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Headless client work
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#pragma once
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#include "json/json.h"
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namespace EQ
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{
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class JsonConfigFile
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{
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public:
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JsonConfigFile(const Json::Value &value);
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~JsonConfigFile();
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static JsonConfigFile Load(const std::string &filename);
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std::string GetVariableString(const std::string &title, const std::string ¶meter, const std::string &default_value);
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int GetVariableInt(const std::string &title, const std::string ¶meter, const int default_value);
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bool GetVariableBool(const std::string &title, const std::string ¶meter, const bool default_value);
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double GetVariableDouble(const std::string &title, const std::string ¶meter, const double default_value);
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Json::Value& RawHandle() { return m_root; }
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private:
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JsonConfigFile();
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Json::Value m_root;
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};
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}
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