[Quest API] Add Bot Methods to Lua. (#2731)

# Perl
- Minor cleanup of variable types.

 # Lua
- Add `bot:GetAugmentAt(slot_id, augment_index)`.
- Add `bot:GetItemAt(slot_id)`.
- Add `bot:SendSpellAnim(target_id, spell_id)`.
- Properly implemented `bot:GetItemIDAt(slot_id)`.

# Notes
- `bot:GetItemIDAt` existed in Lua, but didn't have a bind definition, so was non-functional.
- This makes Perl/Lua bot methods 1:1 as Perl had 75 and Lua had 72, they now both have 75.
This commit is contained in:
Alex King
2023-01-14 10:16:11 -05:00
committed by GitHub
parent f5523b40d2
commit bd3e8b2afc
7 changed files with 81 additions and 45 deletions
+9 -7
View File
@@ -10173,17 +10173,19 @@ int32 Bot::GetRawItemAC()
return Total;
}
void Bot::SendSpellAnim(uint16 targetid, uint16 spell_id)
void Bot::SendSpellAnim(uint16 target_id, uint16 spell_id)
{
if (!targetid || !IsValidSpell(spell_id))
if (!target_id || !IsValidSpell(spell_id)) {
return;
}
EQApplicationPacket app(OP_Action, sizeof(Action_Struct));
Action_Struct* a = (Action_Struct*)app.pBuffer;
a->target = targetid;
a->source = GetID();
a->type = 231;
a->spell = spell_id;
auto* a = (Action_Struct*) app.pBuffer;
a->target = target_id;
a->source = GetID();
a->type = 231;
a->spell = spell_id;
a->hit_heading = GetHeading();
app.priority = 1;
+39 -11
View File
@@ -260,16 +260,6 @@ void Lua_Bot::Fling(float value, float target_x, float target_y, float target_z,
self->Fling(value, target_x, target_y, target_z, ignore_los, clip_through_walls);
}
int Lua_Bot::GetItemIDAt(int slot_id) {
Lua_Safe_Call_Int();
return self->GetItemIDAt(slot_id);
}
int Lua_Bot::GetAugmentIDAt(int slot_id, int aug_slot) {
Lua_Safe_Call_Int();
return self->GetAugmentIDAt(slot_id, aug_slot);
}
int Lua_Bot::GetBaseSTR() {
Lua_Safe_Call_Int();
return self->GetBaseSTR();
@@ -370,6 +360,40 @@ void Lua_Bot::Camp(bool save_to_database) {
self->Camp(save_to_database);
}
Lua_ItemInst Lua_Bot::GetAugmentAt(int16 slot_id, uint8 augment_index)
{
Lua_Safe_Call_Class(Lua_ItemInst);
auto* inst = self->GetInv().GetItem(slot_id);
if (inst) {
return Lua_ItemInst(inst->GetAugment(augment_index));
}
return Lua_ItemInst();
}
int Lua_Bot::GetAugmentIDAt(int16 slot_id, uint8 augment_index) {
Lua_Safe_Call_Int();
return self->GetAugmentIDAt(slot_id, augment_index);
}
int Lua_Bot::GetItemIDAt(int16 slot_id) {
Lua_Safe_Call_Int();
return self->GetItemIDAt(slot_id);
}
Lua_ItemInst Lua_Bot::GetItemAt(int16 slot_id) // @categories Inventory and Items
{
Lua_Safe_Call_Class(Lua_ItemInst);
return Lua_ItemInst(self->GetInv().GetItem(slot_id));
}
void Lua_Bot::SendSpellAnim(uint16 target_id, uint16 spell_id)
{
Lua_Safe_Call_Void();
self->SendSpellAnim(target_id, spell_id);
}
luabind::scope lua_register_bot() {
return luabind::class_<Lua_Bot, Lua_Mob>("Bot")
.def(luabind::constructor<>())
@@ -399,7 +423,8 @@ luabind::scope lua_register_bot() {
.def("Fling", (void(Lua_Bot::*)(float,float,float,float))&Lua_Bot::Fling)
.def("Fling", (void(Lua_Bot::*)(float,float,float,float,bool))&Lua_Bot::Fling)
.def("Fling", (void(Lua_Bot::*)(float,float,float,float,bool,bool))&Lua_Bot::Fling)
.def("GetAugmentIDAt", (int(Lua_Bot::*)(int,int))&Lua_Bot::GetAugmentIDAt)
.def("GetAugmentAt", (Lua_ItemInst(Lua_Bot::*)(int16,uint8))&Lua_Bot::GetAugmentAt)
.def("GetAugmentIDAt", (int(Lua_Bot::*)(int16,uint8))&Lua_Bot::GetAugmentIDAt)
.def("GetBaseAGI", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseAGI)
.def("GetBaseCHA", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseCHA)
.def("GetBaseDEX", (int(Lua_Bot::*)(void))&Lua_Bot::GetBaseDEX)
@@ -414,6 +439,8 @@ luabind::scope lua_register_bot() {
.def("GetGroup", (Lua_Group(Lua_Bot::*)(void))&Lua_Bot::GetGroup)
.def("GetHealAmount", (int(Lua_Bot::*)(void))&Lua_Bot::GetHealAmount)
.def("GetInstrumentMod", (int(Lua_Bot::*)(int))&Lua_Bot::GetInstrumentMod)
.def("GetItemAt", (Lua_ItemInst(Lua_Bot::*)(int16))&Lua_Bot::GetItemAt)
.def("GetItemIDAt", (int(Lua_Bot::*)(int16))&Lua_Bot::GetItemIDAt)
.def("GetOwner", (Lua_Mob(Lua_Bot::*)(void))&Lua_Bot::GetOwner)
.def("GetRawItemAC", (int(Lua_Bot::*)(void))&Lua_Bot::GetRawItemAC)
.def("GetSpellDamage", (int(Lua_Bot::*)(void))&Lua_Bot::GetSpellDamage)
@@ -430,6 +457,7 @@ luabind::scope lua_register_bot() {
.def("ReloadBotSpells", (bool(Lua_Bot::*)(void))&Lua_Bot::ReloadBotSpells)
.def("ReloadBotSpellSettings", (void(Lua_Bot::*)(void))&Lua_Bot::ReloadBotSpellSettings)
.def("RemoveBotItem", (void(Lua_Bot::*)(uint32))&Lua_Bot::RemoveBotItem)
.def("SendSpellAnim", (void(Lua_Bot::*)(uint16,uint16))&Lua_Bot::SendSpellAnim)
.def("SetExpansionBitmask", (void(Lua_Bot::*)(int))&Lua_Bot::SetExpansionBitmask)
.def("SetExpansionBitmask", (void(Lua_Bot::*)(int,bool))&Lua_Bot::SetExpansionBitmask)
.def("SetSpellDuration", (void(Lua_Bot::*)(int))&Lua_Bot::SetSpellDuration)
+5 -3
View File
@@ -58,6 +58,11 @@ public:
uint32 GetBotID();
void Camp();
void Camp(bool save_to_database);
Lua_ItemInst GetAugmentAt(int16 slot_id, uint8 augment_index);
int GetAugmentIDAt(int16 slot_id, uint8 augment_index);
Lua_ItemInst GetItemAt(int16 slot_id);
int GetItemIDAt(int16 slot_id);
void SendSpellAnim(uint16 target_id, uint16 spell_id);
void ApplySpell(int spell_id);
void ApplySpell(int spell_id, int duration);
@@ -90,9 +95,6 @@ public:
void Escape();
int GetInstrumentMod(int spell_id);
int GetItemIDAt(int slot_id);
int GetAugmentIDAt(int slot_id, int aug_slot);
int GetBaseSTR();
int GetBaseSTA();
int GetBaseCHA();
+9 -9
View File
@@ -101,13 +101,13 @@ void Perl_Bot_RemoveBotItem(Bot* self, uint32 item_id)
return self->RemoveBotItem(item_id);
}
EQ::ItemInstance* Perl_Bot_GetAugmentAt(Bot* self, uint32 slot, uint32 aug_slot)
EQ::ItemInstance* Perl_Bot_GetAugmentAt(Bot* self, int16 slot_id, uint8 augment_index)
{
EQ::ItemInstance* inst = self->GetInv().GetItem(slot);
if (inst)
{
return inst->GetAugment(aug_slot);
auto* inst = self->GetInv().GetItem(slot_id);
if (inst) {
return inst->GetAugment(augment_index);
}
return nullptr;
}
@@ -161,9 +161,9 @@ bool Perl_Bot_IsSitting(Bot* self) // @categories Account and Character
return self->IsSitting();
}
void Perl_Bot_SendSpellAnim(Bot* self, uint16 targetid, uint16 spell_id)
void Perl_Bot_SendSpellAnim(Bot* self, uint16 target_id, uint16 spell_id)
{
self->SendSpellAnim(targetid, spell_id);
self->SendSpellAnim(target_id, spell_id);
}
void Perl_Bot_Signal(Bot* self, int signal_id)
@@ -286,9 +286,9 @@ int Perl_Bot_GetInstrumentMod(Bot* self, uint16 spell_id) // @categories Spells
return self->GetInstrumentMod(spell_id);
}
EQ::ItemInstance* Perl_Bot_GetItemAt(Bot* self, uint32 slot) // @categories Inventory and Items
EQ::ItemInstance* Perl_Bot_GetItemAt(Bot* self, int16 slot_id) // @categories Inventory and Items
{
return self->GetInv().GetItem(slot);
return self->GetInv().GetItem(slot_id);
}
bool Perl_Bot_IsGrouped(Bot* self) // @categories Account and Character, Group
+9 -7
View File
@@ -6323,17 +6323,19 @@ void NPC::UninitializeBuffSlots()
safe_delete_array(buffs);
}
void Client::SendSpellAnim(uint16 targetid, uint16 spell_id)
void Client::SendSpellAnim(uint16 target_id, uint16 spell_id)
{
if (!targetid || !IsValidSpell(spell_id))
if (!target_id || !IsValidSpell(spell_id)) {
return;
}
EQApplicationPacket app(OP_Action, sizeof(Action_Struct));
Action_Struct* a = (Action_Struct*)app.pBuffer;
a->target = targetid;
a->source = GetID();
a->type = 231;
a->spell = spell_id;
auto* a = (Action_Struct*) app.pBuffer;
a->target = target_id;
a->source = GetID();
a->type = 231;
a->spell = spell_id;
a->hit_heading = GetHeading();
app.priority = 1;