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[Bug Fix] Instrument Mods should not affect spells that change model size. (#2072)
Instrument Mods should not affect spells that change model size.
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@ -1474,6 +1474,8 @@ bool IsInstrumentModAppliedToSpellEffect(int32 spell_id, int effect)
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case SE_SeeInvis:
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case SE_Levitate:
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case SE_WaterBreathing:
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case SE_ModelSize:
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case SE_ChangeHeight:
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return false;
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default:
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return true;
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