[Rules] Add Resurrection Sickness rules for Characters/Bots. (#1692)

* [Rules] Add Resurrection Sickness rule for Characters/Bots.
- Add RULE_BOOL(Character, UseResurrectionSickness, true, "Use Resurrection Sickness based on Resurrection spell cast, set to false to disable Resurrection Sickness.")
- Add RULE_BOOL(Bots, UseOldRaceRezEffects, false, "Older clients had ID 757 for races with high starting STR, but it doesn't seem used anymore")
- Add RULE_BOOL(Bots, UseResurrectionSickness, true, "Use Resurrection Sickness based on Resurrection spell cast, set to false to disable Resurrection Sickness.")

* Add rules for spell IDs.

* Fix bot health on spawn when resurrection sickness is disabled.
- Formatting.

* Remove 'this' keyword.
This commit is contained in:
Kinglykrab
2021-11-07 17:21:34 -05:00
committed by GitHub
parent f8cbc2faed
commit bf92845a4a
3 changed files with 43 additions and 13 deletions
+20 -4
View File
@@ -398,10 +398,26 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
current_hp = max_hp;
if(current_hp <= 0) {
SetHP(max_hp/5);
SetMana(0);
BuffFadeAll();
SpellOnTarget(756, this); // Rezz effects
BuffFadeNonPersistDeath();
if (RuleB(Bots, ResurrectionSickness)) {
int resurrection_sickness_spell_id = (
RuleB(Bots, OldRaceRezEffects) &&
(
GetRace() == BARBARIAN ||
GetRace() == DWARF ||
GetRace() == TROLL ||
GetRace() == OGRE
) ?
RuleI(Bots, OldResurrectionSicknessSpell) :
RuleI(Bots, ResurrectionSicknessSpell)
);
SetHP(max_hp / 5);
SetMana(0);
SpellOnTarget(resurrection_sickness_spell_id, this); // Rezz effects
} else {
SetHP(GetMaxHP());
SetMana(GetMaxMana());
}
}
if(current_mana > max_mana)