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This skill bonus was suppose to only apply to monks with epics (#1364)
This also scales up to 280 skill, so under that, you don't get as high of a bonus
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@ -3014,9 +3014,10 @@ int Mob::GetHandToHandDelay(void)
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epic = 280;
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else if (GetRace() == IKSAR)
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iksar = 1;
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if (epic > skill)
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skill = epic;
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return iksar - skill / 21 + 38;
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// the delay bonus from the monk epic scales up to a skill of 280
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if (epic >= skill)
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epic = skill;
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return iksar - epic / 21 + 38;
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}
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int delay = 35;
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