mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-17 18:41:29 +00:00
This skill bonus was suppose to only apply to monks with epics (#1364)
This also scales up to 280 skill, so under that, you don't get as high of a bonus
This commit is contained in:
parent
a59ffc6e6b
commit
b65cf4c081
@ -3014,9 +3014,10 @@ int Mob::GetHandToHandDelay(void)
|
|||||||
epic = 280;
|
epic = 280;
|
||||||
else if (GetRace() == IKSAR)
|
else if (GetRace() == IKSAR)
|
||||||
iksar = 1;
|
iksar = 1;
|
||||||
if (epic > skill)
|
// the delay bonus from the monk epic scales up to a skill of 280
|
||||||
skill = epic;
|
if (epic >= skill)
|
||||||
return iksar - skill / 21 + 38;
|
epic = skill;
|
||||||
|
return iksar - epic / 21 + 38;
|
||||||
}
|
}
|
||||||
|
|
||||||
int delay = 35;
|
int delay = 35;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user