[Logging] Remove function prefixes (#2766)

This commit is contained in:
Chris Miles 2023-01-19 22:24:50 -06:00 committed by GitHub
parent 7d0dd13d17
commit d3e756287e
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GPG Key ID: 4AEE18F83AFDEB23
49 changed files with 390 additions and 394 deletions

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@ -391,7 +391,7 @@ bool Database::DeleteCharacter(char *character_name)
}
if (character_id <= 0) {
LogError("[DeleteCharacter] Invalid Character ID [{}]", character_name);
LogError("Invalid Character ID [{}]", character_name);
return false;
}
@ -431,7 +431,7 @@ bool Database::DeleteCharacter(char *character_name)
character_id
);
QueryDatabase(query);
LogInfo("[DeleteCharacter] character_name [{}] ({}) bots are being [{}]", character_name, character_id, delete_type);
LogInfo("character_name [{}] ({}) bots are being [{}]", character_name, character_id, delete_type);
#endif
return true;
@ -444,7 +444,7 @@ bool Database::DeleteCharacter(char *character_name)
QueryDatabase(fmt::format("DELETE FROM {} WHERE {} = {}", table_name, character_id_column_name, character_id));
}
LogInfo("[DeleteCharacter] character_name [{}] ({}) is being [{}]", character_name, character_id, delete_type);
LogInfo("character_name [{}] ({}) is being [{}]", character_name, character_id, delete_type);
return true;
}
@ -2356,7 +2356,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
uri request_uri(url);
LogHTTP(
"[SourceDatabaseTableFromUrl] parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
"parsing url [{}] path [{}] host [{}] query_string [{}] protocol [{}] port [{}]",
url,
request_uri.get_path(),
request_uri.get_host(),
@ -2410,7 +2410,7 @@ void Database::SourceDatabaseTableFromUrl(std::string table_name, std::string ur
}
catch (std::invalid_argument iae) {
LogError("[SourceDatabaseTableFromUrl] URI parser error [{}]", iae.what());
LogError("URI parser error [{}]", iae.what());
}
}

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@ -48,7 +48,7 @@ void Discord::SendWebhookMessage(const std::string &message, const std::string &
while (retry) {
if (auto res = cli.Post(endpoint.c_str(), payload.str(), "application/json")) {
if (res->status != 200 && res->status != 204) {
LogError("[Discord Client] Code [{}] Error [{}]", res->status, res->body);
LogError("Code [{}] Error [{}]", res->status, res->body);
}
if (res->status == 429) {
if (!res->body.empty()) {

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@ -198,7 +198,7 @@ std::string IpUtil::DNSLookupSync(const std::string &addr, int port)
std::chrono::steady_clock::time_point end = std::chrono::steady_clock::now();
if (std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count() > 1500) {
LogInfo(
"[DNSLookupSync] Deadline exceeded [{}]",
"Deadline exceeded [{}]",
1500
);
running = false;

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@ -109,7 +109,7 @@ bool ServerEventScheduler::ValidateEventReadyToActivate(
if (now_time_unix >= start_time_unix && (doesnt_end || now_time_unix < end_time_unix)) {
LogSchedulerDetail(
"[ValidateEventReadyToActivate] now_time [{}] start_time [{}] doesnt_end [{}] end_time [{}]",
"now_time [{}] start_time [{}] doesnt_end [{}] end_time [{}]",
now_time_unix,
start_time_unix,
doesnt_end ? "true" : "false",
@ -131,7 +131,7 @@ ServerEventScheduler *ServerEventScheduler::SetDatabase(Database *db)
bool ServerEventScheduler::ValidateDatabaseConnection()
{
if (!m_database) {
LogError("[ServerEventScheduler::LoadScheduledEvents] No database connection");
LogError("No database connection");
return false;
}
@ -174,7 +174,7 @@ bool ServerEventScheduler::CheckIfEventsChanged()
dbe.created_at != e.created_at ||
dbe.deleted_at != e.deleted_at
) {
LogSchedulerDetail("[CheckIfEventsChanged] Field change detected");
LogSchedulerDetail("Field change detected");
m_events = events;
return true;
}

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@ -1919,7 +1919,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
}
if(results.ColumnCount() <= SPELL_LOAD_FIELD_COUNT) {
LogSpells("[SharedDatabase::LoadSpells] Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT([{}])", SPELL_LOAD_FIELD_COUNT);
LogSpells("Fatal error loading spells: Spell field count < SPELL_LOAD_FIELD_COUNT([{}])", SPELL_LOAD_FIELD_COUNT);
return;
}
@ -1928,7 +1928,7 @@ void SharedDatabase::LoadSpells(void *data, int max_spells) {
for (auto& row = results.begin(); row != results.end(); ++row) {
const int tempid = atoi(row[0]);
if(tempid >= max_spells) {
LogSpells("[SharedDatabase::LoadSpells] Non fatal error: spell.id >= max_spells, ignoring");
LogSpells("Non fatal error: spell.id >= max_spells, ignoring");
continue;
}

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@ -60,7 +60,7 @@ uint32 ZoneStore::GetZoneID(std::string zone_name)
}
}
LogInfo("[GetZoneID] Failed to get zone_name [{}]", zone_name);
LogInfo("Failed to get zone_name [{}]", zone_name);
return 0;
}
@ -117,7 +117,7 @@ std::string ZoneStore::GetZoneName(uint32 zone_id)
}
}
LogInfo("[GetZoneName] Failed to get zone long name by zone_id [{}]", zone_id);
LogInfo("Failed to get zone long name by zone_id [{}]", zone_id);
return {};
}
@ -134,7 +134,7 @@ std::string ZoneStore::GetZoneLongName(uint32 zone_id)
}
}
LogInfo("[GetZoneLongName] Failed to get zone long name by zone_id [{}]", zone_id);
LogInfo("Failed to get zone long name by zone_id [{}]", zone_id);
return {};
}
@ -152,7 +152,7 @@ ZoneRepository::Zone *ZoneStore::GetZone(uint32 zone_id, int version)
}
}
LogInfo("[GetZone] Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
LogInfo("Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
return nullptr;
}
@ -169,7 +169,7 @@ ZoneRepository::Zone *ZoneStore::GetZone(const char *in_zone_name)
}
}
LogInfo("[GetZone] Failed to get zone by zone_name [{}]", in_zone_name);
LogInfo("Failed to get zone by zone_name [{}]", in_zone_name);
return nullptr;
}
@ -206,7 +206,7 @@ ZoneRepository::Zone *ZoneStore::GetZoneWithFallback(uint32 zone_id, int version
}
}
LogInfo("[GetZoneWithFallback] Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
LogInfo("Failed to get zone by zone_id [{}] version [{}]", zone_id, version);
return nullptr;
}

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@ -150,7 +150,7 @@ uint32 AccountManagement::CheckLoginserverUserCredentials(
if (!login_server_admin.loaded) {
LogError(
"CheckLoginUserCredentials account [{0}] source_loginserver [{1}] not found!",
"account [{0}] source_loginserver [{1}] not found!",
in_account_username,
source_loginserver
);
@ -167,7 +167,7 @@ uint32 AccountManagement::CheckLoginserverUserCredentials(
if (!validated_credentials) {
LogError(
"CheckLoginUserCredentials account [{0}] source_loginserver [{1}] invalid credentials!",
"account [{0}] source_loginserver [{1}] invalid credentials!",
in_account_username,
source_loginserver
);
@ -176,7 +176,7 @@ uint32 AccountManagement::CheckLoginserverUserCredentials(
}
LogInfo(
"CheckLoginUserCredentials account [{0}] source_loginserver [{1}] credentials validated success!",
"account [{0}] source_loginserver [{1}] credentials validated success!",
in_account_username,
source_loginserver
);
@ -206,7 +206,7 @@ bool AccountManagement::UpdateLoginserverUserCredentials(
if (!login_server_account.loaded) {
LogError(
"ChangeLoginserverUserCredentials account [{0}] source_loginserver [{1}] not found!",
"account [{0}] source_loginserver [{1}] not found!",
in_account_username,
source_loginserver
);
@ -225,7 +225,7 @@ bool AccountManagement::UpdateLoginserverUserCredentials(
);
LogInfo(
"ChangeLoginserverUserCredentials account [{0}] source_loginserver [{1}] credentials updated!",
"account [{0}] source_loginserver [{1}] credentials updated!",
in_account_username,
source_loginserver
);
@ -401,7 +401,7 @@ uint32 AccountManagement::CheckExternalLoginserverUserCredentials(
while (running) {
std::chrono::steady_clock::time_point end = std::chrono::steady_clock::now();
if (std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count() > REQUEST_TIMEOUT_MS) {
LogInfo("[CheckExternalLoginserverUserCredentials] Deadline exceeded [{}]", REQUEST_TIMEOUT_MS);
LogInfo("Deadline exceeded [{}]", REQUEST_TIMEOUT_MS);
running = false;
}

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@ -223,7 +223,7 @@ void Client::Handle_Login(const char *data, unsigned int size)
if (server.db->GetLoginDataFromAccountInfo(user, db_loginserver, db_account_password_hash, db_account_id)) {
result = VerifyLoginHash(user, db_loginserver, cred, db_account_password_hash);
LogDebug("[VerifyLoginHash] Success [{0}]", (result ? "true" : "false"));
LogDebug("Success [{0}]", (result ? "true" : "false"));
}
else {
m_client_status = cs_creating_account;
@ -332,7 +332,7 @@ void Client::AttemptLoginAccountCreation(
const std::string &loginserver
)
{
LogInfo("[AttemptLoginAccountCreation] user [{}] loginserver [{}]", user, loginserver);
LogInfo("user [{}] loginserver [{}]", user, loginserver);
#ifdef LSPX
if (loginserver == "eqemu") {
@ -351,7 +351,7 @@ void Client::AttemptLoginAccountCreation(
);
if (account_id > 0) {
LogInfo("[AttemptLoginAccountCreation] Found and creating eqemu account [{}]", account_id);
LogInfo("Found and creating eqemu account [{}]", account_id);
CreateEQEmuAccount(user, pass, account_id);
return;
}

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@ -80,7 +80,7 @@ void WorldServer::Reset()
void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packet)
{
LogNetcode(
"[ProcessNewLSInfo] Application packet received from server [{:#04x}] [Size: {}]\n{}",
"Application packet received from server [{:#04x}] [Size: {}]\n{}",
opcode,
packet.Length(),
packet.ToString()
@ -125,7 +125,7 @@ void WorldServer::ProcessNewLSInfo(uint16_t opcode, const EQ::Net::Packet &packe
void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet)
{
LogNetcode(
"[ProcessLSStatus] Application packet received from server [{:#04x}] [Size: {}]\n{}",
"Application packet received from server [{:#04x}] [Size: {}]\n{}",
opcode,
packet.Length(),
packet.ToString()
@ -159,7 +159,7 @@ void WorldServer::ProcessLSStatus(uint16_t opcode, const EQ::Net::Packet &packet
void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Net::Packet &packet)
{
LogNetcode(
"[ProcessUserToWorldResponseLegacy] Application packet received from server [{:#04x}] [Size: {}]\n{}",
"Application packet received from server [{:#04x}] [Size: {}]\n{}",
opcode,
packet.Length(),
packet.ToString()
@ -255,7 +255,7 @@ void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Ne
void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Packet &packet)
{
LogNetcode(
"[ProcessUserToWorldResponse] Application packet received from server [{:#04x}] [Size: {}]\n{}",
"Application packet received from server [{:#04x}] [Size: {}]\n{}",
opcode,
packet.Length(),
packet.ToString()
@ -362,7 +362,7 @@ void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Pac
void WorldServer::ProcessLSAccountUpdate(uint16_t opcode, const EQ::Net::Packet &packet)
{
LogNetcode(
"[ProcessLSAccountUpdate] Application packet received from server [{:#04x}] [Size: {}]\n{}",
"Application packet received from server [{:#04x}] [Size: {}]\n{}",
opcode,
packet.Length(),
packet.ToString()
@ -458,7 +458,7 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
if (login_server_admin.loaded) {
LogDebug(
"WorldServer::Handle_NewLSInfo | Attempting to authenticate world admin... [{0}] ({1}) against worldserver [{2}]",
"Attempting to authenticate world admin... [{0}] ({1}) against worldserver [{2}]",
GetAccountName(),
login_server_admin.id,
GetServerShortName()
@ -471,7 +471,7 @@ void WorldServer::Handle_NewLSInfo(ServerNewLSInfo_Struct *new_world_server_info
login_server_admin.account_password
)) {
LogDebug(
"WorldServer::Handle_NewLSInfo | Authenticating world admin... [{0}] ({1}) success! World ({2})",
"Authenticating world admin... [{0}] ({1}) success! World ({2})",
GetAccountName(),
login_server_admin.id,
GetServerShortName()
@ -600,7 +600,7 @@ void WorldServer::SendClientAuth(
m_connection->Send(ServerOP_LSClientAuth, outapp);
LogNetcode(
"[ServerOP_LSClientAuth] Sending [{:#04x}] [Size: {}]\n{}",
"Sending [{:#04x}] [Size: {}]\n{}",
ServerOP_LSClientAuth,
outapp.Length(),
outapp.ToString()

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@ -238,7 +238,7 @@ void Client::SendCharInfo() {
QueuePacket(outapp);
}
else {
LogInfo("[Error] Database did not return an OP_SendCharInfo packet for account [{}]", GetAccountID());
LogError("Database did not return an OP_SendCharInfo packet for account [{}]", GetAccountID());
}
safe_delete(outapp);
}
@ -1256,7 +1256,7 @@ bool Client::ChecksumVerificationCRCEQGame(uint64 checksum)
checksumint = atoll(checksumvar.c_str());
}
else {
LogChecksumVerification("[checksum_crc1_eqgame] variable not set in variables table.");
LogChecksumVerification("variable not set in variables table.");
return true;
}
@ -1302,7 +1302,7 @@ bool Client::ChecksumVerificationCRCBaseData(uint64 checksum)
checksumint = atoll(checksumvar.c_str());
}
else {
LogChecksumVerification("[checksum_crc3_basedata] variable not set in variables table.");
LogChecksumVerification("variable not set in variables table.");
return true;
}

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@ -58,7 +58,7 @@ ClientListEntry::ClientListEntry(
ClearVars(true);
LogDebug(
"ClientListEntry in_id [{0}] in_loginserver_id [{1}] in_loginserver_name [{2}] in_login_name [{3}] in_login_key [{4}] "
"in_id [{0}] in_loginserver_id [{1}] in_loginserver_name [{2}] in_login_name [{3}] in_login_key [{4}] "
" in_is_world_admin [{5}] ip [{6}] local [{7}]",
in_id,
in_loginserver_id,
@ -325,7 +325,7 @@ bool ClientListEntry::CheckStale()
bool ClientListEntry::CheckAuth(uint32 loginserver_account_id, const char *key_password)
{
LogDebug(
"ClientListEntry::CheckAuth ls_account_id [{0}] key_password [{1}] plskey [{2}]",
"ls_account_id [{0}] key_password [{1}] plskey [{2}]",
loginserver_account_id,
key_password,
plskey
@ -333,7 +333,7 @@ bool ClientListEntry::CheckAuth(uint32 loginserver_account_id, const char *key_p
if (pLSID == loginserver_account_id && strncmp(plskey, key_password, 10) == 0) {
LogDebug(
"ClientListEntry::CheckAuth ls_account_id [{0}] key_password [{1}] plskey [{2}] lsid [{3}] paccountid [{4}]",
"ls_account_id [{0}] key_password [{1}] plskey [{2}] lsid [{3}] paccountid [{4}]",
loginserver_account_id,
key_password,
plskey,

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@ -111,7 +111,7 @@ void LauncherLink::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
zs.port = cur->port;
zs.up = false;
zs.starts = 0;
LogInfo("[{}]: Loaded zone [{}] on port [{}]", m_name.c_str(), cur->name.c_str(), zs.port);
LogInfo("[{}] Loaded zone [{}] on port [{}]", m_name.c_str(), cur->name.c_str(), zs.port);
m_states[cur->name] = zs;
}
@ -127,10 +127,10 @@ void LauncherLink::ProcessMessage(uint16 opcode, EQ::Net::Packet &p)
std::map<std::string, ZoneState>::iterator res;
res = m_states.find(it->short_name);
if (res == m_states.end()) {
LogInfo("[{}]: reported state for zone [{}] which it does not have", m_name.c_str(), it->short_name);
LogInfo("[{}] reported state for zone [{}] which it does not have", m_name.c_str(), it->short_name);
break;
}
LogInfo("[{}]: [{}] reported state [{}] ([{}] starts)", m_name.c_str(), it->short_name, it->running ? "STARTED" : "STOPPED", it->start_count);
LogInfo("[{}] [{}] reported state [{}] ([{}] starts)", m_name.c_str(), it->short_name, it->running ? "STARTED" : "STOPPED", it->start_count);
res->second.up = it->running;
res->second.starts = it->start_count;
break;
@ -153,7 +153,7 @@ void LauncherLink::BootZone(const char *short_name, uint16 port) {
zs.port = port;
zs.up = false;
zs.starts = 0;
LogInfo("[{}]: Loaded zone [{}] on port [{}]", m_name.c_str(), short_name, zs.port);
LogInfo("[{}] Loaded zone [{}] on port [{}]", m_name.c_str(), short_name, zs.port);
m_states[short_name] = zs;
StartZone(short_name, port);

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@ -62,14 +62,14 @@ LoginServer::~LoginServer()
void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
{
const WorldConfig *Config = WorldConfig::get();
LogNetcode("[ProcessUsertoWorldReqLeg] Received ServerPacket from LS OpCode {:#04x}", opcode);
LogNetcode("Received ServerPacket from LS OpCode {:#04x}", opcode);
UsertoWorldRequestLegacy_Struct *utwr = (UsertoWorldRequestLegacy_Struct *) p.Data();
uint32 id = database.GetAccountIDFromLSID("eqemu", utwr->lsaccountid);
int16 status = database.CheckStatus(id);
LogDebug(
"[ProcessUsertoWorldReqLeg] id [{}] status [{}] account_id [{}] world_id [{}] from_id [{}] to_id [{}] ip [{}]",
"id [{}] status [{}] account_id [{}] world_id [{}] from_id [{}] to_id [{}] ip [{}]",
id,
status,
utwr->lsaccountid,
@ -94,7 +94,7 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
if (Config->Locked) {
if (status < (RuleI(GM, MinStatusToBypassLockedServer))) {
LogDebug(
"[ProcessUsertoWorldReqLeg] Server locked and status is not high enough for account_id [{0}]",
"Server locked and status is not high enough for account_id [{0}]",
utwr->lsaccountid
);
utwrs->response = UserToWorldStatusWorldUnavail;
@ -105,21 +105,21 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
int32 x = Config->MaxClients;
if ((int32) numplayers >= x && x != -1 && x != 255 && status < (RuleI(GM, MinStatusToBypassLockedServer))) {
LogDebug("[ProcessUsertoWorldReqLeg] World at capacity account_id [{0}]", utwr->lsaccountid);
LogDebug("World at capacity account_id [{0}]", utwr->lsaccountid);
utwrs->response = UserToWorldStatusWorldAtCapacity;
SendPacket(&outpack);
return;
}
if (status == -1) {
LogDebug("[ProcessUsertoWorldReqLeg] User suspended account_id [{0}]", utwr->lsaccountid);
LogDebug("User suspended account_id [{0}]", utwr->lsaccountid);
utwrs->response = UserToWorldStatusSuspended;
SendPacket(&outpack);
return;
}
if (status == -2) {
LogDebug("[ProcessUsertoWorldReqLeg] User banned account_id [{0}]", utwr->lsaccountid);
LogDebug("User banned account_id [{0}]", utwr->lsaccountid);
utwrs->response = UserToWorldStatusBanned;
SendPacket(&outpack);
return;
@ -127,14 +127,14 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
if (RuleB(World, EnforceCharacterLimitAtLogin)) {
if (client_list.IsAccountInGame(utwr->lsaccountid)) {
LogDebug("[ProcessUsertoWorldReqLeg] User already online account_id [{0}]", utwr->lsaccountid);
LogDebug("User already online account_id [{0}]", utwr->lsaccountid);
utwrs->response = UserToWorldStatusAlreadyOnline;
SendPacket(&outpack);
return;
}
}
LogDebug("[ProcessUsertoWorldReqLeg] Sent response to account_id [{0}]", utwr->lsaccountid);
LogDebug("Sent response to account_id [{0}]", utwr->lsaccountid);
SendPacket(&outpack);
}
@ -142,14 +142,14 @@ void LoginServer::ProcessUsertoWorldReqLeg(uint16_t opcode, EQ::Net::Packet &p)
void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
{
const WorldConfig *Config = WorldConfig::get();
LogNetcode("[ProcessUsertoWorldReq] Received ServerPacket from LS OpCode {:#04x}", opcode);
LogNetcode("Received ServerPacket from LS OpCode {:#04x}", opcode);
UsertoWorldRequest_Struct *utwr = (UsertoWorldRequest_Struct *) p.Data();
uint32 id = database.GetAccountIDFromLSID(utwr->login, utwr->lsaccountid);
int16 status = database.CheckStatus(id);
LogDebug(
"[ProcessUsertoWorldReq] id [{}] status [{}] account_id [{}] world_id [{}] from_id [{}] to_id [{}] ip [{}]",
"id [{}] status [{}] account_id [{}] world_id [{}] from_id [{}] to_id [{}] ip [{}]",
id,
status,
utwr->lsaccountid,
@ -175,7 +175,7 @@ void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
if (Config->Locked == true) {
if (status < (RuleI(GM, MinStatusToBypassLockedServer))) {
LogDebug(
"[ProcessUsertoWorldReq] Server locked and status is not high enough for account_id [{0}]",
"Server locked and status is not high enough for account_id [{0}]",
utwr->lsaccountid
);
utwrs->response = UserToWorldStatusWorldUnavail;
@ -186,21 +186,21 @@ void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
int32 x = Config->MaxClients;
if ((int32) numplayers >= x && x != -1 && x != 255 && status < (RuleI(GM, MinStatusToBypassLockedServer))) {
LogDebug("[ProcessUsertoWorldReq] World at capacity account_id [{0}]", utwr->lsaccountid);
LogDebug("World at capacity account_id [{0}]", utwr->lsaccountid);
utwrs->response = UserToWorldStatusWorldAtCapacity;
SendPacket(&outpack);
return;
}
if (status == -1) {
LogDebug("[ProcessUsertoWorldReq] User suspended account_id [{0}]", utwr->lsaccountid);
LogDebug("User suspended account_id [{0}]", utwr->lsaccountid);
utwrs->response = UserToWorldStatusSuspended;
SendPacket(&outpack);
return;
}
if (status == -2) {
LogDebug("[ProcessUsertoWorldReq] User banned account_id [{0}]", utwr->lsaccountid);
LogDebug("User banned account_id [{0}]", utwr->lsaccountid);
utwrs->response = UserToWorldStatusBanned;
SendPacket(&outpack);
return;
@ -208,14 +208,14 @@ void LoginServer::ProcessUsertoWorldReq(uint16_t opcode, EQ::Net::Packet &p)
if (RuleB(World, EnforceCharacterLimitAtLogin)) {
if (client_list.IsAccountInGame(utwr->lsaccountid)) {
LogDebug("[ProcessUsertoWorldReq] User already online account_id [{0}]", utwr->lsaccountid);
LogDebug("User already online account_id [{0}]", utwr->lsaccountid);
utwrs->response = UserToWorldStatusAlreadyOnline;
SendPacket(&outpack);
return;
}
}
LogDebug("[ProcessUsertoWorldReq] Sent response to account_id [{0}]", utwr->lsaccountid);
LogDebug("Sent response to account_id [{0}]", utwr->lsaccountid);
SendPacket(&outpack);
}

View File

@ -48,7 +48,7 @@ void SharedTaskManager::AttemptSharedTaskCreation(
auto task = GetSharedTaskDataByTaskId(requested_task_id);
if (task.id != 0 && task.type == TASK_TYPE_SHARED) {
LogTasksDetail(
"[AttemptSharedTaskCreation] Found Shared Task ({}) [{}]",
"Found Shared Task ({}) [{}]",
requested_task_id,
task.title
);
@ -58,12 +58,12 @@ void SharedTaskManager::AttemptSharedTaskCreation(
// todo: this should be online group/raid members only (avoid queries)
auto request = SharedTask::GetRequestCharacters(*m_database, requested_character_id);
if (!CanRequestSharedTask(task.id, request)) {
LogTasksDetail("[AttemptSharedTaskCreation] Shared task validation failed");
LogTasksDetail("Shared task validation failed");
return;
}
for (auto& m: request.members) {
LogTasksDetail("[AttemptSharedTaskCreation] Request Members [{}]", m.character_name);
LogTasksDetail("Request Members [{}]", m.character_name);
}
// new shared task instance
@ -181,7 +181,7 @@ void SharedTaskManager::AttemptSharedTaskCreation(
LoadDynamicZoneTemplate(&inserted);
LogTasks(
"[AttemptSharedTaskCreation] shared_task_id [{}] created successfully | task_id [{}] member_count [{}] activity_count [{}] current tasks in state [{}]",
"shared_task_id [{}] created successfully | task_id [{}] member_count [{}] activity_count [{}] current tasks in state [{}]",
new_shared_task.GetDbSharedTask().id,
task.id,
request.members.size(),
@ -192,7 +192,7 @@ void SharedTaskManager::AttemptSharedTaskCreation(
void SharedTaskManager::RemoveMember(SharedTask* s, const SharedTaskMember& member, bool remove_from_db)
{
LogTasksDetail("[RemoveMember] shared_task_id [{}] member [{}]", s->GetDbSharedTask().id, member.character_name);
LogTasksDetail("shared_task_id [{}] member [{}]", s->GetDbSharedTask().id, member.character_name);
RemovePlayerFromSharedTask(s, member.character_id);
SendRemovePlayerFromSharedTaskPacket(member.character_id, s->GetDbSharedTask().task_id, remove_from_db);
@ -217,12 +217,12 @@ void SharedTaskManager::RemoveMember(SharedTask* s, const SharedTaskMember& memb
void SharedTaskManager::RemoveEveryoneFromSharedTask(SharedTask *t, uint32 requested_character_id)
{
// caller validates leader
LogTasksDetail("[RemoveEveryoneFromSharedTask] Leader [{}]", requested_character_id);
LogTasksDetail("Leader [{}]", requested_character_id);
// inform clients of removal
for (auto &m: t->GetMembers()) {
LogTasksDetail(
"[RemoveEveryoneFromSharedTask] Sending removal to [{}] task_id [{}]",
"Sending removal to [{}] task_id [{}]",
m.character_id,
t->GetTaskData().id
);
@ -244,7 +244,7 @@ void SharedTaskManager::RemoveEveryoneFromSharedTask(SharedTask *t, uint32 reque
void SharedTaskManager::Terminate(SharedTask& s, bool send_fail, bool erase)
{
LogTasksDetail("[Terminate] shared task [{}]", s.GetDbSharedTask().id);
LogTasksDetail("shared task [{}]", s.GetDbSharedTask().id);
for (const auto& member : s.GetMembers())
{
if (send_fail)
@ -266,7 +266,7 @@ void SharedTaskManager::Terminate(SharedTask& s, bool send_fail, bool erase)
void SharedTaskManager::DeleteSharedTask(int64 shared_task_id)
{
LogTasksDetail(
"[DeleteSharedTask] shared_task_id [{}]",
"shared_task_id [{}]",
shared_task_id
);
@ -291,7 +291,7 @@ void SharedTaskManager::DeleteSharedTask(int64 shared_task_id)
void SharedTaskManager::LoadSharedTaskState()
{
LogTasksDetail("[LoadSharedTaskState] Restoring state from the database");
LogTasksDetail("Restoring state from the database");
// load shared tasks
std::vector<SharedTask> shared_tasks = {};
@ -325,7 +325,7 @@ void SharedTaskManager::LoadSharedTaskState()
SharedTask ns = {};
LogTasksDetail(
"[LoadSharedTaskState] Loading shared_task_id [{}] task_id [{}]",
"Loading shared_task_id [{}] task_id [{}]",
s.id,
s.task_id
);
@ -336,7 +336,7 @@ void SharedTaskManager::LoadSharedTaskState()
// set database task data for internal referencing
auto task_data = GetSharedTaskDataByTaskId(s.task_id);
LogTasksDetail("[LoadSharedTaskState] [GetSharedTaskDataByTaskId] task_id [{}]", task_data.id);
LogTasksDetail("[GetSharedTaskDataByTaskId] task_id [{}]", task_data.id);
ns.SetTaskData(task_data);
@ -363,7 +363,7 @@ void SharedTaskManager::LoadSharedTaskState()
for (auto &ad: activities_data) {
if (ad.taskid == s.task_id && ad.activityid == sta.activity_id) {
LogTasksDetail(
"[LoadSharedTaskState] shared_task_id [{}] task_id [{}] activity_id [{}] done_count [{}] max_done_count (goalcount) [{}]",
"shared_task_id [{}] task_id [{}] activity_id [{}] done_count [{}] max_done_count (goalcount) [{}]",
s.id,
s.task_id,
sta.activity_id,
@ -409,7 +409,7 @@ void SharedTaskManager::LoadSharedTaskState()
shared_task_members.emplace_back(member);
LogTasksDetail(
"[LoadSharedTaskState] shared_task_id [{}] adding member character_id [{}] character_name [{}] is_leader [{}]",
"shared_task_id [{}] adding member character_id [{}] character_name [{}] is_leader [{}]",
s.id,
member.character_id,
member.character_name,
@ -429,7 +429,7 @@ void SharedTaskManager::LoadSharedTaskState()
ns.dynamic_zone_ids.emplace_back(static_cast<uint32_t>(dz_entry.dynamic_zone_id));
LogTasksDetail(
"[LoadSharedTaskState] shared_task_id [{}] adding dynamic_zone_id [{}]",
"shared_task_id [{}] adding dynamic_zone_id [{}]",
s.id,
dz_entry.dynamic_zone_id
);
@ -437,7 +437,7 @@ void SharedTaskManager::LoadSharedTaskState()
}
LogTasks(
"[LoadSharedTaskState] Loaded shared task state | shared_task_id [{}] task_id [{}] task_title [{}] member_count [{}] state_activity_count [{}]",
"Loaded shared task state | shared_task_id [{}] task_id [{}] task_title [{}] member_count [{}] state_activity_count [{}]",
s.id,
task_data.id,
task_data.title,
@ -451,7 +451,7 @@ void SharedTaskManager::LoadSharedTaskState()
SetSharedTasks(shared_tasks);
LogTasks(
"[LoadSharedTaskState] Loaded [{}] shared tasks",
"Loaded [{}] shared tasks",
m_shared_tasks.size()
);
@ -463,7 +463,7 @@ SharedTaskManager *SharedTaskManager::LoadTaskData()
m_task_data = TasksRepository::All(*m_content_database);
m_task_activity_data = TaskActivitiesRepository::All(*m_content_database);
LogTasks("[LoadTaskData] Loaded tasks [{}] activities [{}]", m_task_data.size(), m_task_activity_data.size());
LogTasks("Loaded tasks [{}] activities [{}]", m_task_data.size(), m_task_activity_data.size());
return this;
}
@ -504,7 +504,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
auto shared_task = FindSharedTaskByTaskIdAndCharacterId(task_id, source_character_id);
if (shared_task) {
LogTasksDetail(
"[SharedTaskActivityUpdate] shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] done_count [{}]",
"shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] done_count [{}]",
shared_task->GetDbSharedTask().id,
source_character_id,
task_id,
@ -518,7 +518,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
// discard updates out of bounds
if (a.done_count == a.max_done_count) {
LogTasksDetail(
"[SharedTaskActivityUpdate] done_count [{}] is greater than max [{}] discarding...",
"done_count [{}] is greater than max [{}] discarding...",
done_count,
a.max_done_count
);
@ -528,7 +528,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
// if we are progressing
if (a.done_count < done_count) {
LogTasksDetail(
"[SharedTaskActivityUpdate] Propagating update for shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] old_done_count [{}] new_done_count [{}]",
"Propagating update for shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] old_done_count [{}] new_done_count [{}]",
shared_task->GetDbSharedTask().id,
source_character_id,
task_id,
@ -560,7 +560,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
shared_task->SetSharedTaskActivityState(shared_task->m_shared_task_activity_state);
LogTasksDetail(
"[SharedTaskActivityUpdate] Debug done_count [{}]",
"Debug done_count [{}]",
a.done_count
);
@ -591,7 +591,7 @@ void SharedTaskManager::SharedTaskActivityUpdate(
}
LogTasksDetail(
"[SharedTaskActivityUpdate] Discarding duplicate update for shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] done_count [{}] ignore_quest_update [{}]",
"Discarding duplicate update for shared_task_id [{}] character_id [{}] task_id [{}] activity_id [{}] done_count [{}] ignore_quest_update [{}]",
shared_task->GetDbSharedTask().id,
source_character_id,
task_id,
@ -810,10 +810,10 @@ void SharedTaskManager::PrintSharedTaskState()
for (auto &s: m_shared_tasks) {
auto task = GetSharedTaskDataByTaskId(s.GetDbSharedTask().task_id);
LogTasksDetail("[PrintSharedTaskState] # Shared Task");
LogTasksDetail("# Shared Task");
LogTasksDetail(
"[PrintSharedTaskState] shared_task_id [{}] task_id [{}] task_title [{}] member_count [{}] state_activity_count [{}]",
"shared_task_id [{}] task_id [{}] task_title [{}] member_count [{}] state_activity_count [{}]",
s.GetDbSharedTask().id,
task.id,
task.title,
@ -821,12 +821,12 @@ void SharedTaskManager::PrintSharedTaskState()
s.GetActivityState().size()
);
LogTasksDetail("[PrintSharedTaskState] # Activities");
LogTasksDetail("# Activities");
// activity state
for (auto &a: s.m_shared_task_activity_state) {
LogTasksDetail(
"[PrintSharedTaskState] -- activity_id [{}] done_count [{}] max_done_count [{}] completed_time [{}]",
"-- activity_id [{}] done_count [{}] max_done_count [{}] completed_time [{}]",
a.activity_id,
a.done_count,
a.max_done_count,
@ -834,22 +834,22 @@ void SharedTaskManager::PrintSharedTaskState()
);
}
LogTasksDetail("[PrintSharedTaskState] # Members");
LogTasksDetail("# Members");
// members
for (auto &m: s.m_members) {
LogTasksDetail(
"[PrintSharedTaskState] -- character_id [{}] is_leader [{}]",
"-- character_id [{}] is_leader [{}]",
m.character_id,
m.is_leader
);
}
LogTasksDetail("[PrintSharedTaskState] # Dynamic Zones");
LogTasksDetail("# Dynamic Zones");
for (auto &dz_id: s.dynamic_zone_ids) {
LogTasksDetail(
"[PrintSharedTaskState] -- dynamic_zone_id [{}]",
"-- dynamic_zone_id [{}]",
dz_id
);
}
@ -897,7 +897,7 @@ void SharedTaskManager::MakeLeaderByPlayerName(SharedTask *s, const std::string
std::vector<SharedTaskMember> members = s->GetMembers();
for (auto &m: members) {
LogTasksDetail(
"[MakeLeaderByPlayerName] character_id [{}] m.character_id [{}]",
"character_id [{}] m.character_id [{}]",
new_leader.character_id,
m.character_id
);
@ -908,7 +908,7 @@ void SharedTaskManager::MakeLeaderByPlayerName(SharedTask *s, const std::string
if (new_leader.character_id == m.character_id) {
found_new_leader = true;
LogTasksDetail(
"[MakeLeaderByPlayerName] shared_task_id [{}] character_name [{}]",
"shared_task_id [{}] character_name [{}]",
s->GetDbSharedTask().id,
character_name
);
@ -1092,7 +1092,7 @@ SharedTask* SharedTaskManager::FindSharedTaskByDzId(uint32_t dz_id)
void SharedTaskManager::QueueActiveInvitation(int64 shared_task_id, int64 character_id)
{
LogTasksDetail(
"[QueueActiveInvitation] shared_task_id [{}] character_id [{}]",
"shared_task_id [{}] character_id [{}]",
shared_task_id,
character_id
);
@ -1107,7 +1107,7 @@ void SharedTaskManager::QueueActiveInvitation(int64 shared_task_id, int64 charac
bool SharedTaskManager::IsInvitationActive(uint32 shared_task_id, uint32 character_id)
{
LogTasksDetail(
"[IsInvitationActive] shared_task_id [{}] character_id [{}]",
"shared_task_id [{}] character_id [{}]",
shared_task_id,
character_id
);
@ -1124,7 +1124,7 @@ bool SharedTaskManager::IsInvitationActive(uint32 shared_task_id, uint32 charact
void SharedTaskManager::RemoveActiveInvitation(int64 shared_task_id, int64 character_id)
{
LogTasksDetail(
"[RemoveActiveInvitation] shared_task_id [{}] character_id [{}] pre_removal_count [{}]",
"shared_task_id [{}] character_id [{}] pre_removal_count [{}]",
shared_task_id,
character_id,
m_active_invitations.size()
@ -1143,7 +1143,7 @@ void SharedTaskManager::RemoveActiveInvitation(int64 shared_task_id, int64 chara
);
LogTasksDetail(
"[RemoveActiveInvitation] shared_task_id [{}] character_id [{}] post_removal_count [{}]",
"shared_task_id [{}] character_id [{}] post_removal_count [{}]",
shared_task_id,
character_id,
m_active_invitations.size()
@ -1721,7 +1721,7 @@ SharedTaskManager *SharedTaskManager::PurgeExpiredSharedTasks()
auto now = std::time(nullptr);
for (auto &s: m_shared_tasks) {
if (s.GetDbSharedTask().expire_time > 0 && s.GetDbSharedTask().expire_time <= now) {
LogTasksDetail("[PurgeExpiredSharedTasks] Deleting expired task [{}]", s.GetDbSharedTask().id);
LogTasksDetail("Deleting expired task [{}]", s.GetDbSharedTask().id);
delete_tasks.push_back(s.GetDbSharedTask().id);
}
}
@ -1773,11 +1773,11 @@ void SharedTaskManager::HandleCompletedTask(SharedTask* s)
auto db_task = s->GetDbSharedTask();
if (db_task.completion_time > 0)
{
LogTasksDetail("[HandleCompletedTask] shared task [{}] already completed", db_task.id);
LogTasksDetail("shared task [{}] already completed", db_task.id);
return;
}
LogTasksDetail("[HandleCompletedTask] Marking shared task [{}] completed", db_task.id);
LogTasksDetail("Marking shared task [{}] completed", db_task.id);
db_task.completion_time = std::time(nullptr);
db_task.is_locked = true;
SharedTasksRepository::UpdateOne(*m_database, db_task);

View File

@ -102,9 +102,9 @@ bool WorldBoot::HandleCommandInput(int argc, char **argv)
bool WorldBoot::LoadServerConfig()
{
LogInfo("[WorldBoot::LoadServerConfig] Loading server configuration");
LogInfo("Loading server configuration");
if (!WorldConfig::LoadConfig()) {
LogError("[WorldBoot::LoadServerConfig] Loading server configuration failed");
LogError("Loading server configuration failed");
return false;
}

View File

@ -2503,7 +2503,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
// handle task credit on behalf of the killer
if (RuleB(TaskSystem, EnableTaskSystem)) {
LogTasksDetail(
"[NPC::Death] Triggering HandleUpdateTasksOnKill for [{}] npc [{}]",
"Triggering HandleUpdateTasksOnKill for [{}] npc [{}]",
give_exp_client->GetCleanName(),
GetNPCTypeID()
);
@ -3320,14 +3320,14 @@ int64 Mob::ReduceDamage(int64 damage)
int64 damage_to_reduce = damage * spellbonuses.MeleeThresholdGuard[SBIndex::THRESHOLDGUARD_MITIGATION_PERCENT] / 100;
if (damage_to_reduce >= buffs[slot].melee_rune)
{
LogSpellsDetail("[Mob::ReduceDamage] SE_MeleeThresholdGuard [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].melee_rune);
LogSpellsDetail("SE_MeleeThresholdGuard [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].melee_rune);
damage -= buffs[slot].melee_rune;
if (!TryFadeEffect(slot))
BuffFadeBySlot(slot);
}
else
{
LogSpellsDetail("[Mob::ReduceDamage] SE_MeleeThresholdGuard [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].melee_rune);
LogSpellsDetail("SE_MeleeThresholdGuard [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].melee_rune);
buffs[slot].melee_rune = (buffs[slot].melee_rune - damage_to_reduce);
damage -= damage_to_reduce;
}
@ -3345,14 +3345,14 @@ int64 Mob::ReduceDamage(int64 damage)
if (spellbonuses.MitigateMeleeRune[SBIndex::MITIGATION_RUNE_MAX_HP_AMT] && (damage_to_reduce >= buffs[slot].melee_rune))
{
LogSpellsDetail("[Mob::ReduceDamage] SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].melee_rune);
LogSpellsDetail("SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].melee_rune);
damage -= buffs[slot].melee_rune;
if (!TryFadeEffect(slot))
BuffFadeBySlot(slot);
}
else
{
LogSpellsDetail("[Mob::ReduceDamage] SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].melee_rune);
LogSpellsDetail("SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].melee_rune);
if (spellbonuses.MitigateMeleeRune[SBIndex::MITIGATION_RUNE_MAX_HP_AMT])
buffs[slot].melee_rune = (buffs[slot].melee_rune - damage_to_reduce);
@ -3471,14 +3471,14 @@ int64 Mob::AffectMagicalDamage(int64 damage, uint16 spell_id, const bool iBuffTi
if (spellbonuses.MitigateSpellRune[SBIndex::MITIGATION_RUNE_MAX_HP_AMT] && (damage_to_reduce >= buffs[slot].magic_rune))
{
LogSpellsDetail("[Mob::AffectMagicalDamage] SE_MitigateSpellDamage [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].magic_rune);
LogSpellsDetail("SE_MitigateSpellDamage [{}] damage negated, [{}] damage remaining, fading buff", damage_to_reduce, buffs[slot].magic_rune);
damage -= buffs[slot].magic_rune;
if (!TryFadeEffect(slot))
BuffFadeBySlot(slot);
}
else
{
LogSpellsDetail("[Mob::AffectMagicalDamage] SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].magic_rune);
LogSpellsDetail("SE_MitigateMeleeDamage [{}] damage negated, [{}] damage remaining", damage_to_reduce, buffs[slot].magic_rune);
if (spellbonuses.MitigateSpellRune[SBIndex::MITIGATION_RUNE_MAX_HP_AMT])
buffs[slot].magic_rune = (buffs[slot].magic_rune - damage_to_reduce);

View File

@ -964,7 +964,7 @@ bool ZoneDatabase::GetAuraEntry(uint16 spell_id, AuraRecord &record)
void Mob::AddAura(Aura *aura, AuraRecord &record)
{
LogAura(
"[AddAura] aura owner [{}] spawn_id [{}] aura_name [{}]",
"aura owner [{}] spawn_id [{}] aura_name [{}]",
GetCleanName(),
aura->GetID(),
aura->GetCleanName()
@ -999,7 +999,7 @@ void Mob::AddAura(Aura *aura, AuraRecord &record)
void Mob::AddTrap(Aura *aura, AuraRecord &record)
{
LogAura(
"[AddTrap] aura owner [{}] spawn_id [{}] aura_name [{}]",
"aura owner [{}] spawn_id [{}] aura_name [{}]",
GetCleanName(),
aura->GetID(),
aura->GetCleanName()
@ -1048,7 +1048,7 @@ void Mob::RemoveAllAuras()
for (auto &e : aura_mgr.auras) {
if (e.aura) {
LogAura(
"[RemoveAllAuras] aura owner [{}] spawn_id [{}] aura_name [{}]",
"aura owner [{}] spawn_id [{}] aura_name [{}]",
GetCleanName(),
e.spawn_id,
e.name
@ -1065,7 +1065,7 @@ void Mob::RemoveAllAuras()
for (auto &e : trap_mgr.auras) {
if (e.aura) {
LogAura(
"[RemoveAllAuras] trap owner [{}] spawn_id [{}] aura_name [{}]",
"trap owner [{}] spawn_id [{}] aura_name [{}]",
GetCleanName(),
e.spawn_id,
e.name
@ -1085,7 +1085,7 @@ void Mob::RemoveAura(int spawn_id, bool skip_strip, bool expired)
auto &aura = aura_mgr.auras[i];
if (aura.spawn_id == spawn_id) {
LogAura(
"[RemoveAura] mob [{}] spawn_id [{}] skip_strip [{}] expired [{}]",
"mob [{}] spawn_id [{}] skip_strip [{}] expired [{}]",
GetCleanName(),
spawn_id,
skip_strip ? "true" : "false",

View File

@ -1622,7 +1622,7 @@ int32 Bot::acmod() {
else
return (65 + ((agility - 300) / 21));
LogError("[Bot::acmod] Agility [{}] Level [{}]",agility,level);
LogError("Agility [{}] Level [{}]",agility,level);
return 0;
}
@ -2146,7 +2146,7 @@ bool Bot::Process()
if (mob_close_scan_timer.Check()) {
LogAIScanCloseDetail(
"[Bot::Process] is_moving [{}] bot [{}] timer [{}]",
"is_moving [{}] bot [{}] timer [{}]",
moving ? "true" : "false",
GetCleanName(),
mob_close_scan_timer.GetDuration()
@ -2304,7 +2304,7 @@ void Bot::BotRangedAttack(Mob* other) {
//make sure the attack and ranged timers are up
//if the ranged timer is disabled, then they have no ranged weapon and shouldent be attacking anyhow
if((attack_timer.Enabled() && !attack_timer.Check(false)) || (ranged_timer.Enabled() && !ranged_timer.Check())) {
LogCombatDetail("[Bot::BotRangedAttack] Bot Archery attack canceled. Timer not up. Attack [{}] ranged [{}]", attack_timer.GetRemainingTime(), ranged_timer.GetRemainingTime());
LogCombatDetail("Bot Archery attack canceled. Timer not up. Attack [{}] ranged [{}]", attack_timer.GetRemainingTime(), ranged_timer.GetRemainingTime());
Message(0, "Error: Timer not up. Attack %d, ranged %d", attack_timer.GetRemainingTime(), ranged_timer.GetRemainingTime());
return;
}
@ -2322,7 +2322,7 @@ void Bot::BotRangedAttack(Mob* other) {
if(!RangeWeapon || !Ammo)
return;
LogCombatDetail("[Bot::BotRangedAttack] Shooting [{}] with bow [{}] ([{}]) and arrow [{}] ([{}])", other->GetCleanName(), RangeWeapon->Name, RangeWeapon->ID, Ammo->Name, Ammo->ID);
LogCombatDetail("Shooting [{}] with bow [{}] ([{}]) and arrow [{}] ([{}])", other->GetCleanName(), RangeWeapon->Name, RangeWeapon->ID, Ammo->Name, Ammo->ID);
if(!IsAttackAllowed(other) || IsCasting() || DivineAura() || IsStunned() || IsMezzed() || (GetAppearance() == eaDead))
return;
@ -3506,7 +3506,7 @@ void Bot::AI_Process()
if (GetTarget() && !IsRooted()) {
LogAIDetail("[Bot::AI_Process] Pursuing [{}] while engaged", GetTarget()->GetCleanName());
LogAIDetail("Pursuing [{}] while engaged", GetTarget()->GetCleanName());
Goal = GetTarget()->GetPosition();
if (DistanceSquared(m_Position, Goal) <= leash_distance) {
RunTo(Goal.x, Goal.y, Goal.z);
@ -3892,7 +3892,7 @@ void Bot::PetAIProcess() {
else if (botPet->GetTarget() && botPet->GetAIMovementTimer()->Check()) {
botPet->SetRunAnimSpeed(0);
if(!botPet->IsRooted()) {
LogAIDetail("[Bot::AI_Process] Pursuing [{}] while engaged", botPet->GetTarget()->GetCleanName());
LogAIDetail("Pursuing [{}] while engaged", botPet->GetTarget()->GetCleanName());
botPet->RunTo(botPet->GetTarget()->GetX(), botPet->GetTarget()->GetY(), botPet->GetTarget()->GetZ());
return;
} else {
@ -4454,7 +4454,7 @@ void Bot::AddBotItem(
if (!inst) {
LogError(
"[Bot::AI_Process] Bot:AddItem Invalid Item data: ID [{}] Charges [{}] Aug1 [{}] Aug2 [{}] Aug3 [{}] Aug4 [{}] Aug5 [{}] Aug6 [{}] Attuned [{}]",
"Bot:AddItem Invalid Item data: ID [{}] Charges [{}] Aug1 [{}] Aug2 [{}] Aug3 [{}] Aug4 [{}] Aug5 [{}] Aug6 [{}] Attuned [{}]",
item_id,
charges,
augment_one,
@ -4469,7 +4469,7 @@ void Bot::AddBotItem(
}
if (!database.botdb.SaveItemBySlot(this, slot_id, inst)) {
LogError("[Bot::AI_Process] Failed to save item by slot to slot [{}] for [{}].", slot_id, GetCleanName());
LogError("Failed to save item by slot to slot [{}] for [{}].", slot_id, GetCleanName());
safe_delete(inst);
return;
}
@ -4720,7 +4720,7 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
}
if (!trade_instance->GetItem()) {
LogError("[Bot::PerformTradeWithClient] could not find item from instance in trade for [{}] with [{}] in slot [{}].", client->GetCleanName(), GetCleanName(), trade_index);
LogError("could not find item from instance in trade for [{}] with [{}] in slot [{}].", client->GetCleanName(), GetCleanName(), trade_index);
client->Message(
Chat::White,
fmt::format(
@ -4739,7 +4739,7 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
auto item_link = linker.GenerateLink();
if (trade_index != invslot::slotCursor && !trade_instance->IsDroppable()) {
LogError("[Bot::PerformTradeWithClient] trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
LogError("trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
client->Message(Chat::White, "Trade hack detected, the trade has been cancelled.");
client->ResetTrade();
return;
@ -4828,14 +4828,14 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
}
if (trade_instance->GetItem()->LoreGroup == -1 && check_iterator.trade_item_instance->GetItem()->ID == trade_instance->GetItem()->ID) {
LogError("[Bot::PerformTradeWithClient] trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
LogError("trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
client->Message(Chat::White, "Trade hack detected, the trade has been cancelled.");
client->ResetTrade();
return;
}
if ((trade_instance->GetItem()->LoreGroup > 0) && (check_iterator.trade_item_instance->GetItem()->LoreGroup == trade_instance->GetItem()->LoreGroup)) {
LogError("[Bot::PerformTradeWithClient] trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
LogError("trade hack detected by [{}] with [{}].", client->GetCleanName(), GetCleanName());
client->Message(Chat::White, "Trade hack detected, the trade has been cancelled.");
client->ResetTrade();
return;
@ -4959,7 +4959,7 @@ void Bot::PerformTradeWithClient(int16 begin_slot_id, int16 end_slot_id, Client*
}
if (!return_instance->GetItem()) {
LogError("[Bot::PerformTradeWithClient] error processing bot slot [{}] for [{}] in trade with [{}].", return_iterator.from_bot_slot, GetCleanName(), client->GetCleanName());
LogError("error processing bot slot [{}] for [{}] in trade with [{}].", return_iterator.from_bot_slot, GetCleanName(), client->GetCleanName());
client->Message(
Chat::White,
fmt::format(
@ -5285,7 +5285,7 @@ void Bot::Damage(Mob *from, int64 damage, uint16 spell_id, EQ::skills::SkillType
//handle EVENT_ATTACK. Resets after we have not been attacked for 12 seconds
if(attacked_timer.Check()) {
LogCombat("[Bot::Damage] Triggering EVENT_ATTACK due to attack by [{}]", from->GetName());
LogCombat("Triggering EVENT_ATTACK due to attack by [{}]", from->GetName());
parse->EventBot(EVENT_ATTACK, this, from, "", 0);
}
@ -5293,7 +5293,7 @@ void Bot::Damage(Mob *from, int64 damage, uint16 spell_id, EQ::skills::SkillType
// if spell is lifetap add hp to the caster
if (spell_id != SPELL_UNKNOWN && IsLifetapSpell(spell_id)) {
int64 healed = GetActSpellHealing(spell_id, damage);
LogCombatDetail("[Bot::Damage] Applying lifetap heal of [{}] to [{}]", healed, GetCleanName());
LogCombatDetail("Applying lifetap heal of [{}] to [{}]", healed, GetCleanName());
HealDamage(healed);
entity_list.FilteredMessageClose(this, true, RuleI(Range, SpellMessages), Chat::Emote, FilterSocials, "%s beams a smile at %s", GetCleanName(), from->GetCleanName() );
}
@ -5324,7 +5324,7 @@ void Bot::Damage(Mob *from, int64 damage, uint16 spell_id, EQ::skills::SkillType
bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, bool IsFromSpell, ExtraAttackOptions *opts) {
if (!other) {
SetTarget(nullptr);
LogErrorDetail("[Bot::Attack] A null Mob object was passed to Bot::Attack for evaluation!");
LogErrorDetail("A null Mob object was passed to Bot::Attack for evaluation!");
return false;
}
@ -5342,20 +5342,20 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
// takes more to compare a call result, load for a call, load a compare to address and compare, and finally
// push a value to an address than to just load for a call and push a value to an address.
LogCombat("[Bot::Attack] Attacking [{}] with hand [{}] [{}]", other->GetCleanName(), Hand, (FromRiposte ? "(this is a riposte)" : ""));
LogCombat("Attacking [{}] with hand [{}] [{}]", other->GetCleanName(), Hand, (FromRiposte ? "(this is a riposte)" : ""));
if ((IsCasting() && (GetClass() != BARD) && !IsFromSpell) || (!IsAttackAllowed(other))) {
if(GetOwnerID())
entity_list.MessageClose(this, 1, 200, 10, "%s says, '%s is not a legal target master.'", GetCleanName(), GetTarget()->GetCleanName());
if(other) {
RemoveFromHateList(other);
LogCombat("[Bot::Attack] I am not allowed to attack [{}]", other->GetCleanName());
LogCombat("I am not allowed to attack [{}]", other->GetCleanName());
}
return false;
}
if(DivineAura()) {//cant attack while invulnerable
LogCombat("[Bot::Attack] Attack canceled, Divine Aura is in effect");
LogCombat("Attack canceled, Divine Aura is in effect");
return false;
}
@ -5373,19 +5373,19 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
if(weapon != nullptr) {
if (!weapon->IsWeapon()) {
LogCombat("[Bot::Attack] Attack canceled, Item [{}] ([{}]) is not a weapon", weapon->GetItem()->Name, weapon->GetID());
LogCombat("Attack canceled, Item [{}] ([{}]) is not a weapon", weapon->GetItem()->Name, weapon->GetID());
return false;
}
LogCombat("[Bot::Attack] Attacking with weapon: [{}] ([{}])", weapon->GetItem()->Name, weapon->GetID());
LogCombat("Attacking with weapon: [{}] ([{}])", weapon->GetItem()->Name, weapon->GetID());
}
else
LogCombat("[Bot::Attack] Attacking without a weapon");
LogCombat("Attacking without a weapon");
// calculate attack_skill and skillinuse depending on hand and weapon
// also send Packet to near clients
DamageHitInfo my_hit;
my_hit.skill = AttackAnimation(Hand, weapon);
LogCombat("[Bot::Attack] Attacking with [{}] in slot [{}] using skill [{}]", weapon?weapon->GetItem()->Name:"Fist", Hand, my_hit.skill);
LogCombat("Attacking with [{}] in slot [{}] using skill [{}]", weapon?weapon->GetItem()->Name:"Fist", Hand, my_hit.skill);
// Now figure out damage
my_hit.damage_done = 1;
@ -5433,7 +5433,7 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
}
}
LogCombat("[Bot::Attack] Damage calculated: base [{}] min damage [{}] skill [{}]", my_hit.base_damage, my_hit.min_damage, my_hit.skill);
LogCombat("Damage calculated: base [{}] min damage [{}] skill [{}]", my_hit.base_damage, my_hit.min_damage, my_hit.skill);
int hit_chance_bonus = 0;
my_hit.offense = offense(my_hit.skill);
@ -5451,7 +5451,7 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
DoAttack(other, my_hit, opts, FromRiposte);
LogCombat("[Bot::Attack] Final damage after all reductions: [{}]", my_hit.damage_done);
LogCombat("Final damage after all reductions: [{}]", my_hit.damage_done);
} else {
my_hit.damage_done = DMG_INVULNERABLE;
}
@ -5515,7 +5515,7 @@ float Bot::GetProcChances(float ProcBonus, uint16 hand) {
ProcChance += (ProcChance * ProcBonus / 100.0f);
}
LogCombat("[Bot::GetProcChances] Proc chance [{}] ([{}] from bonuses)", ProcChance, ProcBonus);
LogCombat("Proc chance [{}] ([{}] from bonuses)", ProcChance, ProcBonus);
return ProcChance;
}
@ -5569,13 +5569,13 @@ bool Bot::TryFinishingBlow(Mob *defender, int64 &damage)
int fb_damage = aabonuses.FinishingBlow[1];
int levelreq = aabonuses.FinishingBlowLvl[0];
if (defender->GetLevel() <= levelreq && (chance >= zone->random.Int(1, 1000))) {
LogCombat("[Bot::TryFinishingBlow] Landed a finishing blow: levelreq at [{}] other level [{}]",
LogCombat("Landed a finishing blow: levelreq at [{}] other level [{}]",
levelreq, defender->GetLevel());
entity_list.MessageCloseString(this, false, 200, Chat::MeleeCrit, FINISHING_BLOW, GetName());
damage = fb_damage;
return true;
} else {
LogCombat("[Bot::TryFinishingBlow] failed a finishing blow: levelreq at [{}] other level [{}]",
LogCombat("failed a finishing blow: levelreq at [{}] other level [{}]",
levelreq, defender->GetLevel());
return false;
}
@ -5584,14 +5584,14 @@ bool Bot::TryFinishingBlow(Mob *defender, int64 &damage)
}
void Bot::DoRiposte(Mob* defender) {
LogCombatDetail("[Bot::DoRiposte] Preforming a riposte");
LogCombatDetail("Preforming a riposte");
if (!defender)
return;
defender->Attack(this, EQ::invslot::slotPrimary, true);
int32 DoubleRipChance = (defender->GetAABonuses().GiveDoubleRiposte[0] + defender->GetSpellBonuses().GiveDoubleRiposte[0] + defender->GetItemBonuses().GiveDoubleRiposte[0]);
if(DoubleRipChance && (DoubleRipChance >= zone->random.Int(0, 100))) {
LogCombatDetail("[Bot::DoRiposte] Preforming a double riposte ([{}] percent chance)", DoubleRipChance);
LogCombatDetail("Preforming a double riposte ([{}] percent chance)", DoubleRipChance);
defender->Attack(this, EQ::invslot::slotPrimary, true);
}
@ -6327,7 +6327,7 @@ int64 Bot::CalcMaxMana() {
break;
}
default: {
LogDebug("[Bot::CalcMaxMana] Invalid Class [{}] in CalcMaxMana", GetCasterClass());
LogDebug("Invalid Class [{}] in CalcMaxMana", GetCasterClass());
max_mana = 0;
break;
}
@ -6527,7 +6527,7 @@ bool Bot::CastSpell(
}
if (DivineAura()) {
LogSpellsDetail("[Bot::CastSpell] Spell casting canceled: cannot cast while Divine Aura is in effect");
LogSpellsDetail("Spell casting canceled: cannot cast while Divine Aura is in effect");
InterruptSpell(173, 0x121, false);
return false;
}
@ -6543,7 +6543,7 @@ bool Bot::CastSpell(
}
if (HasActiveSong()) {
LogSpellsDetail("[Bot::CastSpell] Casting a new spell/song while singing a song. Killing old song [{}]", bardsong);
LogSpellsDetail("Casting a new spell/song while singing a song. Killing old song [{}]", bardsong);
bardsong = 0;
bardsong_target_id = 0;
bardsong_slot = EQ::spells::CastingSlot::Gem1;
@ -6758,7 +6758,7 @@ bool Bot::DoFinishedSpellSingleTarget(uint16 spell_id, Mob* spellTarget, EQ::spe
if((spelltypeequal || spelltypetargetequal) || spelltypeclassequal || slotequal) {
if(((spells[thespell].effect_id[0] == 0) && (spells[thespell].base_value[0] < 0)) &&
(spellTarget->GetHP() < ((spells[thespell].base_value[0] * (-1)) + 100))) {
LogSpells("[Bot::DoFinishedSpellSingleTarget] GroupBuffing failure");
LogSpells("GroupBuffing failure");
return false;
}

View File

@ -1204,7 +1204,7 @@ bool Bot::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgain
)
) {
casting_spell_AIindex = i;
LogAI("[Bot::AIDoSpellCast] spellid [{}] tar [{}] mana [{}] Name [{}]", AIBot_spells[i].spellid, tar->GetName(), mana_cost, spells[AIBot_spells[i].spellid].name);
LogAI("spellid [{}] tar [{}] mana [{}] Name [{}]", AIBot_spells[i].spellid, tar->GetName(), mana_cost, spells[AIBot_spells[i].spellid].name);
result = Mob::CastSpell(AIBot_spells[i].spellid, tar->GetID(), EQ::spells::CastingSlot::Gem2, spells[AIBot_spells[i].spellid].cast_time, AIBot_spells[i].manacost == -2 ? 0 : mana_cost, oDontDoAgainBefore, -1, -1, 0, &(AIBot_spells[i].resist_adjust));
if (IsCasting() && IsSitting())
@ -1751,10 +1751,10 @@ bool Bot::AIHealRotation(Mob* tar, bool useFastHeals) {
}
}
LogAIDetail("[Bot::AIHealRotation] heal spellid [{}] fastheals [{}] casterlevel [{}]",
LogAIDetail("heal spellid [{}] fastheals [{}] casterlevel [{}]",
botSpell.SpellId, ((useFastHeals) ? ('T') : ('F')), GetLevel());
LogAIDetail("[Bot::AIHealRotation] target [{}] current_time [{}] donthealmebefore [{}]", tar->GetCleanName(), Timer::GetCurrentTime(), tar->DontHealMeBefore());
LogAIDetail("target [{}] current_time [{}] donthealmebefore [{}]", tar->GetCleanName(), Timer::GetCurrentTime(), tar->DontHealMeBefore());
// If there is still no spell id, then there isn't going to be one so we are done
if (botSpell.SpellId == 0)

View File

@ -581,7 +581,7 @@ int64 Client::CalcMaxMana()
break;
}
default: {
LogSpells("[Client::CalcMaxMana] Invalid Class [{}] in CalcMaxMana", GetCasterClass());
LogSpells("Invalid Class [{}] in CalcMaxMana", GetCasterClass());
max_mana = 0;
break;
}
@ -599,7 +599,7 @@ int64 Client::CalcMaxMana()
current_mana = curMana_cap;
}
}
LogSpells("[Client::CalcMaxMana] for [{}] returning [{}]", GetName(), max_mana);
LogSpells("for [{}] returning [{}]", GetName(), max_mana);
return max_mana;
}
@ -1663,7 +1663,7 @@ uint32 Mob::GetInstrumentMod(uint16 spell_id)
}
}
LogSpells("[Mob::GetInstrumentMod] Name [{}] spell [{}] mod [{}] modcap [{}]\n", GetName(), spell_id, effectmod, effectmodcap);
LogSpells("Name [{}] spell [{}] mod [{}] modcap [{}]\n", GetName(), spell_id, effectmod, effectmodcap);
return effectmod;
}

View File

@ -3955,14 +3955,14 @@ void Client::Handle_OP_Buff(const EQApplicationPacket *app)
*/
if (app->size != sizeof(SpellBuffPacket_Struct))
{
LogError("[Client::Handle_OP_Buff] Size mismatch in OP_Buff. expected [{}] got [{}]", sizeof(SpellBuffPacket_Struct), app->size);
LogError("Size mismatch in OP_Buff. expected [{}] got [{}]", sizeof(SpellBuffPacket_Struct), app->size);
DumpPacket(app);
return;
}
SpellBuffPacket_Struct* sbf = (SpellBuffPacket_Struct*)app->pBuffer;
uint32 spid = sbf->buff.spellid;
LogSpells("[Client::Handle_OP_Buff] Client requested that buff with spell id [{}] be canceled", spid);
LogSpells("Client requested that buff with spell id [{}] be canceled", spid);
//something about IsDetrimentalSpell() crashes this portion of code..
//tbh we shouldn't use it anyway since this is a simple red vs blue buff check and
@ -4126,7 +4126,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
m_TargetRing = glm::vec3(castspell->x_pos, castspell->y_pos, castspell->z_pos);
LogSpells("[Client::Handle_OP_CastSpell] OP CastSpell: slot [{}] spell [{}] target [{}] inv [{}]", castspell->slot, castspell->spell_id, castspell->target_id, (unsigned long)castspell->inventoryslot);
LogSpells("OP CastSpell: slot [{}] spell [{}] target [{}] inv [{}]", castspell->slot, castspell->spell_id, castspell->target_id, (unsigned long)castspell->inventoryslot);
CastingSlot slot = static_cast<CastingSlot>(castspell->slot);
/* Memorized Spell */
@ -4226,7 +4226,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
/* Discipline -- older clients use the same slot as items, but we translate to it's own */
else if (slot == CastingSlot::Discipline) {
if (!UseDiscipline(castspell->spell_id, castspell->target_id)) {
LogSpells("[Client::Handle_OP_CastSpell] Unknown ability being used by [{}] spell being cast is: [{}]\n", GetName(), castspell->spell_id);
LogSpells("Unknown ability being used by [{}] spell being cast is: [{}]\n", GetName(), castspell->spell_id);
InterruptSpell(castspell->spell_id);
return;
}
@ -8764,7 +8764,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
using EQ::spells::CastingSlot;
if (app->size != sizeof(ItemVerifyRequest_Struct))
{
LogError("[Client::Handle_OP_ItemVerifyRequest] OP size error: OP_ItemVerifyRequest expected:[{}] got:[{}]", sizeof(ItemVerifyRequest_Struct), app->size);
LogError("OP size error: OP_ItemVerifyRequest expected:[{}] got:[{}]", sizeof(ItemVerifyRequest_Struct), app->size);
return;
}
@ -8793,7 +8793,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
}
if (slot_id < 0) {
LogDebug("[Client::Handle_OP_ItemVerifyRequest] Unknown slot being used by [{}] slot being used is [{}]", GetName(), request->slot);
LogDebug("Unknown slot being used by [{}] slot being used is [{}]", GetName(), request->slot);
return;
}
@ -8854,7 +8854,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
if (spell_id > 0 && (spells[spell_id].target_type == ST_Pet || spells[spell_id].target_type == ST_SummonedPet))
target_id = GetPetID();
LogDebug("[Client::Handle_OP_ItemVerifyRequest] OP ItemVerifyRequest: spell=[{}] target=[{}] inv=[{}]", spell_id, target_id, slot_id);
LogDebug("OP ItemVerifyRequest: spell=[{}] target=[{}] inv=[{}]", spell_id, target_id, slot_id);
if (m_inv.SupportsClickCasting(slot_id) || ((item->ItemType == EQ::item::ItemTypePotion || item->PotionBelt) && m_inv.SupportsPotionBeltCasting(slot_id))) // sanity check
{
@ -8892,7 +8892,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
if ((spell_id <= 0) && (item->ItemType != EQ::item::ItemTypeFood && item->ItemType != EQ::item::ItemTypeDrink && item->ItemType != EQ::item::ItemTypeAlcohol && item->ItemType != EQ::item::ItemTypeSpell))
{
LogDebug("[Client::Handle_OP_ItemVerifyRequest] Item with no effect right clicked by [{}]", GetName());
LogDebug("Item with no effect right clicked by [{}]", GetName());
}
else if (inst->IsClassCommon())
{
@ -8953,7 +8953,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
SendItemRecastTimer(item->RecastType); //Problem: When you loot corpse, recast display is not present. This causes it to display again. Could not get to display when sending from looting.
MessageString(Chat::Red, SPELL_RECAST);
SendSpellBarEnable(item->Click.Effect);
LogSpells("[Client::Handle_OP_ItemVerifyRequest] Casting of [{}] canceled: item spell reuse timer not expired", spell_id);
LogSpells("Casting of [{}] canceled: item spell reuse timer not expired", spell_id);
return;
}
}
@ -8995,7 +8995,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
if (augitem->RecastDelay > 0)
{
if (!GetPTimers().Expired(&database, (pTimerItemStart + augitem->RecastType), false)) {
LogSpells("[Client::Handle_OP_ItemVerifyRequest] Casting of [{}] canceled: item spell reuse timer from augment not expired", spell_id);
LogSpells("Casting of [{}] canceled: item spell reuse timer from augment not expired", spell_id);
MessageString(Chat::Red, SPELL_RECAST);
SendSpellBarEnable(augitem->Click.Effect);
return;
@ -9033,12 +9033,12 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
{
if (item->ItemType != EQ::item::ItemTypeFood && item->ItemType != EQ::item::ItemTypeDrink && item->ItemType != EQ::item::ItemTypeAlcohol)
{
LogDebug("[Client::Handle_OP_ItemVerifyRequest] Error: unknown item->Click.Type ([{}])", item->Click.Type);
LogDebug("Error: unknown item->Click.Type ([{}])", item->Click.Type);
}
}
else
{
LogDebug("[Client::Handle_OP_ItemVerifyRequest] Error: unknown item->Click.Type ([{}])", item->Click.Type);
LogDebug("Error: unknown item->Click.Type ([{}])", item->Click.Type);
}
}
}
@ -12270,7 +12270,7 @@ void Client::Handle_OP_RecipesSearch(const EQApplicationPacket *app)
p_recipes_search_struct->query[55] = '\0'; //just to be sure.
LogTradeskills(
"[Handle_OP_RecipesSearch] Requested search recipes for object_type [{}] some_id [{}]",
"Requested search recipes for object_type [{}] some_id [{}]",
p_recipes_search_struct->object_type,
p_recipes_search_struct->some_id
);
@ -14475,7 +14475,7 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
{
case BazaarTrader_EndTraderMode: {
Trader_EndTrader();
LogTrading("Client::Handle_OP_Trader: End Trader Session");
LogTrading("End Trader Session");
break;
}
case BazaarTrader_EndTransaction: {
@ -14484,16 +14484,16 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
if (c)
{
c->WithCustomer(0);
LogTrading("Client::Handle_OP_Trader: End Transaction");
LogTrading("End Transaction");
}
else
LogTrading("Client::Handle_OP_Trader: Null Client Pointer");
LogTrading("Null Client Pointer");
break;
}
case BazaarTrader_ShowItems: {
Trader_ShowItems();
LogTrading("Client::Handle_OP_Trader: Show Trader Items");
LogTrading("Show Trader Items");
break;
}
default: {
@ -14516,7 +14516,7 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
{
GetItems_Struct* gis = GetTraderItems();
LogTrading("Client::Handle_OP_Trader: Start Trader Mode");
LogTrading("Start Trader Mode");
// Verify there are no NODROP or items with a zero price
bool TradeItemsValid = true;
@ -14580,7 +14580,7 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
}
}
else {
LogTrading("Client::Handle_OP_Trader: Unknown TraderStruct code of: [{}]\n",
LogTrading("Unknown TraderStruct code of: [{}]\n",
ints->Code);
LogError("Unknown TraderStruct code of: [{}]\n", ints->Code);
@ -14590,18 +14590,18 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
{
TraderStatus_Struct* tss = (TraderStatus_Struct*)app->pBuffer;
LogTrading("Client::Handle_OP_Trader: Trader Status Code: [{}]", tss->Code);
LogTrading("Trader Status Code: [{}]", tss->Code);
switch (tss->Code)
{
case BazaarTrader_EndTraderMode: {
Trader_EndTrader();
LogTrading("Client::Handle_OP_Trader: End Trader Session");
LogTrading("End Trader Session");
break;
}
case BazaarTrader_ShowItems: {
Trader_ShowItems();
LogTrading("Client::Handle_OP_Trader: Show Trader Items");
LogTrading("Show Trader Items");
break;
}
default: {
@ -14614,7 +14614,7 @@ void Client::Handle_OP_Trader(const EQApplicationPacket *app)
}
else if (app->size == sizeof(TraderPriceUpdate_Struct))
{
LogTrading("Client::Handle_OP_Trader: Trader Price Update");
LogTrading("Trader Price Update");
HandleTraderPriceUpdate(app);
}
else {
@ -14815,18 +14815,18 @@ void Client::Handle_OP_TraderShop(const EQApplicationPacket *app)
if (c)
{
c->WithCustomer(0);
LogTrading("Client::Handle_OP_Trader: End Transaction - Code [{}]", Command);
LogTrading("End Transaction - Code [{}]", Command);
}
else
{
LogTrading("Client::Handle_OP_Trader: Null Client Pointer for Trader - Code [{}]", Command);
LogTrading("Null Client Pointer for Trader - Code [{}]", Command);
}
EQApplicationPacket empty(OP_ShopEndConfirm);
QueuePacket(&empty);
}
else
{
LogTrading("Client::Handle_OP_Trader: Unhandled Code [{}]", Command);
LogTrading("Unhandled Code [{}]", Command);
}
}
else
@ -15419,7 +15419,7 @@ void Client::Handle_OP_SharedTaskRemovePlayer(const EQApplicationPacket *app)
auto *r = (SharedTaskRemovePlayer_Struct *) app->pBuffer;
LogTasks(
"[Handle_OP_SharedTaskRemovePlayer] field1 [{}] field2 [{}] player_name [{}]",
"field1 [{}] field2 [{}] player_name [{}]",
r->field1,
r->field2,
r->player_name
@ -15441,7 +15441,7 @@ void Client::Handle_OP_SharedTaskRemovePlayer(const EQApplicationPacket *app)
strn0cpy(rp->player_name, r->player_name, sizeof(r->player_name));
LogTasks(
"[Handle_OP_SharedTaskRemovePlayer] source_character_id [{}] task_id [{}] player_name [{}]",
"source_character_id [{}] task_id [{}] player_name [{}]",
rp->source_character_id,
rp->task_id,
rp->player_name
@ -15466,7 +15466,7 @@ void Client::Handle_OP_SharedTaskAddPlayer(const EQApplicationPacket *app)
auto *r = (SharedTaskAddPlayer_Struct *) app->pBuffer;
LogTasks(
"[SharedTaskAddPlayer_Struct] field1 [{}] field2 [{}] player_name [{}]",
"field1 [{}] field2 [{}] player_name [{}]",
r->field1,
r->field2,
r->player_name
@ -15491,7 +15491,7 @@ void Client::Handle_OP_SharedTaskAddPlayer(const EQApplicationPacket *app)
strn0cpy(rp->player_name, r->player_name, sizeof(r->player_name));
LogTasks(
"[Handle_OP_SharedTaskRemovePlayer] source_character_id [{}] task_id [{}] player_name [{}]",
"source_character_id [{}] task_id [{}] player_name [{}]",
rp->source_character_id,
rp->task_id,
rp->player_name
@ -15516,7 +15516,7 @@ void Client::Handle_OP_SharedTaskMakeLeader(const EQApplicationPacket *app)
auto *r = (SharedTaskMakeLeader_Struct *) app->pBuffer;
LogTasks(
"[SharedTaskMakeLeader_Struct] field1 [{}] field2 [{}] player_name [{}]",
"field1 [{}] field2 [{}] player_name [{}]",
r->field1,
r->field2,
r->player_name
@ -15538,7 +15538,7 @@ void Client::Handle_OP_SharedTaskMakeLeader(const EQApplicationPacket *app)
strn0cpy(rp->player_name, r->player_name, sizeof(r->player_name));
LogTasks(
"[Handle_OP_SharedTaskRemovePlayer] source_character_id [{}] task_id [{}] player_name [{}]",
"source_character_id [{}] task_id [{}] player_name [{}]",
rp->source_character_id,
rp->task_id,
rp->player_name
@ -15563,7 +15563,7 @@ void Client::Handle_OP_SharedTaskInviteResponse(const EQApplicationPacket *app)
auto *r = (SharedTaskInviteResponse_Struct *) app->pBuffer;
LogTasks(
"[SharedTaskInviteResponse] unknown00 [{}] invite_id [{}] accepted [{}]",
"unknown00 [{}] invite_id [{}] accepted [{}]",
r->unknown00,
r->invite_id,
r->accepted
@ -15584,7 +15584,7 @@ void Client::Handle_OP_SharedTaskInviteResponse(const EQApplicationPacket *app)
strn0cpy(c->player_name, GetName(), sizeof(c->player_name));
LogTasks(
"[ServerOP_SharedTaskInviteAcceptedPlayer] source_character_id [{}] shared_task_id [{}]",
"source_character_id [{}] shared_task_id [{}]",
c->source_character_id,
c->shared_task_id
);
@ -15599,7 +15599,7 @@ void Client::Handle_OP_SharedTaskAccept(const EQApplicationPacket* app)
auto buf = reinterpret_cast<SharedTaskAccept_Struct*>(app->pBuffer);
LogTasksDetail(
"[OP_SharedTaskAccept] unknown00 [{}] unknown04 [{}] npc_entity_id [{}] task_id [{}]",
"unknown00 [{}] unknown04 [{}] npc_entity_id [{}] task_id [{}]",
buf->unknown00,
buf->unknown04,
buf->npc_entity_id,

View File

@ -1006,7 +1006,7 @@ void Client::OPRezzAnswer(uint32 Action, uint32 SpellID, uint16 ZoneID, uint16 I
{
if(PendingRezzXP < 0) {
// pendingrezexp is set to -1 if we are not expecting an OP_RezzAnswer
LogSpells("[Client::OPRezzAnswer] Unexpected OP_RezzAnswer. Ignoring it");
LogSpells("Unexpected OP_RezzAnswer. Ignoring it");
Message(Chat::Red, "You have already been resurrected.\n");
return;
}
@ -1016,7 +1016,7 @@ void Client::OPRezzAnswer(uint32 Action, uint32 SpellID, uint16 ZoneID, uint16 I
// Mark the corpse as rezzed in the database, just in case the corpse has buried, or the zone the
// corpse is in has shutdown since the rez spell was cast.
database.MarkCorpseAsRezzed(PendingRezzDBID);
LogSpells("[Client::OPRezzAnswer] Player [{}] got a [{}] Rezz spellid [{}] in zone[{}] instance id [{}]",
LogSpells("Player [{}] got a [{}] Rezz spellid [{}] in zone[{}] instance id [{}]",
name, (uint16)spells[SpellID].base_value[0],
SpellID, ZoneID, InstanceID);
@ -1085,7 +1085,7 @@ void Client::OPMemorizeSpell(const EQApplicationPacket* app)
{
if (app->size != sizeof(MemorizeSpell_Struct)) {
LogError(
"[Client::OPMemorizeSpell] Wrong size on OP_MemorizeSpell. Got: [{}] Expected: [{}]",
"Wrong size on OP_MemorizeSpell. Got: [{}] Expected: [{}]",
app->size,
sizeof(MemorizeSpell_Struct)
);
@ -1851,7 +1851,7 @@ void Client::DoStaminaHungerUpdate()
auto outapp = new EQApplicationPacket(OP_Stamina, sizeof(Stamina_Struct));
Stamina_Struct *sta = (Stamina_Struct *)outapp->pBuffer;
LogFood("Client::DoStaminaHungerUpdate() hunger_level: [{}] thirst_level: [{}] before loss", m_pp.hunger_level, m_pp.thirst_level);
LogFood("hunger_level: [{}] thirst_level: [{}] before loss", m_pp.hunger_level, m_pp.thirst_level);
if (zone->GetZoneID() != 151 && !GetGM()) {
int loss = RuleI(Character, FoodLossPerUpdate);
@ -1872,7 +1872,7 @@ void Client::DoStaminaHungerUpdate()
sta->water = 6000;
}
LogFood("Client::DoStaminaHungerUpdate() Current hunger_level: [{}] = ([{}] minutes left) thirst_level: [{}] = ([{}] minutes left) - after loss",
LogFood("Current hunger_level: [{}] = ([{}] minutes left) thirst_level: [{}] = ([{}] minutes left) - after loss",
m_pp.hunger_level, m_pp.hunger_level, m_pp.thirst_level, m_pp.thirst_level);
FastQueuePacket(&outapp);
@ -2066,7 +2066,7 @@ void Client::HandleRespawnFromHover(uint32 Option)
{
if (PendingRezzXP < 0 || PendingRezzSpellID == 0)
{
LogSpells("[Client::HandleRespawnFromHover] Unexpected Rezz from hover request");
LogSpells("Unexpected Rezz from hover request");
safe_delete(default_to_bind);
return;
}
@ -2101,10 +2101,10 @@ void Client::HandleRespawnFromHover(uint32 Option)
if (corpse && corpse->IsCorpse())
{
LogSpells("[Client::HandleRespawnFromHover] Hover Rez in zone [{}] for corpse [{}]",
LogSpells("Hover Rez in zone [{}] for corpse [{}]",
zone->GetShortName(), PendingRezzCorpseName.c_str());
LogSpells("[Client::HandleRespawnFromHover] Found corpse. Marking corpse as rezzed");
LogSpells("Found corpse. Marking corpse as rezzed");
corpse->IsRezzed(true);
corpse->CompleteResurrection();

View File

@ -838,7 +838,7 @@ void Client::SetEXP(uint64 set_exp, uint64 set_aaxp, bool isrezzexp) {
void Client::SetLevel(uint8 set_level, bool command)
{
if (GetEXPForLevel(set_level) == 0xFFFFFFFF) {
LogError("Client::SetLevel() GetEXPForLevel([{}]) = 0xFFFFFFFF", set_level);
LogError("GetEXPForLevel([{}]) = 0xFFFFFFFF", set_level);
return;
}

View File

@ -825,7 +825,7 @@ void Group::CastGroupSpell(Mob* caster, uint16 spell_id) {
caster->SpellOnTarget(spell_id, members[z]->GetPet());
#endif
} else
LogSpells("[Group::CastGroupSpell] Group spell: [{}] is out of range [{}] at distance [{}] from [{}]", members[z]->GetName(), range, distance, caster->GetName());
LogSpells("Group spell: [{}] is out of range [{}] at distance [{}] from [{}]", members[z]->GetName(), range, distance, caster->GetName());
}
}

View File

@ -170,7 +170,7 @@ bool HealRotation::ClearMemberPool()
m_active_heal_target = false;
if (!ClearTargetPool())
LogError("HealRotation::ClearTargetPool() failed to clear m_target_pool (size: [{}])", m_target_pool.size());
LogError("failed to clear m_target_pool (size: [{}])", m_target_pool.size());
auto clear_list = const_cast<const std::list<Bot*>&>(m_member_pool);
for (auto member_iter : clear_list)

View File

@ -3688,7 +3688,6 @@ bool Client::InterrogateInventory(Client* requester, bool log, bool silent, bool
if (log) {
LogError("Target interrogate inventory flag: [{}]", (GetInterrogateInvState() ? "TRUE" : "FALSE"));
LogDebug("[CLIENT] Client::InterrogateInventory() -- End");
}
if (!silent) {
requester->Message(Chat::Default, "Target interrogation flag: %s", (GetInterrogateInvState() ? "TRUE" : "FALSE"));

View File

@ -322,7 +322,7 @@ void NPC::AddLootDrop(
linker.SetItemData(item2);
LogLoot(
"[NPC::AddLootDrop] NPC [{}] Item ({}) [{}] charges [{}] chance [{}] trivial min/max [{}/{}] npc min/max [{}/{}]",
"NPC [{}] Item ({}) [{}] charges [{}] chance [{}] trivial min/max [{}/{}] npc min/max [{}/{}]",
GetName(),
item2->ID,
linker.GenerateLink(),

View File

@ -911,9 +911,6 @@ int64 Merc::CalcMaxMana()
current_mana = curMana_cap;
}
#if EQDEBUG >= 11
LogDebug("Merc::CalcMaxMana() called for [{}] - returning [{}]", GetName(), max_mana);
#endif
return max_mana;
}

View File

@ -1425,7 +1425,7 @@ void Mob::SendHPUpdate(bool force_update_all)
if (current_hp != last_hp || force_update_all) {
LogHPUpdate(
"[SendHPUpdate] Update HP of self [{}] current_hp [{}] max_hp [{}] last_hp [{}]",
"Update HP of self [{}] current_hp [{}] max_hp [{}] last_hp [{}]",
GetCleanName(),
current_hp,
max_hp,
@ -1453,14 +1453,14 @@ void Mob::SendHPUpdate(bool force_update_all)
auto current_hp_percent = GetIntHPRatio();
LogHPUpdateDetail(
"[SendHPUpdate] Client [{}] HP is [{}] last [{}]",
"Client [{}] HP is [{}] last [{}]",
GetCleanName(),
current_hp_percent,
last_hp_percent
);
if (current_hp_percent == last_hp_percent && !force_update_all) {
LogHPUpdateDetail("[SendHPUpdate] Same HP for mob [{}] skipping update", GetCleanName());
LogHPUpdateDetail("Same HP for mob [{}] skipping update", GetCleanName());
ResetHPUpdateTimer();
return;
}
@ -1470,7 +1470,7 @@ void Mob::SendHPUpdate(bool force_update_all)
CastToClient()->SendHPUpdateMarquee();
}
LogHPUpdate("[SendHPUpdate] HP Changed for mob [{}] send update", GetCleanName());
LogHPUpdate("HP Changed for mob [{}] send update", GetCleanName());
last_hp_percent = current_hp_percent;
}
@ -2553,7 +2553,7 @@ void Mob::SendIllusionPacket(
}
LogSpells(
"[Mob::SendIllusionPacket] Illusion: Race [{}] Gender [{}] Texture [{}] HelmTexture [{}] HairColor [{}] BeardColor [{}] EyeColor1 [{}] EyeColor2 [{}] HairStyle [{}] Face [{}] DrakkinHeritage [{}] DrakkinTattoo [{}] DrakkinDetails [{}] Size [{}]",
"Illusion: Race [{}] Gender [{}] Texture [{}] HelmTexture [{}] HairColor [{}] BeardColor [{}] EyeColor1 [{}] EyeColor2 [{}] HairStyle [{}] Face [{}] DrakkinHeritage [{}] DrakkinTattoo [{}] DrakkinDetails [{}] Size [{}]",
race,
gender,
new_texture,
@ -4134,7 +4134,7 @@ void Mob::ExecWeaponProc(const EQ::ItemInstance *inst, uint16 spell_id, Mob *on,
if(!IsValidSpell(spell_id)) { // Check for a valid spell otherwise it will crash through the function
if(IsClient()){
Message(0, "Invalid spell proc %u", spell_id);
LogSpells("[Mob::ExecWeaponProc] Player [{}] Weapon Procced invalid spell [{}]", GetName(), spell_id);
LogSpells("Player [{}] Weapon Procced invalid spell [{}]", GetName(), spell_id);
}
return;
}

View File

@ -131,7 +131,7 @@ bool NPC::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes, bool bInnates
&& (AIspells[i].time_cancast + (zone->random.Int(0, 4) * 500)) <= Timer::GetCurrentTime() //break up the spelling casting over a period of time.
) {
LogAI("[Mob::AICastSpell] Casting: spellid [{}] tar [{}] dist2[[{}]]<=[{}] mana_cost[[{}]]<=[{}] cancast[[{}]]<=[{}] type [{}]",
LogAI("Casting: spellid [{}] tar [{}] dist2[[{}]]<=[{}] mana_cost[[{}]]<=[{}] cancast[[{}]]<=[{}] type [{}]",
AIspells[i].spellid, tar->GetName(), dist2, (spells[AIspells[i].spellid].range * spells[AIspells[i].spellid].range), mana_cost, GetMana(), AIspells[i].time_cancast, Timer::GetCurrentTime(), AIspells[i].type);
switch (AIspells[i].type) {
@ -363,7 +363,7 @@ bool NPC::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes, bool bInnates
}
}
else {
LogAI("[Mob::AICastSpell] NotCasting: spellid [{}] tar [{}] dist2[[{}]]<=[{}] mana_cost[[{}]]<=[{}] cancast[[{}]]<=[{}] type [{}]",
LogAI("NotCasting: spellid [{}] tar [{}] dist2[[{}]]<=[{}] mana_cost[[{}]]<=[{}] cancast[[{}]]<=[{}] type [{}]",
AIspells[i].spellid, tar->GetName(), dist2, (spells[AIspells[i].spellid].range * spells[AIspells[i].spellid].range), mana_cost, GetMana(), AIspells[i].time_cancast, Timer::GetCurrentTime(), AIspells[i].type);
}
}
@ -372,7 +372,7 @@ bool NPC::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes, bool bInnates
}
bool NPC::AIDoSpellCast(uint8 i, Mob* tar, int32 mana_cost, uint32* oDontDoAgainBefore) {
LogAI("[Mob::AIDoSpellCast] spellid [{}] tar [{}] mana [{}] Name [{}]", AIspells[i].spellid, tar->GetName(), mana_cost, spells[AIspells[i].spellid].name);
LogAI("spellid [{}] tar [{}] mana [{}] Name [{}]", AIspells[i].spellid, tar->GetName(), mana_cost, spells[AIspells[i].spellid].name);
casting_spell_AIindex = i;
return CastSpell(AIspells[i].spellid, tar->GetID(), EQ::spells::CastingSlot::Gem2, AIspells[i].manacost == -2 ? 0 : -1, mana_cost, oDontDoAgainBefore, -1, -1, 0, &(AIspells[i].resist_adjust));
@ -2062,7 +2062,7 @@ bool NPC::AI_IdleCastCheck() {
//last duration it was set to... try to put up a more reasonable timer...
AIautocastspell_timer->Start(RandomTimer(AISpellVar.idle_no_sp_recast_min, AISpellVar.idle_no_sp_recast_max), false);
LogSpells("[NPC::AI_IdleCastCheck] Mob [{}] Min [{}] Max [{}]", GetCleanName(), AISpellVar.idle_no_sp_recast_min, AISpellVar.idle_no_sp_recast_max);
LogSpells("Mob [{}] Min [{}] Max [{}]", GetCleanName(), AISpellVar.idle_no_sp_recast_min, AISpellVar.idle_no_sp_recast_max);
} //else, spell casting finishing will reset the timer.
} //else, spell casting finishing will reset the timer.

View File

@ -45,7 +45,7 @@
void Mob::SetMobTextureProfile(uint8 material_slot, uint16 texture, uint32 color, uint32 hero_forge_model)
{
Log(Logs::Detail, Logs::MobAppearance,
"Mob::SetMobTextureProfile [%s] material_slot: %u texture: %u color: %u hero_forge_model: %u",
"[%s] material_slot: %u texture: %u color: %u hero_forge_model: %u",
GetCleanName(),
material_slot,
texture,
@ -214,7 +214,7 @@ int32 Mob::GetEquipmentMaterial(uint8 material_slot) const
int32 texture_profile_material = GetTextureProfileMaterial(material_slot);
Log(Logs::Detail, Logs::MobAppearance,
"Mob::GetEquipmentMaterial [%s] material_slot: %u texture_profile_material: %i",
"[%s] material_slot: %u texture_profile_material: %i",
clean_name,
material_slot,
texture_profile_material
@ -397,7 +397,7 @@ void Mob::SendArmorAppearance(Client *one_client)
* The other packets work for primary/secondary.
*/
LogMobAppearance("[SendArmorAppearance] [{}]", GetCleanName());
LogMobAppearance("[{}]", GetCleanName());
if (IsPlayerRace(race)) {
if (!IsClient()) {
@ -426,7 +426,7 @@ void Mob::SendWearChange(uint8 material_slot, Client *one_client)
auto packet = new EQApplicationPacket(OP_WearChange, sizeof(WearChange_Struct));
auto *wear_change = (WearChange_Struct *) packet->pBuffer;
Log(Logs::Detail, Logs::MobAppearance, "Mob::SendWearChange [%s]",
Log(Logs::Detail, Logs::MobAppearance, "[%s]",
GetCleanName()
);

View File

@ -1803,7 +1803,7 @@ int32 NPC::GetEquipmentMaterial(uint8 material_slot) const
{
int32 texture_profile_material = GetTextureProfileMaterial(material_slot);
Log(Logs::Detail, Logs::MobAppearance, "NPC::GetEquipmentMaterial [%s] material_slot: %u",
Log(Logs::Detail, Logs::MobAppearance, "[%s] material_slot: %u",
clean_name,
material_slot
);

View File

@ -464,7 +464,7 @@ bool NpcScaleManager::ApplyGlobalBaseScalingToNPCStatically(NPC *&npc)
if (!g.level) {
LogNPCScaling(
"NpcScaleManager::ApplyGlobalBaseScalingToNPCStatically NPC: [{}] - scaling data not found for type: [{}] level: [{}]",
"NPC: [{}] - scaling data not found for type: [{}] level: [{}]",
npc->GetCleanName(),
npc_type,
npc_level
@ -522,7 +522,7 @@ bool NpcScaleManager::ApplyGlobalBaseScalingToNPCDynamically(NPC *&npc)
if (!d.level) {
LogNPCScaling(
"NpcScaleManager::ApplyGlobalBaseScalingToNPCDynamically NPC: [{}] - scaling data not found for type: [{}] level: [{}]",
"NPC: [{}] - scaling data not found for type: [{}] level: [{}]",
npc->GetCleanName(),
npc_type,
npc_level

View File

@ -341,7 +341,7 @@ const EQ::ItemInstance* Object::GetItem(uint8 index) {
void Object::PutItem(uint8 index, const EQ::ItemInstance* inst)
{
if (index > 9) {
LogError("Object::PutItem: Invalid index specified ([{}])", index);
LogError("Invalid index specified ([{}])", index);
return;
}
@ -477,7 +477,7 @@ void Object::RandomSpawn(bool send_packet) {
}
}
LogInfo("Object::RandomSpawn([{}]): [{}] ([{}], [{}], [{}])", m_data.object_name, m_inst->GetID(), m_data.x, m_data.y, m_data.z);
LogInfo("[{}] [{}] ([{}] [{}] [{}])", m_data.object_name, m_inst->GetID(), m_data.x, m_data.y, m_data.z);
respawn_timer.Disable();

View File

@ -3373,7 +3373,7 @@ void QuestManager::voicetell(const char *str, int macronum, int racenum, int gen
safe_delete(outapp);
}
else
LogQuests("QuestManager::voicetell from [{}]. Client [{}] not found", owner->GetName(), str);
LogQuests("from [{}]. Client [{}] not found", owner->GetName(), str);
}
}

View File

@ -566,7 +566,7 @@ void Raid::CastGroupSpell(Mob* caster, uint16 spellid, uint32 gid)
#endif
}
else{
LogSpells("[Raid::CastGroupSpell] Raid spell: [{}] is out of range [{}] at distance [{}] from [{}]", members[x].member->GetName(), range, distance, caster->GetName());
LogSpells("Raid spell: [{}] is out of range [{}] at distance [{}] from [{}]", members[x].member->GetName(), range, distance, caster->GetName());
}
}
}

View File

@ -157,13 +157,13 @@ bool Spawn2::Process() {
if (timer.Check()) {
timer.Disable();
LogSpawns("Spawn2 [{}]: Timer has triggered", spawn2_id);
LogSpawns("[{}]: Timer has triggered", spawn2_id);
//first check our spawn condition, if this isnt active
//then we reset the timer and try again next time.
if (condition_id != SC_AlwaysEnabled
&& !zone->spawn_conditions.Check(condition_id, condition_min_value)) {
LogSpawns("Spawn2 [{}]: spawning prevented by spawn condition [{}]", spawn2_id, condition_id);
LogSpawns("[{}]: spawning prevented by spawn condition [{}]", spawn2_id, condition_id);
Reset();
return (true);
}

View File

@ -319,7 +319,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawn_group_id, SpawnGroupList *spawn
for (auto row = results.begin(); row != results.end(); ++row) {
LogSpawnsDetail(
"[LoadSpawnGroupsByID] Loading spawn_group spawn_group_id [{}] name [{}] spawn_limit [{}] dist [{}]",
"Loading spawn_group spawn_group_id [{}] name [{}] spawn_limit [{}] dist [{}]",
row[0],
row[1],
row[2],
@ -377,7 +377,7 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawn_group_id, SpawnGroupList *spawn
);
LogSpawnsDetail(
"[LoadSpawnGroupsByID] Loading spawn_entry spawn_group_id [{}] npc_id [{}] chance [{}] condition_value_filter [{}] spawn_limit [{}]",
"Loading spawn_entry spawn_group_id [{}] npc_id [{}] chance [{}] condition_value_filter [{}] spawn_limit [{}]",
row[0],
row[1],
row[2],

View File

@ -1630,7 +1630,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
if (IsCorpse() && CastToCorpse()->IsPlayerCorpse()) {
if(caster)
LogSpells("[Mob::SpellEffect] corpse being rezzed using spell [{}] by [{}]",
LogSpells("corpse being rezzed using spell [{}] by [{}]",
spell_id, caster->GetName());
CastToCorpse()->CastRezz(spell_id, caster);
@ -3360,7 +3360,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
&& IsInstrumentModAppliedToSpellEffect(spell_id, spells[spell_id].effect_id[effect_id])) {
oval = effect_value;
effect_value = effect_value * static_cast<int>(instrument_mod) / 10;
LogSpells("[Mob::CalcSpellEffectValue] Effect value [{}] altered with bard modifier of [{}] to yeild [{}]",
LogSpells("Effect value [{}] altered with bard modifier of [{}] to yeild [{}]",
oval, instrument_mod, effect_value);
}
/*
@ -3387,7 +3387,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
int mod = caster->GetFocusEffect(focusFcBaseEffects, spell_id);
effect_value += effect_value * mod / 100;
LogSpells("[Mob::CalcSpellEffectValue] Instant Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
LogSpells("Instant Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
oval, mod, effect_value);
}
//This is checked from Mob::ApplySpellBonuses, applied to buffs that receive bonuses. See above, must be in 10% intervals to work.
@ -3398,7 +3398,7 @@ int64 Mob::CalcSpellEffectValue(uint16 spell_id, int effect_id, int caster_level
oval = effect_value;
effect_value = effect_value * static_cast<int>(instrument_mod) / 10;
LogSpells("[Mob::CalcSpellEffectValue] Bonus Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
LogSpells("Bonus Effect value [{}] altered with base effects modifier of [{}] to yeild [{}]",
oval, instrument_mod, effect_value);
}
}
@ -3472,7 +3472,7 @@ snare has both of them negative, yet their range should work the same:
updownsign = 1;
}
LogSpells("[Mob::CalcSpellEffectValue_formula] spell [{}] formula [{}] base [{}] max [{}] lvl [{}] Up/Down [{}]",
LogSpells("spell [{}] formula [{}] base [{}] max [{}] lvl [{}] Up/Down [{}]",
spell_id, formula, base_value, max_value, caster_level, updownsign);
switch(formula)
@ -3695,7 +3695,7 @@ snare has both of them negative, yet their range should work the same:
result = ubase * (caster_level * (formula - 2000) + 1);
}
else
LogDebug("[Mob::CalcSpellEffectValue_formula] Unknown spell effect value forumula [{}]", formula);
LogDebug("Unknown spell effect value forumula [{}]", formula);
}
}
@ -3720,7 +3720,7 @@ snare has both of them negative, yet their range should work the same:
if (base_value < 0 && result > 0)
result *= -1;
LogSpells("[Mob::CalcSpellEffectValue_formula] Result: [{}] (orig [{}]) cap [{}] [{}]", result, oresult, max_value, (base_value < 0 && result > 0)?"Inverted due to negative base":"");
LogSpells("Result: [{}] (orig [{}]) cap [{}] [{}]", result, oresult, max_value, (base_value < 0 && result > 0)?"Inverted due to negative base":"");
return result;
}
@ -3748,12 +3748,12 @@ void Mob::BuffProcess()
--buffs[buffs_i].ticsremaining;
if (buffs[buffs_i].ticsremaining < 0) {
LogSpells("[Mob::BuffProcess] Buff [{}] in slot [{}] has expired. Fading", buffs[buffs_i].spellid, buffs_i);
LogSpells("Buff [{}] in slot [{}] has expired. Fading", buffs[buffs_i].spellid, buffs_i);
BuffFadeBySlot(buffs_i);
}
else
{
LogSpells("[Mob::BuffProcess] Buff [{}] in slot [{}] has [{}] tics remaining", buffs[buffs_i].spellid, buffs_i, buffs[buffs_i].ticsremaining);
LogSpells("Buff [{}] in slot [{}] has [{}] tics remaining", buffs[buffs_i].spellid, buffs_i, buffs[buffs_i].ticsremaining);
}
}
else if (IsClient() && !(CastToClient()->ClientVersionBit() & EQ::versions::maskSoFAndLater))
@ -4135,7 +4135,7 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
if (IsClient() && !CastToClient()->IsDead())
CastToClient()->MakeBuffFadePacket(buffs[slot].spellid, slot);
LogSpells("[Mob::BuffFadeBySlot] Fading buff [{}] from slot [{}]", buffs[slot].spellid, slot);
LogSpells("Fading buff [{}] from slot [{}]", buffs[slot].spellid, slot);
std::string export_string = fmt::format(
"{} {} {} {}",
@ -5497,7 +5497,7 @@ int64 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
}
break;
default:
LogInfo("CalcFocusEffect: unknown limit spelltype [{}]", focus_spell.base_value[i]);
LogInfo("unknown limit spelltype [{}]", focus_spell.base_value[i]);
break;
}
break;
@ -6074,7 +6074,7 @@ int64 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
// this spits up a lot of garbage when calculating spell focuses
// since they have all kinds of extra effects on them.
default:
LogInfo("CalcFocusEffect: unknown effectid [{}]",
LogInfo("unknown effectid [{}]",
focus_spell.effect_id[i]);
#endif
}
@ -9690,21 +9690,21 @@ bool Mob::PassCharmTargetRestriction(Mob *target) {
if (target->IsClient() && IsClient()) {
MessageString(Chat::Red, CANNOT_AFFECT_PC);
LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a client.");
LogSpells("Spell casting canceled: Can not cast charm on a client.");
return false;
}
else if (target->IsCorpse()) {
LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a corpse.");
LogSpells("Spell casting canceled: Can not cast charm on a corpse.");
return false;
}
else if (GetPet() && IsClient()) {
MessageString(Chat::Red, ONLY_ONE_PET);
LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm if you have a pet.");
LogSpells("Spell casting canceled: Can not cast charm if you have a pet.");
return false;
}
else if (target->GetOwner()) {
MessageString(Chat::Red, CANNOT_CHARM);
LogSpells("[Mob::PassCharmTargetRestriction] Spell casting canceled: Can not cast charm on a pet.");
LogSpells("Spell casting canceled: Can not cast charm on a pet.");
return false;
}
return true;

View File

@ -47,7 +47,7 @@ ClientTaskState::~ClientTaskState()
void ClientTaskState::SendTaskHistory(Client *client, int task_index)
{
LogTasks("[SendTaskHistory] Task history requested for completed task index [{}]", task_index);
LogTasks("Task history requested for completed task index [{}]", task_index);
// We only sent the most recent 50 completed tasks, so we need to offset the Index the client sent to us.
@ -153,9 +153,9 @@ void ClientTaskState::EnableTask(int character_id, int task_count, int *task_lis
}
}
LogTasksDetail("[EnableTask] New enabled task list");
LogTasksDetail("New enabled task list");
for (int enabled_task : m_enabled_tasks) {
LogTasksDetail("[EnableTask] enabled [{}] character_id [{}]", enabled_task, character_id);
LogTasksDetail("enabled [{}] character_id [{}]", enabled_task, character_id);
}
if (tasks_enabled.empty()) {
@ -173,7 +173,7 @@ void ClientTaskState::EnableTask(int character_id, int task_count, int *task_lis
database.QueryDatabase(query);
}
else {
LogTasks("[EnableTask] Called for character_id [{}] but, no tasks exist", character_id);
LogTasks("Called for character_id [{}] but, no tasks exist", character_id);
}
}
@ -206,9 +206,9 @@ void ClientTaskState::DisableTask(int character_id, int task_count, int *task_li
}
}
LogTasks("[DisableTask] New enabled task list ");
LogTasks("New enabled task list ");
for (int enabled_task : m_enabled_tasks) {
LogTasks("[DisableTask] enabled_tasks [{}]", enabled_task);
LogTasks("enabled_tasks [{}]", enabled_task);
}
if (tasks_disabled.empty()) {
@ -234,7 +234,7 @@ void ClientTaskState::DisableTask(int character_id, int task_count, int *task_li
}
else {
LogTasks(
"[DisableTask] DisableTask called for character_id [{}] ... but, no tasks exist",
"DisableTask called for character_id [{}] ... but, no tasks exist",
character_id
);
}
@ -358,7 +358,7 @@ int ClientTaskState::GetActiveTaskID(int index)
static void DeleteCompletedTaskFromDatabase(int character_id, int task_id)
{
LogTasks("[DeleteCompletedTasksFromDatabase] character_id [{}], task_id [{}]", character_id, task_id);
LogTasks("character_id [{}], task_id [{}]", character_id, task_id);
CompletedTasksRepository::DeleteWhere(
database,
@ -369,7 +369,7 @@ static void DeleteCompletedTaskFromDatabase(int character_id, int task_id)
bool ClientTaskState::UnlockActivities(Client* client, ClientTaskInformation& task_info)
{
LogTasksDetail(
"[UnlockActivities] Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
"Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
client->CharacterID(),
task_info.task_id,
task_info.slot,
@ -387,7 +387,7 @@ bool ClientTaskState::UnlockActivities(Client* client, ClientTaskInformation& ta
{
if (task_info.activity[i].activity_id >= 0) {
LogTasksDetail(
"[UnlockActivities] character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
"character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
client->CharacterID(),
task_info.task_id,
task_info.activity[i].activity_id,
@ -405,7 +405,7 @@ bool ClientTaskState::UnlockActivities(Client* client, ClientTaskInformation& ta
ClientActivityInformation& client_activity = task_info.activity[activity_id];
if (client_activity.activity_state == ActivityHidden)
{
LogTasksDetail("[UnlockActivities] task [{}] activity [{}] (ActivityActive)", task_info.task_id, activity_id);
LogTasksDetail("task [{}] activity [{}] (ActivityActive)", task_info.task_id, activity_id);
client_activity.activity_state = ActivityActive;
client_activity.updated = true;
}
@ -436,7 +436,7 @@ void ClientTaskState::RecordCompletedTask(uint32_t character_id, const TaskInfor
size_t erased = m_completed_tasks.size() - before;
LogTasksDetail("[RecordCompletedTask] KeepOneRecord erased [{}] elements", erased);
LogTasksDetail("KeepOneRecord erased [{}] elements", erased);
if (erased > 0)
{
@ -456,7 +456,7 @@ void ClientTaskState::RecordCompletedTask(uint32_t character_id, const TaskInfor
completed.activity_done[i] = (client_task.activity[i].activity_state == ActivityCompleted);
}
LogTasksDetail("[RecordCompletedTask] [{}] for character [{}]", client_task.task_id, character_id);
LogTasksDetail("[{}] for character [{}]", client_task.task_id, character_id);
m_completed_tasks.push_back(completed);
}
}
@ -497,7 +497,7 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
if (!activity.CheckZone(zone->GetZoneID(), zone->GetInstanceVersion()))
{
LogTasks("[CanUpdate] client [{}] task [{}]-[{}] failed zone filter", client->GetName(), task_id, client_activity.activity_id);
LogTasks("client [{}] task [{}]-[{}] failed zone filter", client->GetName(), task_id, client_activity.activity_id);
return false;
}
@ -508,7 +508,7 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
pos.y < activity.min_y || pos.y > activity.max_y ||
pos.z < activity.min_z || pos.z > activity.max_z)
{
LogTasksDetail("[CanUpdate] client [{}] task [{}]-[{}] failed area filter", client->GetName(), task_id, client_activity.activity_id);
LogTasksDetail("client [{}] task [{}]-[{}] failed area filter", client->GetName(), task_id, client_activity.activity_id);
return false;
}
}
@ -517,7 +517,7 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
if (!activity.item_id_list.empty() && filter.item_id != 0 &&
!Tasks::IsInMatchList(activity.item_id_list, std::to_string(filter.item_id)))
{
LogTasks("[CanUpdate] client [{}] task [{}]-[{}] failed item match filter", client->GetName(), task_id, client_activity.activity_id);
LogTasks("client [{}] task [{}]-[{}] failed item match filter", client->GetName(), task_id, client_activity.activity_id);
return false;
}
@ -527,7 +527,7 @@ bool ClientTaskState::CanUpdate(Client* client, const TaskUpdateFilter& filter,
!Tasks::IsInMatchListPartial(activity.npc_match_list, filter.mob->GetCleanName()) &&
!Tasks::IsInMatchList(activity.npc_match_list, std::to_string(filter.mob->GetNPCTypeID())))))
{
LogTasks("[CanUpdate] client [{}] task [{}]-[{}] failed npc match filter", client->GetName(), task_id, client_activity.activity_id);
LogTasks("client [{}] task [{}]-[{}] failed npc match filter", client->GetName(), task_id, client_activity.activity_id);
return false;
}
@ -567,13 +567,13 @@ int ClientTaskState::UpdateTasks(Client* client, const TaskUpdateFilter& filter,
auto args = fmt::format("{} {} {}", count, client_activity.activity_id, client_task.task_id);
if (parse->EventPlayer(EVENT_TASK_BEFORE_UPDATE, client, args, 0) != 0)
{
LogTasks("[UpdateTasks] client [{}] task [{}]-[{}] update prevented by quest",
LogTasks("client [{}] task [{}]-[{}] update prevented by quest",
client->GetName(), client_task.task_id, client_activity.activity_id);
continue;
}
LogTasks("[UpdateTasks] client [{}] task [{}] activity [{}] increment [{}]",
LogTasks("client [{}] task [{}] activity [{}] increment [{}]",
client->GetName(), client_task.task_id, client_activity.activity_id, count);
int updated = IncrementDoneCount(client, task, client_task.slot, client_activity.activity_id, count);
@ -627,7 +627,7 @@ bool ClientTaskState::HasExploreTask(Client* client) const
auto result = FindTask(client, filter);
bool has_explore = result.first != 0;
LogTasksDetail("[HasExploreTask] client [{}] has explore task in current zone [{}]", client->GetName(), has_explore);
LogTasksDetail("client [{}] has explore task in current zone [{}]", client->GetName(), has_explore);
return has_explore;
}
@ -686,7 +686,7 @@ void ClientTaskState::UpdateTasksForItem(Client* client, TaskActivityType type,
//
// Type should be one of ActivityTradeSkill, ActivityFish or ActivityForage
LogTasks("[UpdateTasksForItem] activity_type [{}] item_id [{}] count [{}]", static_cast<int>(type), item_id, count);
LogTasks("activity_type [{}] item_id [{}] count [{}]", static_cast<int>(type), item_id, count);
TaskUpdateFilter filter{};
filter.type = type;
@ -697,7 +697,7 @@ void ClientTaskState::UpdateTasksForItem(Client* client, TaskActivityType type,
void ClientTaskState::UpdateTasksOnLoot(Client* client, Corpse* corpse, int item_id, int count)
{
LogTasks("[UpdateTasksOnLoot] corpse [{}] item_id [{}] count [{}]", corpse->GetName(), item_id, count);
LogTasks("corpse [{}] item_id [{}] count [{}]", corpse->GetName(), item_id, count);
TaskUpdateFilter filter{};
filter.type = TaskActivityType::Loot;
@ -709,7 +709,7 @@ void ClientTaskState::UpdateTasksOnLoot(Client* client, Corpse* corpse, int item
void ClientTaskState::UpdateTasksOnExplore(Client* client, const glm::vec4& pos)
{
LogTasksDetail("[UpdateTasksOnExplore] client [{}]", client->GetName());
LogTasksDetail("client [{}]", client->GetName());
TaskUpdateFilter filter{};
filter.type = TaskActivityType::Explore;
@ -721,7 +721,7 @@ void ClientTaskState::UpdateTasksOnExplore(Client* client, const glm::vec4& pos)
bool ClientTaskState::UpdateTasksOnDeliver(Client* client, std::vector<EQ::ItemInstance*>& items, Trade& trade, NPC* npc)
{
LogTasks("[UpdateTasksOnDeliver] npc [{}]", npc->GetName());
LogTasks("npc [{}]", npc->GetName());
bool is_updated = false;
@ -765,7 +765,7 @@ bool ClientTaskState::UpdateTasksOnDeliver(Client* client, std::vector<EQ::ItemI
void ClientTaskState::UpdateTasksOnTouch(Client *client, int dz_switch_id)
{
LogTasks("[UpdateTasksOnTouch] dz switch [{}] ", dz_switch_id);
LogTasks("dz switch [{}] ", dz_switch_id);
TaskUpdateFilter filter{};
filter.type = TaskActivityType::Touch;
@ -801,7 +801,7 @@ int ClientTaskState::IncrementDoneCount(
}
LogTasks(
"[IncrementDoneCount] client [{}] task_id [{}] activity_id [{}] count [{}]",
"client [{}] task_id [{}] activity_id [{}] count [{}]",
client->GetCleanName(),
info->task_id,
activity_id,
@ -827,7 +827,7 @@ int ClientTaskState::IncrementDoneCount(
r->ignore_quest_update = ignore_quest_update;
LogTasksDetail(
"[IncrementDoneCount] shared_task sending client [{}] task_id [{}] activity_id [{}] count [{}] ignore_quest_update [{}]",
"shared_task sending client [{}] task_id [{}] activity_id [{}] count [{}] ignore_quest_update [{}]",
r->source_character_id,
r->task_id,
r->activity_id,
@ -874,7 +874,7 @@ int ClientTaskState::IncrementDoneCount(
info->activity[activity_id].updated = true;
// Have we reached the goal count for this activity_information ?
if (info->activity[activity_id].done_count >= task_data->activity_information[activity_id].goal_count) {
LogTasks("[IncrementDoneCount] done_count [{}] goal_count [{}] activity_id [{}]",
LogTasks("done_count [{}] goal_count [{}] activity_id [{}]",
info->activity[activity_id].done_count,
task_data->activity_information[activity_id].goal_count,
activity_id
@ -884,7 +884,7 @@ int ClientTaskState::IncrementDoneCount(
info->activity[activity_id].activity_state = ActivityCompleted;
// Unlock subsequent activities for this task
bool task_complete = UnlockActivities(client, *info);
LogTasks("[IncrementDoneCount] task_complete is [{}]", task_complete);
LogTasks("task_complete is [{}]", task_complete);
// shared tasks only send update messages on activity completion
if (task_data->type == TaskType::Shared) {
client->MessageString(Chat::DefaultText, TASK_UPDATED, task_data->title.c_str());
@ -1102,7 +1102,7 @@ bool ClientTaskState::IsTaskActive(int task_id)
void ClientTaskState::FailTask(Client *client, int task_id)
{
LogTasks(
"[FailTask] Failing task for character [{}] task_id [{}] task_count [{}]",
"Failing task for character [{}] task_id [{}] task_count [{}]",
client->GetCleanName(),
task_id,
m_active_task_count
@ -1139,7 +1139,7 @@ void ClientTaskState::FailTask(Client *client, int task_id)
bool ClientTaskState::IsTaskActivityActive(int task_id, int activity_id)
{
LogTasks("[IsTaskActivityActive] task_id [{}] activity_id [{}]", task_id, activity_id);
LogTasks("task_id [{}] activity_id [{}]", task_id, activity_id);
// Quick sanity check
if (activity_id < 0) {
@ -1192,7 +1192,7 @@ bool ClientTaskState::IsTaskActivityActive(int task_id, int activity_id)
}
LogTasks(
"[IsTaskActivityActive] (Update) task_id [{}] activity_id [{}] activity_state [{}]",
"(Update) task_id [{}] activity_id [{}] activity_state [{}]",
task_id,
activity_id,
info->activity[activity_id].activity_state
@ -1523,7 +1523,7 @@ int ClientTaskState::IsTaskCompleted(int task_id)
}
for (auto &completed_task : m_completed_tasks) {
LogTasks("[IsTaskCompleted] Comparing compelted task [{}] with [{}]", completed_task.task_id, task_id);
LogTasks("Comparing compelted task [{}] with [{}]", completed_task.task_id, task_id);
if (completed_task.task_id == task_id) {
return 1;
}
@ -1649,7 +1649,7 @@ ActivityState ClientTaskState::GetTaskActivityState(TaskType task_type, int inde
}
LogTasksDetail(
"-- [GetTaskActivityState] task_type [{}] ({}) index [{}] activity_id [{}] activity_state [{}] ({})",
"-- task_type [{}] ({}) index [{}] activity_id [{}] activity_state [{}] ({})",
Tasks::GetTaskTypeIdentifier(task_type),
Tasks::GetTaskTypeDescription(task_type),
index,
@ -1815,7 +1815,7 @@ void ClientTaskState::KickPlayersSharedTask(Client* client)
void ClientTaskState::RemoveTask(Client *client, int sequence_number, TaskType task_type)
{
int character_id = client->CharacterID();
Log(Logs::General, Logs::Tasks, "[UPDATE] ClientTaskState Cancel Task %i ", sequence_number);
Log(Logs::General, Logs::Tasks, "ClientTaskState Cancel Task %i ", sequence_number);
int task_id = -1;
switch (task_type) {
@ -1869,14 +1869,14 @@ void ClientTaskState::RemoveTaskByTaskID(Client *client, uint32 task_id)
switch (task_manager->GetTaskType(task_id)) {
case TaskType::Task: {
if (m_active_task.task_id == task_id) {
LogTasks("[UPDATE] RemoveTaskByTaskID found Task [{}]", task_id);
LogTasks("RemoveTaskByTaskID found Task [{}]", task_id);
CancelTask(client, TASKSLOTTASK, TaskType::Task, true);
}
break;
}
case TaskType::Shared: {
if (m_active_shared_task.task_id == task_id) {
LogTasks("[UPDATE] RemoveTaskByTaskID found Shared Task [{}]", task_id);
LogTasks("RemoveTaskByTaskID found Shared Task [{}]", task_id);
CancelTask(client, TASKSLOTSHAREDTASK, TaskType::Shared, true);
}
break;
@ -1884,7 +1884,7 @@ void ClientTaskState::RemoveTaskByTaskID(Client *client, uint32 task_id)
case TaskType::Quest: {
for (int active_quest = 0; active_quest < MAXACTIVEQUESTS; active_quest++) {
if (m_active_quests[active_quest].task_id == task_id) {
LogTasks("[UPDATE] RemoveTaskByTaskID found Quest [{}] at index [{}]", task_id, active_quest);
LogTasks("RemoveTaskByTaskID found Quest [{}] at index [{}]", task_id, active_quest);
CancelTask(client, active_quest, TaskType::Quest, true);
}
}
@ -1918,7 +1918,7 @@ void ClientTaskState::AcceptNewTask(
// intercept and pass to world first before processing normally
if (!client->m_requesting_shared_task && task->type == TaskType::Shared) {
LogTasksDetail(
"[AcceptNewTask] Initiating shared_task request | task_id [{}] character_id [{}] name [{}]",
"Initiating shared_task request | task_id [{}] character_id [{}] name [{}]",
task_id,
client->CharacterID(),
client->GetCleanName()
@ -2047,7 +2047,7 @@ void ClientTaskState::AcceptNewTask(
case TaskType::Quest:
for (int task_index = 0; task_index < MAXACTIVEQUESTS; task_index++) {
Log(Logs::General, Logs::Tasks,
"[UPDATE] ClientTaskState Looking for free slot in slot %i, found task_id of %i", task_index,
"ClientTaskState Looking for free slot in slot %i, found task_id of %i", task_index,
m_active_quests[task_index].task_id);
if (m_active_quests[task_index].task_id == 0) {
active_slot = &m_active_quests[task_index];
@ -2163,7 +2163,7 @@ void ClientTaskState::SharedTaskIncrementDoneCount(
info->activity[activity_id].done_count = done_count;
LogTasksDetail(
"[SharedTaskIncrementDoneCount] Setting task_id [{}] to absolute done_count value of [{}] via increment [{}]",
"Setting task_id [{}] to absolute done_count value of [{}] via increment [{}]",
task_id,
info->activity[activity_id].done_count,
done_count
@ -2250,7 +2250,7 @@ void ClientTaskState::CreateTaskDynamicZone(Client* client, int task_id, Dynamic
void ClientTaskState::ListTaskTimers(Client* client)
{
LogTasksDetail("[ListTaskTimers] Client [{}]", client->GetCleanName());
LogTasksDetail("Client [{}]", client->GetCleanName());
// this isn't live-like but we need to throttle query (alternative is caching timers)
if (!client->m_list_task_timers_rate_limit.Check()) {
@ -2361,7 +2361,7 @@ void ClientTaskState::SyncSharedTaskZoneClientDoneCountState(
}
LogTasksDetail(
"[IncrementDoneCount] Setting internally client [{}] to donecount [{}]",
"Setting internally client [{}] to donecount [{}]",
c->GetCleanName(),
done_count
);

View File

@ -37,7 +37,7 @@ bool TaskManager::LoadTaskSets()
for (auto &task_set: rows) {
m_task_sets[task_set.id].push_back(task_set.taskid);
LogTasksDetail("[LoadTaskSets] Adding task_id [{}] to task_set [{}]", task_set.taskid, task_set.id);
LogTasksDetail("Adding task_id [{}] to task_set [{}]", task_set.taskid, task_set.id);
}
return true;
@ -49,7 +49,7 @@ bool TaskManager::LoadTasks(int single_task)
std::string query;
if (single_task == 0) {
if (!LoadTaskSets()) {
LogTasks("[TaskManager::LoadTasks] LoadTaskSets failed");
LogTasks("LoadTaskSets failed");
}
task_query_filter = fmt::format("id > 0");
@ -64,7 +64,7 @@ bool TaskManager::LoadTasks(int single_task)
if (task_id <= 0) {
// This shouldn't happen, as the SELECT is bounded by MAXTASKS
LogError("[TASKS]Task ID [{}] out of range while loading tasks from database", task_id);
LogError("Task ID [{}] out of range while loading tasks from database", task_id);
continue;
}
@ -100,7 +100,7 @@ bool TaskManager::LoadTasks(int single_task)
m_task_data.try_emplace(task_id, std::move(ti));
LogTasksDetail(
"[LoadTasks] (Task) task_id [{}] type [{}] () duration [{}] duration_code [{}] title [{}] description [{}] "
"(Task) task_id [{}] type [{}] () duration [{}] duration_code [{}] title [{}] description [{}] "
" reward_text [{}] reward_id_list [{}] cash_reward [{}] exp_reward [{}] reward_method [{}] faction_reward [{}] min_level [{}] "
" max_level [{}] level_spread [{}] min_players [{}] max_players [{}] repeatable [{}] completion_emote [{}]"
" replay_group [{}] replay_timer_seconds [{}] request_group [{}] request_timer_seconds [{}]",
@ -157,7 +157,7 @@ bool TaskManager::LoadTasks(int single_task)
// This shouldn't happen, as the SELECT is bounded by MAXTASKS
LogTasks(
"[LoadTasks] Error: Task or activity_information ID ([{}], [{}]) out of range while loading activities from database",
"Error: Task or activity_information ID ([{}], [{}]) out of range while loading activities from database",
task_id,
activity_id
);
@ -167,7 +167,7 @@ bool TaskManager::LoadTasks(int single_task)
auto task_data = GetTaskData(task_id);
if (!task_data) {
LogTasks(
"[LoadTasks] Error: activity_information for non-existent task ([{}], [{}]) while loading activities from database",
"Error: activity_information for non-existent task ([{}], [{}]) while loading activities from database",
task_id,
activity_id
);
@ -184,7 +184,7 @@ bool TaskManager::LoadTasks(int single_task)
// Change to (activityID != (Tasks[taskID]->activity_count + 1)) to index from 1
if (activity_id != task_data->activity_count) {
LogTasks(
"[LoadTasks] Error: Activities for Task [{}] (activity_id [{}]) are not sequential starting at 0. Not loading task ",
"Error: Activities for Task [{}] (activity_id [{}]) are not sequential starting at 0. Not loading task ",
task_id,
activity_id
);
@ -240,7 +240,7 @@ bool TaskManager::LoadTasks(int single_task)
ad->optional = a.optional;
LogTasksDetail(
"[LoadTasks] (Activity) task_id [{}] activity_id [{}] slot [{}] activity_type [{}] goal_method [{}] goal_count [{}] zones [{}]"
"(Activity) task_id [{}] activity_id [{}] slot [{}] activity_type [{}] goal_method [{}] goal_count [{}] zones [{}]"
" target_name [{}] item_list [{}] skill_list [{}] spell_list [{}] description_override [{}]",
task_id,
activity_id,
@ -274,11 +274,11 @@ bool TaskManager::SaveClientState(Client *client, ClientTaskState *cts)
return false;
}
constexpr const char *ERR_MYSQLERROR = "[TASKS]Error in TaskManager::SaveClientState {}";
constexpr const char *ERR_MYSQLERROR = "Error in TaskManager::SaveClientState {}";
int character_id = client->CharacterID();
LogTasks("[SaveClientState] character_id [{}]", character_id);
LogTasks("character_id [{}]", character_id);
if (cts->m_active_task_count > 0 ||
cts->m_active_task.task_id != TASKSLOTEMPTY ||
@ -295,7 +295,7 @@ bool TaskManager::SaveClientState(Client *client, ClientTaskState *cts)
if (active_task.updated) {
LogTasks(
"[SaveClientState] character_id [{}] updating task_index [{}] task_id [{}]",
"character_id [{}] updating task_index [{}] task_id [{}]",
character_id,
slot,
task_id
@ -333,7 +333,7 @@ bool TaskManager::SaveClientState(Client *client, ClientTaskState *cts)
}
LogTasks(
"[SaveClientState] Updating activity character_id [{}] updating task_index [{}] task_id [{}] activity_index [{}]",
"Updating activity character_id [{}] updating task_index [{}] task_id [{}] activity_index [{}]",
character_id,
slot,
task_id,
@ -586,7 +586,7 @@ void TaskManager::TaskSetSelector(Client* client, Mob* mob, int task_set_id, boo
// A task_id of 0 in a TaskSet indicates that all Tasks in the set are enabled for all players.
if (m_task_sets[task_set_id][0] == 0) {
LogTasks("[TaskSetSelector] TaskSets[{}][0] == 0. All Tasks in Set enabled.", task_set_id);
LogTasks("TaskSets[{}][0] == 0. All Tasks in Set enabled.", task_set_id);
all_enabled = true;
}
@ -628,7 +628,7 @@ void TaskManager::TaskQuestSetSelector(Client* client, Mob* mob, const std::vect
int player_level = client->GetLevel();
ClientTaskState* client_task_state = client->GetTaskState();
LogTasks("[UPDATE] TaskQuestSetSelector called with size [{}]", tasks.size());
LogTasks("TaskQuestSetSelector called with size [{}]", tasks.size());
if (tasks.empty()) {
return;
@ -674,7 +674,7 @@ void TaskManager::TaskQuestSetSelector(Client* client, Mob* mob, const std::vect
void TaskManager::SharedTaskSelector(Client* client, Mob* mob, const std::vector<int>& tasks, bool ignore_cooldown)
{
LogTasks("[UPDATE] SharedTaskSelector called with size [{}]", tasks.size());
LogTasks("SharedTaskSelector called with size [{}]", tasks.size());
if (tasks.empty()) {
return;
@ -748,26 +748,26 @@ bool TaskManager::CanOfferSharedTask(int task_id, const SharedTaskRequest& reque
const auto task = GetTaskData(task_id);
if (!task)
{
LogTasksDetail("[CanOfferSharedTask] task data for task id [{}] not found", task_id);
LogTasksDetail("task data for task id [{}] not found", task_id);
return false;
}
if (task->type != TaskType::Shared)
{
LogTasksDetail("[CanOfferSharedTask] task [{}] is not a shared task type", task_id);
LogTasksDetail("task [{}] is not a shared task type", task_id);
return false;
}
if (task->min_level > 0 && request.lowest_level < task->min_level)
{
LogTasksDetail("[CanOfferSharedTask] lowest level [{}] is below task [{}] min level [{}]",
LogTasksDetail("lowest level [{}] is below task [{}] min level [{}]",
request.lowest_level, task_id, task->min_level);
return false;
}
if (task->max_level > 0 && request.highest_level > task->max_level)
{
LogTasksDetail("[CanOfferSharedTask] highest level [{}] exceeds task [{}] max level [{}]",
LogTasksDetail("highest level [{}] exceeds task [{}] max level [{}]",
request.highest_level, task_id, task->max_level);
return false;
}
@ -831,7 +831,7 @@ void TaskManager::SendTaskSelector(Client* client, Mob* mob, const std::vector<i
void TaskManager::SendSharedTaskSelector(Client* client, Mob* mob, const std::vector<int>& task_list)
{
LogTasks("SendSharedTaskSelector for [{}] Tasks", task_list.size());
LogTasks("[{}] Tasks", task_list.size());
// request timer is only set when shared task selection shown (not for failed validations)
client->StartTaskRequestCooldownTimer();
@ -890,7 +890,7 @@ void TaskManager::SendCompletedTasksToClient(Client *c, ClientTaskState *cts)
}
LogTasks(
"[SendCompletedTasksToClient] completed task count [{}] first tank to send is [{}] last is [{}]",
"completed task count [{}] first tank to send is [{}] last is [{}]",
cts->m_completed_tasks.size(),
first_task_to_send,
last_task_to_send
@ -1008,7 +1008,7 @@ void TaskManager::SendActiveTaskToClient(
false
);
LogTasks("[SendActiveTasksToClient] task_id [{}] activity_count [{}] task_index [{}]",
LogTasks("task_id [{}] activity_count [{}] task_index [{}]",
task_id,
GetActivityCount(task_id),
task_index);
@ -1018,7 +1018,7 @@ void TaskManager::SendActiveTaskToClient(
for (int activity_id = 0; activity_id < GetActivityCount(task_id); activity_id++) {
if (client->GetTaskActivityState(task_type, fixed_index, activity_id) != ActivityHidden) {
LogTasks(
"[SendActiveTasksToClient] (Long Update) task_id [{}] activity_id [{}] fixed_index [{}] task_complete [{}]",
"(Long Update) task_id [{}] activity_id [{}] fixed_index [{}] task_complete [{}]",
task_id,
activity_id,
fixed_index,
@ -1046,7 +1046,7 @@ void TaskManager::SendActiveTaskToClient(
}
else {
LogTasks(
"[SendActiveTasksToClient] (Short Update) task_id [{}] activity_id [{}] fixed_index [{}]",
"(Short Update) task_id [{}] activity_id [{}] fixed_index [{}]",
task_id,
activity_id,
fixed_index
@ -1084,7 +1084,7 @@ void TaskManager::SendActiveTasksToClient(Client *client, bool task_complete)
}
LogTasksDetail("--");
LogTasksDetail("[SendActiveTasksToClient] Task [{}]", task_data->title);
LogTasksDetail("Task [{}]", task_data->title);
SendActiveTaskToClient(&state->m_active_quests[task_index], client, task_index, task_complete);
}
@ -1112,13 +1112,13 @@ void TaskManager::SendSingleActiveTaskToClient(
);
Log(Logs::General,
Logs::Tasks,
"[UPDATE] SendSingleActiveTasksToClient: Task %i, Activities: %i",
"SendSingleActiveTasksToClient: Task %i, Activities: %i",
task_id,
GetActivityCount(task_id));
for (int activity_id = 0; activity_id < GetActivityCount(task_id); activity_id++) {
if (task_info.activity[activity_id].activity_state != ActivityHidden) {
LogTasks("[SendSingleActiveTaskToClient] Long [{}] [{}] complete [{}]",
LogTasks("Long [{}] [{}] complete [{}]",
task_id,
activity_id,
task_complete);
@ -1130,7 +1130,7 @@ void TaskManager::SendSingleActiveTaskToClient(
}
}
else {
LogTasks("[SendSingleActiveTaskToClient] Short [{}] [{}]", task_id, activity_id);
LogTasks("Short [{}] [{}]", task_id, activity_id);
SendTaskActivityShort(client, task_id, activity_id, task_info.slot);
}
}
@ -1253,7 +1253,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
cts->m_active_task_count = 0;
LogTasks("[LoadClientState] for character_id [{}]", character_id);
LogTasks("for character_id [{}]", character_id);
// in a case where a client somehow lost local state with what state exists in world - we need
// to perform an inverse sync where we inject the task
@ -1274,7 +1274,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
if (task_id < 0) {
LogTasks(
"[LoadClientState] Error: task_id [{}] out of range while loading character tasks from database",
"Error: task_id [{}] out of range while loading character tasks from database",
task_id
);
continue;
@ -1286,14 +1286,14 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
auto task_info = cts->GetClientTaskInfo(type, slot);
if (task_info == nullptr) {
LogTasks(
"[LoadClientState] Error: slot [{}] out of range while loading character tasks from database",
"Error: slot [{}] out of range while loading character tasks from database",
slot
);
continue;
}
if (task_info->task_id != TASKSLOTEMPTY) {
LogTasks("[LoadClientState] Error: slot [{}] for task [{}] is already occupied", slot, task_id);
LogTasks("Error: slot [{}] for task [{}] is already occupied", slot, task_id);
continue;
}
@ -1312,7 +1312,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
}
LogTasks(
"[LoadClientState] character_id [{}] task_id [{}] slot [{}] accepted_time [{}] was_rewarded [{}]",
"character_id [{}] task_id [{}] slot [{}] accepted_time [{}] was_rewarded [{}]",
character_id,
task_id,
slot,
@ -1322,7 +1322,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
}
// Load Activities
LogTasks("[LoadClientState] Loading activities for character_id [{}]", character_id);
LogTasks("Loading activities for character_id [{}]", character_id);
auto character_activities = CharacterActivitiesRepository::GetWhere(
database,
@ -1333,7 +1333,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
int task_id = character_activity.taskid;
if (task_id < 0) {
LogTasks(
"[LoadClientState] Error: task_id [{}] out of range while loading character activities from database character_id [{}]",
"Error: task_id [{}] out of range while loading character activities from database character_id [{}]",
task_id,
character_id
);
@ -1343,7 +1343,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
int activity_id = character_activity.activityid;
if ((activity_id < 0) || (activity_id >= MAXACTIVITIESPERTASK)) {
LogTasks(
"[LoadClientState] Error: activity_id [{}] out of range while loading character activities from database character_id [{}]",
"Error: activity_id [{}] out of range while loading character activities from database character_id [{}]",
activity_id,
character_id
);
@ -1373,7 +1373,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
if (task_info == nullptr) {
LogTasks(
"[LoadClientState] Error: activity_id [{}] found for task_id [{}] which client does not have character_id [{}]",
"Error: activity_id [{}] found for task_id [{}] which client does not have character_id [{}]",
activity_id,
task_id,
character_id
@ -1394,7 +1394,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
task_info->activity[activity_id].updated = false;
LogTasks(
"[LoadClientState] character_id [{}] task_id [{}] activity_id [{}] done_count [{}] completed [{}]",
"character_id [{}] task_id [{}] activity_id [{}] done_count [{}] completed [{}]",
character_id,
task_id,
activity_id,
@ -1423,7 +1423,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
for (auto &character_completed_task: character_completed_tasks) {
int task_id = character_completed_task.taskid;
if (task_id <= 0) {
LogError("[TASKS]Task ID [{}] out of range while loading completed tasks from database", task_id);
LogError("Task ID [{}] out of range while loading completed tasks from database", task_id);
continue;
}
@ -1433,7 +1433,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
// completed.
int activity_id = character_completed_task.activityid;
if ((activity_id < -1) || (activity_id >= MAXACTIVITIESPERTASK)) {
LogError("[TASKS]activity_information ID [{}] out of range while loading completed tasks from database",
LogError("activity_information ID [{}] out of range while loading completed tasks from database",
activity_id);
continue;
}
@ -1487,7 +1487,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
for (auto row = results.begin(); row != results.end(); ++row) {
int task_id = atoi(row[0]);
cts->m_enabled_tasks.push_back(task_id);
LogTasksDetail("[LoadClientState] Adding task_id [{}] to enabled tasks", task_id);
LogTasksDetail("Adding task_id [{}] to enabled tasks", task_id);
}
}
@ -1509,7 +1509,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
task_id
);
LogError("[LoadClientState] Character [{}] has task [{}] which does not exist", character_id, task_id);
LogError("Character [{}] has task [{}] which does not exist", character_id, task_id);
cts->m_active_tasks[task_index].task_id = TASKSLOTEMPTY;
continue;
}
@ -1523,7 +1523,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
);
LogTasks(
"[LoadClientState] Fatal error in character [{}] task state. activity_information [{}] for Task [{}] either missing from client state or from task",
"Fatal error in character [{}] task state. activity_information [{}] for Task [{}] either missing from client state or from task",
character_id,
activity_index,
task_id
@ -1535,7 +1535,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
}
LogTasksDetail(
"[LoadClientState] m_active_task task_id is [{}] slot [{}]",
"m_active_task task_id is [{}] slot [{}]",
cts->m_active_task.task_id,
cts->m_active_task.slot
);
@ -1544,7 +1544,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
// purely debugging
LogTasksDetail(
"[LoadClientState] Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
"Fetching task info for character_id [{}] task [{}] slot [{}] accepted_time [{}] updated [{}]",
character_id,
cts->m_active_task.task_id,
cts->m_active_task.slot,
@ -1557,7 +1557,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
for (int i = 0; i < task_data->activity_count; i++) {
if (cts->m_active_task.activity[i].activity_id >= 0) {
LogTasksDetail(
"[LoadClientState] -- character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
"-- character_id [{}] task [{}] activity_id [{}] done_count [{}] activity_state [{}] updated [{}]",
character_id,
cts->m_active_task.task_id,
cts->m_active_task.activity[i].activity_id,
@ -1572,7 +1572,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
// shared task
LogTasksDetail(
"[LoadClientState] m_active_shared_task task_id is [{}] slot [{}]",
"m_active_shared_task task_id is [{}] slot [{}]",
cts->m_active_shared_task.task_id,
cts->m_active_shared_task.slot
);
@ -1587,7 +1587,7 @@ bool TaskManager::LoadClientState(Client *client, ClientTaskState *cts)
}
}
LogTasksDetail("[LoadClientState] for Character ID [{}] DONE!", character_id);
LogTasksDetail("for Character ID [{}] DONE!", character_id);
LogTasksDetail("---", character_id);
return true;
@ -1645,7 +1645,7 @@ void TaskManager::SyncClientSharedTaskWithPersistedState(Client *c, ClientTaskSt
for (auto &a: activities) {
LogTasksDetail(
"[LoadClientState] shared_task loop local [{}] shared [{}]",
"shared_task loop local [{}] shared [{}]",
shared_task->activity[a.activity_id].done_count,
a.done_count
);
@ -1674,7 +1674,7 @@ void TaskManager::SyncClientSharedTaskWithPersistedState(Client *c, ClientTaskSt
// live does this as long as the shared task is still active when entering game
if (!shared_task->was_rewarded && IsActiveTaskComplete(*shared_task))
{
LogTasksDetail("[LoadClientState] Syncing shared task completion for client [{}]", c->GetName());
LogTasksDetail("Syncing shared task completion for client [{}]", c->GetName());
const auto task_data = GetTaskData(shared_task->task_id);
cts->AddReplayTimer(c, *shared_task, *task_data); // live updates a fresh timer
cts->DispatchEventTaskComplete(c, *shared_task, task_data->activity_count - 1);
@ -1706,7 +1706,7 @@ void TaskManager::SyncClientSharedTaskRemoveLocalIfNotExists(Client *c, ClientTa
// if we don't actually have a membership anywhere, remove ourself locally
if (members.empty()) {
LogTasksDetail(
"[SyncClientSharedTaskRemoveLocalIfNotExists] Client [{}] Shared task [{}] doesn't exist in world, removing from local",
"Client [{}] Shared task [{}] doesn't exist in world, removing from local",
c->GetCleanName(),
cts->m_active_shared_task.task_id
);
@ -1751,7 +1751,7 @@ void TaskManager::SyncClientSharedTaskStateToLocal(
}
if (!has_character_shared_task) {
LogTasksDetail("[SyncClientSharedTaskStateToLocal] We don't have a shared character task locally");
LogTasksDetail("We don't have a shared character task locally");
auto stm = SharedTaskMembersRepository::GetWhere(
database,
fmt::format(
@ -1761,14 +1761,14 @@ void TaskManager::SyncClientSharedTaskStateToLocal(
);
if (!stm.empty()) {
LogTasksDetail("[SyncClientSharedTaskStateToLocal] We have membership in database");
LogTasksDetail("We have membership in database");
auto s = SharedTasksRepository::FindOne(
database,
(int) stm.front().shared_task_id
);
if (s.id > 0) {
LogTasksDetail("[SyncClientSharedTaskStateToLocal] Creating entity");
LogTasksDetail("Creating entity");
// create task locally
auto ct = CharacterTasksRepository::NewEntity();
@ -1813,7 +1813,7 @@ void TaskManager::HandleUpdateTasksOnKill(Client* client, NPC* npc)
continue;
}
LogTasksDetail("[HandleUpdateTasksOnKill] Looping through client [{}]", c->GetCleanName());
LogTasksDetail("Looping through client [{}]", c->GetCleanName());
c->GetTaskState()->UpdateTasksOnKill(c, client, npc);
}

View File

@ -112,7 +112,7 @@ void Client::SendTaskFailed(int task_id, int task_index, TaskType task_type)
task_activity_complete->task_completed = 0; //Fail
task_activity_complete->stage_complete = 0; // 0 for task complete or failed.
LogTasks("[SendTaskFailed] Sending failure to client [{}]", GetCleanName());
LogTasks("Sending failure to client [{}]", GetCleanName());
QueuePacket(outapp);
safe_delete(outapp);

View File

@ -240,7 +240,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
}
LogTradeskills(
"[HandleCombine] container_slot [{}] guildtribute_slot [{}]",
"container_slot [{}] guildtribute_slot [{}]",
in_combine->container_slot,
in_combine->guildtribute_slot
);
@ -326,7 +326,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
safe_delete(outapp);
LogTradeskills(
"[HandleCombine] inst_item [{}] container_item [{}]",
"inst_item [{}] container_item [{}]",
inst->GetItem()->ID,
container->GetItem()->ID
);
@ -335,7 +335,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
}
if (container->GetItem() && container->GetItem()->BagType == EQ::item::BagTypeDetransformationmold) {
LogTradeskillsDetail("[HandleCombine] Check 1");
LogTradeskillsDetail("Check 1");
const EQ::ItemInstance* inst = container->GetItem(0);
if (inst && inst->GetOrnamentationIcon() && inst->GetOrnamentationIcon()) {
@ -365,7 +365,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
if (!content_db.GetTradeRecipe(container, c_type, some_id, user->CharacterID(), &spec)) {
LogTradeskillsDetail("[HandleCombine] Check 2");
LogTradeskillsDetail("Check 2");
user->MessageString(Chat::Emote,TRADESKILL_NOCOMBINE);
auto outapp = new EQApplicationPacket(OP_TradeSkillCombine, 0);
@ -382,7 +382,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
// bit 6 (0x20): unlisted recipe flag
if ((spec.must_learn & 0xF) == 1 && !spec.has_learnt) {
LogTradeskillsDetail("[HandleCombine] Check 3");
LogTradeskillsDetail("Check 3");
// Made up message for the client. Just giving a DNC is the other option.
user->Message(Chat::LightBlue, "You need to learn how to combine these first.");
@ -1213,9 +1213,9 @@ void Client::CheckIncreaseTradeskill(int16 bonusstat, int16 stat_modifier, float
NotifyNewTitlesAvailable();
}
LogTradeskills("[CheckIncreaseTradeskill] skillup_modifier: [{}] , success_modifier: [{}] , stat modifier: [{}]", skillup_modifier , success_modifier , stat_modifier);
LogTradeskills("[CheckIncreaseTradeskill] Stage1 chance was: [{}] percent", chance_stage1);
LogTradeskills("[CheckIncreaseTradeskill] Stage2 chance was: [{}] percent. 0 percent means stage1 failed", chance_stage2);
LogTradeskills("skillup_modifier: [{}] , success_modifier: [{}] , stat modifier: [{}]", skillup_modifier , success_modifier , stat_modifier);
LogTradeskills("Stage1 chance was: [{}] percent", chance_stage1);
LogTradeskills("Stage2 chance was: [{}] percent. 0 percent means stage1 failed", chance_stage2);
}
bool ZoneDatabase::GetTradeRecipe(
@ -1227,7 +1227,7 @@ bool ZoneDatabase::GetTradeRecipe(
)
{
if (container == nullptr) {
LogTradeskills("[GetTradeRecipe] Container null");
LogTradeskills("Container null");
return false;
}
@ -1246,7 +1246,7 @@ bool ZoneDatabase::GetTradeRecipe(
uint32 count = 0;
uint32 sum = 0;
for (uint8 i = 0; i < 10; i++) { // <watch> TODO: need to determine if this is bound to world/item container size
LogTradeskills("[GetTradeRecipe] Fetching item [{}]", i);
LogTradeskills("Fetching item [{}]", i);
const EQ::ItemInstance *inst = container->GetItem(i);
if (!inst) {
@ -1255,7 +1255,7 @@ bool ZoneDatabase::GetTradeRecipe(
const EQ::ItemData *item = database.GetItem(inst->GetItem()->ID);
if (!item) {
LogTradeskills("[GetTradeRecipe] item [{}] not found!", inst->GetItem()->ID);
LogTradeskills("item [{}] not found!", inst->GetItem()->ID);
continue;
}
@ -1271,7 +1271,7 @@ bool ZoneDatabase::GetTradeRecipe(
count++;
LogTradeskills(
"[GetTradeRecipe] Item in container index [{}] item [{}] found [{}]",
"Item in container index [{}] item [{}] found [{}]",
i,
item->ID,
count
@ -1415,7 +1415,7 @@ bool ZoneDatabase::GetTradeRecipe(
}
LogTradeskills(
"[GetTradeRecipe] Component count loop [{}] item [{}] recipe component_count [{}]",
"Component count loop [{}] item [{}] recipe component_count [{}]",
component_count,
item->ID,
atoi(row[1])
@ -1505,7 +1505,7 @@ bool ZoneDatabase::GetTradeRecipe(
);
if (!r.empty() && r[0].recipe_id) { //If this exists we learned it
LogTradeskills("[GetTradeRecipe] made_count [{}]", r[0].madecount);
LogTradeskills("made_count [{}]", r[0].madecount);
spec->has_learnt = true;
spec->madecount = (uint32) r[0].madecount;
@ -1612,7 +1612,7 @@ void Client::LearnRecipe(uint32 recipe_id)
}
LogTradeskills(
"[LearnRecipe] recipe_id [{}] name [{}] learned [{}]",
"recipe_id [{}] name [{}] learned [{}]",
recipe_id,
tradeskill_recipe.name,
results.RowCount()

View File

@ -792,7 +792,7 @@ float Mob::GetFixedZ(const glm::vec3 &destination, int32 z_find_offset) {
auto duration = timer.elapsed();
LogFixZ("Mob::GetFixedZ() ([{}]) returned [{}] at [{}], [{}], [{}] - Took [{}]",
LogFixZ("[{}] returned [{}] at [{}] [{}] [{}] - Took [{}]",
GetCleanName(),
new_z,
destination.x,

View File

@ -3450,7 +3450,7 @@ bool WorldServer::SendVoiceMacro(Client* From, uint32 Type, char* Target, uint32
bool WorldServer::RezzPlayer(EQApplicationPacket* rpack, uint32 rezzexp, uint32 dbid, uint16 opcode)
{
LogSpells("[WorldServer::RezzPlayer] rezzexp is [{}] (0 is normal for RezzComplete", rezzexp);
LogSpells("rezzexp is [{}] (0 is normal for RezzComplete", rezzexp);
auto pack = new ServerPacket(ServerOP_RezzPlayer, sizeof(RezzPlayer_Struct));
RezzPlayer_Struct* sem = (RezzPlayer_Struct*)pack->pBuffer;
sem->rezzopcode = opcode;
@ -3459,9 +3459,9 @@ bool WorldServer::RezzPlayer(EQApplicationPacket* rpack, uint32 rezzexp, uint32
sem->dbid = dbid;
bool ret = SendPacket(pack);
if (ret)
LogSpells("[WorldServer::RezzPlayer] Sending player rezz packet to world spellid:[{}]", sem->rez.spellid);
LogSpells("Sending player rezz packet to world spellid:[{}]", sem->rez.spellid);
else
LogSpells("[WorldServer::RezzPlayer] NOT Sending player rezz packet to world");
LogSpells("NOT Sending player rezz packet to world");
safe_delete(pack);
return ret;

View File

@ -595,7 +595,7 @@ void Zone::LoadTempMerchantData()
temp_merchant_list.origslot = temp_merchant_list.slot;
LogMerchants(
"[LoadTempMerchantData] Loading merchant temp items npc_id [{}] slot [{}] charges [{}] item [{}] origslot [{}]",
"Loading merchant temp items npc_id [{}] slot [{}] charges [{}] item [{}] origslot [{}]",
npc_id,
temp_merchant_list.slot,
temp_merchant_list.charges,
@ -904,7 +904,7 @@ void Zone::Shutdown(bool quiet)
zone->ldon_trap_entry_list.clear();
LogInfo(
"[Zone Shutdown] Zone [{}] zone_id [{}] version [{}] instance_id [{}]",
"Zone [{}] zone_id [{}] version [{}] instance_id [{}]",
zone->GetShortName(),
zone->GetZoneID(),
zone->GetInstanceVersion(),
@ -914,7 +914,7 @@ void Zone::Shutdown(bool quiet)
zone->SetZoneHasCurrentTime(false);
if (!quiet) {
LogInfo(
"[Zone Shutdown] Zone [{}] zone_id [{}] version [{}] instance_id [{}] Going to sleep",
"Zone [{}] zone_id [{}] version [{}] instance_id [{}] Going to sleep",
zone->GetShortName(),
zone->GetZoneID(),
zone->GetInstanceVersion(),
@ -933,7 +933,7 @@ void Zone::Shutdown(bool quiet)
LogSys.CloseFileLogs();
if (RuleB(Zone, KillProcessOnDynamicShutdown)) {
LogInfo("[Zone Shutdown] Shutting down");
LogInfo("Shutting down");
EQ::EventLoop::Get().Shutdown();
}
}
@ -1290,7 +1290,7 @@ bool Zone::LoadZoneCFG(const char* filename, uint16 instance_version)
auto z = zone_store.GetZoneWithFallback(ZoneID(filename), instance_version);
if (!z) {
LogError("[LoadZoneCFG] Failed to load zone data for [{}] instance_version [{}]", filename, instance_version);
LogError("Failed to load zone data for [{}] instance_version [{}]", filename, instance_version);
return false;
}
@ -1840,7 +1840,7 @@ void Zone::StartShutdownTimer(uint32 set_time)
void Zone::ResetShutdownTimer() {
LogInfo(
"[ResetShutdownTimer] Reset to [{}] from original remaining time [{}] duration [{}] zone [{}]",
"Reset to [{}] from original remaining time [{}] duration [{}] zone [{}]",
Strings::SecondsToTime(autoshutdown_timer.GetDuration(), true),
Strings::SecondsToTime(autoshutdown_timer.GetRemainingTime(), true),
Strings::SecondsToTime(autoshutdown_timer.GetDuration(), true),
@ -2950,7 +2950,7 @@ void Zone::SendDiscordMessage(const std::string& webhook_name, const std::string
}
if (not_found) {
LogDiscord("[SendDiscordMessage] Did not find valid webhook by webhook name [{}]", webhook_name);
LogDiscord("Did not find valid webhook by webhook name [{}]", webhook_name);
}
}

View File

@ -36,7 +36,7 @@ void ZoneReload::HotReloadQuests()
zone->SetQuestHotReloadQueued(false);
LogHotReload(
"[Quests] Reloading [{}] repop [{}] reset_timers [{}] repop_when_not_in_combat [{}] Time [{:.4f}]",
"Reloading [{}] repop [{}] reset_timers [{}] repop_when_not_in_combat [{}] Time [{:.4f}]",
zone->GetShortName(),
(RuleB(HotReload, QuestsRepopWithReload) ? "true" : "false"),
(RuleB(HotReload, QuestsResetTimersWithReload) ? "true" : "false"),

View File

@ -1635,7 +1635,7 @@ bool ZoneDatabase::SaveCharacterInvSnapshot(uint32 character_id) {
character_id
);
auto results = database.QueryDatabase(query);
LogInventory("ZoneDatabase::SaveCharacterInventorySnapshot [{}] ([{}])", character_id, (results.Success() ? "pass" : "fail"));
LogInventory("[{}] ([{}])", character_id, (results.Success() ? "pass" : "fail"));
return results.Success();
}
@ -1852,7 +1852,7 @@ bool ZoneDatabase::RestoreCharacterInvSnapshot(uint32 character_id, uint32 times
// we should know what we're doing by the time we call this function..but,
// this is to prevent inventory deletions where no timestamp entries exists
if (!ValidateCharacterInvSnapshotTimestamp(character_id, timestamp)) {
LogError("ZoneDatabase::RestoreCharacterInvSnapshot() called for id: [{}] without valid snapshot entries @ [{}]", character_id, timestamp);
LogError("called for id: [{}] without valid snapshot entries @ [{}]", character_id, timestamp);
return false;
}
@ -1917,7 +1917,7 @@ bool ZoneDatabase::RestoreCharacterInvSnapshot(uint32 character_id, uint32 times
);
results = database.QueryDatabase(query);
LogInventory("ZoneDatabase::RestoreCharacterInvSnapshot() [{}] snapshot for [{}] @ [{}]",
LogInventory("[{}] snapshot for [{}] @ [{}]",
(results.Success() ? "restored" : "failed to restore"), character_id, timestamp);
return results.Success();

View File

@ -195,7 +195,7 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
int16 min_status = AccountStatus::Player;
uint8 min_level = 0;
LogInfo("[Handle_OP_ZoneChange] Loaded zone flag [{}]", zone_data->flag_needed);
LogInfo("Loaded zone flag [{}]", zone_data->flag_needed);
safe_x = zone_data->safe_x;
safe_y = zone_data->safe_y;
@ -636,7 +636,7 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
}
LogInfo(
"[ZonePC] Client [{}] zone_id [{}] x [{}] y [{}] z [{}] heading [{}] ignorerestrictions [{}] zone_mode [{}]",
"Client [{}] zone_id [{}] x [{}] y [{}] z [{}] heading [{}] ignorerestrictions [{}] zone_mode [{}]",
GetCleanName(),
zoneID,
x,