Update spdat.h

This commit is contained in:
KayenEQ
2021-07-16 20:47:14 -04:00
parent da5d72d209
commit cf25f5f1e2
+1 -1
View File
@@ -837,7 +837,7 @@ typedef enum {
//#define SE_Ff_ReuseTimeMax 491 //
//#define SE_Ff_Endurance_Min 492 //
//#define SE_Ff_Endurance_Max 493 //
#define SE_Pet_Add_Atk 494 //
#define SE_Pet_Add_Atk 494 // implemented - Bonus on pet owner which gives their pet increased attack stat
//#define SE_Ff_DurationMax 495 //
#define SE_Critical_Melee_Damage_Mod_Max 496 // implemented - increase or decrease by percent critical damage (not stackable)
//#define SE_Ff_FocusCastProcNoBypass 497 //