[Bug Fix] Instrument Mods should not affect spells that change model size. (#2072)

Instrument Mods should not affect spells that change model size.
This commit is contained in:
KayenEQ
2022-04-13 11:02:21 -04:00
committed by GitHub
parent a39a825045
commit bb897b755f
+2
View File
@@ -1474,6 +1474,8 @@ bool IsInstrumentModAppliedToSpellEffect(int32 spell_id, int effect)
case SE_SeeInvis: case SE_SeeInvis:
case SE_Levitate: case SE_Levitate:
case SE_WaterBreathing: case SE_WaterBreathing:
case SE_ModelSize:
case SE_ChangeHeight:
return false; return false;
default: default:
return true; return true;