diff --git a/zone/attack.cpp b/zone/attack.cpp index 1101375ea..eacee46fe 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -187,9 +187,8 @@ bool Mob::CheckHitChance(Mob* other, SkillUseTypes skillinuse, int Hand, int16 c if(attacker->IsNPC() && !attacker->IsPet()) chancetohit += RuleR(Combat, NPCBonusHitChance); -#if ATTACK_DEBUG>=11 - logger.LogDebug(EQEmuLogSys::General, "CheckHitChance(%s) attacked by %s", defender->GetName(), attacker->GetName()); -#endif + logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Attack, "CheckHitChance(%s) attacked by %s", defender->GetName(), attacker->GetName()); + mlog(COMBAT__TOHIT,"CheckHitChance(%s) attacked by %s", defender->GetName(), attacker->GetName()); bool pvpmode = false;