mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 23:01:30 +00:00
Removed #ATTACK_DEBUG Mob::CheckHitChance and converted debug
This commit is contained in:
parent
f957d27fa5
commit
c10f5b2cbc
@ -187,9 +187,8 @@ bool Mob::CheckHitChance(Mob* other, SkillUseTypes skillinuse, int Hand, int16 c
|
|||||||
if(attacker->IsNPC() && !attacker->IsPet())
|
if(attacker->IsNPC() && !attacker->IsPet())
|
||||||
chancetohit += RuleR(Combat, NPCBonusHitChance);
|
chancetohit += RuleR(Combat, NPCBonusHitChance);
|
||||||
|
|
||||||
#if ATTACK_DEBUG>=11
|
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Attack, "CheckHitChance(%s) attacked by %s", defender->GetName(), attacker->GetName());
|
||||||
logger.LogDebug(EQEmuLogSys::General, "CheckHitChance(%s) attacked by %s", defender->GetName(), attacker->GetName());
|
|
||||||
#endif
|
|
||||||
mlog(COMBAT__TOHIT,"CheckHitChance(%s) attacked by %s", defender->GetName(), attacker->GetName());
|
mlog(COMBAT__TOHIT,"CheckHitChance(%s) attacked by %s", defender->GetName(), attacker->GetName());
|
||||||
|
|
||||||
bool pvpmode = false;
|
bool pvpmode = false;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user