[Rules] Add Resurrection Sickness rules for Characters/Bots. (#1692)

* [Rules] Add Resurrection Sickness rule for Characters/Bots.
- Add RULE_BOOL(Character, UseResurrectionSickness, true, "Use Resurrection Sickness based on Resurrection spell cast, set to false to disable Resurrection Sickness.")
- Add RULE_BOOL(Bots, UseOldRaceRezEffects, false, "Older clients had ID 757 for races with high starting STR, but it doesn't seem used anymore")
- Add RULE_BOOL(Bots, UseResurrectionSickness, true, "Use Resurrection Sickness based on Resurrection spell cast, set to false to disable Resurrection Sickness.")

* Add rules for spell IDs.

* Fix bot health on spawn when resurrection sickness is disabled.
- Formatting.

* Remove 'this' keyword.
This commit is contained in:
Kinglykrab 2021-11-07 17:21:34 -05:00 committed by GitHub
parent f8cbc2faed
commit bf92845a4a
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 43 additions and 13 deletions

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@ -168,6 +168,9 @@ RULE_BOOL(Character, EnableCharacterEXPMods, false, "Enables character zone-base
RULE_BOOL(Character, PVPEnableGuardFactionAssist, true, "Enables faction based assisting against the aggresor in pvp.")
RULE_BOOL(Character, SkillUpFromItems, true, "Allow Skill ups from clickable items")
RULE_BOOL(Character, EnableTestBuff, false, "Allow the use of /testbuff")
RULE_BOOL(Character, UseResurrectionSickness, true, "Use Resurrection Sickness based on Resurrection spell cast, set to false to disable Resurrection Sickness.")
RULE_INT(Character, OldResurrectionSicknessSpellID, 757, "757 is Default Old Resurrection Sickness Spell ID")
RULE_INT(Character, ResurrectionSicknessSpellID, 756, "756 is Default Resurrection Sickness Spell ID")
RULE_CATEGORY_END()
RULE_CATEGORY(Mercs)
@ -586,6 +589,10 @@ RULE_REAL(Bots, LeashDistance, 562500.0f, "Distance a bot is allowed to travel f
RULE_BOOL(Bots, AllowApplyPoisonCommand, true, "Allows the use of the bot command 'applypoison'")
RULE_BOOL(Bots, AllowApplyPotionCommand, true, "Allows the use of the bot command 'applypotion'")
RULE_BOOL(Bots, RestrictApplyPotionToRogue, true, "Restricts the bot command 'applypotion' to rogue-usable potions (i.e., poisons)")
RULE_BOOL(Bots, OldRaceRezEffects, false, "Older clients had ID 757 for races with high starting STR, but it doesn't seem used anymore")
RULE_BOOL(Bots, ResurrectionSickness, true, "Use Resurrection Sickness based on Resurrection spell cast, set to false to disable Resurrection Sickness.")
RULE_INT(Bots, OldResurrectionSicknessSpell, 757, "757 is Default Old Resurrection Sickness Spell")
RULE_INT(Bots, ResurrectionSicknessSpell, 756, "756 is Default Resurrection Sickness Spell")
RULE_CATEGORY_END()
#endif

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@ -398,10 +398,26 @@ Bot::Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double to
current_hp = max_hp;
if(current_hp <= 0) {
SetHP(max_hp/5);
SetMana(0);
BuffFadeAll();
SpellOnTarget(756, this); // Rezz effects
BuffFadeNonPersistDeath();
if (RuleB(Bots, ResurrectionSickness)) {
int resurrection_sickness_spell_id = (
RuleB(Bots, OldRaceRezEffects) &&
(
GetRace() == BARBARIAN ||
GetRace() == DWARF ||
GetRace() == TROLL ||
GetRace() == OGRE
) ?
RuleI(Bots, OldResurrectionSicknessSpell) :
RuleI(Bots, ResurrectionSicknessSpell)
);
SetHP(max_hp / 5);
SetMana(0);
SpellOnTarget(resurrection_sickness_spell_id, this); // Rezz effects
} else {
SetHP(GetMaxHP());
SetMana(GetMaxMana());
}
}
if(current_mana > max_mana)

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@ -981,21 +981,28 @@ void Client::OPRezzAnswer(uint32 Action, uint32 SpellID, uint16 ZoneID, uint16 I
this->name, (uint16)spells[SpellID].base_value[0],
SpellID, ZoneID, InstanceID);
this->BuffFadeNonPersistDeath();
BuffFadeNonPersistDeath();
int SpellEffectDescNum = GetSpellEffectDescNum(SpellID);
// Rez spells with Rez effects have this DescNum (first is Titanium, second is 6.2 Client)
if((SpellEffectDescNum == 82) || (SpellEffectDescNum == 39067)) {
if(RuleB(Character, UseResurrectionSickness) && SpellEffectDescNum == 82 || SpellEffectDescNum == 39067) {
SetHP(GetMaxHP() / 5);
SetMana(0);
SetHP(GetMaxHP()/5);
int rez_eff = 756;
if (RuleB(Character, UseOldRaceRezEffects) &&
(GetRace() == BARBARIAN || GetRace() == DWARF || GetRace() == TROLL || GetRace() == OGRE))
rez_eff = 757;
SpellOnTarget(rez_eff, this); // Rezz effects
int resurrection_sickness_spell_id = (
RuleB(Character, UseOldRaceRezEffects) &&
(
GetRace() == BARBARIAN ||
GetRace() == DWARF ||
GetRace() == TROLL ||
GetRace() == OGRE
) ?
RuleI(Character, OldResurrectionSicknessSpellID) :
RuleI(Character, ResurrectionSicknessSpellID)
);
SpellOnTarget(resurrection_sickness_spell_id, this); // Rezz effects
}
else {
SetMana(GetMaxMana());
SetHP(GetMaxHP());
SetMana(GetMaxMana());
}
if(spells[SpellID].base_value[0] < 100 && spells[SpellID].base_value[0] > 0 && PendingRezzXP > 0)
{