From b65cf4c0810ce16fc285774fdb3351d79cad1600 Mon Sep 17 00:00:00 2001 From: "Michael Cook (mackal)" Date: Wed, 19 May 2021 19:40:51 -0400 Subject: [PATCH] This skill bonus was suppose to only apply to monks with epics (#1364) This also scales up to 280 skill, so under that, you don't get as high of a bonus --- zone/attack.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/zone/attack.cpp b/zone/attack.cpp index 2f85dbaaf..de9a6101e 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -3014,9 +3014,10 @@ int Mob::GetHandToHandDelay(void) epic = 280; else if (GetRace() == IKSAR) iksar = 1; - if (epic > skill) - skill = epic; - return iksar - skill / 21 + 38; + // the delay bonus from the monk epic scales up to a skill of 280 + if (epic >= skill) + epic = skill; + return iksar - epic / 21 + 38; } int delay = 35;