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# Perl - Minor cleanup of variable types. # Lua - Add `bot:GetAugmentAt(slot_id, augment_index)`. - Add `bot:GetItemAt(slot_id)`. - Add `bot:SendSpellAnim(target_id, spell_id)`. - Properly implemented `bot:GetItemIDAt(slot_id)`. # Notes - `bot:GetItemIDAt` existed in Lua, but didn't have a bind definition, so was non-functional. - This makes Perl/Lua bot methods 1:1 as Perl had 75 and Lua had 72, they now both have 75.
475 lines
15 KiB
C++
475 lines
15 KiB
C++
#ifdef BOTS
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#include "../common/features.h"
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#ifdef EMBPERL_XS_CLASSES
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#include "../common/global_define.h"
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#include "embperl.h"
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#include "bot.h"
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Mob* Perl_Bot_GetOwner(Bot* self) // @categories Script Utility, Bot
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{
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return self->GetBotOwner();
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}
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// todo: should just take a hash instead of all these overloads
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id);
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}
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id, uint16 charges) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id, charges);
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}
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id, uint16 charges, bool attuned) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id, charges, attuned);
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}
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id, uint16 charges, bool attuned, uint32 aug1) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id, charges, attuned, aug1);
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}
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id, uint16 charges, bool attuned, uint32 aug1, uint32 aug2) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id, charges, attuned, aug1, aug2);
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}
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id, uint16 charges, bool attuned, uint32 aug1, uint32 aug2, uint32 aug3) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id, charges, attuned, aug1, aug2, aug3);
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}
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id, uint16 charges, bool attuned, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id, charges, attuned, aug1, aug2, aug3, aug4);
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}
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id, uint16 charges, bool attuned, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4, uint32 aug5) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id, charges, attuned, aug1, aug2, aug3, aug4, aug5);
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}
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void Perl_Bot_AddBotItem(Bot* self, uint16 slot_id, uint32 item_id, uint16 charges, bool attuned, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4, uint32 aug5, uint32 aug6) // @categories Inventory and Items
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{
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self->AddBotItem(slot_id, item_id, charges, attuned, aug1, aug2, aug3, aug4, aug5, aug6);
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}
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void Perl_Bot_ApplySpell(Bot* self, int spell_id)
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{
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self->ApplySpell(spell_id);
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}
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void Perl_Bot_ApplySpell(Bot* self, int spell_id, int duration)
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{
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self->ApplySpell(spell_id, duration);
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}
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void Perl_Bot_ApplySpell(Bot* self, int spell_id, int duration, bool allow_pets)
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{
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self->ApplySpell(spell_id, duration, ApplySpellType::Solo, allow_pets);
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}
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void Perl_Bot_ApplySpellGroup(Bot* self, int spell_id)
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{
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self->ApplySpell(spell_id, 0, ApplySpellType::Group);
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}
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void Perl_Bot_ApplySpellGroup(Bot* self, int spell_id, int duration)
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{
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self->ApplySpell(spell_id, duration, ApplySpellType::Group);
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}
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void Perl_Bot_ApplySpellGroup(Bot* self, int spell_id, int duration, bool allow_pets)
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{
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self->ApplySpell(spell_id, duration, ApplySpellType::Group, allow_pets);
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}
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uint32 Perl_Bot_CountBotItem(Bot* self, uint32 item_id)
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{
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return self->CountBotItem(item_id);
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}
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bool Perl_Bot_HasBotItem(Bot* self, uint32 item_id)
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{
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return self->HasBotItem(item_id);
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}
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void Perl_Bot_RemoveBotItem(Bot* self, uint32 item_id)
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{
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return self->RemoveBotItem(item_id);
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}
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EQ::ItemInstance* Perl_Bot_GetAugmentAt(Bot* self, int16 slot_id, uint8 augment_index)
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{
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auto* inst = self->GetInv().GetItem(slot_id);
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if (inst) {
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return inst->GetAugment(augment_index);
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}
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return nullptr;
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}
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int Perl_Bot_CountAugmentEquippedByID(Bot* self, uint32 item_id)
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{
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return self->GetInv().CountAugmentEquippedByID(item_id);
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}
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bool Perl_Bot_HasAugmentEquippedByID(Bot* self, uint32 item_id)
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{
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return self->GetInv().HasAugmentEquippedByID(item_id);
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}
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int Perl_Bot_CountItemEquippedByID(Bot* self, uint32 item_id)
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{
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return self->GetInv().CountItemEquippedByID(item_id);
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}
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bool Perl_Bot_HasItemEquippedByID(Bot* self, uint32 item_id)
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{
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return self->GetInv().HasItemEquippedByID(item_id);
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}
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int Perl_Bot_GetRawItemAC(Bot* self) // @categories Inventory and Items
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{
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return self->GetRawItemAC();
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}
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EQ::ItemInstance* Perl_Bot_GetBotItem(Bot* self, uint16 slot_id)
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{
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return self->GetBotItem(slot_id);
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}
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uint32 Perl_Bot_GetBotItemIDBySlot(Bot* self, uint16 slot_id)
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{
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return self->GetBotItemBySlot(slot_id);
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}
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bool Perl_Bot_IsStanding(Bot* self) // @categories Account and Character
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{
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return self->IsStanding();
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}
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void Perl_Bot_Sit(Bot* self)
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{
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self->Sit();
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}
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bool Perl_Bot_IsSitting(Bot* self) // @categories Account and Character
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{
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return self->IsSitting();
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}
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void Perl_Bot_SendSpellAnim(Bot* self, uint16 target_id, uint16 spell_id)
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{
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self->SendSpellAnim(target_id, spell_id);
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}
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void Perl_Bot_Signal(Bot* self, int signal_id)
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{
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self->Signal(signal_id);
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}
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void Perl_Bot_OwnerMessage(Bot* self, std::string message)
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{
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self->OwnerMessage(message);
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}
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int Perl_Bot_GetExpansionBitmask(Bot* self)
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{
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return self->GetExpansionBitmask();
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}
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void Perl_Bot_Escape(Bot* self) // @categories Account and Character, Skills and Recipes
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{
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self->Escape();
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}
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void Perl_Bot_Fling(Bot* self, float target_x, float target_y, float target_z)
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{
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self->Fling(0, target_x, target_y, target_z, false, false, true);
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}
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void Perl_Bot_Fling(Bot* self, float target_x, float target_y, float target_z, bool ignore_los)
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{
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self->Fling(0, target_x, target_y, target_z, ignore_los, false, true);
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}
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void Perl_Bot_Fling(Bot* self, float target_x, float target_y, float target_z, bool ignore_los, bool clip_through_walls)
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{
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self->Fling(0, target_x, target_y, target_z, ignore_los, clip_through_walls, true);
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}
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void Perl_Bot_Fling(Bot* self, float value, float target_x, float target_y, float target_z)
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{
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self->Fling(value, target_x, target_y, target_z);
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}
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void Perl_Bot_Fling(Bot* self, float value, float target_x, float target_y, float target_z, bool ignore_los)
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{
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self->Fling(value, target_x, target_y, target_z, ignore_los);
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}
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void Perl_Bot_Fling(Bot* self, float value, float target_x, float target_y, float target_z, bool ignore_los, bool clip_through_walls)
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{
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self->Fling(value, target_x, target_y, target_z, ignore_los, clip_through_walls);
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}
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void Perl_Bot_Stand(Bot* self) // @categories Script Utility
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{
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self->Stand();
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}
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int Perl_Bot_GetItemIDAt(Bot* self, int16 slot_id) // @categories Inventory and Items
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{
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return self->GetItemIDAt(slot_id);
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}
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int Perl_Bot_GetAugmentIDAt(Bot* self, int16 slot_id, uint8 aug_slot) // @categories Inventory and Items
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{
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return self->GetAugmentIDAt(slot_id, aug_slot);
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}
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int Perl_Bot_GetBaseSTR(Bot* self) // @categories Stats and Attributes
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{
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return self->GetBaseSTR();
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}
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int Perl_Bot_GetBaseSTA(Bot* self) // @categories Stats and Attributes
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{
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return self->GetBaseSTA();
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}
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int Perl_Bot_GetBaseCHA(Bot* self) // @categories Stats and Attributes
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{
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return self->GetBaseCHA();
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}
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int Perl_Bot_GetBaseDEX(Bot* self) // @categories Stats and Attributes
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{
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return self->GetBaseDEX();
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}
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int Perl_Bot_GetBaseINT(Bot* self) // @categories Stats and Attributes
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{
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return self->GetBaseINT();
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}
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int Perl_Bot_GetBaseAGI(Bot* self) // @categories Stats and Attributes
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{
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return self->GetBaseAGI();
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}
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int Perl_Bot_GetBaseWIS(Bot* self) // @categories Stats and Attributes
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{
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return self->GetBaseWIS();
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}
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Group* Perl_Bot_GetGroup(Bot* self) // @categories Account and Character, Group
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{
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return self->GetGroup();
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}
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int Perl_Bot_GetHealAmount(Bot* self)
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{
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return self->GetHealAmt();
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}
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int Perl_Bot_GetSpellDamage(Bot* self)
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{
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return self->GetSpellDmg();
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}
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int Perl_Bot_GetInstrumentMod(Bot* self, uint16 spell_id) // @categories Spells and Disciplines
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{
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return self->GetInstrumentMod(spell_id);
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}
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EQ::ItemInstance* Perl_Bot_GetItemAt(Bot* self, int16 slot_id) // @categories Inventory and Items
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{
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return self->GetInv().GetItem(slot_id);
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}
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bool Perl_Bot_IsGrouped(Bot* self) // @categories Account and Character, Group
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{
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return self->IsGrouped();
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}
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void Perl_Bot_SetExpansionBitmask(Bot* self, int expansion_bitmask)
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{
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self->SetExpansionBitmask(expansion_bitmask);
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}
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void Perl_Bot_SetExpansionBitmask(Bot* self, int expansion_bitmask, bool save)
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{
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self->SetExpansionBitmask(expansion_bitmask, save);
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}
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void Perl_Bot_SetSpellDuration(Bot* self, int spell_id)
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{
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self->SetSpellDuration(spell_id);
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}
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void Perl_Bot_SetSpellDuration(Bot* self, int spell_id, int duration)
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{
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self->SetSpellDuration(spell_id, duration);
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}
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void Perl_Bot_SetSpellDuration(Bot* self, int spell_id, int duration, bool allow_pets)
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{
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Solo, allow_pets);
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}
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void Perl_Bot_SetSpellDurationGroup(Bot* self, int spell_id)
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{
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self->SetSpellDuration(spell_id, 0, ApplySpellType::Group);
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}
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void Perl_Bot_SetSpellDurationGroup(Bot* self, int spell_id, int duration)
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{
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Group);
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}
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void Perl_Bot_SetSpellDurationGroup(Bot* self, int spell_id, int duration, bool allow_pets)
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{
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self->SetSpellDuration(spell_id, duration, ApplySpellType::Group, allow_pets);
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}
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bool Perl_Bot_ReloadBotDataBuckets(Bot* self)
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{
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return self->GetBotDataBuckets();
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}
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bool Perl_Bot_ReloadBotOwnerDataBuckets(Bot* self)
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{
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return self->GetBotOwnerDataBuckets();
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}
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bool Perl_Bot_ReloadBotSpells(Bot* self)
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{
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return self->AI_AddBotSpells(self->GetBotSpellID());
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}
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void Perl_Bot_ReloadBotSpellSettings(Bot* self)
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{
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self->LoadBotSpellSettings();
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}
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bool Perl_Bot_HasBotSpellEntry(Bot* self, uint16 spellid)
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{
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return self->HasBotSpellEntry(spellid);
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}
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void Perl_Bot_SendPayload(Bot* self, int payload_id) // @categories Script Utility
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{
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self->SendPayload(payload_id);
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}
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void Perl_Bot_SendPayload(Bot* self, int payload_id, std::string payload_value) // @categories Script Utility
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{
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self->SendPayload(payload_id, payload_value);
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}
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uint32 Perl_Bot_GetBotID(Bot* self) // @categories Script Utility
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{
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return self->GetBotID();
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}
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void Perl_Bot_Camp(Bot* self) // @categories Script Utility
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{
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self->Camp();
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}
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void Perl_Bot_Camp(Bot* self, bool save_to_database) // @categories Script Utility
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{
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self->Camp(save_to_database);
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}
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void perl_register_bot()
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{
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perl::interpreter state(PERL_GET_THX);
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auto package = state.new_class<Bot>("Bot");
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package.add_base_class("NPC");
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32))&Perl_Bot_AddBotItem);
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32, uint16))&Perl_Bot_AddBotItem);
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32, uint16, bool))&Perl_Bot_AddBotItem);
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32, uint16, bool, uint32))&Perl_Bot_AddBotItem);
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32, uint16, bool, uint32, uint32))&Perl_Bot_AddBotItem);
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32, uint16, bool, uint32, uint32, uint32))&Perl_Bot_AddBotItem);
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32, uint16, bool, uint32, uint32, uint32, uint32))&Perl_Bot_AddBotItem);
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32, uint16, bool, uint32, uint32, uint32, uint32, uint32))&Perl_Bot_AddBotItem);
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package.add("AddBotItem", (void(*)(Bot*, uint16, uint32, uint16, bool, uint32, uint32, uint32, uint32, uint32, uint32))&Perl_Bot_AddBotItem);
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package.add("ApplySpell", (void(*)(Bot*, int))&Perl_Bot_ApplySpell);
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package.add("ApplySpell", (void(*)(Bot*, int, int))&Perl_Bot_ApplySpell);
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package.add("ApplySpell", (void(*)(Bot*, int, int, bool))&Perl_Bot_ApplySpell);
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package.add("ApplySpellGroup", (void(*)(Bot*, int))&Perl_Bot_ApplySpellGroup);
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package.add("ApplySpellGroup", (void(*)(Bot*, int, int))&Perl_Bot_ApplySpellGroup);
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package.add("ApplySpellGroup", (void(*)(Bot*, int, int, bool))&Perl_Bot_ApplySpellGroup);
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package.add("Camp", (void(*)(Bot*))&Perl_Bot_Camp);
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package.add("Camp", (void(*)(Bot*, bool))&Perl_Bot_Camp);
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package.add("CountAugmentEquippedByID", &Perl_Bot_CountAugmentEquippedByID);
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package.add("CountBotItem", &Perl_Bot_CountBotItem);
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package.add("CountItemEquippedByID", &Perl_Bot_CountItemEquippedByID);
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package.add("Escape", &Perl_Bot_Escape);
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package.add("Fling", (void(*)(Bot*, float, float, float))&Perl_Bot_Fling);
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package.add("Fling", (void(*)(Bot*, float, float, float, bool))&Perl_Bot_Fling);
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package.add("Fling", (void(*)(Bot*, float, float, float, bool, bool))&Perl_Bot_Fling);
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package.add("Fling", (void(*)(Bot*, float, float, float, float))&Perl_Bot_Fling);
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package.add("Fling", (void(*)(Bot*, float, float, float, float, bool))&Perl_Bot_Fling);
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package.add("Fling", (void(*)(Bot*, float, float, float, float, bool, bool))&Perl_Bot_Fling);
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package.add("GetAugmentAt", &Perl_Bot_GetAugmentAt);
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package.add("GetAugmentIDAt", &Perl_Bot_GetAugmentIDAt);
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package.add("GetBaseAGI", &Perl_Bot_GetBaseAGI);
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package.add("GetBaseCHA", &Perl_Bot_GetBaseCHA);
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package.add("GetBaseDEX", &Perl_Bot_GetBaseDEX);
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package.add("GetBaseINT", &Perl_Bot_GetBaseINT);
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package.add("GetBaseSTA", &Perl_Bot_GetBaseSTA);
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package.add("GetBaseSTR", &Perl_Bot_GetBaseSTR);
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package.add("GetBaseWIS", &Perl_Bot_GetBaseWIS);
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package.add("GetBotID", &Perl_Bot_GetBotID);
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package.add("GetBotItem", &Perl_Bot_GetBotItem);
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package.add("GetBotItemIDBySlot", &Perl_Bot_GetBotItemIDBySlot);
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package.add("GetExpansionBitmask", &Perl_Bot_GetExpansionBitmask);
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package.add("GetGroup", &Perl_Bot_GetGroup);
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package.add("GetHealAmount", &Perl_Bot_GetHealAmount);
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package.add("GetInstrumentMod", &Perl_Bot_GetInstrumentMod);
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package.add("GetItemAt", &Perl_Bot_GetItemAt);
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package.add("GetItemIDAt", &Perl_Bot_GetItemIDAt);
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package.add("GetOwner", &Perl_Bot_GetOwner);
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package.add("GetRawItemAC", &Perl_Bot_GetRawItemAC);
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package.add("GetSpellDamage", &Perl_Bot_GetSpellDamage);
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package.add("HasAugmentEquippedByID", &Perl_Bot_HasAugmentEquippedByID);
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package.add("HasBotItem", &Perl_Bot_HasBotItem);
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package.add("HasBotSpellEntry", &Perl_Bot_HasBotSpellEntry);
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package.add("HasItemEquippedByID", &Perl_Bot_HasItemEquippedByID);
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package.add("IsGrouped", &Perl_Bot_IsGrouped);
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package.add("IsSitting", &Perl_Bot_IsSitting);
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package.add("IsStanding", &Perl_Bot_IsStanding);
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package.add("OwnerMessage", &Perl_Bot_OwnerMessage);
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package.add("ReloadBotDataBuckets", &Perl_Bot_ReloadBotDataBuckets);
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package.add("ReloadBotOwnerDataBuckets", &Perl_Bot_ReloadBotOwnerDataBuckets);
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package.add("ReloadBotSpells", &Perl_Bot_ReloadBotSpells);
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package.add("ReloadBotSpellSettings", &Perl_Bot_ReloadBotSpellSettings);
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package.add("RemoveBotItem", &Perl_Bot_RemoveBotItem);
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package.add("SendPayload", (void(*)(Bot*, int))&Perl_Bot_SendPayload);
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package.add("SendPayload", (void(*)(Bot*, int, std::string))&Perl_Bot_SendPayload);
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package.add("SendSpellAnim", &Perl_Bot_SendSpellAnim);
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package.add("SetExpansionBitmask", (void(*)(Bot*, int))&Perl_Bot_SetExpansionBitmask);
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package.add("SetExpansionBitmask", (void(*)(Bot*, int, bool))&Perl_Bot_SetExpansionBitmask);
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package.add("SetSpellDuration", (void(*)(Bot*, int))&Perl_Bot_SetSpellDuration);
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package.add("SetSpellDuration", (void(*)(Bot*, int, int))&Perl_Bot_SetSpellDuration);
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package.add("SetSpellDuration", (void(*)(Bot*, int, int, bool))&Perl_Bot_SetSpellDuration);
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package.add("SetSpellDurationGroup", (void(*)(Bot*, int))&Perl_Bot_SetSpellDurationGroup);
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package.add("SetSpellDurationGroup", (void(*)(Bot*, int, int))&Perl_Bot_SetSpellDurationGroup);
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package.add("SetSpellDurationGroup", (void(*)(Bot*, int, int, bool))&Perl_Bot_SetSpellDurationGroup);
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package.add("Signal", &Perl_Bot_Signal);
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package.add("Sit", &Perl_Bot_Sit);
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package.add("Stand", &Perl_Bot_Stand);
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}
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#endif //EMBPERL_XS_CLASSES
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#endif //BOTS
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