From bb897b755fd100c0c92393332db0e998cf4043de Mon Sep 17 00:00:00 2001 From: KayenEQ Date: Wed, 13 Apr 2022 11:02:21 -0400 Subject: [PATCH] [Bug Fix] Instrument Mods should not affect spells that change model size. (#2072) Instrument Mods should not affect spells that change model size. --- common/spdat.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/common/spdat.cpp b/common/spdat.cpp index dab8ea13b..864db8480 100644 --- a/common/spdat.cpp +++ b/common/spdat.cpp @@ -1474,6 +1474,8 @@ bool IsInstrumentModAppliedToSpellEffect(int32 spell_id, int effect) case SE_SeeInvis: case SE_Levitate: case SE_WaterBreathing: + case SE_ModelSize: + case SE_ChangeHeight: return false; default: return true;