||
@ -636,7 +636,7 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
|
||||
}
|
||||
|
||||
LogInfo(
|
||||
"[ZonePC] Client [{}] zone_id [{}] x [{}] y [{}] z [{}] heading [{}] ignorerestrictions [{}] zone_mode [{}]",
|
||||
"Client [{}] zone_id [{}] x [{}] y [{}] z [{}] heading [{}] ignorerestrictions [{}] zone_mode [{}]",
|
||||
GetCleanName(),
|
||||
zoneID,
|
||||
x,
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user