[Commands] Further implement #worldwide functionality. (#1693)

- Add #worldwide remove [Spell ID] - Removes a spell from player buffs worldwide.
- Add #worldwide message [Message] - Sends a worldwide message in Chat::Yellow.
- Add #worldwide move [Zone ID] or #worldwide move [Zone Short Name] - Moves every player in the game to the specified zone.
- Add #worldwide moveinstance [Instance ID] - Moves every player in the game to the specified instance.
- All but `#worldwide message` send a message to sender client.
This commit is contained in:
Kinglykrab 2021-11-07 17:21:22 -05:00 committed by GitHub
parent 30fdb18945
commit f8cbc2faed
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@ -757,20 +757,131 @@ void command_worldwide(Client *c, const Seperator *sep)
}
if (sub_command == "cast") {
if (sep->arg[2][0] && Seperator::IsNumber(sep->arg[2])) {
if (sep->arg[2] && Seperator::IsNumber(sep->arg[2])) {
uint8 update_type = WWSpellUpdateType_Cast;
int spell_id = atoi(sep->arg[2]);
auto spell_id = std::stoul(sep->arg[2]);
bool disable_message = false;
if (sep->arg[3] && Seperator::IsNumber(sep->arg[3])) {
disable_message = std::stoi(sep->arg[3]) ? true : false;
}
c->Message(
Chat::White,
fmt::format(
"World Wide Cast Spell | Spell: {} ({})",
GetSpellName(spell_id),
spell_id
).c_str()
);
quest_manager.WorldWideSpell(update_type, spell_id);
worldserver.SendEmoteMessage(0, 0, 15, fmt::format("<SYSTEMWIDE MESSAGE> A GM has cast [{}] world-wide!", GetSpellName(spell_id)).c_str());
if (!disable_message) {
quest_manager.WorldWideMessage(
Chat::Yellow,
fmt::format(
"[SYSTEM] A GM has cast [{}] world-wide!",
GetSpellName(spell_id)
).c_str()
);
}
} else {
c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message]");
}
else {
c->Message(Chat::Yellow, "Usage: #worldwide cast [spellid]");
} else if (sub_command == "remove") {
if (sep->arg[2] && Seperator::IsNumber(sep->arg[2])) {
uint8 update_type = WWSpellUpdateType_Remove;
auto spell_id = std::stoul(sep->arg[2]);
c->Message(
Chat::White,
fmt::format(
"World Wide Remove Spell | Spell: {} ({})",
GetSpellName(spell_id),
spell_id
).c_str()
);
quest_manager.WorldWideSpell(update_type, spell_id);
} else {
c->Message(Chat::White, "Usage: #worldwide remove [Spell ID]");
}
} else if (sub_command == "message") {
if (sep->arg[2]) {
std::string message = sep->arg[2];
quest_manager.WorldWideMessage(
Chat::White,
fmt::format(
"{}",
message
).c_str()
);
} else {
c->Message(Chat::White, "Usage: #worldwide message [Message]");
}
} else if (sub_command == "move") {
if (sep->arg[2]) {
uint8 update_type = WWMoveUpdateType_MoveZone;
uint32 zone_id = 0;
std::string zone_short_name;
if (Seperator::IsNumber(sep->arg[2])) {
zone_id = std::stoul(sep->arg[2]);
}
if (zone_id) {
zone_short_name = ZoneName(zone_id);
} else {
zone_short_name = sep->arg[2];
}
c->Message(
Chat::White,
fmt::format(
"World Wide Zone | Zone: {} ({}) ID: {}",
ZoneLongName(
ZoneID(zone_short_name)
),
zone_short_name,
ZoneID(zone_short_name)
).c_str()
);
quest_manager.WorldWideMove(update_type, zone_short_name.c_str());
} else {
c->Message(
Chat::White,
"Usage: #worldwide move [Zone ID] or #worldwide move [Zone Short Name]"
);
}
} else if (sub_command == "moveinstance") {
if (Seperator::IsNumber(sep->arg[2])) {
uint8 update_type = WWMoveUpdateType_MoveZoneInstance;
const char* zone_short_name = "";
uint16 instance_id = std::stoi(sep->arg[2]);
c->Message(
Chat::White,
fmt::format(
"World Wide Zone Instance | Instance ID: {}",
instance_id
).c_str()
);
quest_manager.WorldWideMove(update_type, zone_short_name, instance_id);
} else {
c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID]");
}
}
if (!sep->arg[1]) {
c->Message(Chat::White, "This command is used to perform world-wide tasks");
c->Message(Chat::White, "Usage: #worldwide cast [spellid]");
c->Message(Chat::White, "This command is used to perform world-wide tasks.");
c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message]");
c->Message(Chat::White, "Usage: #worldwide remove [Spell ID]");
c->Message(Chat::White, "Usage: #worldwide message [Message]");
c->Message(
Chat::White,
"Usage: #worldwide move [Zone ID] or #worldwide move [Zone Short Name]"
);
c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID]");
}
}
void command_endurance(Client *c, const Seperator *sep)