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[Network] Prune / disconnect TCP connections gracefully (#4574)
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@@ -72,7 +72,6 @@ public:
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private:
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void OnTick(EQ::Timer *t);
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void OnKeepAlive(EQ::Timer *t);
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uint32 NextID;
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uint16 pLockedZones[MaxLockedZones];
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uint32 CurGroupID;
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