2023-01-19 22:24:50 -06:00

822 lines
21 KiB
C++

#include "client.h"
#include "login_server.h"
#include "../common/misc_functions.h"
#include "../common/eqemu_logsys.h"
#include "../common/strings.h"
#include "encryption.h"
#include "account_management.h"
extern LoginServer server;
/**
* @param c
* @param v
*/
Client::Client(std::shared_ptr<EQStreamInterface> c, LSClientVersion v)
{
m_connection = c;
m_client_version = v;
m_client_status = cs_not_sent_session_ready;
m_account_id = 0;
m_play_server_id = 0;
m_play_sequence_id = 0;
}
bool Client::Process()
{
EQApplicationPacket *app = m_connection->PopPacket();
while (app) {
LogPacketClientServer(
"[{}] [{:#06x}] Size [{}] {}",
OpcodeManager::EmuToName(app->GetOpcode()),
m_connection->GetOpcodeManager()->EmuToEQ(app->GetOpcode()),
app->Size(),
(LogSys.IsLogEnabled(Logs::Detail, Logs::PacketClientServer) ? DumpPacketToString(app) : "")
);
if (m_client_status == cs_failed_to_login) {
delete app;
app = m_connection->PopPacket();
continue;
}
switch (app->GetOpcode()) {
case OP_SessionReady: {
LogInfo("Session ready received from client account {}", GetClientDescription());
Handle_SessionReady((const char *) app->pBuffer, app->Size());
break;
}
case OP_Login: {
if (app->Size() < 20) {
LogError("Login received but it is too small, discarding");
break;
}
LogInfo("Login received from client {}", GetClientDescription());
Handle_Login((const char *) app->pBuffer, app->Size());
break;
}
case OP_ServerListRequest: {
if (app->Size() < 4) {
LogError("Server List Request received but it is too small, discarding");
break;
}
LogInfo("Server list request received from client {}", GetClientDescription());
SendServerListPacket(*(uint32_t *) app->pBuffer);
break;
}
case OP_PlayEverquestRequest: {
if (app->Size() < sizeof(PlayEverquestRequest_Struct)) {
LogError("Play received but it is too small, discarding");
break;
}
Handle_Play((const char *) app->pBuffer);
break;
}
}
delete app;
app = m_connection->PopPacket();
}
return true;
}
/**
* Sends our reply to session ready packet
*
* @param data
* @param size
*/
void Client::Handle_SessionReady(const char *data, unsigned int size)
{
if (m_client_status != cs_not_sent_session_ready) {
LogError("Session ready received again after already being received");
return;
}
if (size < sizeof(unsigned int)) {
LogError("Session ready was too small");
return;
}
m_client_status = cs_waiting_for_login;
/**
* The packets are identical between the two versions
*/
auto *outapp = new EQApplicationPacket(OP_ChatMessage, sizeof(LoginHandShakeReply_Struct));
auto buf = reinterpret_cast<LoginHandShakeReply_Struct*>(outapp->pBuffer);
buf->base_header.sequence = 0x02;
buf->base_reply.success = true;
buf->base_reply.error_str_id = 0x65; // 101 "No Error"
m_connection->QueuePacket(outapp);
delete outapp;
}
/**
* Verifies login and send a reply
*
* @param data
* @param size
*/
void Client::Handle_Login(const char *data, unsigned int size)
{
if (m_client_status != cs_waiting_for_login) {
LogError("Login received after already having logged in");
return;
}
// login user/pass are variable length after unencrypted opcode and base message header (size includes opcode)
constexpr int header_size = sizeof(uint16_t) + sizeof(LoginBaseMessage_Struct);
int data_size = size - header_size;
if (size <= header_size) {
LogError("Login received packet of size: {0}, this would cause a buffer overflow, discarding", size);
return;
}
if (data_size % 8 != 0) {
LogError("Login received packet of size: {0}, this would cause a block corruption, discarding", size);
return;
}
char *login_packet_buffer = nullptr;
unsigned int db_account_id = 0;
std::string db_loginserver = "local";
if (server.options.CanAutoLinkAccounts()) {
db_loginserver = "eqemu";
}
std::string db_account_password_hash;
std::string outbuffer;
outbuffer.resize(data_size);
if (outbuffer.length() == 0) {
LogError("Corrupt buffer sent to server, no length");
return;
}
// data starts at base message header (opcode not included)
auto r = eqcrypt_block(data + sizeof(LoginBaseMessage_Struct), data_size, &outbuffer[0], 0);
if (r == nullptr) {
LogError("Failed to decrypt eqcrypt block");
return;
}
std::string cred;
std::string user(&outbuffer[0]);
if (user.length() >= outbuffer.length()) {
LogError("Corrupt buffer sent to server, preventing buffer overflow");
return;
}
// only need to copy the base header for reply options, ignore login info
memcpy(&m_llrs, data, sizeof(LoginBaseMessage_Struct));
bool result = false;
if (outbuffer[0] == 0 && outbuffer[1] == 0) {
if (server.options.IsTokenLoginAllowed()) {
cred = (&outbuffer[2 + user.length()]);
result = server.db->GetLoginTokenDataFromToken(
cred,
m_connection->GetRemoteAddr(),
db_account_id,
db_loginserver,
user
);
}
}
else {
if (server.options.IsPasswordLoginAllowed()) {
cred = (&outbuffer[1 + user.length()]);
auto components = Strings::Split(user, ':');
if (components.size() == 2) {
db_loginserver = components[0];
user = components[1];
}
// health checks
if (ProcessHealthCheck(user)) {
DoFailedLogin();
return;
}
LogInfo(
"Attempting password based login [{0}] login [{1}]",
user,
db_loginserver
);
ParseAccountString(user, user, db_loginserver);
if (server.db->GetLoginDataFromAccountInfo(user, db_loginserver, db_account_password_hash, db_account_id)) {
result = VerifyLoginHash(user, db_loginserver, cred, db_account_password_hash);
LogDebug("Success [{0}]", (result ? "true" : "false"));
}
else {
m_client_status = cs_creating_account;
AttemptLoginAccountCreation(user, cred, db_loginserver);
return;
}
}
}
/**
* Login accepted
*/
if (result) {
LogInfo(
"login [{0}] user [{1}] Login succeeded",
db_loginserver,
user
);
DoSuccessfulLogin(user, db_account_id, db_loginserver);
}
else {
LogInfo(
"login [{0}] user [{1}] Login failed",
db_loginserver,
user
);
DoFailedLogin();
}
}
/**
* Sends a packet to the requested server to see if the client is allowed or not
*
* @param data
*/
void Client::Handle_Play(const char *data)
{
if (m_client_status != cs_logged_in) {
LogError("Client sent a play request when they were not logged in, discarding");
return;
}
const auto *play = (const PlayEverquestRequest_Struct *) data;
auto server_id_in = (unsigned int) play->server_number;
auto sequence_in = (unsigned int) play->base_header.sequence;
LogInfo(
"[Handle_Play] Play received from client [{}] server number [{}] sequence [{}]",
GetAccountName(),
server_id_in,
sequence_in
);
m_play_server_id = (unsigned int) play->server_number;
m_play_sequence_id = sequence_in;
m_play_server_id = server_id_in;
server.server_manager->SendUserToWorldRequest(server_id_in, m_account_id, m_loginserver_name);
}
/**
* @param seq
*/
void Client::SendServerListPacket(uint32 seq)
{
auto app = server.server_manager->CreateServerListPacket(this, seq);
m_connection->QueuePacket(app.get());
}
void Client::SendPlayResponse(EQApplicationPacket *outapp)
{
LogInfo("Sending play response for {}", GetClientDescription());
m_connection->QueuePacket(outapp);
}
void Client::GenerateKey()
{
m_key.clear();
int count = 0;
while (count < 10) {
static const char key_selection[] =
{
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9'
};
m_key.append((const char *) &key_selection[m_random.Int(0, 35)], 1);
count++;
}
}
/**
* @param user
* @param pass
* @param loginserver
*/
void Client::AttemptLoginAccountCreation(
const std::string &user,
const std::string &pass,
const std::string &loginserver
)
{
LogInfo("user [{}] loginserver [{}]", user, loginserver);
#ifdef LSPX
if (loginserver == "eqemu") {
LogInfo("Attempting login account creation via '{0}'", loginserver);
if (!server.options.CanAutoLinkAccounts()) {
LogInfo("CanAutoLinkAccounts disabled - sending failed login");
DoFailedLogin();
return;
}
uint32 account_id = AccountManagement::CheckExternalLoginserverUserCredentials(
user,
pass
);
if (account_id > 0) {
LogInfo("Found and creating eqemu account [{}]", account_id);
CreateEQEmuAccount(user, pass, account_id);
return;
}
DoFailedLogin();
return;
}
#endif
if (server.options.CanAutoCreateAccounts() && loginserver == "local") {
LogInfo("CanAutoCreateAccounts enabled, attempting to creating account [{0}]", user);
CreateLocalAccount(user, pass);
return;
}
DoFailedLogin();
}
void Client::DoFailedLogin()
{
m_stored_user.clear();
m_stored_pass.clear();
// unencrypted
LoginBaseMessage_Struct base_header{};
base_header.sequence = m_llrs.sequence; // login (3)
base_header.encrypt_type = m_llrs.encrypt_type;
// encrypted
PlayerLoginReply_Struct login_reply{};
login_reply.base_reply.success = false;
login_reply.base_reply.error_str_id = 105; // Error - The username and/or password were not valid
char encrypted_buffer[80] = {0};
auto rc = eqcrypt_block((const char*)&login_reply, sizeof(login_reply), encrypted_buffer, 1);
if (rc == nullptr) {
LogDebug("Failed to encrypt eqcrypt block for failed login");
}
constexpr int outsize = sizeof(LoginBaseMessage_Struct) + sizeof(encrypted_buffer);
EQApplicationPacket outapp(OP_LoginAccepted, outsize);
outapp.WriteData(&base_header, sizeof(base_header));
outapp.WriteData(&encrypted_buffer, sizeof(encrypted_buffer));
m_connection->QueuePacket(&outapp);
m_client_status = cs_failed_to_login;
}
/**
* Verifies a login hash, will also attempt to update a login hash if needed
*
* @param account_username
* @param source_loginserver
* @param account_password
* @param password_hash
* @return
*/
bool Client::VerifyLoginHash(
const std::string &account_username,
const std::string &source_loginserver,
const std::string &account_password,
const std::string &password_hash
)
{
auto encryption_mode = server.options.GetEncryptionMode();
if (eqcrypt_verify_hash(account_username, account_password, password_hash, encryption_mode)) {
return true;
}
else {
if (server.options.IsUpdatingInsecurePasswords()) {
if (encryption_mode < EncryptionModeArgon2) {
encryption_mode = EncryptionModeArgon2;
}
uint32 insecure_source_encryption_mode = 0;
if (password_hash.length() == CryptoHash::md5_hash_length) {
for (int i = EncryptionModeMD5; i <= EncryptionModeMD5Triple; ++i) {
if (i != encryption_mode &&
eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
insecure_source_encryption_mode = i;
}
}
}
else if (password_hash.length() == CryptoHash::sha1_hash_length && insecure_source_encryption_mode == 0) {
for (int i = EncryptionModeSHA; i <= EncryptionModeSHATriple; ++i) {
if (i != encryption_mode &&
eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
insecure_source_encryption_mode = i;
}
}
}
else if (password_hash.length() == CryptoHash::sha512_hash_length && insecure_source_encryption_mode == 0) {
for (int i = EncryptionModeSHA512; i <= EncryptionModeSHA512Triple; ++i) {
if (i != encryption_mode &&
eqcrypt_verify_hash(account_username, account_password, password_hash, i)) {
insecure_source_encryption_mode = i;
}
}
}
if (insecure_source_encryption_mode > 0) {
LogInfo(
"[{}] Updated insecure password user [{}] loginserver [{}] from mode [{}] ({}) to mode [{}] ({})",
__func__,
account_username,
source_loginserver,
GetEncryptionByModeId(insecure_source_encryption_mode),
insecure_source_encryption_mode,
GetEncryptionByModeId(encryption_mode),
encryption_mode
);
server.db->UpdateLoginserverAccountPasswordHash(
account_username,
source_loginserver,
eqcrypt_hash(
account_username,
account_password,
encryption_mode
)
);
return true;
}
}
}
return false;
}
/**
* @param in_account_name
* @param db_account_id
* @param db_loginserver
*/
void Client::DoSuccessfulLogin(
const std::string in_account_name,
int db_account_id,
const std::string &db_loginserver
)
{
m_stored_user.clear();
m_stored_pass.clear();
server.client_manager->RemoveExistingClient(db_account_id, db_loginserver);
in_addr in{};
in.s_addr = m_connection->GetRemoteIP();
server.db->UpdateLSAccountData(db_account_id, std::string(inet_ntoa(in)));
GenerateKey();
m_account_id = db_account_id;
m_account_name = in_account_name;
m_loginserver_name = db_loginserver;
// unencrypted
LoginBaseMessage_Struct base_header{};
base_header.sequence = m_llrs.sequence;
base_header.compressed = false;
base_header.encrypt_type = m_llrs.encrypt_type;
base_header.unk3 = m_llrs.unk3;
// not serializing any of the variable length strings so just use struct directly
PlayerLoginReply_Struct login_reply{};
login_reply.base_reply.success = true;
login_reply.base_reply.error_str_id = 101; // No Error
login_reply.unk1 = 0;
login_reply.unk2 = 0;
login_reply.lsid = db_account_id;
login_reply.failed_attempts = 0;
login_reply.show_player_count = server.options.IsShowPlayerCountEnabled();
login_reply.offer_min_days = 99;
login_reply.offer_min_views = -1;
login_reply.offer_cooldown_minutes = 0;
login_reply.web_offer_number = 0;
login_reply.web_offer_min_days = 99;
login_reply.web_offer_min_views = -1;
login_reply.web_offer_cooldown_minutes = 0;
memcpy(login_reply.key, m_key.c_str(), m_key.size());
SendExpansionPacketData(login_reply);
char encrypted_buffer[80] = {0};
auto rc = eqcrypt_block((const char*)&login_reply, sizeof(login_reply), encrypted_buffer, 1);
if (rc == nullptr) {
LogDebug("Failed to encrypt eqcrypt block");
}
constexpr int outsize = sizeof(LoginBaseMessage_Struct) + sizeof(encrypted_buffer);
auto outapp = std::make_unique<EQApplicationPacket>(OP_LoginAccepted, outsize);
outapp->WriteData(&base_header, sizeof(base_header));
outapp->WriteData(&encrypted_buffer, sizeof(encrypted_buffer));
m_connection->QueuePacket(outapp.get());
m_client_status = cs_logged_in;
}
void Client::SendExpansionPacketData(PlayerLoginReply_Struct& plrs)
{
SerializeBuffer buf;
//from eqlsstr_us.txt id of each expansion, excluding 'Everquest'
int ExpansionLookup[20] = { 3007, 3008, 3009, 3010, 3012,
3014, 3031, 3033, 3036, 3040,
3045, 3046, 3047, 3514, 3516,
3518, 3520, 3522, 3524 };
if (server.options.IsDisplayExpansions()) {
int32_t expansion = server.options.GetMaxExpansions();
int32_t owned_expansion = (expansion << 1) | 1;
if (m_client_version == cv_sod) {
// header info of packet. Requires OP_LoginExpansionPacketData=0x0031 to be in login_opcodes_sod.conf
buf.WriteInt32(0x00);
buf.WriteInt32(0x01);
buf.WriteInt16(0x00);
buf.WriteInt32(19); //number of expansions to include in packet
//generate expansion data
for (int i = 0; i < 19; i++)
{
buf.WriteInt32(i); //sequenctial number
buf.WriteInt32((expansion & (1 << i)) == (1 << i) ? 0x01 : 0x00); //1 own 0 not own
buf.WriteInt8(0x00);
buf.WriteInt32(ExpansionLookup[i]); //from eqlsstr_us.txt
buf.WriteInt32(0x179E); //from eqlsstr_us.txt for buttons/order
buf.WriteInt32(0xFFFFFFFF); //end identification
buf.WriteInt8(0x0); //force order window to appear 1 appear 0 not appear
buf.WriteInt8(0x0);
buf.WriteInt32(0x0000);
buf.WriteInt32(0x0000);
buf.WriteInt32(0xFFFFFFFF);
}
auto out = std::make_unique<EQApplicationPacket>(OP_LoginExpansionPacketData, buf);
m_connection->QueuePacket(out.get());
}
else if (m_client_version == cv_titanium)
{
if (expansion >= EQ::expansions::bitPoR)
{
// Titanium shipped with 10 expansions. Set owned expansions to be max 10.
plrs.offer_min_days = ((EQ::expansions::bitDoD << 2) | 1) - 2;
}
else
{
plrs.offer_min_days = owned_expansion;
}
// Titanium shipped with 10 expansions. Set owned expansions to be max 10.
plrs.web_offer_min_views = ((EQ::expansions::bitDoD << 2) | 1) - 2;
}
}
}
/**
* @param username
* @param password
*/
void Client::CreateLocalAccount(const std::string &username, const std::string &password)
{
auto mode = server.options.GetEncryptionMode();
auto hash = eqcrypt_hash(username, password, mode);
unsigned int db_id = 0;
if (!server.db->CreateLoginData(username, hash, "local", db_id)) {
DoFailedLogin();
}
else {
DoSuccessfulLogin(username, db_id, "local");
}
}
/**
* @param in_account_name
* @param in_account_password
* @param loginserver_account_id
*/
void Client::CreateEQEmuAccount(
const std::string &in_account_name,
const std::string &in_account_password,
unsigned int loginserver_account_id
)
{
auto mode = server.options.GetEncryptionMode();
auto hash = eqcrypt_hash(in_account_name, in_account_password, mode);
if (server.db->DoesLoginServerAccountExist(in_account_name, hash, "eqemu", loginserver_account_id)) {
DoSuccessfulLogin(in_account_name, loginserver_account_id, "eqemu");
return;
}
if (!server.db->CreateLoginDataWithID(in_account_name, hash, "eqemu", loginserver_account_id)) {
DoFailedLogin();
}
else {
DoSuccessfulLogin(in_account_name, loginserver_account_id, "eqemu");
}
}
/**
* @param connection
*/
void Client::LoginOnNewConnection(std::shared_ptr<EQ::Net::DaybreakConnection> connection)
{
m_login_connection = connection;
}
/**
* @param conn
* @param from
* @param to
*/
void Client::LoginOnStatusChange(
std::shared_ptr<EQ::Net::DaybreakConnection> conn,
EQ::Net::DbProtocolStatus from,
EQ::Net::DbProtocolStatus to
)
{
if (to == EQ::Net::StatusConnected) {
LogDebug("EQ::Net::StatusConnected");
LoginSendSessionReady();
}
if (to == EQ::Net::StatusDisconnecting || to == EQ::Net::StatusDisconnected) {
LogDebug("EQ::Net::StatusDisconnecting || EQ::Net::StatusDisconnected");
DoFailedLogin();
}
}
/**
* @param conn
* @param from
* @param to
*/
void Client::LoginOnStatusChangeIgnored(
std::shared_ptr<EQ::Net::DaybreakConnection> conn,
EQ::Net::DbProtocolStatus from,
EQ::Net::DbProtocolStatus to
)
{
}
/**
* @param conn
* @param p
*/
void Client::LoginOnPacketRecv(std::shared_ptr<EQ::Net::DaybreakConnection> conn, const EQ::Net::Packet &p)
{
auto opcode = p.GetUInt16(0);
switch (opcode) {
case 0x0017: //OP_ChatMessage
LoginSendLogin();
break;
case 0x0018:
LoginProcessLoginResponse(p);
break;
}
}
void Client::LoginSendSessionReady()
{
EQ::Net::DynamicPacket p;
p.PutUInt16(0, 1); //OP_SessionReady
p.PutUInt32(2, 2);
m_login_connection->QueuePacket(p);
}
void Client::LoginSendLogin()
{
size_t buffer_len = m_stored_user.length() + m_stored_pass.length() + 2;
std::unique_ptr<char[]> buffer(new char[buffer_len]);
strcpy(&buffer[0], m_stored_user.c_str());
strcpy(&buffer[m_stored_user.length() + 1], m_stored_pass.c_str());
size_t encrypted_len = buffer_len;
if (encrypted_len % 8 > 0) {
encrypted_len = ((encrypted_len / 8) + 1) * 8;
}
EQ::Net::DynamicPacket p;
p.Resize(12 + encrypted_len);
p.PutUInt16(0, 2); //OP_Login
p.PutUInt32(2, 3);
eqcrypt_block(&buffer[0], buffer_len, (char *) p.Data() + 12, true);
m_login_connection->QueuePacket(p);
}
/**
* @param p
*/
void Client::LoginProcessLoginResponse(const EQ::Net::Packet &p)
{
auto encrypt_size = p.Length() - 12;
if (encrypt_size % 8 > 0) {
encrypt_size = (encrypt_size / 8) * 8;
}
std::unique_ptr<char[]> decrypted(new char[encrypt_size]);
eqcrypt_block((char *) p.Data() + 12, encrypt_size, &decrypted[0], false);
EQ::Net::StaticPacket sp(&decrypted[0], encrypt_size);
auto response_error = sp.GetUInt16(1);
m_login_connection_manager->OnConnectionStateChange(
std::bind(
&Client::LoginOnStatusChangeIgnored,
this,
std::placeholders::_1,
std::placeholders::_2,
std::placeholders::_3
)
);
if (response_error > 101) {
LogDebug("response [{0}] failed login", response_error);
DoFailedLogin();
m_login_connection->Close();
}
else {
LogDebug(
"response [{0}] login succeeded user [{1}]",
response_error,
m_stored_user
);
auto m_dbid = sp.GetUInt32(8);
CreateEQEmuAccount(m_stored_user, m_stored_pass, m_dbid);
m_login_connection->Close();
}
}
bool Client::ProcessHealthCheck(std::string username)
{
if (username == "healthcheckuser") {
return true;
}
return false;
}
std::string Client::GetClientDescription()
{
in_addr in{};
in.s_addr = GetConnection()->GetRemoteIP();
std::string client_ip = inet_ntoa(in);
return fmt::format(
"account_name [{}] account_id ({}) ip_address [{}]",
GetAccountName(),
GetAccountID(),
client_ip
);
}